fix(frontend): four state defects the deep-review found in the E27 S2 sweep
Every one of them is the same shape: a value derived correctly, and a WRITE to the thing it derives from left unattended. Deriving hides a stale value; it does not consume it. PlayerModal — the watch toggle inherited the previous video's auto-watch. Moving the queue-advance sync into render was right for `currentVideoId`, but the same block also synced `status`, and that one had an ordering constraint of its own: useYtProgress's cleanup for the OUTGOING item can still call setWatched(true) near the end of a clip, and cleanups run after the commit. As an effect the sync landed last and corrected it; from render it lands first and the stray write wins. Press Next in the final ten seconds and the NEXT video showed as watched — one click on the toggle then sent onState(next, "new") for an item already new. Fixed by keying the mirror to the id it describes, so a write for another item is ignored rather than displayed, and no ordering has to be argued about at all. ChannelsProvider — a focus-channel intent was masked by the page rather than consumed, and nothing ever cleared it. The manager is a page chunk: it unmounts on every navigation, and its seed effect runs again on each mount, so returning to it re-applied a channel name from earlier in the session over whatever the user had typed since. The consumed marker now lives in the provider, keyed on the token — which also closes the case the old clear-on-leave effect never handled, opening a channel page (that does not change `page` at all). TagFilterChips + ChannelTags x2 — `open = openRaw && hidden > 0` hides the overflow popover when the lane stops overflowing, but floating-ui only reports a close for a real event on a mounted surface, so the raw flag stayed true and the menu came back by itself on the next re-fit — a window resize or the text-size slider is enough, with nobody near it. The flag is now reset in render against the same condition that hides it. Avatar + downloadRow — remembering a failed image BY URL fixed the recycled-row frame but never forgot it, so a transient 429 pinned a channel to its initial for the life of the instance, never re-requesting. The memory is now dropped once `src` moves off it, which keeps both properties. And playerModalHooks' last exhaustive-deps suppression claimed "nothing in the body reads a render value" while reading five. The invariant that is actually load-bearing is that each of them is a per-item snapshot — written down instead. All four fixes are mutation-checked: each new test was seen red, against the fixed line only, naming the real defect.
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@@ -80,7 +80,11 @@ function Thumb({ job }: { job: DownloadJob }) {
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// Remembered BY the URL that failed, not as a value an effect re-syncs: these rows are recycled
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// down a long virtualized list, so a boolean-style mirror painted the previous job's fallback
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// over the next one's poster for a frame. See ui/Avatar, which had the same defect.
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// …and forgotten once `primary` has moved off it, for the same reason ui/Avatar does: a poster
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// that 404'd because its file was still being written should be re-requested when the row comes
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// back, not written off for the life of the recycled slot. Convergent, so it belongs in render.
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const [failedPrimary, setFailedPrimary] = useState<string | null>(null);
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if (failedPrimary !== null && failedPrimary !== primary) setFailedPrimary(null);
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const src = failedPrimary && failedPrimary === primary ? remote : primary;
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// A generic uploaded file (media_kind='file') has no video frame to poster — it's a document/
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// archive, not playable media. Show a neutral file glyph instead of an (always-empty) thumbnail.
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