refactor(e10): move the platform components into components/ui/ and enforce the boundary
The app HAS a platform layer -- AnchoredPopover (22 importers, with arrows/typeahead/Escape/anchor-flip), QueryState (21), Modal (17), PageShell, DataTable, Tabs, Tooltip and ~26 more -- but it sat flat among ~160 feature components with nothing marking it as one. Several of those files describe themselves as 'the one place' or 'canonical' and were still bypassed by hand-rolled markup, because a layer nobody can see is a layer nobody uses; three separate inventory passes of this codebase misread it the same way. Moves the 33 domain-free modules into components/ui/, rewrites the imports in 89 files, and makes the boundary a lint rule rather than a convention: inside ui/ a one-level-up import (a feature component) and any lib/api slice are errors. The rule was verified to fire on both and to leave generic lib/ helpers alone. README.md states which side of the line a component belongs on and why. No behaviour change: 3x tsc, eslint, knip, prettier and 687 vitest tests all green; no backend file touched.
This commit is contained in:
@@ -0,0 +1,127 @@
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// @vitest-environment jsdom
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//
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// Contract of the reusable ⋯ overflow menu. Labels/handlers are plain props (no i18n), so we assert
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// the open/select/close + disabled-item behaviour. The menu content only mounts while open, and the
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// AnchoredPopover platform is floating-ui based, so we stub the two observers autoUpdate wires and
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// wrap in a FloatingTree (its real-app parent) so nested-layer dispatch has a node to register.
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import { describe, it, expect, vi, afterEach, beforeAll } from "vitest";
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import { render, screen, fireEvent, cleanup } from "@testing-library/react";
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import { FloatingTree } from "@floating-ui/react";
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import ActionMenu, { type ActionMenuItem } from "./ActionMenu";
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beforeAll(() => {
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// floating-ui's autoUpdate observes with ResizeObserver + IntersectionObserver (layoutShift); jsdom
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// ships neither, and the floating element mounts (so they run) the moment the menu opens.
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class Stub {
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observe() {}
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unobserve() {}
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disconnect() {}
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takeRecords() {
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return [];
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}
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}
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globalThis.ResizeObserver ??= Stub as unknown as typeof ResizeObserver;
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globalThis.IntersectionObserver ??= Stub as unknown as typeof IntersectionObserver;
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});
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afterEach(cleanup);
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const renderMenu = (items: ActionMenuItem[]) =>
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render(
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<FloatingTree>
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<ActionMenu ariaLabel="Catalog actions" items={items} />
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</FloatingTree>,
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);
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describe("ActionMenu", () => {
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it("renders a labelled trigger and keeps items unmounted until opened", () => {
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renderMenu([{ id: "sync", label: "Sync", onSelect: vi.fn() }]);
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expect(screen.getByRole("button", { name: "Catalog actions" })).toBeTruthy();
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expect(screen.queryByRole("menuitem")).toBeNull();
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});
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// floating-ui never computes a position in jsdom, so the surface stays visibility:hidden; the items
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// are in the DOM but the a11y tree treats them as hidden — hence `{ hidden: true }` on role queries.
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it("opens on click and shows one menuitem per item", () => {
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renderMenu([
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{ id: "sync", label: "Sync", onSelect: vi.fn() },
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{ id: "backfill", label: "Backfill", onSelect: vi.fn() },
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]);
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fireEvent.click(screen.getByRole("button", { name: "Catalog actions" }));
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expect(screen.getAllByRole("menuitem", { hidden: true }).map((b) => b.textContent)).toEqual([
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"Sync",
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"Backfill",
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]);
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});
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it("selecting an item fires its onSelect and closes the menu", () => {
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const onSelect = vi.fn();
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renderMenu([{ id: "sync", label: "Sync", onSelect }]);
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fireEvent.click(screen.getByRole("button", { name: "Catalog actions" }));
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fireEvent.click(screen.getByText("Sync"));
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expect(onSelect).toHaveBeenCalledTimes(1);
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expect(screen.queryByRole("menuitem", { hidden: true })).toBeNull();
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});
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it("a disabled item is inert — rendered disabled and never fires onSelect", () => {
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const onSelect = vi.fn();
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renderMenu([{ id: "sync", label: "Sync", onSelect, disabled: true }]);
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fireEvent.click(screen.getByRole("button", { name: "Catalog actions" }));
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const item = screen.getByText("Sync").closest("button")!;
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expect((item as HTMLButtonElement).disabled).toBe(true);
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fireEvent.click(item);
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expect(onSelect).not.toHaveBeenCalled();
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});
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it("skips a disabled item in roving keyboard nav", () => {
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// items[0] disabled, items[1] + items[2] enabled. Roving keyboard focus (the `tabindex=0` item,
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// which tracks useListNavigation's activeIndex) must NEVER land on the disabled index-0 — arrowing
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// skips straight over it. The skip comes for free: PopoverItem renders a native `disabled` button
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// and useListNavigation reads that DOM state (no explicit disabledIndices needed). Without it,
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// ArrowUp/Down would strand roving focus on the inert index-0 button. (floating-ui wires this on
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// real key nav, not on open, in jsdom — so we drive it with arrow keys.)
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renderMenu([
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{ id: "sync", label: "Sync", onSelect: vi.fn(), disabled: true },
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{ id: "backfill", label: "Backfill", onSelect: vi.fn() },
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{ id: "reset", label: "Reset", onSelect: vi.fn() },
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]);
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fireEvent.click(screen.getByRole("button", { name: "Catalog actions" }));
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const [disabled, backfill, reset] = screen.getAllByRole("menuitem", { hidden: true }) as [
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HTMLElement,
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HTMLElement,
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HTMLElement,
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];
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const menu = screen.getByRole("menu", { hidden: true });
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const rover = () =>
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[disabled, backfill, reset].find((el) => el.getAttribute("tabindex") === "0")?.textContent;
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// The disabled item never becomes the roving target, whichever way we arrow.
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fireEvent.keyDown(menu, { key: "ArrowDown" }); // skips disabled[0] -> first enabled
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expect(rover()).toBe("Backfill");
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expect(disabled.getAttribute("tabindex")).toBe("-1");
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fireEvent.keyDown(menu, { key: "ArrowDown" });
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expect(rover()).toBe("Reset");
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fireEvent.keyDown(menu, { key: "ArrowUp" }); // back to Backfill
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expect(rover()).toBe("Backfill");
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fireEvent.keyDown(menu, { key: "ArrowUp" }); // wraps over disabled[0] to the last item
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expect(rover()).toBe("Reset");
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expect(disabled.getAttribute("tabindex")).toBe("-1"); // still never the disabled item
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});
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it("honours a custom trigger node", () => {
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renderMenu([{ id: "sync", label: "Sync", onSelect: vi.fn() }]);
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cleanup();
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render(
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<FloatingTree>
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<ActionMenu
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ariaLabel="More"
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items={[{ id: "x", label: "X", onSelect: vi.fn() }]}
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trigger={<span data-testid="custom-trigger">•••</span>}
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/>
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</FloatingTree>,
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);
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expect(screen.getByTestId("custom-trigger")).toBeTruthy();
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});
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});
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@@ -0,0 +1,78 @@
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import { useState, type ReactNode } from "react";
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import { MoreHorizontal } from "lucide-react";
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import { PopoverItem, PopoverSurface, useAnchoredPopover } from "./AnchoredPopover";
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// A reusable "⋯ more actions" overflow menu: a compact trigger that opens a list of one-shot actions.
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// Built on the R8 AnchoredPopover platform (arrows/typeahead/Escape/anchor-flip), same as ViewSwitcher
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// and LanguageSwitcher. Use it to keep occasional actions out of a crowded toolbar. The items are
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// fire-and-close (`onSelect`); a `disabled` item (e.g. a mutation already in flight) is inert.
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export interface ActionMenuItem {
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id: string;
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label: string;
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icon?: ReactNode; // an element (so a caller can swap in a spinning icon while pending)
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onSelect: () => void;
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disabled?: boolean;
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title?: string; // optional native tooltip (carries a longer hint the label alone can't)
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}
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export default function ActionMenu({
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items,
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ariaLabel,
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className,
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trigger,
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}: {
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items: readonly ActionMenuItem[];
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/** Accessible name for the trigger (e.g. "Catalog actions"). */
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ariaLabel: string;
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/** Trigger className override; omit for the default glass ⋯ icon button. */
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className?: string;
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/** Custom trigger content; omit for the default ⋯ icon. */
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trigger?: ReactNode;
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}) {
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const [open, setOpen] = useState(false);
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// A disabled item (a mutation already in flight) is skipped by roving keyboard nav automatically:
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// PopoverItem renders it as a native `disabled` button, which useListNavigation reads and never
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// focuses. No explicit disabledIndices needed. See ActionMenu.dom.test.tsx for the guard.
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const pop = useAnchoredPopover({ open, onOpenChange: setOpen, placement: "bottom-end" });
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return (
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<>
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<button
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type="button"
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ref={pop.refs.setReference}
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{...pop.getReferenceProps()}
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aria-label={ariaLabel}
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title={ariaLabel}
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className={
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className ??
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"glass-card glass-hover flex items-center justify-center rounded-xl p-2 text-sm transition"
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}
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>
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{trigger ?? <MoreHorizontal className="h-5 w-5" aria-hidden="true" />}
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</button>
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<PopoverSurface
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popover={pop}
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ariaLabel={ariaLabel}
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className="glass-menu min-w-52 rounded-xl p-1.5 animate-[popIn_0.16s_ease]"
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>
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{items.map((it) => (
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<PopoverItem
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key={it.id}
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role="menuitem"
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disabled={it.disabled}
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label={it.label}
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title={it.title}
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onSelect={() => {
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it.onSelect();
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setOpen(false);
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}}
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className="flex w-full items-center gap-2.5 rounded-lg px-2 py-1.5 text-left text-sm outline-hidden transition disabled:opacity-50"
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>
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{it.icon && <span className="shrink-0 text-muted">{it.icon}</span>}
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<span className="flex-1 truncate">{it.label}</span>
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</PopoverItem>
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))}
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</PopoverSurface>
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</>
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);
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}
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@@ -0,0 +1,60 @@
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// @vitest-environment jsdom
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//
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// Gates the shared PopoverItem ARIA contract: aria-checked for menuitemradio/menuitemcheckbox and
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// aria-selected for option are rendered as explicit attributes AFTER the floating-ui item props (so they
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// win over getItemProps' single-select guess). Six live menus (LanguageSwitcher, ViewSwitcher,
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// AddToPlaylist, ChannelTags, tableHeader, plexDetailUi) depend on this; without a test, a regression in
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// the shared path would silently drop the checked indicator for screen-reader users. Floating-ui recipe:
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// stub the two observers autoUpdate wires, wrap in a FloatingTree, query the hidden surface.
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import { describe, it, expect, beforeAll, afterEach } from "vitest";
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import { useState } from "react";
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import { render, screen, cleanup } from "@testing-library/react";
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import { FloatingTree } from "@floating-ui/react";
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import { useAnchoredPopover, PopoverSurface, PopoverItem } from "./AnchoredPopover";
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beforeAll(() => {
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class Stub {
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observe() {}
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unobserve() {}
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disconnect() {}
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takeRecords() {
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return [];
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}
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}
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globalThis.ResizeObserver ??= Stub as unknown as typeof ResizeObserver;
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globalThis.IntersectionObserver ??= Stub as unknown as typeof IntersectionObserver;
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});
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afterEach(cleanup);
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function Menu() {
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const [open, setOpen] = useState(true);
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const pop = useAnchoredPopover({ open, onOpenChange: setOpen, mode: "menu" });
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return (
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<PopoverSurface popover={pop} ariaLabel="Choices">
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<PopoverItem role="menuitemradio" checked onSelect={() => {}}>
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Newest
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</PopoverItem>
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<PopoverItem role="menuitemradio" checked={false} onSelect={() => {}}>
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Oldest
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</PopoverItem>
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<PopoverItem role="menuitemcheckbox" checked onSelect={() => {}}>
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Show shorts
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</PopoverItem>
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</PopoverSurface>
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);
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}
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describe("PopoverItem ARIA contract", () => {
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it("exposes aria-checked on menuitemradio and menuitemcheckbox items", () => {
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render(
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<FloatingTree>
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<Menu />
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</FloatingTree>,
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);
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const radios = screen.getAllByRole("menuitemradio", { hidden: true });
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expect(radios.map((r) => r.getAttribute("aria-checked"))).toEqual(["true", "false"]);
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const checkbox = screen.getByRole("menuitemcheckbox", { hidden: true });
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expect(checkbox.getAttribute("aria-checked")).toBe("true");
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});
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});
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@@ -0,0 +1,599 @@
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import {
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createContext,
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useContext,
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useEffect,
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useId,
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useLayoutEffect,
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useRef,
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useState,
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type ButtonHTMLAttributes,
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type CSSProperties,
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type ReactNode,
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} from "react";
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import {
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useFloating,
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autoUpdate,
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offset as offsetMiddleware,
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flip,
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shift,
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size,
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hide,
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useClick,
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useHover,
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useFocus,
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useDismiss,
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useRole,
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useListNavigation,
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useTypeahead,
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useInteractions,
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useFloatingNodeId,
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useListItem,
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safePolygon,
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FloatingNode,
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FloatingList,
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FloatingPortal,
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FloatingFocusManager,
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type Placement,
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type UseRoleProps,
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} from "@floating-ui/react";
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import { useLayer } from "../../lib/layerStack";
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import { useFullscreenElement } from "../../lib/fullscreen";
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// R8 popover platform. ONE anchored-popover primitive over @floating-ui/react, replacing the ~9
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// hand-rolled positioning engines (measured flip / width clamp / rAF scroll-follow / scroller-relative
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// visibility) that had each re-derived the same maths. Floating UI's middleware does all four:
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// - flip() → measured two-way flip (top/bottom) when a side runs out of room
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// - shift() → slides back into view horizontally (the old MEASURED-width clamp)
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// - hide() → sets referenceHidden when the trigger is scrolled out of its clipping scroller, so we
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// hide-and-follow instead of the old "close on leave scroller" (auto-reappears on scroll back)
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// - autoUpdate → follows the trigger on scroll/resize (the old rAF loop), coalesced by the library
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// Positioning is portalled through FloatingPortal (escapes ancestor stacking contexts — same job the
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// house <Overlay> did for TagsCell). Every popover is a node in the app's <FloatingTree> so Escape /
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// outside-press dispatch is topmost-only across nested layers (S3 folds the Modal + players in too).
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//
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// S2 (this layer) adds the keyboard/ARIA model the roles promise, mirroring `ViewSwitcher` (the house's
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// textbook menu) but via Floating UI's idioms rather than a second hand-rolled roving engine:
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// - useListNavigation → roving focus over the registered items (↑/↓/Home/End, loop), menu/listbox only
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// - useTypeahead → type-to-focus a matching item by its label
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// - FloatingFocusManager → focus moves into the surface on open and RETURNS to the trigger on close
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// (a body-portaled popover sits at the end of the document; without this, Tab can't reach it and
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// Escape strands focus on <body>). Non-modal so the rest of the page stays interactive.
