build(frontend): close the lint gaps the E32 audit measured
eslint now also enforces: - the React Compiler diagnostics that `recommended` leaves out (todo, memo-dependencies and ten zero-hit tripwires); - a description on every suppression, and no blanket disables; - no focused or skipped tests (vitest and playwright); - the typed pair no-floating-promises and no-deprecated. Lint also covers e2e/ and the TypeScript build configs, which `eslint .` had been skipping in silence. Every hit is fixed or suppressed inline with a named reason: - The 31 try statements the compiler cannot lower yet carry a suppression until S3 rewrites them. Five other compiler skips were plain fixes: a module counter bumped inside a hook, a ref read in a default parameter, and a local named like the <section> it renders. - The real defects behind floating promises are fixed. ChatDock threw at nobody when the device key store could not be opened. VideoEditor's play() rejection went unhandled. loadYouTubeApi never rejected, so a blocked IFrame API left the player on an empty stage forever; it now fails on a script error or after 15 s, shows its own error with the way out, and lets the next open try again. - MutableRefObject, FormEvent and lucide's deprecated brand icon are replaced. The YouTube glyph now lives in lib/brandIcons. - The lint-probe harness lets its virtual file names into TypeScript's default project, so the contract tests still run the real config.
This commit is contained in:
@@ -3,7 +3,6 @@ import {
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useEffect,
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useRef,
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useState,
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type MutableRefObject,
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type RefObject,
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type WheelEvent as ReactWheelEvent,
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} from "react";
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@@ -113,16 +112,23 @@ export function useControlsVisibility(opts: {
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if (hideTimer.current) window.clearTimeout(hideTimer.current);
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if (!barAutoHideRef.current) return; // per-user setting: never auto-hide the control bar
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const wokeAt = Date.now();
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const arm = (ms: number) => {
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hideTimer.current = window.setTimeout(() => {
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// Keep the controls up while the audio/subtitle menu is open, else it would vanish mid-choice.
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if (videoRef.current?.paused || menuOpenRef.current || hovered.current) return;
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const held = FOCUS_HOLD_MS - (Date.now() - wokeAt);
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if (focused.current && held > 0) return arm(held);
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setVisible(false);
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}, ms);
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};
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arm(HIDE_MS);
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// Keep the controls up while the audio/subtitle menu is open, else it would vanish mid-choice.
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const busy = () => !!videoRef.current?.paused || menuOpenRef.current || hovered.current;
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// Not a timer that re-arms itself: a self-calling `arm` read to the compiler's analysis as a
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// value from outside this callback (memo-dependencies), and a self-naming function expression
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// tripped one of its invariants. The focus hold re-arms at most once — the second timer fires
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// when the hold is over, so it has only `busy` left to ask.
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hideTimer.current = window.setTimeout(() => {
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if (busy()) return;
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const held = FOCUS_HOLD_MS - (Date.now() - wokeAt);
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if (focused.current && held > 0) {
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hideTimer.current = window.setTimeout(() => {
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if (!busy()) setVisible(false);
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}, held);
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return;
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}
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setVisible(false);
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}, HIDE_MS);
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}, [barAutoHideRef, menuOpenRef, videoRef, setVisible]);
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const show = useCallback(
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(visible: boolean) => {
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@@ -188,8 +194,8 @@ export function usePlexProgress(opts: {
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id: string;
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qc: QueryClient;
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videoRef: RefObject<HTMLVideoElement | null>;
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absRef: MutableRefObject<number>;
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durationRef: MutableRefObject<number>;
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absRef: RefObject<number>;
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durationRef: RefObject<number>;
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}): { settle: () => void; finish: (confirmed?: Promise<unknown>) => void } {
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const { id, qc, videoRef, absRef, durationRef } = opts;
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const settleRef = useRef<() => void>(() => {});
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@@ -341,10 +347,7 @@ export function usePlexProgress(opts: {
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* answer is where the session was ASKED to start. Anything that restarts the session "here" — an
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* audio switch, an A/V offset, a keyboard seek — must use this: reading `abs` restarted a resume at
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* 20:00 from 0:00, and the next checkpoint saved that (deep-review round 4). */
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export function playhead(
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absRef: MutableRefObject<number>,
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loadStartRef: MutableRefObject<number>,
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): number {
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export function playhead(absRef: RefObject<number>, loadStartRef: RefObject<number>): number {
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return absRef.current > 0 ? absRef.current : loadStartRef.current;
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}
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@@ -439,8 +442,8 @@ export function useAutoSkip(opts: {
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}): {
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activeMarker: PlexMarker | undefined;
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skipProgress: number | null;
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skipProgressRef: MutableRefObject<number | null>;
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cancelAutoSkipRef: MutableRefObject<() => void>;
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skipProgressRef: RefObject<number | null>;
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cancelAutoSkipRef: RefObject<() => void>;
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doSkip: (m: PlexMarker) => void;
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} {
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const {
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@@ -594,12 +597,12 @@ export function usePlexTracks(opts: {
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videoRef: RefObject<HTMLVideoElement | null>;
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hlsRef: RefObject<Hls | null>;
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multiAudioRef: RefObject<boolean>;
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audioRef: MutableRefObject<number | null>;
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aoffRef: MutableRefObject<number>;
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absRef: MutableRefObject<number>;
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audioRef: RefObject<number | null>;
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aoffRef: RefObject<number>;
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absRef: RefObject<number>;
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/** The position the current (or still in-flight) session was ASKED to start at — written before
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* the session request goes out, unlike `sessionK`, which only lands once it has answered. */
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loadStartRef: MutableRefObject<number>;
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loadStartRef: RefObject<number>;
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}): {
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audioOrd: number | null;
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setAudioOrd: (ord: number | null) => void;
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@@ -677,7 +680,7 @@ export function usePlexTracks(opts: {
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}
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} else {
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// Single audio (or the session has not answered yet): re-map the track server-side.
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loadSession(playhead(absRef, loadStartRef));
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void loadSession(playhead(absRef, loadStartRef));
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}
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},
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[loadSession, detail, patchPrefs, audioRef, multiAudioRef, hlsRef, absRef, loadStartRef],
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