fix(diagnostics): deep-review round 1 — a send that cannot race, lose or repeat itself
The send, the draft and the screenshots take the session's row lock, so an autosave or a paste during a send waits for it and then sees it, and two sends cannot open two issues. A save keeps the delivery's progress; a failed edit that shows the screenshots is finished by the retry; an answer that is not the tracker's API (a redirect, a proxy page) is refused, not a crash that loses the issue's record. Only an attempt that opened an issue counts toward the pace. Screenshots: deleting one after the send is refused, a user's storage is capped across sessions, new sessions and zip exports are paced, images are stored uncompressed in the zip. One liveness rule, one session view, one image type table. Logging: a session's elevation is tracked apart from the user's own, so the browser's own requests (no header) no longer lower the floor a session needs; Stop ends it at once. Composer: an image pasted anywhere is taken; what is still unsaved is saved on close, and "saved" is shown only when it is; the draft is held while it is sent; a failed screenshot read says so instead of reading as none; focus moves to what stays; the preview follows the text size. Pill: the step prompt and a running Stop survive the pill moving between hosts, the prompt keeps the dialog's Tab trap, the toast region lets clicks through, other tabs hear of a Start or Stop, the last seconds are sent before the cap, a capture with no frame is an error.
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@@ -50,6 +50,14 @@ describe("Toaster — one host shows the toasts", () => {
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app.unmount();
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});
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it("lets a click through wherever there is no toast and nothing docked, in every host", () => {
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render(<Toaster />);
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const region = document.querySelector<HTMLElement>("[data-toast-region]")!;
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// The empty part of the region (beside and above a docked control) must not swallow the page's
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// clicks; the cards and the dock opt back in.
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expect(region.className).toContain("pointer-events-none");
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});
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it("does not let a click on a toast reach the overlay's backdrop", () => {
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const backdrop = vi.fn();
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render(
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