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// Call sites render their options as <PopoverItem> — it self-registers (useListItem) and carries the
|
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// right role (menuitem / menuitemradio+aria-checked / option+aria-selected). A menu that also holds a
|
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// free-text input (the tag creator) must stopPropagation non-Escape keys on that input so ↑/↓ and
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// typeahead act on the text, not the list — see ChannelTags.
|
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//
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// S? adds a "combobox" mode — the ONE right way to build a typeable combobox (a search/filter input
|
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// with a listbox of options below), so a hand-rolled floating-ui engine (the old MultiSelectChips /
|
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// PlexSearchBox pattern) is no longer needed. It differs from menu/listbox in exactly the focus model:
|
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// - the trigger IS a text input, so open is driven by the caller (focus/typing), NOT useClick;
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// - focus STAYS on the input — the surface is NOT focus-trapped and list items are never DOM-focused;
|
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// arrow-nav is VIRTUAL (useListNavigation `virtual:true` → the ↑/↓/Home/End handler rides on the
|
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// input's getReferenceProps and moves an `aria-activedescendant` pointer, not real focus).
|
||||
// Because `role:"combobox"` is passed to useRole, Floating UI wires the whole ARIA tree for free: the
|
||||
// reference input gets role=combobox + aria-expanded/controls/autocomplete/activedescendant, the surface
|
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// gets role=listbox, and each <PopoverItem role="option"> gets its option id (so activedescendant has a
|
||||
// target). The caller mounts the INPUT as `refs.setReference` (makes it a "typeable combobox reference")
|
||||
// and the field box as `refs.setPositionReference` (so the panel anchors under the whole chips+input
|
||||
// field). The universal <Combobox> component wraps all of this — call sites use it, not this mode raw.
|
||||
|
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// Internal to the platform; call sites pass the string literal via `mode`, they don't name the type.
|
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type PopoverMode = "menu" | "listbox" | "hover" | "dialog" | "combobox";
|
||||
|
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export interface AnchoredPopoverOptions {
|
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open: boolean;
|
||||
onOpenChange: (open: boolean, event?: Event) => void;
|
||||
/** "menu"/"listbox"/"dialog" open on click; "hover" opens on hover+focus (tooltips, hover cards);
|
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* "combobox" is a typeable input + listbox where focus stays in the field (use via <Combobox>). */
|
||||
mode?: PopoverMode;
|
||||
placement?: Placement;
|
||||
/** Gap between trigger and panel, px. Default 4. */
|
||||
offset?: number;
|
||||
/** Hover mode only: open/close intent delays, ms. */
|
||||
hoverDelay?: number | { open?: number; close?: number };
|
||||
/** ARIA role for the panel; defaults to "tooltip" in hover mode, else "menu". */
|
||||
role?: UseRoleProps["role"];
|
||||
/** Cap the panel height to the available space (adds the `size` middleware). Off by default so a
|
||||
* caller's own max-height class wins; turn on for long lists that should shrink to fit. */
|
||||
fitHeight?: boolean;
|
||||
/** Type-to-focus a matching item by label (menu/listbox only). Default on; turn OFF for menus that
|
||||
* contain a free-text input, where character keys belong to the text field. */
|
||||
typeahead?: boolean;
|
||||
/** This menu hosts a free-text input (an inline "create" field). Turns off BOTH typeahead AND
|
||||
* focus-item-on-hover, so neither typed characters nor a pointer passing over a list item steals
|
||||
* focus/keystrokes from the field. Set it instead of `typeahead:false` for such menus. */
|
||||
hostsInput?: boolean;
|
||||
/** Index of the item that is currently CHOSEN, for a single-choice menu/listbox. Opening then
|
||||
* lands the roving focus on it instead of the first item — the behaviour a "pick one of these
|
||||
* modes" menu needs. Leave unset for action menus and multi-select toggle lists. */
|
||||
selectedIndex?: number | null;
|
||||
}
|
||||
|
||||
// Internal: call sites use the inferred hook return, they don't name the type.
|
||||
type AnchoredPopover = ReturnType<typeof useAnchoredPopover>;
|
||||
|
||||
export function useAnchoredPopover(opts: AnchoredPopoverOptions) {
|
||||
const mode = opts.mode ?? "menu";
|
||||
const isHover = mode === "hover";
|
||||
const isCombobox = mode === "combobox";
|
||||
// Roving-keyboard list surfaces: a menu of actions or a listbox of options. A "dialog" popover holds
|
||||
// arbitrary focusable content (its own Tab order), and "hover" is a passive tooltip — neither roves.
|
||||
const isNav = mode === "menu" || mode === "listbox";
|
||||
// Surfaces that host a navigable item list (registry + list-navigation): the roving menu/listbox AND
|
||||
// the virtual-nav combobox. The combobox navigates WITHOUT moving DOM focus (see below), so it is kept
|
||||
// out of `isNav` (which also gates the focus trap + typeahead + roving tabindex) and folded in here.
|
||||
const roves = isNav || isCombobox;
|
||||
// null when not inside a <FloatingTree> — the hook still works, just without nested-layer awareness.
|
||||
const nodeId = useFloatingNodeId();
|
||||
|
||||
// Item registry for list navigation + typeahead, populated by <PopoverItem> via useListItem.
|
||||
const elementsRef = useRef<Array<HTMLElement | null>>([]);
|
||||
const labelsRef = useRef<Array<string | null>>([]);
|
||||
const [activeIndex, setActiveIndex] = useState<number | null>(null);
|
||||
// Pointer-hover highlight, kept SEPARATE from floating-ui's activeIndex on purpose: useListNavigation
|
||||
// syncs DOM focus to activeIndex, so setting activeIndex on hover would blur a menu's free-text input
|
||||
// (the create-tag field) mid-typing. hoverIndex drives only the VISUAL highlight; DOM focus never
|
||||
// follows it. The highlighted row = hoverIndex ?? activeIndex, so there is exactly one highlight that
|
||||
// tracks the pointer when hovering and the keyboard otherwise.
|
||||
const [hoverIndex, setHoverIndex] = useState<number | null>(null);
|
||||
|
||||
const { refs, floatingStyles, context, middlewareData, isPositioned } = useFloating({
|
||||
nodeId,
|
||||
open: opts.open,
|
||||
onOpenChange: opts.onOpenChange,
|
||||
placement: opts.placement ?? "bottom-start",
|
||||
whileElementsMounted: autoUpdate,
|
||||
middleware: [
|
||||
offsetMiddleware(opts.offset ?? 4),
|
||||
flip({ padding: 8 }),
|
||||
shift({ padding: 8 }),
|
||||
...(opts.fitHeight
|
||||
? [
|
||||
size({
|
||||
padding: 8,
|
||||
apply({ availableHeight, elements }) {
|
||||
// Cap the positioned element, AND publish the available space as a custom property so
|
||||
// the INNER styled/scroll wrapper (PopoverSurface renders `className` on a child, not on
|
||||
// the floating element) can cap itself too — e.g. `maxHeight: min(28rem, var(--fit-max-h))`
|
||||
// keeps a caller's design cap while still shrinking to fit at high zoom / short viewports.
|
||||
// Capping only the outer element would leave the inner overflow-y-auto box at its fixed
|
||||
// height, spilling its top off-screen (the whole point of fitHeight).
|
||||
elements.floating.style.maxHeight = `${availableHeight}px`;
|
||||
elements.floating.style.setProperty("--fit-max-h", `${availableHeight}px`);
|
||||
},
|
||||
}),
|
||||
]
|
||||
: []),
|
||||
// A combobox panel matches the field's width (with a sane floor for a very narrow rail); its inner
|
||||
// scroll box owns the height cap. `rects.reference` is the POSITION reference — the whole chips+input
|
||||
// field box (the caller mounts it via setPositionReference), not the bare input.
|
||||
...(isCombobox
|
||||
? [
|
||||
size({
|
||||
padding: 8,
|
||||
apply({ rects, elements }) {
|
||||
elements.floating.style.width = `${Math.max(rects.reference.width, 192)}px`;
|
||||
},
|
||||
}),
|
||||
]
|
||||
: []),
|
||||
hide({ padding: 8 }),
|
||||
],
|
||||
});
|
||||
|
||||
// A stale active item would highlight (and steal the next open's initial focus) the second time a
|
||||
// menu opens; clear it whenever the surface closes.
|
||||
useEffect(() => {
|
||||
if (!opts.open) {
|
||||
setActiveIndex(null);
|
||||
setHoverIndex(null);
|
||||
}
|
||||
}, [opts.open]);
|
||||
|
||||
// A combobox opens from the field's own focus/typing (wired by <Combobox>), never a click-to-toggle —
|
||||
// a click on the input must place the caret, not close the just-opened list.
|
||||
const click = useClick(context, { enabled: !isHover && !isCombobox });
|
||||
const hover = useHover(context, {
|
||||
enabled: isHover,
|
||||
move: false,
|
||||
delay: opts.hoverDelay ?? { open: 120, close: 140 },
|
||||
handleClose: safePolygon(),
|
||||
});
|
||||
const focus = useFocus(context, { enabled: isHover });
|
||||
// Escape for EVERY mode (hover included) is dispatched through the shared `layerStack` below, so it
|
||||
// is strictly topmost-only across popovers, Modals and players — so turn floating-ui's own Escape
|
||||
// off entirely. (Leaving it on for hover made an open tooltip's document-level handler either
|
||||
// stopPropagation the Escape away from a Modal/player underneath, or double-close both.) Outside-
|
||||
// press stays with floating-ui (tree-aware).
|
||||
const dismiss = useDismiss(context, { escapeKey: false });
|
||||
// `role:"combobox"` makes Floating UI wire the whole typeable-combobox ARIA tree: the reference input
|
||||
// → role=combobox + aria-expanded/controls/autocomplete + aria-activedescendant (from the virtual nav),
|
||||
// the surface → role=listbox, the items → role=option + their option ids. (`combobox` maps to the
|
||||
// `listbox` aria-role internally.) So <Combobox> sets NO aria-* by hand.
|
||||
const role = useRole(context, {
|
||||
role: opts.role ?? (isHover ? "tooltip" : isCombobox ? "combobox" : "menu"),
|
||||
});
|
||||
const listNav = useListNavigation(context, {
|
||||
enabled: roves,
|
||||
// Virtual navigation for a combobox: DOM focus stays on the text input while ↑/↓ move an
|
||||
// `aria-activedescendant` pointer over the options (the handler rides on getReferenceProps → the
|
||||
// input). A menu/listbox uses real roving focus instead.
|
||||
virtual: isCombobox,
|
||||
listRef: elementsRef,
|
||||
activeIndex,
|
||||
// Keyboard (and pointer, when floating-ui owns it) navigation takes the visual highlight back from
|
||||
// a stale pointer-hover position.
|
||||
onNavigate: (i) => {
|
||||
setActiveIndex(i);
|
||||
setHoverIndex(null);
|
||||
},
|
||||
selectedIndex: opts.selectedIndex ?? null,
|
||||
// Disabled items are skipped automatically: with no `disabledIndices`, useListNavigation reads
|
||||
// each item's DOM `disabled`/`aria-disabled` (PopoverItem always renders native `disabled`), so a
|
||||
// pending/inert item is never a roving target. (Verified against @floating-ui/react 0.27
|
||||
// `isListIndexDisabled`.) No explicit index list needed.
|
||||
loop: true,
|
||||
// Focus the first item on open for BOTH click and keyboard (the default 'auto' skips pointer-opens,
|
||||
// which strands focus on the menu container — arrows then can't enter the roving list at all). A
|
||||
// combobox opens with NO active item — the caret is in the input, and the first ↓ lands on the first
|
||||
// option; auto-highlighting item 0 on open would fight the typed query.
|
||||
focusItemOnOpen: isCombobox ? false : true,
|
||||
// A menu that hosts a free-text input, and every combobox, must NOT pull focus onto a list item when
|
||||
// the pointer merely passes over it (the library default) — that blurs the input mid-typing and
|
||||
// mis-routes the next Enter to the hovered item. The visual hover highlight is driven off hoverIndex
|
||||
// instead (see PopoverItem), so the pointer still highlights without stealing the caret.
|
||||
focusItemOnHover: isCombobox ? false : !opts.hostsInput,
|
||||
});
|
||||
const typeahead = useTypeahead(context, {
|
||||
enabled: isNav && (opts.typeahead ?? true) && !opts.hostsInput,
|
||||
listRef: labelsRef,
|
||||
activeIndex,
|
||||
onMatch: (i) => {
|
||||
setActiveIndex(i);
|
||||
setHoverIndex(null);
|
||||
},
|
||||
});
|
||||
|
||||
const interactions = useInteractions([click, hover, focus, dismiss, role, listNav, typeahead]);
|
||||
|
||||
// `hide()` flips this true once the trigger is scrolled out of its clipping scroller; the surface is
|
||||
// then painted invisible (PopoverSurface) but stays open so it can reappear on scroll-back.
|
||||
const referenceHidden = middlewareData.hide?.referenceHidden ?? false;
|
||||
|
||||
// Register the open popover as a dismissable layer so Escape is topmost-only and a player/modal
|
||||
// underneath defers to it. Hover popovers register too (an open tooltip/hover-card should take
|
||||
// Escape before the surface beneath it — and, when it is a player's own overlay card, keep the
|
||||
// player alive). An invisible (referenceHidden) surface is NOT a layer: it must not silently eat
|
||||
// an Escape the user aimed at whatever is actually on screen.
|
||||
useLayer(opts.open && !referenceHidden, () => opts.onOpenChange(false));
|
||||
|
||||
return {
|
||||
nodeId,
|
||||
mode,
|
||||
isNav,
|
||||
isCombobox,
|
||||
roves,
|
||||
open: opts.open,
|
||||
selectedIndex: opts.selectedIndex ?? null,
|
||||
refs,
|
||||
floatingStyles,
|
||||
context,
|
||||
isPositioned,
|
||||
referenceHidden,
|
||||
elementsRef,
|
||||
labelsRef,
|
||||
activeIndex,
|
||||
highlightIndex: hoverIndex ?? activeIndex,
|
||||
setHoverIndex,
|
||||
...interactions,
|
||||
};
|
||||
}
|
||||
|
||||
// Carries the active index + item-props getter down to <PopoverItem>. FloatingList (in PopoverSurface)
|
||||
// separately owns the elementsRef/labelsRef registration; this context is the active-state channel.
|
||||
interface PopoverListContextValue {
|
||||
activeIndex: number | null;
|
||||
highlightIndex: number | null;
|
||||
setHoverIndex: (index: number | null) => void;
|
||||
getItemProps: AnchoredPopover["getItemProps"];
|
||||
/** Combobox surface: items are navigated VIRTUALLY (aria-activedescendant), so a <PopoverItem> never
|
||||
* takes DOM focus (roving tabindex off) and keeps the caret in the input on click. */
|
||||
virtual: boolean;
|
||||
}
|
||||
const PopoverListContext = createContext<PopoverListContextValue | null>(null);
|
||||
|
||||
type ItemRole = "menuitem" | "menuitemradio" | "menuitemcheckbox" | "option";
|
||||
|
||||
/** One keyboard-navigable option inside a menu/listbox `PopoverSurface`. Self-registers for roving
|
||||
* focus + typeahead and applies the correct ARIA. Use `menuitemradio`+`checked` when the items are
|
||||
* one exclusive choice, `menuitemcheckbox`+`checked` when several can be on at once,
|
||||
* `option`+`selected` for a listbox choice, plain `menuitem` for an action.
|
||||
*
|
||||
* The active (roving) item carries `data-active`, and the highlight is applied HERE for every item
|
||||
* (see ACTIVE_HIGHLIGHT) — consumers don't add it. It's driven off `data-active`, not `:focus-visible`:
|
||||
* a click-opened menu focuses the first item programmatically, which does NOT reliably trip the
|
||||
* focus-visible heuristic, so a `:focus-visible` highlight can stay invisible until the first arrow
|
||||
* key. (Since the Tailwind v4 migration `bg-accent/NN` works — v4 does the opacity modifier via
|
||||
* color-mix — so the recipe no longer needs a hand-written color-mix arbitrary value.) */
|
||||
// The roving-focus highlight. A hovered/roving row gets the SAME strong accent fill whether or not it
|
||||
// is selected — a checked row no longer reads as a weak ring-only afterthought (R10 weak-ring fix). The
|
||||
// selected state stays legible ON the fill because these menus mark "selected" with a CHILD element (a
|
||||
// checkmark / checkbox) that paints over the row tint; the selected row just gets a stronger ring
|
||||
// (ring-2, accent/80) than an unselected one (ring-1, accent/60) to keep the two apart.
|
||||
// EXCEPTION: a menu whose SELECTED item paints its OWN row background (a solid bg-accent — the
|
||||
// table-filter options) passes `keepSelectedPaint`, so the highlight yields to ring-only there; a fill
|
||||
// would downgrade that solid paint to a 35% tint (the R9 concern, now scoped to just that idiom).
|
||||
const HIGHLIGHT_UNSELECTED =
|
||||
"data-active:bg-accent/35 data-active:text-fg data-active:ring-1 data-active:ring-inset data-active:ring-accent/60";
|
||||
const HIGHLIGHT_SELECTED =
|
||||
"data-active:bg-accent/35 data-active:text-fg data-active:ring-2 data-active:ring-inset data-active:ring-accent/80";
|
||||
const HIGHLIGHT_SELECTED_RING_ONLY =
|
||||
"data-active:ring-2 data-active:ring-inset data-active:ring-accent/70";
|
||||
|
||||
export function PopoverItem({
|
||||
children,
|
||||
onSelect,
|
||||
role = "menuitem",
|
||||
checked,
|
||||
selected,
|
||||
keepSelectedPaint,
|
||||
disabled,
|
||||
className,
|
||||
/** Typeahead match string; defaults to the text child. Set explicitly when children aren't plain text. */
|
||||
label,
|
||||
...rest
|
||||
}: {
|
||||
children: ReactNode;
|
||||
onSelect?: () => void;
|
||||
role?: ItemRole;
|
||||
checked?: boolean;
|
||||
selected?: boolean;
|
||||
/** Set when the SELECTED item paints its OWN row background (a solid bg-accent, not a child checkmark):
|
||||
* the active highlight then yields to ring-only so the fill doesn't downgrade that solid paint. */
|
||||
keepSelectedPaint?: boolean;
|
||||
disabled?: boolean;
|
||||
className?: string;
|
||||
label?: string;
|
||||
} & Omit<ButtonHTMLAttributes<HTMLButtonElement>, "onSelect" | "role" | "children" | "className">) {
|
||||
const ctx = useContext(PopoverListContext);
|
||||
const virtual = ctx?.virtual ?? false;
|
||||
// A virtual (combobox) option needs a STABLE DOM id from first render: the input's aria-activedescendant
|
||||
// is set to the active option's `.id` when the arrow handler reads it, so the id must already be there
|
||||
// (Floating UI's own on-activation id assignment races the re-render and lands empty through our
|
||||
// indirection). A menu/listbox item uses roving DOM focus instead and needs no id.
|
||||
const generatedId = useId();
|
||||
const textLabel = label ?? (typeof children === "string" ? children : undefined);
|
||||
const { ref, index } = useListItem({ label: textLabel });
|
||||
// Roving tabindex / DOM focus follow the KEYBOARD position (activeIndex); the visible highlight
|
||||
// follows the pointer when hovering, else the keyboard (highlightIndex = hoverIndex ?? activeIndex).
