feat(downloads): every ready file is phone-safe — uploads and clips too
A share link is opened on whatever the friend holds. Measured on an iPhone and an iPad: AV1, Matroska, HEVC tagged hev1 and MP3 inside an .mp4 fail there; Chrome and Firefox add HEVC and 10-bit / 4:4:4 H.264. The old check judged the codec NAME only and ran on downloads only, so a 10-bit H.264 passed, an upload went out exactly as it came (an iPhone's HEVC .mov, a webm, an mkv) and a fast trim kept its source's codecs. One rule now, `downloads/playable.py`: video is H.264 8-bit 4:2:0 + AAC in .mp4, audio-only is .mp3 or AAC .m4a; `plan` says what must change, `build_cmd` re-encodes only the failing stream (or remuxes). The worker applies it to a download, an editor clip and — new — an upload: media that fails the rule is queued (asset pending, job queued) and the worker converts it, keeping only the converted file (owner's choice). Until then the original sits at rel_path, so Retry starts from it and a delete removes it; an upload that lost its last holder mid-conversion is reaped by the GC. Every libx264 run (edit, concat, conversion) now pins `-pix_fmt yuv420p` — without it a 10-bit source came out High 10. The download cache signature moves to v5 so a cached 10-bit asset re-derives. The upload toast says when the file is still converting (HU/EN). Tests: the plan for every measured class; real ffmpeg turning a 10-bit Matroska + Opus and an mp3-in-mp4 into files the rule accepts (red without the pixel-format pin); the queued upload's delete, cancel-then-GC, failed conversion and real worker conversion (the cleanup tests red without their rules); the toast (red without the branch). Live on localdev: 9 fixture uploads converted, every served file probed H.264 High yuv420p + AAC, or mp3 / m4a.
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@@ -10,7 +10,7 @@ import { render, screen, fireEvent, waitFor, cleanup } from "@testing-library/re
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import { QueryClient, QueryClientProvider } from "@tanstack/react-query";
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const h = vi.hoisted(() => ({
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uploadDownload: vi.fn(async (_f: File, _o: unknown) => ({ id: 42 })),
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uploadDownload: vi.fn(async (_f: File, _o: unknown) => ({ id: 42, status: "done" })),
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// The dialog reads the per-file upload cap so it can refuse an over-cap file before spending the
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// user's bandwidth on it. Generous by default; the cap test below lowers it.
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downloadUsage: vi.fn(async () => ({ upload_max_bytes: 1_000_000 })),
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@@ -78,9 +78,25 @@ describe("UploadDialog", () => {
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expect(passedFile).toBe(f);
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expect((opts as { displayName?: string }).displayName).toBe("My notes");
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await waitFor(() => expect(h.notify).toHaveBeenCalledTimes(1));
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expect(h.notify.mock.calls[0]![0]).toMatchObject({ message: "downloads.upload.added" });
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await waitFor(() => expect(onClose).toHaveBeenCalled());
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});
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it("says so when the server queued the upload for its phone-safe conversion", async () => {
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// A video no phone could play as it is (an iPhone's HEVC .mov) comes back `queued`, not `done`:
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// "File uploaded" alone would send the user to a Library row that is still converting.
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h.uploadDownload.mockResolvedValueOnce({ id: 43, status: "queued" });
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wrap();
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fireEvent.change(fileInput(), {
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target: { files: [new File(["x"], "clip.mov", { type: "video/quicktime" })] },
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});
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fireEvent.click(screen.getByText("downloads.upload.submit"));
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await waitFor(() => expect(h.notify).toHaveBeenCalledTimes(1));
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expect(h.notify.mock.calls[0]![0]).toMatchObject({
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message: "downloads.upload.addedConverting",
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});
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});
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it("keeps Upload disabled until a file is chosen", () => {
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wrap();
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const btn = screen.getByText("downloads.upload.submit").closest("button")!;
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