build(frontend): close the lint gaps the E32 audit measured

eslint now also enforces:
- the React Compiler diagnostics that `recommended` leaves out (todo,
  memo-dependencies and ten zero-hit tripwires);
- a description on every suppression, and no blanket disables;
- no focused or skipped tests (vitest and playwright);
- the typed pair no-floating-promises and no-deprecated.

Lint also covers e2e/ and the TypeScript build configs, which `eslint .`
had been skipping in silence.

Every hit is fixed or suppressed inline with a named reason:
- The 31 try statements the compiler cannot lower yet carry a suppression
  until S3 rewrites them. Five other compiler skips were plain fixes:
  a module counter bumped inside a hook, a ref read in a default
  parameter, and a local named like the <section> it renders.
- The real defects behind floating promises are fixed. ChatDock threw at
  nobody when the device key store could not be opened. VideoEditor's
  play() rejection went unhandled. loadYouTubeApi never rejected, so a
  blocked IFrame API left the player on an empty stage forever; it now
  fails on a script error or after 15 s, shows its own error with the
  way out, and lets the next open try again.
- MutableRefObject, FormEvent and lucide's deprecated brand icon are
  replaced. The YouTube glyph now lives in lib/brandIcons.
- The lint-probe harness lets its virtual file names into TypeScript's
  default project, so the contract tests still run the real config.
This commit is contained in:
2026-10-03 16:34:20 +02:00
parent 3c16012524
commit 471846d784
72 changed files with 938 additions and 216 deletions
+95 -71
View File
@@ -4,7 +4,6 @@ import {
useRef,
useState,
type Dispatch,
type MutableRefObject,
type RefObject,
type SetStateAction,
} from "react";
@@ -22,7 +21,7 @@ import { api, type Video } from "./api";
import { qk } from "./queryKeys";
import { patchCachedProgress } from "./progressCache";
import type { YTNamespace, YTPlayer, YTPlayerEvent } from "./youtube";
import { logYouTubeError, logYouTubeState } from "./mediaLog";
import { logYouTubeApiFailed, logYouTubeError, logYouTubeState } from "./mediaLog";
import type { AutoMode, LoopMode } from "./playerModes";
// How close to the end (seconds) counts as "finished" → auto-mark watched.
@@ -32,19 +31,36 @@ const FINISH_MARGIN = 10;
const MAX_CONSECUTIVE_ERRORS = 3;
// --- IFrame Player API loader (singleton) ---
/** `playerError` when the IFrame API itself never arrived — not one of YouTube's own error codes
* (2/5/100/101/150, all positive), and distinct from the -1 an unparseable one maps to. */
export const YT_API_LOAD_FAILED = -2;
/** How long the script may take before the player gives up on it. The real answer comes in well
* under a second; anything near this is a blocked or stalled request, not a slow one. */
export const YT_API_TIMEOUT_MS = 15_000;
let apiPromise: Promise<YTNamespace> | null = null;
function loadYouTubeApi(): Promise<YTNamespace> {
if (apiPromise) return apiPromise;
apiPromise = new Promise<YTNamespace>((resolve) => {
apiPromise = new Promise<YTNamespace>((resolve, reject) => {
const w = window;
if (w.YT && w.YT.Player) return resolve(w.YT);
const tag = document.createElement("script");
// A failure is not memoised: the next open loads the script again instead of waiting on a
// promise that already lost (a blocker switched off, the network back).
const fail = (why: string) => {
window.clearTimeout(timer);
apiPromise = null;
tag.remove();
reject(new Error(`YouTube IFrame API ${why}`));
};
const timer = window.setTimeout(() => fail("timed out"), YT_API_TIMEOUT_MS);
const prev = w.onYouTubeIframeAPIReady;
w.onYouTubeIframeAPIReady = () => {
window.clearTimeout(timer);
if (typeof prev === "function") prev();
// The API-ready callback only fires once the script has installed window.YT.