|
||||
const focusActive = ctx?.activeIndex === index;
|
||||
const visualActive = ctx?.highlightIndex === index;
|
||||
|
||||
// The checked/selected state is rendered as an EXPLICIT attribute after {...handlers} below (so it
|
||||
// wins): for a combobox `role:"combobox"` makes getItemProps emit its own `aria-selected` off the
|
||||
// single selectedIndex, which is always false for a MULTI-select — our per-value truth must override.
|
||||
const ariaChecked =
|
||||
role === "menuitemradio" || role === "menuitemcheckbox" ? !!checked : undefined;
|
||||
const ariaSelected = role === "option" ? !!selected : undefined;
|
||||
|
||||
// Route the caller's own props (onClick, onFocus, …) THROUGH floating-ui's item-prop getter, which
|
||||
// composes handlers rather than dropping them — spreading `{...rest}` separately would let the
|
||||
// getter's own onClick/onFocus/onMouseMove silently clobber the caller's. `onClick` here runs the
|
||||
// caller's first (e.g. a stopPropagation), then the select.
|
||||
const mergedClick = (e: React.MouseEvent<HTMLButtonElement>) => {
|
||||
rest.onClick?.(e);
|
||||
if (!disabled) onSelect?.();
|
||||
};
|
||||
// Move the single visual highlight to the hovered item via hoverIndex — NOT floating-ui's activeIndex,
|
||||
// which would drag DOM focus onto the item and blur a menu's free-text input (the create-tag field)
|
||||
// mid-typing. This is what makes one highlight follow the pointer while the input keeps its caret.
|
||||
// (The guard keeps it a no-op when the pointer hasn't crossed into a new row.)
|
||||
const mergedMouseMove = (e: React.MouseEvent<HTMLButtonElement>) => {
|
||||
rest.onMouseMove?.(e);
|
||||
if (ctx && !disabled && index != null && ctx.highlightIndex !== index) ctx.setHoverIndex(index);
|
||||
};
|
||||
// In a combobox, clicking an option must NOT move DOM focus off the input (that would close the list
|
||||
// and drop the caret) — preventDefault the mousedown so focus stays put; the onClick still selects.
|
||||
const mergedMouseDown = (e: React.MouseEvent<HTMLButtonElement>) => {
|
||||
rest.onMouseDown?.(e);
|
||||
if (virtual) e.preventDefault();
|
||||
};
|
||||
const handlers = ctx
|
||||
? ctx.getItemProps({
|
||||
...rest,
|
||||
onClick: mergedClick,
|
||||
onMouseMove: mergedMouseMove,
|
||||
onMouseDown: mergedMouseDown,
|
||||
})
|
||||
: { ...rest, onClick: mergedClick, onMouseDown: mergedMouseDown };
|
||||
|
||||
return (
|
||||
<button
|
||||
ref={ref}
|
||||
type="button"
|
||||
role={role}
|
||||
{...handlers}
|
||||
// A virtual option carries its own stable id (the aria-activedescendant target); it wins over any
|
||||
// id Floating UI's getItemProps would inject on activation.
|
||||
id={virtual ? generatedId : undefined}
|
||||
// These win over anything in `handlers` — the roving tabindex must not be a caller override, the
|
||||
// checked/selected truth must beat getItemProps' single-select guess, and disabled/className/
|
||||
// data-active are the platform's to set. A virtual (combobox) item never holds DOM focus, so its
|
||||
// tabindex is always -1; navigation is by aria-activedescendant.
|
||||
aria-checked={ariaChecked}
|
||||
aria-selected={ariaSelected}
|
||||
tabIndex={virtual ? -1 : focusActive ? 0 : -1}
|
||||
data-active={visualActive ? "true" : undefined}
|
||||
disabled={disabled}
|
||||
className={`outline-hidden ${
|
||||
checked || selected
|
||||
? keepSelectedPaint
|
||||
? HIGHLIGHT_SELECTED_RING_ONLY
|
||||
: HIGHLIGHT_SELECTED
|
||||
: HIGHLIGHT_UNSELECTED
|
||||
}${className ? ` ${className}` : ""}`}
|
||||
>
|
||||
{children}
|
||||
</button>
|
||||
);
|
||||
}
|
||||
|
||||
interface PopoverSurfaceProps {
|
||||
popover: AnchoredPopover;
|
||||
className?: string;
|
||||
style?: CSSProperties;
|
||||
children: ReactNode;
|
||||
/** Accessible name for the panel itself — a menu whose trigger is icon-only has nothing else to
|
||||
* take its name from. */
|
||||
ariaLabel?: string;
|
||||
focusManaged?: boolean;
|
||||
initialFocus?: number | React.MutableRefObject<HTMLElement | null>;
|
||||
/** The surface never receives pointer events — for a passive caption that must not swallow a click
|
||||
* aimed at whatever it happens to cover during its close delay. Interactive hover cards (scrollable
|
||||
* content, links) must NOT set this. */
|
||||
passthrough?: boolean;
|
||||
}
|
||||
|
||||
/** Renders the popover panel: the FloatingTree node + portal + the positioned surface. Merges the
|
||||
* library's floating ref/props with the caller's className/style. Menu/listbox surfaces trap+return
|
||||
* focus and host the list-navigation registry by default; pass `focusManaged={false}` to opt a
|
||||
* surface out (e.g. a hover card).
|
||||
*
|
||||
* A thin wrapper so the closed case runs NO hooks: a mounted-but-closed popover (there can be ~10
|
||||
* per table row) must not subscribe fullscreen listeners or build a portal container. */
|
||||
export function PopoverSurface(props: PopoverSurfaceProps) {
|
||||
if (!props.popover.open) return null;
|
||||
return <PopoverSurfaceInner {...props} />;
|
||||
}
|
||||
|
||||
function PopoverSurfaceInner({
|
||||
popover,
|
||||
className,
|
||||
style,
|
||||
children,
|
||||
focusManaged,
|
||||
initialFocus,
|
||||
passthrough,
|
||||
ariaLabel,
|
||||
}: PopoverSurfaceProps) {
|
||||
const {
|
||||
context,
|
||||
refs,
|
||||
floatingStyles,
|
||||
getFloatingProps,
|
||||
getItemProps,
|
||||
nodeId,
|
||||
referenceHidden,
|
||||
isPositioned,
|
||||
mode,
|
||||
isNav,
|
||||
isCombobox,
|
||||
roves,
|
||||
selectedIndex,
|
||||
activeIndex,
|
||||
highlightIndex,
|
||||
setHoverIndex,
|
||||
elementsRef,
|
||||
labelsRef,
|
||||
} = popover;
|
||||
|
||||
// A node portaled to <body> is painted UNDERNEATH whatever holds the fullscreen lock, so a popover
|
||||
// opened from a player's control bar in fullscreen would be invisible; it must portal INTO the
|
||||
// fullscreen element. We own one persistent container div and re-parent it (body ↔ fullscreen
|
||||
// element) with appendChild, which MOVES the node atomically — no detach, so the open panel's
|
||||
// focus, caret, scroll offset and animation state survive a fullscreen transition, and an element
|
||||
// SWAP (A→B without exiting) is handled by the element-identity dependency. (Keying the portal to
|
||||
// remount instead would rebuild the subtree and lose all of that.)
|
||||
const fsRoot = useFullscreenElement();
|
||||
const [container] = useState<HTMLDivElement | null>(() =>
|
||||
typeof document === "undefined" ? null : document.createElement("div"),
|
||||
);
|
||||
useLayoutEffect(() => {
|
||||
if (container) (fsRoot ?? document.body).appendChild(container);
|
||||
}, [container, fsRoot]);
|
||||
useEffect(() => () => container?.remove(), [container]);
|
||||
|
||||
const { style: floatingPropStyle, ...floatingProps } = getFloatingProps() as {
|
||||
style?: CSSProperties;
|
||||
} & Record<string, unknown>;
|
||||
// useRole stamps `aria-labelledby` (the trigger) on a menu-role panel, and it WINS over aria-label
|
||||
// in the accessible-name computation — so an explicit ariaLabel is dead unless we drop the ref.
|
||||
if (ariaLabel) delete floatingProps["aria-labelledby"];
|
||||
|
||||
const zClass = mode === "hover" ? "z-tooltip" : "z-popover";
|
||||
// A menu/listbox/dialog traps focus into the surface (and returns it on close). A hover card is
|
||||
// passive, and a COMBOBOX must leave focus in the input (its list is navigated virtually) — neither
|
||||
// is focus-managed.
|
||||
const managed = focusManaged ?? (mode !== "hover" && !isCombobox);
|
||||
|
||||
const surface = (
|
||||
<div
|
||||
ref={refs.setFloating}
|
||||
{...floatingProps}
|
||||
aria-label={ariaLabel}
|
||||
className={zClass}
|
||||
style={{
|
||||
...floatingPropStyle,
|
||||
...floatingStyles,
|
||||
// Hide until the first position is measured (else it flashes at 0,0 before the transform
|
||||
// lands) and while the trigger is scrolled out of its clipping scroller (hide-and-follow).
|
||||
...(!isPositioned || referenceHidden
|
||||
? { visibility: "hidden" as const, pointerEvents: "none" as const }
|
||||
: null),
|
||||
...(passthrough ? { pointerEvents: "none" as const } : null),
|
||||
}}
|
||||
>
|
||||
{/* Inner wrapper carries the visual styling + pop-in animation. Keeping the ANIMATION off the
|
||||
positioned element is essential: the popIn keyframe animates `transform`, which would
|
||||
otherwise override Floating UI's `transform: translate(x,y)` and park the popover at (0,0)
|
||||
for the animation's duration — the "flash in the top-left corner" bug. */}
|
||||
<div className={className} style={style}>
|
||||
{/* Intentionally NO onMouseLeave hover-reset: when the pointer leaves, the last-hovered row
|
||||
stays highlighted (feels natural, and a menu with a free-text input like ChannelTags — where
|
||||
the field swallows arrow keys, so there is no list-nav — has nothing to reclaim it otherwise,
|
||||
so it used to snap back to the first item). Keyboard nav / typeahead take the highlight back
|
||||
by nulling hoverIndex in onNavigate/onMatch above. */}
|
||||
{children}
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
|
||||
// Menu/listbox AND combobox surfaces host the item registry (FloatingList) + active-state context so
|
||||
// nested <PopoverItem>s can self-register and rove/aria-activedescendant.
|
||||
const positioned = roves ? (
|
||||
<PopoverListContext.Provider
|
||||
value={{ activeIndex, highlightIndex, setHoverIndex, getItemProps, virtual: isCombobox }}
|
||||
>
|
||||
<FloatingList elementsRef={elementsRef} labelsRef={labelsRef}>
|
||||
{surface}
|
||||
</FloatingList>
|
||||
</PopoverListContext.Provider>
|
||||
) : (
|
||||
surface
|
||||
);
|
||||
|
||||
return (
|
||||
<FloatingNode id={nodeId}>
|
||||
<FloatingPortal root={container ?? undefined}>
|
||||
{managed ? (
|
||||
<FloatingFocusManager
|
||||
context={context}
|
||||
modal={false}
|
||||
// Only when a `selectedIndex` is set does useListNavigation focus its item SYNCHRONOUSLY
|
||||
// (in a layout effect) and race the focus manager's own initial focus — so ONLY then do we
|
||||
// suppress the manager's initial focus with -1. For a plain nav menu we let the manager
|
||||
// focus normally: it lands on the first tabbable child, which is the first roving item, or
|
||||
// — in an item-less menu (e.g. a first-run tag editor with only a create input) — the
|
||||
// input, so such a menu still has a keyboard entry point instead of stranding focus.
|
||||
initialFocus={initialFocus ?? (isNav && selectedIndex != null ? -1 : undefined)}
|
||||
returnFocus
|
||||
>
|
||||
{positioned}
|
||||
</FloatingFocusManager>
|
||||
) : (
|
||||
positioned
|
||||
)}
|
||||
</FloatingPortal>
|
||||
</FloatingNode>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
import { useEffect, useState } from "react";
|
||||
|
||||
// Avatar image with a graceful fallback.
|
||||
//
|
||||
// Uses referrerPolicy="no-referrer" because Google's avatar CDNs
|
||||
// (yt3.ggpht.com / lh3.googleusercontent.com) rate-limit bursts of
|
||||
// referrer-bearing requests — when a feed page fires dozens of avatar loads at
|
||||
// once, a random subset gets throttled (HTTP 429) and the browser shows its
|
||||
// broken-image icon. Dropping the referrer makes those CDNs serve the images.
|
||||
// If a load still fails we render a neutral placeholder (optionally an initial)
|
||||
// instead of the broken-image icon.
|
||||
export default function Avatar({
|
||||
src,
|
||||
alt = "",
|
||||
fallback,
|
||||
className = "",
|
||||
}: {
|
||||
src?: string | null;
|
||||
alt?: string;
|
||||
fallback?: string; // a name/title; its first letter is shown when there's no image
|
||||
className?: string;
|
||||
}) {
|
||||
const [failed, setFailed] = useState(false);
|
||||
useEffect(() => setFailed(false), [src]);
|
||||
|
||||
if (src && !failed) {
|
||||
return (
|
||||
<img
|
||||
src={src}
|
||||
alt={alt}
|
||||
loading="lazy"
|
||||
referrerPolicy="no-referrer"
|
||||
onError={() => setFailed(true)}
|
||||
className={className}
|
||||
/>
|
||||
);
|
||||
}
|
||||
|
||||
const initial = fallback?.trim()?.[0]?.toUpperCase() ?? "";
|
||||
return (
|
||||
<div
|
||||
className={`bg-card grid place-items-center font-semibold text-muted select-none ${className}`}
|
||||
aria-hidden
|
||||
>
|
||||
{initial}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,63 @@
|
||||
import { useEffect, useRef, useState } from "react";
|
||||
import { createPortal } from "react-dom";
|
||||
import { ArrowUp } from "lucide-react";
|
||||
import { useTranslation } from "react-i18next";
|
||||
|
||||
// A floating "back to top" button that fades in once the current page's scroll container is
|
||||
// scrolled past a threshold, and smooth-scrolls it back to the top. Every page scrolls inside a
|
||||
// <main class="overflow-y-auto"> — the normal pages share App's, the channel page renders its own
|
||||
// — so this follows whichever one is mounted. Portaled to <body> so its fixed position is
|
||||
// viewport-relative regardless of transformed ancestors.
|
||||
export default function BackToTop({ dep, threshold = 600 }: { dep?: unknown; threshold?: number }) {
|
||||
const { t } = useTranslation();
|
||||
const [show, setShow] = useState(false);
|
||||
const scrollerRef = useRef<HTMLElement | null>(null);
|
||||
|
||||
// Listen on the document in the CAPTURE phase and read the scroller off the event, rather than
|
||||
// looking <main> up when this binds. Scroll events don't bubble, but they do capture — and the
|
||||
// lookup was a race the lazy pages lost: on the FIRST visit to the channel page its chunk is
|
||||
// still loading, so the Suspense fallback is on screen, there is no <main> to find, and the
|
||||
// effect gave up for good (its dep never changes again). The button then stayed dead for that
|
||||
// whole visit and came back only once the chunk was cached. Nothing to find, nothing to race.
|
||||
useEffect(() => {
|
||||
const onScroll = (e: Event) => {
|
||||
const el = e.target as HTMLElement | null;
|
||||
if (!el || el.tagName !== "MAIN") return;
|
||||
scrollerRef.current = el;
|
||||
setShow(el.scrollTop > threshold);
|
||||
};
|
||||
document.addEventListener("scroll", onScroll, { passive: true, capture: true });
|
||||
return () => document.removeEventListener("scroll", onScroll, { capture: true });
|
||||
}, [threshold]);
|
||||
|
||||
// On navigation, re-read where the new page sits: usually the top (so hide), but some pages
|
||||
// restore their scroll position. Missing <main> here is now harmless — a page that hasn't
|
||||
// rendered hasn't scrolled either, and the listener above picks it up the moment it does.
|
||||
useEffect(() => {
|
||||
const el = document.querySelector("main");
|
||||
scrollerRef.current = el;
|
||||
setShow(!!el && el.scrollTop > threshold);
|
||||
}, [dep, threshold]);
|
||||
|
||||
const toTop = () =>
|
||||
(scrollerRef.current ?? document.querySelector("main"))?.scrollTo({
|
||||
top: 0,
|
||||
behavior: "smooth",
|
||||
});
|
||||
|
||||
// No aria-label/title attributes: ad-block "annoyance" cosmetic filters (e.g. Brave Shields)
|
||||
// commonly hide floating corner buttons via attribute selectors like [aria-label="Back to top"].
|
||||
// The accessible name comes from a visually-hidden child instead, which those selectors can't match.
