fix(frontend): four state defects the deep-review found in the E27 S2 sweep
Every one of them is the same shape: a value derived correctly, and a WRITE to the thing it derives from left unattended. Deriving hides a stale value; it does not consume it. PlayerModal — the watch toggle inherited the previous video's auto-watch. Moving the queue-advance sync into render was right for `currentVideoId`, but the same block also synced `status`, and that one had an ordering constraint of its own: useYtProgress's cleanup for the OUTGOING item can still call setWatched(true) near the end of a clip, and cleanups run after the commit. As an effect the sync landed last and corrected it; from render it lands first and the stray write wins. Press Next in the final ten seconds and the NEXT video showed as watched — one click on the toggle then sent onState(next, "new") for an item already new. Fixed by keying the mirror to the id it describes, so a write for another item is ignored rather than displayed, and no ordering has to be argued about at all. ChannelsProvider — a focus-channel intent was masked by the page rather than consumed, and nothing ever cleared it. The manager is a page chunk: it unmounts on every navigation, and its seed effect runs again on each mount, so returning to it re-applied a channel name from earlier in the session over whatever the user had typed since. The consumed marker now lives in the provider, keyed on the token — which also closes the case the old clear-on-leave effect never handled, opening a channel page (that does not change `page` at all). TagFilterChips + ChannelTags x2 — `open = openRaw && hidden > 0` hides the overflow popover when the lane stops overflowing, but floating-ui only reports a close for a real event on a mounted surface, so the raw flag stayed true and the menu came back by itself on the next re-fit — a window resize or the text-size slider is enough, with nobody near it. The flag is now reset in render against the same condition that hides it. Avatar + downloadRow — remembering a failed image BY URL fixed the recycled-row frame but never forgot it, so a transient 429 pinned a channel to its initial for the life of the instance, never re-requesting. The memory is now dropped once `src` moves off it, which keeps both properties. And playerModalHooks' last exhaustive-deps suppression claimed "nothing in the body reads a render value" while reading five. The invariant that is actually load-bearing is that each of them is a per-item snapshot — written down instead. All four fixes are mutation-checked: each new test was seen red, against the fixed line only, naming the real defect.
This commit is contained in:
@@ -33,6 +33,10 @@ export interface ChannelsActions {
|
||||
// "Focus this channel in the manager": jump to Channels (subscriptions tab) and seed its name
|
||||
// filter so the channel is isolated. Called from the feed sidebar and the notifications inbox.
|
||||
focusChannel: (name: string) => void;
|
||||
// Mark the current focus intent as applied. The manager calls this the moment it seeds its name
|
||||
// filter, so the intent cannot be re-applied when the page chunk remounts on a later visit and
|
||||
// overwrite a search the user has typed since.
|
||||
consumeFocus: () => void;
|
||||
// Jump to the manager filtered to channels still missing full history (the header sync chip).
|
||||
goToFullHistory: () => void;
|
||||
}
|
||||
@@ -57,6 +61,7 @@ export const ChannelsActionsContext = createContext<ChannelsActions>({
|
||||
setLayout: () => {},
|
||||
setSort: () => {},
|
||||
focusChannel: () => {},
|
||||
consumeFocus: () => {},
|
||||
goToFullHistory: () => {},
|
||||
});
|
||||
|
||||
|
||||
Reference in New Issue
Block a user