resolve(w.YT!);
};
const tag = document.createElement("script");
tag.onerror = () => fail("failed to load");
tag.src = "https://www.youtube.com/iframe_api";
document.head.appendChild(tag);
});
@@ -67,7 +83,7 @@ export function useYtVolume({
dialogRef,
focusModal,
}: {
playerRef: MutableRefObject<YTPlayer | null>;
playerRef: RefObject<YTPlayer | null>;
dialogRef: RefObject<HTMLDivElement | null>;
focusModal: () => void;
}): {
@@ -188,7 +204,7 @@ export function useNativeControlsYield({
stageRef,
focusModal,
}: {
playerRef: MutableRefObject<YTPlayer | null>;
playerRef: RefObject<YTPlayer | null>;
stageRef: RefObject<HTMLDivElement | null>;
focusModal: () => void;
}): {
@@ -234,13 +250,13 @@ export function useYtBigView({
focusModal,
}: {
stageRef: RefObject<HTMLDivElement | null>;
playerRef: MutableRefObject<YTPlayer | null>;
playerRef: RefObject<YTPlayer | null>;
focusModal: () => void;
}): {
isFullscreen: boolean;
maximized: boolean;
maximizedRef: MutableRefObject<boolean>;
isFullscreenRef: MutableRefObject<boolean>;
maximizedRef: RefObject<boolean>;
isFullscreenRef: RefObject<boolean>;
toggleFullscreen: () => void;
toggleTrueFullscreen: () => void;
exitBigView: () => void;
@@ -327,10 +343,10 @@ export function useYtProgress({
activeId: string;
resumeAt: number;
mountRef: RefObject<HTMLDivElement | null>;
playerRef: MutableRefObject<YTPlayer | null>;
currentIdRef: MutableRefObject<string>;
navRef: MutableRefObject<{ queue: Video[] | undefined; index: number }>;
modeRef: MutableRefObject<{ autoMode: AutoMode; loopMode: LoopMode }>;
playerRef: RefObject<YTPlayer | null>;
currentIdRef: RefObject<string>;
navRef: RefObject<{ queue: Video[] | undefined; index: number }>;
modeRef: RefObject<{ autoMode: AutoMode; loopMode: LoopMode }>;
setWatched: (on: boolean) => void;
setPlayerError: (code: number | null) => void;
setLiveData: (d: { title?: string; author?: string } | null) => void;
@@ -340,7 +356,7 @@ export function useYtProgress({
// Positions this player session has actually STORED, per video id. Written from the server's
// answer, read back by the modal's resume so stepping next→prev inside one session does not
// rewind to the value the frozen launch queue was snapshotted with.
sessionPosRef: MutableRefObject<Map<string, number>>;
sessionPosRef: RefObject<Map<string, number>>;
qc: QueryClient;
}): void {
const autoMarkedRef = useRef(false);
@@ -391,66 +407,74 @@ export function useYtProgress({
}
};
loadYouTubeApi().then((YT) => {
if (cancelled || !mountRef.current) return;
playerRef.current = new YT.Player(mountRef.current, {
width: "100%",
height: "100%",
videoId: id,
playerVars: {
autoplay: 1,
start: resumeAt || undefined,
rel: 0, // limit "related" to the same channel (full removal is no longer possible)
enablejsapi: 1,
origin: window.location.origin,
playsinline: 1,
// Best-effort HD hint (mostly a no-op now; YouTube hard-caps embed quality by on-screen size).
vq: "hd1080",
},
events: {
onReady: () => {
focusModal();
reapplyStored();
loadYouTubeApi()
.then((YT) => {
if (cancelled || !mountRef.current) return;
playerRef.current = new YT.Player(mountRef.current, {
width: "100%",
height: "100%",
videoId: id,
playerVars: {
autoplay: 1,
start: resumeAt || undefined,
rel: 0, // limit "related" to the same channel (full removal is no longer possible)
enablejsapi: 1,
origin: window.location.origin,
playsinline: 1,
// Best-effort HD hint (mostly a no-op now; YouTube hard-caps embed quality by on-screen size).
vq: "hd1080",
},
onStateChange: (e: YTPlayerEvent) => {
const p0 = playerRef.current;
logYouTubeState(
e?.data,
p0 && typeof p0.getCurrentTime === "function" ? p0.getCurrentTime() : 0,
);
// 1 === playing → sync the navigated-to video's title/author for display.
if (e?.data === 1) {
errorStreakRef.current = 0; // a successful play breaks any unplayable run
const p = playerRef.current;
const d = p && typeof p.getVideoData === "function" ? p.getVideoData() : null;
if (d) setLiveData({ title: d.title, author: d.author });
}
// 0 === ended → mark watched, then advance to the next queue item if any.