|
||||
return createPortal(
|
||||
<button
|
||||
onClick={toTop}
|
||||
className={`fixed bottom-5 right-5 z-chrome inline-flex items-center justify-center w-16 h-16 rounded-full glass-card glass-hover text-fg hover:text-accent transition-all duration-200 ${
|
||||
show ? "opacity-100 translate-y-0" : "opacity-0 translate-y-3 pointer-events-none"
|
||||
}`}
|
||||
>
|
||||
<ArrowUp className="w-7 h-7" aria-hidden="true" />
|
||||
<span className="sr-only">{t("common.backToTop")}</span>
|
||||
</button>,
|
||||
document.body,
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,69 @@
|
||||
import type { ReactNode } from "react";
|
||||
import type { LucideIcon } from "lucide-react";
|
||||
import { X } from "lucide-react";
|
||||
|
||||
type BannerTone = "accent" | "warning";
|
||||
|
||||
const TONES: Record<BannerTone, { bar: string; icon: string; action: string }> = {
|
||||
accent: {
|
||||
bar: "bg-accent/15 border-accent/30",
|
||||
icon: "text-accent",
|
||||
action: "btn-primary",
|
||||
},
|
||||
warning: {
|
||||
bar: "bg-warn/15 border-warn/30",
|
||||
icon: "text-warn",
|
||||
action: "btn-warn",
|
||||
},
|
||||
};
|
||||
|
||||
// Shared top-of-app notification bar. VersionBanner and DemoBanner are thin wrappers over this;
|
||||
// a future news-ticker variant can build on the same shell (rotating content as children).
|
||||
export default function Banner({
|
||||
tone,
|
||||
icon: Icon,
|
||||
children,
|
||||
action,
|
||||
onDismiss,
|
||||
dismissTitle,
|
||||
role,
|
||||
}: {
|
||||
tone: BannerTone;
|
||||
icon: LucideIcon;
|
||||
children: ReactNode;
|
||||
action?: { label: string; onClick: () => void };
|
||||
onDismiss?: () => void;
|
||||
dismissTitle?: string;
|
||||
/** `"status"` for a bar that APPEARS in response to something the user just did, so a screen
|
||||
* reader announces it. Left unset for the permanent bars (demo, version): those are part of the
|
||||
* page when it loads, and announcing them on every visit is noise, not information. */
|
||||
role?: "status";
|
||||
}) {
|
||||
const c = TONES[tone];
|
||||
return (
|
||||
<div
|
||||
role={role}
|
||||
className={`shrink-0 flex items-center gap-2 px-4 py-2 text-sm border-b text-fg ${c.bar}`}
|
||||
>
|
||||
<Icon className={`w-4 h-4 shrink-0 ${c.icon}`} />
|
||||
<span className="min-w-0">{children}</span>
|
||||
{action && (
|
||||
<button
|
||||
onClick={action.onClick}
|
||||
className={`ml-1 px-2.5 py-1 rounded-lg font-semibold transition ${c.action}`}
|
||||
>
|
||||
{action.label}
|
||||
</button>
|
||||
)}
|
||||
{onDismiss && (
|
||||
<button
|
||||
onClick={onDismiss}
|
||||
title={dismissTitle}
|
||||
className="ml-auto p-1 rounded-md text-muted hover:text-fg hover:bg-card transition"
|
||||
>
|
||||
<X className="w-4 h-4" />
|
||||
</button>
|
||||
)}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,93 @@
|
||||
// @vitest-environment jsdom
|
||||
//
|
||||
// Contract of the shared horizontal rail. jsdom lays out nothing (scrollWidth/clientWidth are 0), so
|
||||
// the overflow-driven scroll buttons only appear once we feed the scroller fake metrics and fire a
|
||||
// scroll — which is exactly the affordance under test: a button shows ONLY on the clipped edge, and
|
||||
// clicking it pages the scroller. i18n is key-passthrough, so asserted names are the i18n keys.
|
||||
import { describe, it, expect, vi, beforeAll, afterEach } from "vitest";
|
||||
import { render, screen, fireEvent, cleanup } from "@testing-library/react";
|
||||
|
||||
vi.mock("react-i18next", async (importOriginal) => {
|
||||
const actual = await importOriginal<typeof import("react-i18next")>();
|
||||
return { ...actual, useTranslation: () => ({ t: (k: string) => k }) };
|
||||
});
|
||||
|
||||
import { Carousel } from "./Carousel";
|
||||
|
||||
beforeAll(() => {
|
||||
// useHScroll wires a ResizeObserver (watch-the-children); jsdom ships none.
|
||||
class Stub {
|
||||
observe() {}
|
||||
unobserve() {}
|
||||
disconnect() {}
|
||||
takeRecords() {
|
||||
return [];
|
||||
}
|
||||
}
|
||||
globalThis.ResizeObserver ??= Stub as unknown as typeof ResizeObserver;
|
||||
});
|
||||
|
||||
afterEach(cleanup);
|
||||
|
||||
function setMetrics(
|
||||
el: HTMLElement,
|
||||
m: { scrollWidth: number; clientWidth: number; scrollLeft: number },
|
||||
) {
|
||||
Object.defineProperty(el, "scrollWidth", { configurable: true, value: m.scrollWidth });
|
||||
Object.defineProperty(el, "clientWidth", { configurable: true, value: m.clientWidth });
|
||||
Object.defineProperty(el, "scrollLeft", {
|
||||
configurable: true,
|
||||
writable: true,
|
||||
value: m.scrollLeft,
|
||||
});
|
||||
}
|
||||
|
||||
describe("Carousel", () => {
|
||||
it("renders children and an optional header with a see-all action", () => {
|
||||
const onSeeAll = vi.fn();
|
||||
render(
|
||||
<Carousel title="Recently added" onSeeAll={onSeeAll}>
|
||||
<div>card-a</div>
|
||||
<div>card-b</div>
|
||||
</Carousel>,
|
||||
);
|
||||
expect(screen.getByText("card-a")).toBeTruthy();
|
||||
expect(screen.getByRole("heading", { name: "Recently added" })).toBeTruthy();
|
||||
fireEvent.click(screen.getByRole("button", { name: "common.seeAll" }));
|
||||
expect(onSeeAll).toHaveBeenCalledOnce();
|
||||
});
|
||||
|
||||
it("omits the header when no title is given and names the scroll region", () => {
|
||||
render(
|
||||
<Carousel ariaLabel="Cast">
|
||||
<div>x</div>
|
||||
</Carousel>,
|
||||
);
|
||||
expect(screen.queryByRole("heading")).toBeNull();
|
||||
expect(screen.getByRole("group", { name: "Cast" })).toBeTruthy();
|
||||
});
|
||||
|
||||
it("shows only the clipped edge's button and pages the scroller on click", () => {
|
||||
render(
|
||||
<Carousel ariaLabel="rail">
|
||||
<div>x</div>
|
||||
</Carousel>,
|
||||
);
|
||||
const scroller = screen.getByRole("group", { name: "rail" });
|
||||
const scrollBy = vi.fn();
|
||||
scroller.scrollBy = scrollBy as unknown as typeof scroller.scrollBy;
|
||||
|
||||
// At the left boundary with more content to the right → only the right button.
|
||||
setMetrics(scroller, { scrollWidth: 1000, clientWidth: 300, scrollLeft: 0 });
|
||||
fireEvent.scroll(scroller);
|
||||
expect(screen.queryByRole("button", { name: "common.scrollLeft" })).toBeNull();
|
||||
fireEvent.click(screen.getByRole("button", { name: "common.scrollRight" }));
|
||||
expect(scrollBy).toHaveBeenCalled();
|
||||
|
||||
// Scrolled into the middle → both edges clipped → both buttons.
|
||||
setMetrics(scroller, { scrollWidth: 1000, clientWidth: 300, scrollLeft: 350 });
|
||||
fireEvent.scroll(scroller);
|
||||
expect(screen.getByRole("button", { name: "common.scrollLeft" })).toBeTruthy();
|
||||
expect(screen.getByRole("button", { name: "common.scrollRight" })).toBeTruthy();
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,137 @@
|
||||
import { useCallback, type ReactNode } from "react";
|
||||
import { ChevronLeft, ChevronRight } from "lucide-react";
|
||||
import { useTranslation } from "react-i18next";
|
||||
import clsx from "clsx";
|
||||
import { useScrollEdges } from "../../lib/useScrollEdges";
|
||||
|
||||
// Shared horizontal rail — the one place the app's "row of cards you scroll sideways" lives, replacing
|
||||
// the hand-rolled `flex gap overflow-x-auto` strips (Cast / Related / collections) and the future
|
||||
// Plex-Discover rows. Gives every consumer the same affordances for free: edge fade, hover/focus scroll
|
||||
// buttons that appear only on the side that actually has more content, a native scrollbar hidden behind
|
||||
// `.no-scrollbar`, and reduced-motion-aware paging. Purely presentational — the caller owns the cards.
|
||||
|
||||
// Prefer an instant jump when the viewer asked for reduced motion; smooth otherwise. Guarded for jsdom,
|
||||
// where matchMedia is often absent (the button paging is still exercised — it just uses "auto" there).
|
||||
function scrollBehavior(): ScrollBehavior {
|
||||
const reduce =
|
||||
typeof window !== "undefined" &&
|
||||
typeof window.matchMedia === "function" &&
|
||||
window.matchMedia("(prefers-reduced-motion: reduce)").matches;
|
||||
return reduce ? "auto" : "smooth";
|
||||
}
|
||||
|
||||
// Horizontal scroll-affordance: whether the scroller is clipped on the left / right, so the rail shows
|
||||
// a button + fade only where there's more to see. The X-axis face of the shared `useScrollEdges` core
|
||||
// (the same watch-the-scroller-and-its-children discipline as the vertical `useScrollFade`), plus the
|
||||
// element itself so the paging buttons can scroll it.
|
||||
function useHScroll(): {
|
||||
ref: (node: HTMLElement | null) => void;
|
||||
el: HTMLElement | null;
|
||||
left: boolean;
|
||||
right: boolean;
|
||||
} {
|
||||
const { ref, el, start, end } = useScrollEdges("x");
|
||||
return { ref, el, left: start, right: end };
|
||||
}
|
||||
|
||||
const FADE_PX = 28;
|
||||
|
||||
export function Carousel({
|
||||
title,
|
||||
onSeeAll,
|
||||
seeAllLabel,
|
||||
ariaLabel,
|
||||
gap = "gap-3",
|
||||
className,
|
||||
children,
|
||||
}: {
|
||||
/** Optional built-in header (rails). Omit for a bare scroller inside a card that owns its own heading. */
|
||||
title?: ReactNode;
|
||||
/** When set, a "see all" affordance appears in the header (needs `title`). */
|
||||
onSeeAll?: () => void;
|
||||
seeAllLabel?: string;
|
||||
/** Names the scroll region for AT; falls back to the string `title` when that's a plain string. */
|
||||
ariaLabel?: string;
|
||||
/** Tailwind gap class for the scroller (e.g. "gap-4"). */
|
||||
gap?: string;
|
||||
className?: string;
|
||||
children: ReactNode;
|
||||
}) {
|
||||
const { t } = useTranslation();
|
||||
const { ref, el, left, right } = useHScroll();
|
||||
|
||||
const page = useCallback(
|
||||
(dir: -1 | 1) => {
|
||||
if (!el) return;
|
||||
// ~one viewport-worth, but never a hair scroll on a narrow rail (or 0 in a zero-width jsdom box).
|
||||
const amount = Math.max(Math.round(el.clientWidth * 0.85), 200);
|
||||
el.scrollBy({ left: dir * amount, behavior: scrollBehavior() });
|
||||
},
|
||||
[el],
|
||||
);
|
||||
|
||||
// Fade only the clipped edge — no fade at a boundary, none when it all fits (matches useScrollFade).
|
||||
const mask = `linear-gradient(to right, transparent, #000 ${left ? FADE_PX : 0}px, #000 calc(100% - ${
|
||||
right ? FADE_PX : 0
|
||||
}px), transparent)`;
|
||||
|
||||
const label = ariaLabel ?? (typeof title === "string" ? title : undefined);
|
||||
|
||||
// Mouse-only: hidden until the carousel is hovered or the arrow is keyboard-focused; `reveal-hover`
|
||||
// removes it on touch, where the strip scrolls by swipe — so an invisible edge button never eats a tap.
|
||||
const arrowBtn =
|
||||
"reveal-hover absolute top-1/2 -translate-y-1/2 z-10 grid h-9 w-9 place-items-center rounded-full " +
|
||||
"bg-black/55 text-white backdrop-blur-xs border border-white/15 shadow-lg transition " +
|
||||
"opacity-0 group-hover/car:opacity-100 focus-visible:opacity-100 hover:bg-black/75";
|
||||
|
||||
return (
|
||||
<div className={clsx("group/car relative", className)}>
|
||||
{title != null && (
|
||||
<div className="mb-3 flex items-baseline gap-2">
|
||||
<h2 className="text-sm font-semibold">{title}</h2>
|
||||
{onSeeAll && (
|
||||
<button
|
||||
onClick={onSeeAll}
|
||||
className="ml-auto inline-flex items-center gap-0.5 text-xs text-muted transition hover:text-accent"
|
||||
>
|
||||
{seeAllLabel ?? t("common.seeAll")}
|
||||
<ChevronRight className="h-3.5 w-3.5" />
|
||||
</button>
|
||||
)}
|
||||
</div>
|
||||
)}
|
||||
|
||||
<div className="relative">
|
||||
{left && (
|
||||
<button
|
||||
type="button"
|
||||
onClick={() => page(-1)}
|
||||
aria-label={t("common.scrollLeft")}
|
||||
className={clsx(arrowBtn, "left-1")}
|
||||
>
|
||||
<ChevronLeft className="h-5 w-5" />
|
||||
</button>
|
||||
)}
|
||||
<div
|
||||
ref={ref}
|
||||
className={clsx("no-scrollbar flex overflow-x-auto pb-1", gap)}
|
||||
style={{ maskImage: mask, WebkitMaskImage: mask }}
|
||||
role="group"
|
||||
aria-label={label}
|
||||
>
|
||||
{children}
|
||||
</div>
|
||||
{right && (
|
||||
<button
|
||||
type="button"
|
||||
onClick={() => page(1)}
|
||||
aria-label={t("common.scrollRight")}
|
||||
className={clsx(arrowBtn, "right-1")}
|
||||
>
|
||||
<ChevronRight className="h-5 w-5" />
|
||||
</button>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
import { type Column } from "./DataTable";
|
||||
import { type SortState } from "../../lib/columnSort";
|
||||
import { optionsFromColumns } from "../../lib/sortOptions";
|
||||
import SortControl from "./SortControl";
|
||||
|
||||
// The headerless sort control for views without clickable column headers (the channel manager's and
|
||||
// discovery's card layouts). Now a thin adapter over the generic `SortControl`, feeding it the
|
||||
// column-derived options and a "no sort" default — kept as its own component so the existing call
|
||||
// sites stay untouched and table/cards keep sharing one `SortState`.
|
||||
export default function ColumnSortControl<T>({
|
||||
columns,
|
||||
sort,
|
||||
onChange,
|
||||
label,
|
||||
defaultLabel,
|
||||
ascLabel,
|
||||
descLabel,
|
||||
}: {
|
||||
columns: Column<T>[];
|
||||
sort: SortState;
|
||||
onChange: (next: SortState) => void;
|
||||
/** Accessible name for the dropdown (e.g. "Sort"). */
|
||||
label: string;
|
||||
/** The "no sort / original order" option's text. */
|
||||
defaultLabel: string;
|
||||
ascLabel: string;
|
||||
descLabel: string;
|
||||
}) {
|
||||
return (
|
||||
<SortControl
|
||||
options={optionsFromColumns(columns)}
|
||||
sort={sort}
|
||||
onChange={onChange}
|
||||
label={label}
|
||||
defaultLabel={defaultLabel}
|
||||
ascLabel={ascLabel}
|
||||
descLabel={descLabel}
|
||||
/>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,249 @@
|
||||
// @vitest-environment jsdom
|
||||
//
|
||||
// The universal combobox (chips + typed search field over the AnchoredPopover `combobox` mode). Covers
|
||||
// chip removal, open-on-focus, client filter, toggling, Backspace-removes-last, the big-vocabulary cap,
|
||||
// single-select, and the combobox ARIA the old hand-rolled control lacked (role=combobox, aria-expanded,
|
||||
// and a virtual aria-activedescendant that keeps DOM focus on the input). i18n is key-passthrough; the
|
||||
// floating-ui recipe (ActionMenu's): stub the two observers autoUpdate wires, wrap in a FloatingTree,
|
||||
// and query the hidden surface with `{ hidden: true }` since jsdom never positions it.
|
||||
import { describe, it, expect, vi, afterEach, beforeAll } from "vitest";
|
||||
import { render, screen, fireEvent, cleanup } from "@testing-library/react";
|
||||
import { FloatingTree } from "@floating-ui/react";
|
||||
|
||||
beforeAll(() => {
|
||||
class Stub {
|
||||
observe() {}
|
||||
unobserve() {}
|
||||
disconnect() {}
|
||||
takeRecords() {
|
||||
return [];
|
||||
}
|
||||
}
|
||||
globalThis.ResizeObserver ??= Stub as unknown as typeof ResizeObserver;
|
||||
globalThis.IntersectionObserver ??= Stub as unknown as typeof IntersectionObserver;
|
||||
});
|
||||
|
||||
vi.mock("react-i18next", async (importOriginal) => {
|
||||
const actual = await importOriginal<typeof import("react-i18next")>();
|
||||
return { ...actual, useTranslation: () => ({ t: (k: string) => k }) };
|
||||
});
|
||||
|
||||
import Combobox from "./Combobox";
|
||||
|
||||
afterEach(cleanup);
|
||||
|
||||
const OPTIONS = [
|
||||
{ value: "Drama", count: 120 },
|
||||
{ value: "Action", count: 90 },
|
||||
{ value: "Comedy", count: 60 },
|
||||
];
|
||||
|
||||
function wrap(ui: React.ReactElement) {
|
||||
return render(<FloatingTree>{ui}</FloatingTree>);
|
||||
}
|
||||
|
||||
describe("Combobox", () => {
|
||||
it("renders selected values as removable chips and removes on ✕", () => {
|
||||
const onChange = vi.fn();
|
||||
wrap(<Combobox label="Genre" options={OPTIONS} selected={["Drama"]} onChange={onChange} />);
|
||||
expect(screen.getByText("Drama")).toBeTruthy();
|
||||
fireEvent.click(screen.getByRole("button", { name: "common.remove" }));
|
||||
expect(onChange).toHaveBeenCalledWith([]); // Drama removed
|
||||
});
|
||||
|
||||
it("exposes combobox ARIA: role=combobox, aria-expanded toggling, aria-controls when open", () => {
|
||||
wrap(<Combobox label="Genre" options={OPTIONS} selected={[]} onChange={vi.fn()} />);
|
||||
const input = screen.getByRole("combobox");
|
||||
expect(input.getAttribute("aria-expanded")).toBe("false");
|
||||
expect(input.getAttribute("aria-controls")).toBeNull();
|
||||
fireEvent.focus(input);
|
||||
expect(input.getAttribute("aria-expanded")).toBe("true");
|
||||
// aria-controls now points at the listbox surface.
|
||||
const controls = input.getAttribute("aria-controls");
|
||||
expect(controls).toBeTruthy();
|
||||
expect(document.getElementById(controls!)?.getAttribute("role")).toBe("listbox");
|
||||
});
|
||||
|
||||
it("focuses the input when the field chrome is pressed (merged ref, not a dead inputRef)", () => {
|
||||
// Regression: the input carried only floating-ui's ref, so `inputRef` stayed null. The field's
|
||||
// onMouseDown then preventDefault()-ed every press (its `e.target !== inputRef.current` guard was
|
||||
// always true) and its compensating inputRef.current?.focus() was a no-op → the box couldn't be
|
||||
// typed into with the mouse. A merged ref feeds the node to both, so pressing the chrome focuses it.
|
||||
wrap(<Combobox label="Genre" options={OPTIONS} selected={[]} onChange={vi.fn()} />);
|
||||
const input = screen.getByRole("combobox");
|
||||
const field = input.parentElement as HTMLElement;
|
||||
expect(document.activeElement).not.toBe(input);
|
||||
fireEvent.mouseDown(field); // press the field padding, not the input itself
|
||||
expect(document.activeElement).toBe(input);
|
||||
});
|
||||
|
||||
it("keeps the option list unmounted until the field is focused", () => {
|
||||
wrap(<Combobox label="Genre" options={OPTIONS} selected={[]} onChange={vi.fn()} />);
|
||||
expect(screen.queryByRole("option", { hidden: true })).toBeNull();
|
||||
fireEvent.focus(screen.getByRole("combobox"));
|
||||
expect(screen.getAllByRole("option", { hidden: true }).length).toBe(3);
|
||||
});
|
||||
|
||||
it("filters the options by the typed query", () => {
|
||||
wrap(<Combobox label="Genre" options={OPTIONS} selected={[]} onChange={vi.fn()} />);
|
||||
const field = screen.getByRole("combobox");
|
||||
fireEvent.focus(field);
|
||||
fireEvent.change(field, { target: { value: "com" } });
|
||||
const items = screen.getAllByRole("option", { hidden: true });
|
||||
expect(items.length).toBe(1);
|
||||
expect(items[0]?.textContent).toContain("Comedy");
|
||||
});
|
||||
|
||||
it("marks a selected option aria-selected and toggles another on", () => {
|
||||
const onChange = vi.fn();
|
||||
wrap(<Combobox label="Genre" options={OPTIONS} selected={["Drama"]} onChange={onChange} />);
|
||||
fireEvent.focus(screen.getByRole("combobox"));
|
||||
const drama = screen
|
||||
.getAllByRole("option", { hidden: true })
|
||||
.find((el) => el.textContent?.includes("Drama"));
|
||||
expect(drama?.getAttribute("aria-selected")).toBe("true");
|
||||
fireEvent.click(screen.getByText("Action")); // clicking the option's label toggles it on
|
||||
expect(onChange).toHaveBeenCalledWith(["Drama", "Action"]);
|
||||
});
|
||||
|
||||
it("moves an aria-activedescendant on ArrowDown while DOM focus stays on the input", () => {
|
||||
wrap(<Combobox label="Genre" options={OPTIONS} selected={[]} onChange={vi.fn()} />);
|
||||
const input = screen.getByRole("combobox");
|
||||
input.focus();
|
||||
fireEvent.focus(input);
|
||||
fireEvent.keyDown(input, { key: "ArrowDown" });
|
||||
// Virtual navigation: the input keeps DOM focus, the active option is referenced by id.
|
||||
expect(document.activeElement).toBe(input);
|
||||
expect(input.getAttribute("aria-activedescendant")).toBeTruthy();
|
||||
});
|
||||
|
||||
it("removes the last chip on Backspace in an empty field", () => {
|
||||
const onChange = vi.fn();
|
||||
wrap(
|
||||
<Combobox
|
||||
label="Genre"
|
||||
options={OPTIONS}
|
||||
selected={["Drama", "Action"]}
|
||||
onChange={onChange}
|
||||
/>,
|
||||
);
|
||||
fireEvent.keyDown(screen.getByRole("combobox"), { key: "Backspace" });
|
||||
expect(onChange).toHaveBeenCalledWith(["Drama"]); // last chip dropped
|
||||
});
|
||||
|
||||
it("caps the rendered rows for a large vocabulary and shows a refine hint", () => {
|
||||
// A studio-sized list (hundreds) must not render every row — cap at 50 + a "N more" footer.
|
||||
const many = Array.from({ length: 60 }, (_, i) => ({ value: `Studio ${i}`, count: 60 - i }));
|
||||
wrap(<Combobox label="Studio" options={many} selected={[]} onChange={vi.fn()} />);
|
||||
fireEvent.focus(screen.getByRole("combobox"));
|
||||
expect(screen.getAllByRole("option", { hidden: true }).length).toBe(50);
|
||||
expect(screen.getByText("plex.filter.moreRefine")).toBeTruthy(); // 10 hidden behind search
|
||||
});
|
||||
|
||||
it("Enter commits the pointer-highlighted option, not the arrow-active one", () => {
|
||||
// The visible highlight follows the pointer (hoverIndex); Enter must commit THAT row, not the bare
|
||||
// keyboard activeIndex — otherwise arrow-then-hover-then-Enter toggles a different option than shown.
|
||||
const onChange = vi.fn();
|
||||
wrap(<Combobox label="Genre" options={OPTIONS} selected={[]} onChange={onChange} />);
|
||||
const input = screen.getByRole("combobox");
|
||||
input.focus();
|
||||
fireEvent.focus(input);
|
||||
fireEvent.keyDown(input, { key: "ArrowDown" }); // activeIndex → 0 (Drama)
|
||||
const action = screen
|
||||
.getAllByRole("option", { hidden: true })
|
||||
.find((el) => el.textContent?.includes("Action"))!;
|
||||
fireEvent.mouseMove(action); // hoverIndex → Action (the visibly highlighted row)
|
||||
fireEvent.keyDown(input, { key: "Enter" });
|
||||
expect(onChange).toHaveBeenCalledWith(["Action"]); // the highlighted (hovered) row, not Drama
|
||||
});
|
||||
|
||||
it("Enter commits a hover-highlighted option even with no prior arrow key", () => {
|
||||
const onChange = vi.fn();
|
||||
wrap(<Combobox label="Genre" options={OPTIONS} selected={[]} onChange={onChange} />);
|
||||
const input = screen.getByRole("combobox");
|
||||
input.focus();
|
||||
fireEvent.focus(input);
|
||||
const comedy = screen
|
||||
.getAllByRole("option", { hidden: true })
|
||||
.find((el) => el.textContent?.includes("Comedy"))!;
|
||||
fireEvent.mouseMove(comedy); // highlight via hover, activeIndex still null
|
||||
fireEvent.keyDown(input, { key: "Enter" });
|
||||
expect(onChange).toHaveBeenCalledWith(["Comedy"]); // no longer a silent no-op
|
||||
});
|
||||
|
||||
it("async mode: controlled query + onQueryChange/onOpenChange, no client filter, selectedLabels chip", () => {
|
||||
const onQueryChange = vi.fn();
|
||||
const onOpenChange = vi.fn();
|
||||
const onChange = vi.fn();
|
||||
const serverOpts = [{ value: "id1", label: "Harry Potter", count: 8 }];
|
||||
wrap(
|
||||
<Combobox
|
||||
label="Collection"
|
||||
multiple={false}
|
||||
clientFilter={false}
|
||||
options={serverOpts}
|
||||
selected={["stored-id"]}
|
||||
selectedLabels={{ "stored-id": "Stored Collection" }}
|
||||
query="har"
|
||||
onQueryChange={onQueryChange}
|
||||
onOpenChange={onOpenChange}
|
||||
onChange={onChange}
|
||||
/>,
|
||||
);
|
||||
// The selected value's option isn't in the (server-narrowed) list, so its chip uses selectedLabels.
|
||||
expect(screen.getByText("Stored Collection")).toBeTruthy();
|
||||
const input = screen.getByRole("combobox");
|
||||
fireEvent.focus(input);
|
||||
expect(onOpenChange).toHaveBeenCalledWith(true);
|
||||
fireEvent.change(input, { target: { value: "harr" } });
|
||||
expect(onQueryChange).toHaveBeenCalledWith("harr"); // controlled query propagates out
|
||||
// clientFilter=false: the single server option renders verbatim (not re-filtered against "har").
|
||||
const opts = screen.getAllByRole("option", { hidden: true });
|
||||
expect(opts.length).toBe(1);
|
||||
expect(opts[0]?.textContent).toContain("Harry Potter");
|
||||
fireEvent.click(screen.getByText("Harry Potter"));
|
||||
expect(onChange).toHaveBeenCalledWith(["id1"]); // single-select replaces
|
||||
});
|
||||
|
||||
it("shows the any/all match footer only at 2+ selections and reports a mode change", () => {
|
||||
// The per-category any/all toggle: meaningless below 2 selections (any === all), so it appears
|
||||
// only at >= 2, and clicking 'all' reports the mode change out.
|
||||
const onMatchModeChange = vi.fn();
|
||||
const props = {
|
||||
label: "Topic",
|
||||
options: OPTIONS,
|
||||
onChange: vi.fn(),
|
||||
matchMode: "or" as const,
|
||||
onMatchModeChange,
|
||||
};
|
||||
// One selection: no footer.
|
||||
const { rerender } = wrap(<Combobox {...props} selected={["Drama"]} />);
|
||||
fireEvent.focus(screen.getByRole("combobox"));
|
||||
expect(screen.queryByText("sidebar.all")).toBeNull();
|
||||
|
||||
// Two selections: footer appears with an any/all segment.
|
||||
rerender(<FloatingTree>{<Combobox {...props} selected={["Drama", "Action"]} />}</FloatingTree>);
|
||||
fireEvent.focus(screen.getByRole("combobox"));
|
||||
const all = screen.getByText("sidebar.all");
|
||||
expect(all).toBeTruthy();
|
||||
fireEvent.click(all);
|
||||
expect(onMatchModeChange).toHaveBeenCalledWith("and");
|
||||
});
|
||||
|
||||
it("single-select: picking replaces the value and closes the list", () => {
|
||||
const onChange = vi.fn();
|
||||
wrap(
|
||||
<Combobox
|
||||
label="Collection"
|
||||
multiple={false}
|
||||
options={OPTIONS}
|
||||
selected={["Drama"]}
|
||||
onChange={onChange}
|
||||
/>,
|
||||
);
|
||||
fireEvent.focus(screen.getByRole("combobox"));
|
||||
fireEvent.click(screen.getByText("Action"));
|
||||
expect(onChange).toHaveBeenCalledWith(["Action"]); // replaced, not appended
|
||||
expect(screen.getByRole("combobox").getAttribute("aria-expanded")).toBe("false"); // closed
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,325 @@
|
||||
import { useCallback, useEffect, useMemo, useRef, useState, type ReactNode } from "react";
|
||||
import { useTranslation } from "react-i18next";
|
||||
import { Check, ChevronDown, X } from "lucide-react";
|
||||
import { useAnchoredPopover, PopoverSurface, PopoverItem } from "./AnchoredPopover";
|
||||
import { useScrollFade } from "../../lib/useScrollFade";
|
||||
|
||||
// The universal combobox: a react-select / Overseerr-style "combi input" — selected values are
|
||||
// removable chips that live INSIDE a text field you type into, and a checklist of options opens below.
|
||||
// It is the ONE control for "pick value(s) from a (possibly large, possibly async) vocabulary": the E5
|
||||
// Plex filters (genre / age-rating / studio, multi-select) and the collection picker (single-select,
|
||||
// server-searched) are both instances, and the header search typeahead can move onto it later.
|
||||
//
|
||||
// All the fiddly parts live in the AnchoredPopover `combobox` mode, NOT here: floating-ui positioning,
|
||||
// the paint-before-position + transform-clobber flash guards, the topmost-only Escape layer, and the
|
||||
// FULL combobox ARIA tree (input role=combobox + aria-expanded/controls/activedescendant, listbox
|
||||
// surface, option ids, virtual ↑/↓ arrow-nav that keeps the caret in the field). This component only
|
||||
// adds the field chrome (chips + input + chevron), the query/selection state, and the big-vocabulary
|
||||
// render cap. That is what makes it accessible where the old hand-rolled MultiSelectChips was not.
|
||||
|
||||
export interface ComboboxOption {
|
||||
value: string;
|
||||
/** Display text; defaults to `value`. */
|
||||
label?: string;
|
||||
/** A facet count shown at the row's end. */
|
||||
count?: number;
|
||||
disabled?: boolean;
|
||||
}
|
||||
|
||||
export interface ComboboxProps {
|
||||
/** Accessible name for the input (the section heading usually names it visibly too). */
|
||||
label: string;
|
||||
options: readonly ComboboxOption[];
|
||||
/** Selected values. Single-select carries 0 or 1. */
|
||||
selected: string[];
|
||||
onChange: (next: string[]) => void;
|
||||
/** Several values at once (chips accumulate) vs one (picking replaces + closes). Default true. */
|
||||
multiple?: boolean;
|
||||
/** Notified when the list opens/closes — a server-searched caller gates its fetch on `open`. */
|
||||
onOpenChange?: (open: boolean) => void;
|
||||
placeholder?: string;
|
||||
/** Controlled query text — pass with `onQueryChange` for a server-searched (async) vocabulary; omit
|
||||
* to let the combobox own the query state and filter `options` on the client. */
|
||||
query?: string;
|
||||
onQueryChange?: (q: string) => void;
|
||||
/** Filter `options` by the query on the client (default). Set false when the caller already narrows
|
||||
* the list server-side (then `options` arrives pre-filtered). */
|
||||
clientFilter?: boolean;
|
||||
loading?: boolean;
|
||||
/** Shown when there are no options to list. */
|
||||
emptyText?: string;
|
||||
/** Cap on rendered rows for a huge vocabulary; the rest hide behind the search. Default 50. */
|
||||
maxVisible?: number;
|
||||
/** Custom row body (icon + label + count …); defaults to a checkbox + label + count. */
|
||||
renderOption?: (option: ComboboxOption, isSelected: boolean) => ReactNode;
|
||||
/** Chip/label text for a selected value whose option is not in the current (e.g. server-narrowed)
|
||||
* list — the collection picker passes the stored title here so a reloaded filter still names itself. */
|
||||
selectedLabels?: Record<string, string>;
|
||||
/** Optional "any/all" match segment in the popover footer (like SortControl's direction segment):
|
||||
* "or" = a match on ANY selected value, "and" = must match ALL. Provide BOTH to show it; it appears
|
||||
* only once 2+ values are selected (below that, any and all are the same). */
|
||||
matchMode?: "or" | "and";
|
||||
onMatchModeChange?: (mode: "or" | "and") => void;
|
||||
}
|
||||
|
||||
export default function Combobox({
|
||||
label,
|
||||
options,
|
||||
selected,
|
||||
onChange,
|
||||
multiple = true,
|
||||
onOpenChange,
|
||||
placeholder,
|
||||
query: queryProp,
|
||||
onQueryChange,
|
||||
clientFilter = true,
|
||||
loading = false,
|
||||
emptyText,
|
||||
maxVisible = 50,
|
||||
renderOption,
|
||||
selectedLabels,
|
||||
matchMode,
|
||||
onMatchModeChange,
|
||||
}: ComboboxProps) {
|
||||
const { t } = useTranslation();
|
||||
const [open, setOpen] = useState(false);
|
||||
// The query is controlled when the caller drives it (async search), else owned here.