if (e?.data === 0 && currentIdRef.current === id) {
if (!autoMarkedRef.current) {
autoMarkedRef.current = true;
setWatched(true);
events: {
onReady: () => {
focusModal();
reapplyStored();
},
onStateChange: (e: YTPlayerEvent) => {
const p0 = playerRef.current;
logYouTubeState(
e?.data,
p0 && typeof p0.getCurrentTime === "function" ? p0.getCurrentTime() : 0,
);
// 1 === playing → sync the navigated-to video's title/author for display.
if (e?.data === 1) {
errorStreakRef.current = 0; // a successful play breaks any unplayable run
const p = playerRef.current;
const d = p && typeof p.getVideoData === "function" ? p.getVideoData() : null;
if (d) setLiveData({ title: d.title, author: d.author });
}
// 0 === ended → mark watched, then advance to the next queue item if any.
if (e?.data === 0 && currentIdRef.current === id) {
if (!autoMarkedRef.current) {
autoMarkedRef.current = true;
setWatched(true);
}
advanceOnEnd();
}
},
onError: (e: YTPlayerEvent) => {
logYouTubeError(typeof e?.data === "number" ? e.data : -1);
setPlayerError(typeof e?.data === "number" ? e.data : -1);
// onError (not 'ended') fires for an unplayable item, so advanceOnEnd() never runs and an
// auto-advancing queue would freeze — skip forward instead, but bounded so a run of dead
// items can't spin. We do NOT mark the broken video watched.
if (currentIdRef.current !== id) return; // a navigated description-link error: leave the queue alone
const { autoMode: a } = modeRef.current;
const { queue: q } = navRef.current;
if (a === "off" || !q || q.length <= 1) return;
errorStreakRef.current += 1;
if (errorStreakRef.current >= MAX_CONSECUTIVE_ERRORS) return; // give up; leave the overlay
advanceOnEnd();
}
},
},
onError: (e: YTPlayerEvent) => {
logYouTubeError(typeof e?.data === "number" ? e.data : -1);
setPlayerError(typeof e?.data === "number" ? e.data : -1);
// onError (not 'ended') fires for an unplayable item, so advanceOnEnd() never runs and an
// auto-advancing queue would freeze — skip forward instead, but bounded so a run of dead
// items can't spin. We do NOT mark the broken video watched.
if (currentIdRef.current !== id) return; // a navigated description-link error: leave the queue alone
const { autoMode: a } = modeRef.current;
const { queue: q } = navRef.current;
if (a === "off" || !q || q.length <= 1) return;
errorStreakRef.current += 1;
if (errorStreakRef.current >= MAX_CONSECUTIVE_ERRORS) return; // give up; leave the overlay
advanceOnEnd();
},
},
});
})
// The script never arrived (blocked, offline, timed out) or the player could not be built:
// an error state with the way out, never an empty stage that waits forever.
.catch((err: unknown) => {
if (cancelled) return;
logYouTubeApiFailed(err);
setPlayerError(YT_API_LOAD_FAILED);
});
});
// The session's positions map (mutated in place, never replaced) — held here for the cleanup.
const sessionPos = sessionPosRef.current;
@@ -477,7 +501,7 @@ export function useYtProgress({
window.removeEventListener("pagehide", onHide);
// Final flush, then mark the feed + playlists stale so resume bars reflect this session on the next
// natural refetch — WITHOUT refetching every loaded feed page on each player close (PERF-2).
Promise.resolve(persist()).finally(() => {
void Promise.resolve(persist()).finally(() => {
// Write this session's stored positions INTO the cached lists first. Marking them stale is
// not enough on its own: nothing refetches the feed until it remounts (staleTime 30s,
// refetchOnWindowFocus off), so a reopen used to resume from the position the cache was
@@ -511,6 +535,6 @@ export function useYtProgress({
//
// useEffectEvent cannot help here the way it does above: YT.Player takes its callbacks as an
// object literal, and an effect event may not be passed around as a value.
// eslint-disable-next-line react-hooks/exhaustive-deps
// eslint-disable-next-line react-hooks/exhaustive-deps -- ONE player per video: the captured values are per-item snapshots, live ones are refs
}, [activeId]);
}