|
||||
const [queryState, setQueryState] = useState("");
|
||||
const query = queryProp ?? queryState;
|
||||
const setQuery = (q: string) => {
|
||||
if (queryProp === undefined) setQueryState(q);
|
||||
onQueryChange?.(q);
|
||||
};
|
||||
const inputRef = useRef<HTMLInputElement | null>(null);
|
||||
const fade = useScrollFade();
|
||||
|
||||
// Remember each value's display label as options flow through, so a selected chip can name itself
|
||||
// even after the option leaves the query-narrowed list (async single-select). Caller-supplied
|
||||
// `selectedLabels` win (they survive a page reload where nothing has been fetched yet).
|
||||
const labelCache = useRef<Record<string, string>>({});
|
||||
useEffect(() => {
|
||||
for (const o of options) if (o.label != null) labelCache.current[o.value] = o.label;
|
||||
}, [options]);
|
||||
const labelFor = (v: string) => selectedLabels?.[v] ?? labelCache.current[v] ?? v;
|
||||
|
||||
const setOpenAnd = (next: boolean) => {
|
||||
setOpen(next);
|
||||
onOpenChange?.(next);
|
||||
};
|
||||
const pop = useAnchoredPopover({ open, onOpenChange: setOpenAnd, mode: "combobox" });
|
||||
// The input is the combobox reference for floating-ui AND our own focus target (the field's
|
||||
// click-to-focus handler, and commit() re-focusing after a pick). A merged callback ref feeds the
|
||||
// node to BOTH — without it `inputRef` stays null, so the field's onMouseDown guard (`e.target !==
|
||||
// inputRef.current`) is always true and preventDefault() cancels the input's own click-focus, making
|
||||
// the field impossible to type into with the mouse. Memoised so floating-ui's ref isn't re-attached
|
||||
// every render.
|
||||
const setInputRef = useCallback(
|
||||
(node: HTMLInputElement | null) => {
|
||||
pop.refs.setReference(node);
|
||||
inputRef.current = node;
|
||||
},
|
||||
[pop.refs],
|
||||
);
|
||||
// `highlightIndex` = the row the user actually SEES highlighted (pointer hover, else keyboard); Enter
|
||||
// commits THAT, not the bare keyboard `activeIndex` — otherwise arrow-then-hover-then-Enter would toggle
|
||||
// a different option than the highlighted one, and a hover with no prior arrow (activeIndex still null)
|
||||
// would make Enter a no-op over a highlighted row.
|
||||
const { activeIndex, highlightIndex } = pop;
|
||||
|
||||
// Clear the typed query when the list closes.
|
||||
useEffect(() => {
|
||||
if (!open) setQuery("");
|
||||
// eslint-disable-next-line react-hooks/exhaustive-deps
|
||||
}, [open]);
|
||||
|
||||
const filtered = useMemo(() => {
|
||||
if (!clientFilter) return options;
|
||||
const q = query.trim().toLowerCase();
|
||||
if (!q) return options;
|
||||
return options.filter((o) => (o.label ?? o.value).toLowerCase().includes(q));
|
||||
}, [options, query, clientFilter]);
|
||||
|
||||
// Options arrive count-desc (facet order), so the capped default view is the most-common values; a
|
||||
// footer flags how many more are reachable through the search.
|
||||
const visible = filtered.slice(0, maxVisible);
|
||||
const hiddenCount = filtered.length - visible.length;
|
||||
|
||||
const commit = (value: string) => {
|
||||
if (multiple) {
|
||||
onChange(
|
||||
selected.includes(value) ? selected.filter((x) => x !== value) : [...selected, value],
|
||||
);
|
||||
// Keep the field focused so the user can keep picking / typing; the list stays open.
|
||||
inputRef.current?.focus();
|
||||
} else {
|
||||
// Single-select is final: close and DON'T re-focus — a refocus fires onFocus, which would
|
||||
// immediately re-open the list (now that the merged ref makes focus() actually work).
|
||||
onChange([value]);
|
||||
setOpenAnd(false);
|
||||
}
|
||||
};
|
||||
|
||||
return (
|
||||
<div>
|
||||
{/* The field: removable chips + a free-text input + a chevron, styled as one input box. The whole
|
||||
box is the POSITION anchor (the panel matches its width); the input is the combobox reference. */}
|
||||
<div
|
||||
ref={pop.refs.setPositionReference}
|
||||
onMouseDown={(e) => {
|
||||
// A press anywhere but the input (padding / a chip gap) focuses the field and opens the list —
|
||||
// focus drives "open", so a caret click never toggles it shut.
|
||||
if (e.target !== inputRef.current) {
|
||||
e.preventDefault();
|
||||
inputRef.current?.focus();
|
||||
setOpenAnd(true);
|
||||
}
|
||||
}}
|
||||
className="glass-card flex min-h-9 w-full cursor-text flex-wrap items-center gap-1 rounded-lg border border-border px-1.5 py-1 transition focus-within:border-accent focus-within:ring-2 focus-within:ring-accent/30"
|
||||
>
|
||||
{selected.map((v) => (
|
||||
<span key={v} className="chip inline-flex items-center gap-1 px-2 py-0.5 text-sm">
|
||||
<span className="max-w-36 truncate">{labelFor(v)}</span>
|
||||
<button
|
||||
type="button"
|
||||
onMouseDown={(e) => {
|
||||
// Keep the box's focus-the-field handler from firing when removing a chip.
|
||||
e.stopPropagation();
|
||||
e.preventDefault();
|
||||
}}
|
||||
onClick={() => onChange(selected.filter((x) => x !== v))}
|
||||
aria-label={t("common.remove", { defaultValue: "Remove" })}
|
||||
className="hover:opacity-70"
|
||||
>
|
||||
<X className="h-3 w-3" />
|
||||
</button>
|
||||
</span>
|
||||
))}
|
||||
<input
|
||||
ref={setInputRef}
|
||||
{...pop.getReferenceProps({
|
||||
onChange: (e) => {
|
||||
setQuery((e.target as HTMLInputElement).value);
|
||||
setOpenAnd(true);
|
||||
},
|
||||
onFocus: () => setOpenAnd(true),
|
||||
onKeyDown: (e) => {
|
||||
const idx = highlightIndex ?? activeIndex;
|
||||
if (e.key === "Enter" && open && idx != null && visible[idx]) {
|
||||
e.preventDefault(); // select the highlighted option, don't submit a surrounding form
|
||||
if (!visible[idx].disabled) commit(visible[idx].value);
|
||||
} else if (e.key === "Backspace" && query === "" && selected.length > 0) {
|
||||
// Backspace on an empty field removes the last chip (react-select behaviour).
|
||||
onChange(selected.slice(0, -1));
|
||||
}
|
||||
},
|
||||
})}
|
||||
value={query}
|
||||
aria-label={label}
|
||||
placeholder={
|
||||
selected.length === 0
|
||||
? (placeholder ?? t("common.search", { defaultValue: "Search" }))
|
||||
: ""
|
||||
}
|
||||
// min-w-8 (not -16): flex line-packing sizes the input at its MIN-width, so a wide 64px floor
|
||||
// made a single chip + the reserved input + the chevron overflow a narrow rail field — wrapping
|
||||
// the chevron to a second line while the (empty) input filled the first. A small floor keeps the
|
||||
// chip + input + chevron on one line; flex-1 still grows the input to fill whatever room is left.
|
||||
className="min-w-8 flex-1 bg-transparent px-1 py-0.5 text-sm outline-hidden placeholder:text-muted/60"
|
||||
/>
|
||||
<ChevronDown className="pointer-events-none mr-0.5 h-3.5 w-3.5 shrink-0 text-muted" />
|
||||
</div>
|
||||
|
||||
<PopoverSurface
|
||||
popover={pop}
|
||||
ariaLabel={label}
|
||||
className="glass-menu w-full rounded-xl p-1.5 shadow-lg animate-[popIn_0.16s_ease]"
|
||||
>
|
||||
{/* The scroll box owns the height cap AND the scroll-fade mask (ref+style on the same element). */}
|
||||
<div ref={fade.ref} style={fade.style} className="max-h-64 overflow-y-auto no-scrollbar">
|
||||
{loading && filtered.length === 0 ? (
|
||||
<p className="px-2 py-1.5 text-xs text-muted">
|
||||
{t("plex.loading", { defaultValue: "Loading…" })}
|
||||
</p>
|
||||
) : filtered.length === 0 ? (
|
||||
<p className="px-2 py-1.5 text-xs text-muted">
|
||||
{emptyText ?? t("common.noResults", { defaultValue: "No matches" })}
|
||||
</p>
|
||||
) : (
|
||||
<>
|
||||
{visible.map((o) => {
|
||||
const on = selected.includes(o.value);
|
||||
return (
|
||||
<PopoverItem
|
||||
key={o.value}
|
||||
role="option"
|
||||
selected={on}
|
||||
disabled={o.disabled}
|
||||
onSelect={() => commit(o.value)}
|
||||
label={o.label ?? o.value}
|
||||
className={`flex w-full items-center gap-2 rounded-md px-2 py-1.5 text-left text-sm transition ${
|
||||
on ? "text-fg" : "text-muted"
|
||||
}`}
|
||||
>
|
||||
{renderOption ? (
|
||||
renderOption(o, on)
|
||||
) : (
|
||||
<>
|
||||
<span
|
||||
className={`flex h-3.5 w-3.5 shrink-0 items-center justify-center rounded border ${
|
||||
on ? "border-accent bg-accent text-accent-fg" : "border-border"
|
||||
}`}
|
||||
>
|
||||
{on && <Check className="h-2.5 w-2.5" />}
|
||||
</span>
|
||||
<span className="flex-1 truncate">{o.label ?? o.value}</span>
|
||||
{o.count != null && (
|
||||
<span className="shrink-0 text-2xs tabular-nums text-muted">
|
||||
{o.count}
|
||||
</span>
|
||||
)}
|
||||
</>
|
||||
)}
|
||||
</PopoverItem>
|
||||
);
|
||||
})}
|
||||
{hiddenCount > 0 && (
|
||||
<p className="px-2 py-1.5 text-2xs text-muted">
|
||||
{t("plex.filter.moreRefine", {
|
||||
count: hiddenCount,
|
||||
defaultValue: "{{count}} more — refine with search",
|
||||
})}
|
||||
</p>
|
||||
)}
|
||||
</>
|
||||
)}
|
||||
</div>
|
||||
{/* Any/all match segment (like SortControl's direction footer) — only meaningful, so only shown,
|
||||
once 2+ values are picked. mousedown-preventDefault keeps the input focused so the list stays
|
||||
open in the combobox's focus model. */}
|
||||
{matchMode != null && onMatchModeChange && selected.length >= 2 && (
|
||||
<div className="mt-1 flex items-center gap-2 border-t border-border px-1 pt-2">
|
||||
<span className="text-2xs text-muted">{t("sidebar.match")}</span>
|
||||
<div className="ml-auto flex gap-1">
|
||||
{(["or", "and"] as const).map((m) => (
|
||||
<button
|
||||
key={m}
|
||||
type="button"
|
||||
aria-pressed={matchMode === m}
|
||||
onMouseDown={(e) => e.preventDefault()}
|
||||
onClick={() => onMatchModeChange(m)}
|
||||
className={`rounded-md border px-2 py-0.5 text-2xs transition ${
|
||||
matchMode === m
|
||||
? "border-accent bg-accent/15 text-accent"
|
||||
: "border-border text-muted hover:border-accent/50 hover:text-fg"
|
||||
}`}
|
||||
>
|
||||
{t(m === "or" ? "sidebar.any" : "sidebar.all")}
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</PopoverSurface>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
// A small count pill shown beside a tab label or filter chip (pending requests, item counts). One
|
||||
// source for the count-badge token so Tabs and FilterChipGroup can't drift. The `active` variant sits
|
||||
// on an accent-filled parent (a pressed tab/chip), so it tints against accent-fg; the resting variant
|
||||
// carries its own accent tint. Callers guard on `count > 0` — this just renders the pill.
|
||||
export default function CountBadge({ count, active }: { count: number; active?: boolean }) {
|
||||
return (
|
||||
<span
|
||||
className={`tabular-nums text-2xs leading-none px-1.5 py-0.5 rounded-full ${
|
||||
active ? "bg-accent-fg/20" : "bg-accent/20 text-accent"
|
||||
}`}
|
||||
>
|
||||
{count}
|
||||
</span>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,44 @@
|
||||
// @vitest-environment jsdom
|
||||
//
|
||||
// The R14 zoom-fit foundation: DataTable's opt-in `fixedLayout` renders a <colgroup> and puts the
|
||||
// table into `table-layout: fixed`, so columns with a width keep it and the rest (fluid text columns)
|
||||
// split the remainder + truncate instead of pushing the table wider than its container. Off by
|
||||
// default so existing content-sized tables are untouched.
|
||||
import { describe, it, expect, afterEach, vi } from "vitest";
|
||||
import { render, cleanup } from "@testing-library/react";
|
||||
import DataTable, { type Column } from "./DataTable";
|
||||
|
||||
vi.mock("react-i18next", async (importOriginal) => {
|
||||
const actual = await importOriginal<typeof import("react-i18next")>();
|
||||
return { ...actual, useTranslation: () => ({ t: (key: string) => key }) };
|
||||
});
|
||||
|
||||
afterEach(cleanup);
|
||||
|
||||
type Row = { a: string; b: string };
|
||||
const columns: Column<Row>[] = [
|
||||
{ key: "a", header: "A", width: "5rem", render: (r) => r.a },
|
||||
{ key: "b", header: "B", render: (r) => r.b }, // fluid — no width
|
||||
];
|
||||
const rows: Row[] = [{ a: "1", b: "hello" }];
|
||||
|
||||
describe("DataTable fixedLayout", () => {
|
||||
it("renders a width-bearing colgroup and table-fixed only when fixedLayout is set", () => {
|
||||
const { container } = render(
|
||||
<DataTable rows={rows} columns={columns} rowKey={(r) => r.a} fixedLayout />,
|
||||
);
|
||||
const table = container.querySelector("table");
|
||||
expect(table?.className).toContain("table-fixed");
|
||||
|
||||
const cols = container.querySelectorAll("colgroup col");
|
||||
expect(cols).toHaveLength(2);
|
||||
expect((cols[0] as HTMLElement).style.width).toBe("5rem"); // fixed column keeps its width
|
||||
expect((cols[1] as HTMLElement).style.width).toBe(""); // fluid column: no width, splits remainder
|
||||
});
|
||||
|
||||
it("omits the colgroup and stays auto-layout by default", () => {
|
||||
const { container } = render(<DataTable rows={rows} columns={columns} rowKey={(r) => r.a} />);
|
||||
expect(container.querySelector("colgroup")).toBeNull();
|
||||
expect(container.querySelector("table")?.className).not.toContain("table-fixed");
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,316 @@
|
||||
import { useEffect, useRef, useState, type ReactNode } from "react";
|
||||
import { useTranslation } from "react-i18next";
|
||||
import { sortRows, cycleSort, type SortState } from "../../lib/columnSort";
|
||||
import Pager, { hasPagerContent } from "./Pager";
|
||||
import { PageToolbar } from "./PageShell";
|
||||
import { ColumnHead, alignClass, filterRows, type Column, type FilterMap } from "./tableHeader";
|
||||
|
||||
// A reusable, client-side data table: per-column sort + filter (in the header) + pagination,
|
||||
// with its sort/filter/page state optionally persisted to localStorage so a reload (F5) keeps
|
||||
// the view. Columns are declared by the caller; the table is generic over the row type, so
|
||||
// other modules can reuse it. Below `md` it falls back to a card list built from the same column
|
||||
// definitions.
|
||||
//
|
||||
// The header row itself (sort cell + filter funnel/popover + the filter predicate) lives in
|
||||
// `tableHeader.tsx` — the playlist manager renders its own drag-reorderable body under the same
|
||||
// headers without inheriting this component's ordering state.
|
||||
|
||||
// Re-exported so the many `import { type Column } from "./DataTable"` call sites keep working.
|
||||
export type { Column } from "./tableHeader";
|
||||
|
||||
interface Persisted {
|
||||
sort: SortState;
|
||||
filters: FilterMap;
|
||||
page: number;
|
||||
size?: number;
|
||||
}
|
||||
|
||||
// Stable empty-map identity for the controlled-but-value-omitted fallback, so `filters` keeps a
|
||||
// constant reference across renders (a fresh `{}` would churn the persist effect + re-filter every
|
||||
// render). Mirrors controlled sort's stable `null` fallback.
|
||||
const EMPTY_FILTERS: FilterMap = {};
|
||||
|
||||
function loadPersist(key?: string): Persisted {
|
||||
const empty: Persisted = { sort: null, filters: {}, page: 0 };
|
||||
if (!key) return empty;
|
||||
try {
|
||||
const v = JSON.parse(localStorage.getItem(key) || "{}");
|
||||
return { sort: v.sort ?? null, filters: v.filters ?? {}, page: v.page ?? 0, size: v.size };
|
||||
} catch {
|
||||
return empty;
|
||||
}
|
||||
}
|
||||
|
||||
export default function DataTable<T>({
|
||||
rows,
|
||||
columns,
|
||||
rowKey,
|
||||
pageSize = 10,
|
||||
pageSizeOptions = [10, 25, 50, 100],
|
||||
persistKey,
|
||||
emptyText,
|
||||
rowClassName,
|
||||
controlsPosition = "bottom",
|
||||
controlsLeading,
|
||||
controlsInBand = false,
|
||||
controlsBandClassName,
|
||||
externalFilter,
|
||||
resetFiltersToken,
|
||||
sort: sortProp,
|
||||
onSortChange,
|
||||
filters: filtersProp,
|
||||
onFiltersChange,
|
||||
fixedLayout = false,
|
||||
}: {
|
||||
rows: T[];
|
||||
columns: Column<T>[];
|
||||
rowKey: (row: T) => string;
|
||||
pageSize?: number;
|
||||
pageSizeOptions?: number[];
|
||||
persistKey?: string;
|
||||
emptyText?: string;
|
||||
rowClassName?: (row: T) => string;
|
||||
controlsPosition?: "top" | "bottom" | "both";
|
||||
controlsLeading?: ReactNode;
|
||||
// Render the controls row (controlsLeading + pager) into the shell's fixed toolbar band instead
|
||||
// of inline, so it stays put above the sticky header while the rows scroll. `controlsBandClassName`
|
||||
// aligns it with the page's fixed chrome (e.g. the same max-width wrapper).
|
||||
controlsInBand?: boolean;
|
||||
controlsBandClassName?: string;
|
||||
// Set a column's filter from outside (e.g. "focus this channel" deep-links here). Applied
|
||||
// whenever its value changes; the user can still clear it from the header afterwards.
|
||||
externalFilter?: { key: string; value: string } | null;
|
||||
// Bump this to clear all column filters — for navigation intents that mean "show me this
|
||||
// set" (e.g. the header's "without full history" link), so a stale persisted filter can't
|
||||
// hide the rows the user was just sent to see.
|
||||
resetFiltersToken?: number;
|
||||
// CONTROLLED sort (optional): when `onSortChange` is given, the caller owns the sort — the table
|
||||
// reflects `sort` and reports header clicks instead of keeping its own — so another view of the
|
||||
// same rows (the channel manager's cards) can share one sort. Omit both for the default internal,
|
||||
// persistKey-backed sort.
|
||||
sort?: SortState;
|
||||
onSortChange?: (next: SortState) => void;
|
||||
// CONTROLLED filters (optional): symmetric to controlled sort. When `onFiltersChange` is given the
|
||||
// caller owns the column-filter map (and its persistence) — so the channel manager's top status
|
||||
// chips, the Sync column funnel, and the card layout all share ONE filter state — and the table
|
||||
// reflects `filters` and reports funnel changes instead of keeping its own. Omit both for the
|
||||
// default internal, persistKey-backed filters.
|
||||
filters?: FilterMap;
|
||||
onFiltersChange?: (next: FilterMap) => void;
|
||||
// Opt into `table-layout: fixed` (default is `auto`). In fixed mode the table width == its
|
||||
// container at every zoom/text-size — the columns with an explicit `width` keep it, and the rest
|
||||
// (the fluid text columns) split what remains and TRUNCATE instead of pushing the table wider than
|
||||
// the viewport. Off by default so existing content-sized tables (playlists, discovery, Plex) are
|
||||
// untouched; the channel manager turns it on so its row never scrolls horizontally out of view.
|
||||
fixedLayout?: boolean;
|
||||
}) {
|
||||
const { t } = useTranslation();
|
||||
const initial = loadPersist(persistKey);
|
||||
// Sort is controlled when the caller passes onSortChange (it then owns/persists it); otherwise
|
||||
// the table keeps its own, seeded from and saved to persistKey.
|
||||
const controlledSort = onSortChange !== undefined;
|
||||
const [internalSort, setInternalSort] = useState<SortState>(initial.sort);
|
||||
const sort = controlledSort ? (sortProp ?? null) : internalSort;
|
||||
// Filters are controlled when the caller passes onFiltersChange (it then owns/persists the map);
|
||||
// otherwise the table keeps its own, seeded from and saved to persistKey — symmetric to sort.
|
||||
const controlledFilters = onFiltersChange !== undefined;
|
||||
const [internalFilters, setInternalFilters] = useState<FilterMap>(initial.filters);
|
||||
const filters = controlledFilters ? (filtersProp ?? EMPTY_FILTERS) : internalFilters;
|
||||
const [page, setPage] = useState(initial.page);
|
||||
const [size, setSize] = useState(initial.size ?? pageSize);
|
||||
|
||||
// Commit a whole new filter map through the owner (controlled) or internal state. A ref holds the
|
||||
// latest resolved map so the externalFilter/reset effects can derive from it without taking
|
||||
// `filters` as a dep (which would re-run them on every filter change).
|
||||
const filtersRef = useRef(filters);
|
||||
filtersRef.current = filters;
|
||||
const commitFilters = (next: FilterMap) => {
|
||||
if (controlledFilters) onFiltersChange!(next);
|
||||
else setInternalFilters(next);
|
||||
};
|
||||
|
||||
// Persist page/size always, but only the sort/filter slices this table actually OWNS — a controlled
|
||||
// caller persists those itself, so writing them here would just leave a stale, never-read duplicate.
|
||||
useEffect(() => {
|
||||
if (!persistKey) return;
|
||||
localStorage.setItem(
|
||||
persistKey,
|
||||
JSON.stringify({
|
||||
sort: controlledSort ? null : sort,
|
||||
filters: controlledFilters ? {} : filters,
|
||||
page,
|
||||
size,
|
||||
}),
|
||||
);
|
||||
}, [persistKey, controlledSort, controlledFilters, sort, filters, page, size]);
|
||||
|
||||
useEffect(() => {
|
||||
if (!externalFilter) return;
|
||||
commitFilters({ ...filtersRef.current, [externalFilter.key]: externalFilter.value });
|
||||
setPage(0);
|
||||
// eslint-disable-next-line react-hooks/exhaustive-deps
|
||||
}, [externalFilter?.key, externalFilter?.value]);
|
||||
|
||||
// Clear column filters when the reset token advances. The ref starts at 0 (not at the prop)
|
||||
// so a navigation that bumped the token still clears even when it remounts this table fresh
|
||||
// (e.g. arriving from another page); a plain reload keeps the token at 0 and the effect is a
|
||||
// no-op, so the user's persisted filters survive.
|
||||
const resetRef = useRef(0);
|
||||
useEffect(() => {
|
||||
if (resetFiltersToken === undefined || resetFiltersToken === resetRef.current) return;
|
||||
resetRef.current = resetFiltersToken;
|
||||
commitFilters({});
|
||||
setPage(0);
|
||||
// eslint-disable-next-line react-hooks/exhaustive-deps
|
||||
}, [resetFiltersToken]);
|
||||
|
||||
const sorted = sortRows(filterRows(rows, columns, filters), columns, sort);
|
||||
|
||||
// size <= 0 means "All" — one page with every row.
|
||||
const allRows = size <= 0;
|
||||
const totalPages = allRows ? 1 : Math.max(1, Math.ceil(sorted.length / size));
|
||||
const safePage = Math.min(page, totalPages - 1);
|
||||
const paged = allRows ? sorted : sorted.slice(safePage * size, safePage * size + size);
|
||||
|
||||
function toggleSort(key: string) {
|
||||
const next = cycleSort(sort, key);
|
||||
if (controlledSort) onSortChange!(next);
|
||||
else setInternalSort(next);
|
||||
setPage(0);
|
||||
}
|
||||
function applyFilter(key: string, value: string | string[]) {
|
||||
commitFilters({ ...filters, [key]: value });
|
||||
setPage(0);
|
||||
}
|
||||
|
||||
// The pager + rows-per-page cluster on its own, so it can be rendered a second time at the bottom
|
||||
// (controlsPosition "both") WITHOUT repeating the leading controls (e.g. the status chips) — those
|
||||
// are header controls and belong only at the top.
|
||||
// Stays NULLABLE: the wrappers below decide whether to render a controls row at all, and an always
|
||||
// -truthy element would leave an empty `my-3` band (and an empty in-band PageToolbar) on a table
|
||||
// with nothing to page. The emptiness rule itself lives in Pager, so the two can't drift apart.
|
||||
const pagerNode = hasPagerContent(sorted.length, size) ? (
|
||||
<Pager
|
||||
page={safePage}
|
||||
size={size}
|
||||
total={sorted.length}
|
||||
pageSizeOptions={pageSizeOptions}
|
||||
onPageChange={setPage}
|
||||
onSizeChange={(s) => {
|
||||
setSize(s);
|
||||
setPage(0);
|
||||
}}
|
||||
sizeLabel={t("datatable.rowsPerPage")}
|
||||
/>
|
||||
) : null;
|
||||
|
||||
const controls =
|
||||
controlsLeading != null || pagerNode ? (
|
||||
<div className="flex items-center justify-between gap-3 my-3 text-sm flex-wrap">
|
||||
<div className="flex items-center gap-3 flex-wrap">{controlsLeading}</div>
|
||||
{pagerNode}
|
||||
</div>
|
||||
) : null;
|
||||
|
||||
// Bottom row for "both": just the pager, right-aligned (the leading controls stay at the top).
|
||||
const bottomControls = pagerNode ? (
|
||||
<div className="flex items-center justify-end gap-3 my-3 text-sm flex-wrap">{pagerNode}</div>
|
||||
) : null;
|
||||
|
||||
const topControls =
|
||||
controlsInBand && controls ? (
|
||||
<PageToolbar>
|
||||
<div className={controlsBandClassName}>{controls}</div>
|
||||
</PageToolbar>
|
||||
) : (
|
||||
controls
|
||||
);
|
||||
|
||||
return (
|
||||
<div>
|
||||
{(controlsPosition === "top" || controlsPosition === "both") && topControls}
|
||||
{/* Wide screens: table. The wrapper isn't clipped so header filter popovers can overflow. */}
|
||||
<div className="hidden md:block">
|
||||
<table className={`w-full border-collapse text-sm ${fixedLayout ? "table-fixed" : ""}`}>
|
||||
{/* In fixed-layout mode a colgroup drives the column widths: those with an explicit
|
||||
`width` keep it, and the unspecified (fluid) columns split the remainder — so the
|
||||
table never exceeds its container and the fluid cells truncate instead. */}
|
||||
{fixedLayout && (
|
||||
<colgroup>
|
||||
{columns.map((col) => (
|
||||
<col key={col.key} style={col.width ? { width: col.width } : undefined} />
|
||||
))}
|
||||
</colgroup>
|
||||
)}
|
||||
<ColumnHead
|
||||
columns={columns}
|
||||
sort={sort}
|
||||
onToggleSort={toggleSort}
|
||||
filters={filters}
|
||||
onFilter={applyFilter}
|
||||
/>
|
||||
<tbody>
|
||||
{paged.map((row) => (
|
||||
<tr
|
||||
key={rowKey(row)}
|
||||
className={`border-b border-border/50 hover:bg-(--hover) transition ${
|
||||
rowClassName?.(row) ?? ""
|
||||
}`}
|
||||
>
|
||||
{columns.map((col) => (
|
||||
<td
|
||||
key={col.key}
|
||||
style={col.width ? { width: col.width } : undefined}
|
||||
className={`px-2 py-2 align-middle ${col.nowrap ? "whitespace-nowrap" : ""} ${alignClass(col.align)}`}
|
||||
>
|
||||
{col.render(row)}
|
||||
</td>
|
||||
))}
|
||||
</tr>
|
||||
))}
|
||||
</tbody>
|
||||
</table>
|
||||
</div>
|
||||
|
||||
{/* Narrow screens: a compact card per row — the primary column as the heading, the
|
||||
rest flowing in a single wrapping meta line (no full-width label/value gaps). */}
|
||||
<div className="md:hidden flex flex-col gap-2">
|
||||
{paged.map((row) => (
|
||||
<div
|
||||
key={rowKey(row)}
|
||||
className={`glass-card rounded-xl p-3 ${rowClassName?.(row) ?? ""}`}
|
||||
>
|
||||
{columns
|
||||
.filter((c) => c.cardPrimary)
|
||||
.map((col) => (
|
||||
<div key={col.key} className="font-medium">
|
||||
{col.render(row)}
|
||||
</div>
|
||||
))}
|
||||
<div className="flex flex-wrap items-center gap-x-3 gap-y-1.5 mt-2 text-sm">
|
||||
{columns
|
||||
.filter((c) => !c.hideInCard && !c.cardPrimary)
|
||||
.map((col) => (
|
||||
<span key={col.key} className="inline-flex items-center gap-1">
|
||||
{col.cardLabel !== false && (
|
||||
<span className="text-muted text-xs">{col.header}</span>
|
||||
)}
|
||||
{col.render(row)}
|
||||
</span>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
|
||||
{paged.length === 0 && (
|
||||
<div className="text-muted py-8 text-center text-sm">
|
||||
{emptyText ?? t("datatable.empty")}
|
||||
</div>
|
||||
)}
|
||||
|
||||
{controlsPosition === "bottom" && controls}
|
||||
{controlsPosition === "both" && bottomControls}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,63 @@
|
||||
// @vitest-environment jsdom
|
||||
//
|
||||
// Rendering integration of the shared single-select FilterChipGroup. Labels are plain props; active
|
||||
// paint is CSS (`.pill[aria-pressed]`), so we assert the aria-pressed / onChange / testId contract.
|
||||
import { describe, it, expect, vi, afterEach } from "vitest";
|
||||
import { render, screen, fireEvent, cleanup } from "@testing-library/react";
|
||||
import FilterChipGroup, { filterChipClass } from "./FilterChipGroup";
|
||||
|
||||
const OPTS = [
|
||||
{ value: "all", label: "All", testId: "chip-all" },
|
||||
{ value: "needsFull", label: "Needs full" },
|
||||
{ value: "fully", label: "Fully synced", count: 3 },
|
||||
] as const;
|
||||
|
||||
afterEach(cleanup);
|
||||
|
||||
describe("FilterChipGroup", () => {
|
||||
it("renders one chip per option with labels", () => {
|
||||
render(<FilterChipGroup options={OPTS} value="all" onChange={vi.fn()} ariaLabel="Sync" />);
|
||||
expect(screen.getAllByRole("button").map((b) => b.textContent)).toEqual([
|
||||
"All",
|
||||
"Needs full",
|
||||
"Fully synced3",
|
||||
]);
|
||||
});
|
||||
|
||||
it("marks exactly the active chip aria-pressed", () => {
|
||||
render(
|
||||
<FilterChipGroup options={OPTS} value="needsFull" onChange={vi.fn()} ariaLabel="Sync" />,
|
||||
);
|
||||
expect(screen.getByRole("button", { name: "Needs full" }).getAttribute("aria-pressed")).toBe(
|
||||
"true",
|
||||
);
|
||||
expect(screen.getByRole("button", { name: "All" }).getAttribute("aria-pressed")).toBe("false");
|
||||
});
|
||||
|
||||
it("clicking a chip fires onChange with its value", () => {
|
||||
const onChange = vi.fn();
|
||||
render(<FilterChipGroup options={OPTS} value="all" onChange={onChange} ariaLabel="Sync" />);
|
||||
fireEvent.click(screen.getByRole("button", { name: "Needs full" }));
|
||||
expect(onChange).toHaveBeenCalledWith("needsFull");
|
||||
});
|
||||
|
||||
it("re-clicking the active chip still fires onChange (caller decides toggle-off)", () => {
|
||||
const onChange = vi.fn();
|
||||
render(<FilterChipGroup options={OPTS} value="all" onChange={onChange} ariaLabel="Sync" />);
|
||||
fireEvent.click(screen.getByRole("button", { name: "All" }));
|
||||
expect(onChange).toHaveBeenCalledWith("all");
|
||||
});
|
||||
|
||||
it("preserves per-option testId and exposes the group aria-label", () => {
|
||||
render(
|
||||
<FilterChipGroup options={OPTS} value="all" onChange={vi.fn()} ariaLabel="Sync state" />,
|
||||
);
|
||||
expect(screen.getByTestId("chip-all")).toBeTruthy();
|
||||
expect(screen.getByRole("group", { name: "Sync state" })).toBeTruthy();
|
||||
});
|
||||
|
||||
it("exports the canonical chip class for multi-select siblings to reuse", () => {
|
||||
expect(filterChipClass).toContain("rounded-full");
|
||||
expect(filterChipClass).toContain("pill");
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,58 @@
|
||||
import { type ReactNode } from "react";
|
||||
import CountBadge from "./CountBadge";
|
||||
|
||||
// Canonical filter-chip geometry — the rounded-full "Filters bar" look used app-wide for a selectable
|
||||
// filter chip. Exported so single-select groups (this component) AND standalone/multi-select filter
|
||||
// chips (e.g. the feed content-type toggles) render identically from ONE source of truth. The active
|
||||
// paint comes entirely from the `.pill[aria-pressed="true"]` recipe (index.css) — carry no
|
||||
// bg/text/border-colour utilities here or a utility class would beat the pressed fill.
|
||||
export const filterChipClass =
|
||||
"pill inline-flex items-center gap-1.5 text-xs px-2.5 py-1 rounded-full border shadow-xs active:translate-y-px";
|
||||
|
||||
export interface FilterChipOption<T extends string> {
|
||||
value: T;
|
||||
label: string;
|
||||
count?: number; // optional trailing count badge
|
||||
icon?: ReactNode;
|
||||
title?: string; // optional per-chip tooltip
|
||||
testId?: string; // optional data-testid (preserve existing e2e hooks)
|
||||
}
|
||||
|
||||
// A single-select row of filter chips (exactly one active), radio-like. For a multi-select chip row,
|
||||
// render plain buttons with `filterChipClass` instead — same look, different (independent) semantics.
|
||||
export default function FilterChipGroup<T extends string>({
|
||||
options,
|
||||
value,
|
||||
onChange,
|
||||
ariaLabel,
|
||||
className = "flex flex-wrap gap-1.5",
|
||||
}: {
|
||||
options: readonly FilterChipOption<T>[];
|
||||
value: T;
|
||||
onChange: (v: T) => void;
|
||||
ariaLabel: string;
|
||||
// Override the row wrapper (e.g. "contents" to dissolve it into a shared toolbar flex row).
|
||||
className?: string;
|
||||
}) {
|
||||
return (
|
||||
<div className={className} role="group" aria-label={ariaLabel}>
|
||||
{options.map((o) => {
|
||||
const on = value === o.value;
|
||||
return (
|
||||
<button
|
||||
key={o.value}
|
||||
data-testid={o.testId}
|
||||
onClick={() => onChange(o.value)}
|
||||
title={o.title}
|
||||
aria-pressed={on}
|
||||
className={filterChipClass}
|
||||
>
|
||||
{o.icon}
|
||||
<span>{o.label}</span>
|
||||
{o.count != null && o.count > 0 && <CountBadge count={o.count} active={on} />}
|
||||
</button>
|
||||
);
|
||||
})}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
// @vitest-environment jsdom
|
||||
//
|
||||
// Contract of the labeled-pill FilterSelect. Labels are plain props (no i18n). Built on the floating-ui
|
||||
// AnchoredPopover platform, so we stub the two observers autoUpdate wires and wrap in a FloatingTree.
|
||||
// floating-ui never positions in jsdom → the surface stays visibility:hidden, so the menuitem role
|
||||
// queries pass `{ hidden: true }`. Single-select rows are `menuitemradio`, multi-select `menuitemcheckbox`
|
||||
// (a menu surface with checkable items, not a listbox of orphaned options).
|
||||
import { describe, it, expect, vi, afterEach, beforeAll } from "vitest";
|
||||
import { render, screen, fireEvent, cleanup } from "@testing-library/react";
|
||||
import { FloatingTree } from "@floating-ui/react";
|
||||
import FilterSelect, { type FilterSelectOption } from "./FilterSelect";
|
||||
|
||||
beforeAll(() => {
|
||||
class Stub {
|
||||
observe() {}
|
||||
unobserve() {}
|
||||
disconnect() {}
|
||||
takeRecords() {
|
||||
return [];
|
||||
}
|
||||
}
|
||||
globalThis.ResizeObserver ??= Stub as unknown as typeof ResizeObserver;
|
||||
globalThis.IntersectionObserver ??= Stub as unknown as typeof IntersectionObserver;
|
||||
});
|
||||
|
||||
afterEach(cleanup);
|
||||
|
||||
const STATUS: FilterSelectOption[] = [
|
||||
{ value: "all", label: "All" },
|
||||
{ value: "new", label: "New" },
|
||||
];
|
||||
const TYPES: FilterSelectOption[] = [
|
||||
{ value: "n", label: "Normal" },
|
||||
{ value: "s", label: "Shorts" },
|
||||
];
|
||||
const tree = (ui: React.ReactNode) => render(<FloatingTree>{ui}</FloatingTree>);
|
||||
|
||||
describe("FilterSelect", () => {
|
||||
it("renders a labeled trigger `Label: value` and keeps options unmounted until opened", () => {
|
||||
tree(<FilterSelect label="Status" options={STATUS} selected={["all"]} onChange={vi.fn()} />);
|
||||
const trigger = screen.getByRole("button", { name: /^Status/ });
|
||||
expect(trigger.textContent).toContain("Status:");
|
||||
expect(trigger.textContent).toContain("All");
|
||||
expect(screen.queryByRole("menuitemradio", { hidden: true })).toBeNull();
|
||||
});
|
||||
|
||||
it("single: picking a row replaces the selection and closes", () => {
|
||||
const onChange = vi.fn();
|
||||
tree(<FilterSelect label="Status" options={STATUS} selected={["all"]} onChange={onChange} />);
|
||||
fireEvent.click(screen.getByRole("button", { name: /^Status/ }));
|
||||
const rows = screen.getAllByRole("menuitemradio", { hidden: true });
|
||||
expect(rows.map((o) => o.textContent)).toEqual(["All", "New"]);
|
||||
expect(rows[0]!.getAttribute("aria-checked")).toBe("true"); // "All" is the current selection
|
||||
fireEvent.click(rows[1]!); // New
|
||||
expect(onChange).toHaveBeenCalledWith(["new"]);
|
||||
expect(screen.queryByRole("menuitemradio", { hidden: true })).toBeNull();
|
||||
});
|
||||
|
||||
it("multiple: toggling a row adds it and keeps the panel open", () => {
|
||||
const onChange = vi.fn();
|
||||
tree(
|
||||
<FilterSelect label="Type" multiple options={TYPES} selected={["n"]} onChange={onChange} />,
|
||||
);
|
||||
fireEvent.click(screen.getByRole("button", { name: /^Type/ }));
|
||||
fireEvent.click(screen.getAllByRole("menuitemcheckbox", { hidden: true })[1]!); // Shorts
|
||||
expect(onChange).toHaveBeenCalledWith(["n", "s"]);
|
||||
expect(screen.queryAllByRole("menuitemcheckbox", { hidden: true }).length).toBeGreaterThan(0); // still open
|
||||
});
|
||||
|
||||
it("multiple + requireOne: the last remaining selection can't be turned off", () => {
|
||||
const onChange = vi.fn();
|
||||
tree(
|
||||
<FilterSelect label="Type" multiple options={TYPES} selected={["n"]} onChange={onChange} />,
|
||||
);
|
||||
fireEvent.click(screen.getByRole("button", { name: /^Type/ }));
|
||||
fireEvent.click(screen.getAllByRole("menuitemcheckbox", { hidden: true })[0]!); // Normal — the only one selected
|
||||
expect(onChange).not.toHaveBeenCalled();
|
||||
});
|
||||
|
||||
it("multiple: the trigger summarises extra picks as `First +N`", () => {
|
||||
tree(
|
||||
<FilterSelect
|
||||
label="Type"
|
||||
multiple
|
||||
options={TYPES}
|
||||
selected={["n", "s"]}
|
||||
onChange={vi.fn()}
|
||||
/>,
|
||||
);
|
||||
expect(screen.getByRole("button", { name: /^Type/ }).textContent).toContain("Normal +1");
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,142 @@
|
||||
import { useState } from "react";
|
||||
import { ChevronDown, Check } from "lucide-react";
|
||||
import { PopoverItem, PopoverSurface, useAnchoredPopover } from "./AnchoredPopover";
|
||||
|
||||
// A compact "labeled pill → dropdown" filter control: the trigger reads `Label: value ▾`, and clicking
|
||||
// it opens a menu of options (facet counts optional). It replaces a wall of individual toolbar chips
|
||||
// with one pill per filter group, in two flavours:
|
||||
// - single (default): picking a row replaces the choice and closes — always exactly one active.
|
||||
// - multiple: rows toggle independently and the panel stays open; `requireOne` blocks clearing the last.
|
||||
// Built on the same AnchoredPopover platform as ActionMenu/Combobox (arrows/typeahead/Escape/anchor-flip);
|
||||
// reusable anywhere a small, known set of options currently renders as a chip group. See FilterSelect.dom.test.
|
||||
|
||||
export interface FilterSelectOption {
|
||||
value: string;
|
||||
label: string;
|
||||
/** A facet count shown at the row's end. */
|
||||
count?: number;
|
||||
disabled?: boolean;
|
||||
}
|
||||
|
||||
export interface FilterSelectProps {
|
||||
/** Visible group name shown as the trigger prefix (`Label: value`) and the accessible name. */
|
||||
label: string;
|
||||
options: readonly FilterSelectOption[];
|
||||
selected: string[];
|
||||
onChange: (next: string[]) => void;
|
||||
/** Toggle a subset (default false = pick exactly one). */
|
||||
multiple?: boolean;
|
||||
/** Multi only: keep at least one selected — the last active row can't be turned off. Default true. */
|
||||
requireOne?: boolean;
|
||||
/** Test hook: the trigger gets `data-testid={testId}`; each option gets `${testId}-${value}`. */
|
||||
testId?: string;
|
||||
}
|
||||
|
||||
export default function FilterSelect({
|
||||
label,
|
||||
options,
|
||||
selected,
|
||||
onChange,
|
||||
multiple = false,
|
||||
requireOne = true,
|
||||
testId,
|
||||
}: FilterSelectProps) {
|
||||
const [open, setOpen] = useState(false);
|
||||
const pop = useAnchoredPopover({
|
||||
open,
|
||||
onOpenChange: setOpen,
|
||||
mode: "menu",
|
||||
placement: "bottom-start",
|
||||
});
|
||||
|
||||
const labelOf = (v: string) => options.find((o) => o.value === v)?.label ?? v;
|
||||
// Summarise the trigger value. Multi lists the first chosen (in options order, so it's stable) + "+N".
|
||||
const chosen = options.filter((o) => selected.includes(o.value));
|
||||
const first = chosen[0];
|
||||
const summary = multiple
|
||||
? first
|
||||
? `${first.label}${chosen.length > 1 ? ` +${chosen.length - 1}` : ""}`
|
||||
: "—"
|
||||
: labelOf(selected[0] ?? options[0]?.value ?? "");
|
||||
|
||||
const commit = (value: string) => {
|
||||
if (!multiple) {
|
||||
onChange([value]);
|
||||
setOpen(false);
|
||||
return;
|
||||
}
|
||||
const has = selected.includes(value);
|
||||
if (has) {
|
||||
if (requireOne && selected.length === 1) return; // don't let the last one go
|
||||
onChange(selected.filter((x) => x !== value));
|
||||
} else {
|
||||
onChange([...selected, value]);
|
||||
}
|
||||
};
|
||||
|
||||
return (
|
||||
<>
|
||||
<button
|
||||
type="button"
|
||||
ref={pop.refs.setReference}
|
||||
{...pop.getReferenceProps()}
|
||||
data-testid={testId}
|
||||
// Carry the current value in the accessible name (not just the group label), matching
|
||||
// ViewSwitcher — a screen reader announces "Watch state: Unwatched", not a bare "Watch state".
|
||||
aria-label={`${label}: ${summary}`}
|
||||
className={`glass-card glass-hover inline-flex items-center gap-1.5 rounded-full border px-3 py-1 text-sm transition ${
|
||||
open ? "border-accent" : "border-border"
|
||||
}`}
|
||||
>
|
||||
<span className="text-muted">{label}:</span>
|
||||
<span className="text-fg">{summary}</span>
|
||||
<ChevronDown className="h-3.5 w-3.5 shrink-0 text-muted" aria-hidden="true" />
|
||||
</button>
|
||||
|
||||
<PopoverSurface
|
||||
popover={pop}
|
||||
ariaLabel={label}
|
||||
className="glass-menu min-w-52 rounded-xl p-1.5 shadow-lg animate-[popIn_0.16s_ease]"
|
||||
>
|
||||
{/* Single = one exclusive choice (radios), multi = independent toggles (checkboxes). Both are
|
||||
menuitem-family roles scoped by a group, so AT announces the checked state — the surface is a
|
||||
menu (see the mode above), never a bare listbox with orphaned options. */}
|
||||
<div role="group" aria-label={label}>
|
||||
{options.map((o) => {
|
||||
const on = selected.includes(o.value);
|
||||
return (
|
||||
<PopoverItem
|
||||
key={o.value}
|
||||
role={multiple ? "menuitemcheckbox" : "menuitemradio"}
|
||||
checked={on}
|
||||
disabled={o.disabled}
|
||||
onSelect={() => commit(o.value)}
|
||||
label={o.label}
|
||||
data-testid={testId ? `${testId}-${o.value}` : undefined}
|
||||
className={`flex w-full items-center gap-2 rounded-md px-2 py-1.5 text-left text-sm transition ${
|
||||
on ? "text-fg" : "text-muted"
|
||||
}`}
|
||||
>
|
||||
{multiple ? (
|
||||
<span
|
||||
className={`flex h-3.5 w-3.5 shrink-0 items-center justify-center rounded border ${
|
||||
on ? "border-accent bg-accent text-accent-fg" : "border-border"
|
||||
}`}
|
||||
>
|
||||
{on && <Check className="h-2.5 w-2.5" />}
|
||||
</span>
|
||||
) : (
|
||||
<Check className={`h-3.5 w-3.5 shrink-0 ${on ? "text-accent" : "opacity-0"}`} />
|
||||
)}
|
||||
<span className="flex-1 truncate">{o.label}</span>
|
||||
{o.count != null && (
|
||||
<span className="shrink-0 text-2xs tabular-nums text-muted">{o.count}</span>
|
||||
)}
|
||||
</PopoverItem>
|
||||
);
|
||||
})}
|
||||
</div>
|
||||
</PopoverSurface>
|
||||
</>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
import type { ReactNode } from "react";
|
||||
import type { LucideIcon } from "lucide-react";
|
||||
import { AlertTriangle } from "lucide-react";
|
||||
|
||||
// An in-flow warning that sits INSIDE a panel, next to the thing it is about — as opposed to
|
||||
// Banner, which is the full-bleed top-of-app bar (border-b, app chrome) and looks wrong nested in a
|
||||
// card. Same warn tokens as Banner's warning tone so the two read as one system.
|
||||
export default function InlineNotice({
|
||||
children,
|
||||
icon: Icon = AlertTriangle,
|
||||
className = "",
|
||||
}: {
|
||||
children: ReactNode;
|
||||
icon?: LucideIcon;
|
||||
className?: string;
|
||||
}) {
|
||||
return (
|
||||
<div
|
||||
role="status"
|
||||
className={`flex items-start gap-2 rounded-xl border border-warn/30 bg-warn/15 px-3 py-2 text-sm text-fg ${className}`}
|
||||
>
|
||||
<Icon className="w-4 h-4 shrink-0 mt-0.5 text-warn" aria-hidden />
|
||||
<span className="min-w-0">{children}</span>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
// @vitest-environment jsdom
|
||||
//
|
||||
// Contract of the fixed-width count pill. Uses the REAL i18n instance (not a key-passthrough) so the
|
||||
// plural selection (itemCount_one/_other) and the "1M+" overflow interpolation are actually exercised —
|
||||
// those are the two branches worth guarding. English is forced so the singular/plural strings are stable.
|
||||
import { describe, it, expect, beforeAll, afterEach } from "vitest";
|
||||
import { render, screen, cleanup } from "@testing-library/react";
|
||||
import "../../i18n"; // side-effect: initialise the shared i18next instance
|
||||
import i18n from "i18next";
|
||||
import ItemCount from "./ItemCount";
|
||||
|
||||
beforeAll(async () => {
|
||||
await i18n.changeLanguage("en");
|
||||
});
|
||||
afterEach(cleanup);
|
||||
|
||||
const text = () => screen.getByTestId("item-count").textContent;
|
||||
|
||||
describe("ItemCount", () => {
|
||||
it("uses the singular string at 1 and the plural above it", () => {
|
||||
render(<ItemCount count={1} />);
|
||||
expect(text()).toBe("1 item");
|
||||
});
|
||||
|
||||
it("pluralises and thousands-separates a normal count", () => {
|
||||
render(<ItemCount count={192045} />);
|
||||
// Separators come from toLocaleString (runtime-locale dependent) — compare against it, not a fixed
|
||||
// en-US string, so the test asserts ItemCount's formatting path rather than the CI locale.
|
||||
expect(text()).toBe(`${(192045).toLocaleString()} items`);
|
||||
});
|
||||
|
||||
it("collapses a count of a million or more to 1M+, with the exact figure in the tooltip", () => {
|
||||
render(<ItemCount count={1_000_000} />);
|
||||
expect(text()).toBe("1M+ items"); // the "1M+" collapse is locale-independent
|
||||
expect(screen.getByTestId("item-count").getAttribute("title")).toBe(
|
||||
(1_000_000).toLocaleString(),
|
||||
);
|
||||
});
|
||||
|
||||
it("shows the icon-only fixed box (empty label) while the count is undefined", () => {
|
||||
render(<ItemCount />);
|
||||
expect(text()).toBe(""); // the Layers icon carries no text
|
||||
expect(screen.getByTestId("item-count").getAttribute("title")).toBeNull();
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,35 @@
|
||||
import { useTranslation } from "react-i18next";
|
||||
import { Layers } from "lucide-react";
|
||||
|
||||
// At a million and above we stop printing the exact figure — six digits is the readable ceiling, so
|
||||
// the pill shows "1M+" and the tooltip carries the precise number.
|
||||
const OVERFLOW_AT = 1_000_000;
|
||||
|
||||
// A compact, FIXED-WIDTH count pill for a toolbar: the filtered item count in the same glass pill as
|
||||
// the filter dropdowns, minus the chevron and the interactivity. The fixed width is the point — a
|
||||
// changing number must never shove the controls beside it, so the box is sized to the widest value
|
||||
// ("999,999 items") and the content is centred within it. A count of a million or more collapses to
|
||||
// "1M+", with the exact figure in the title tooltip. Deliberately generic ("item(s)", dynamic plural)
|
||||
// so any surface can reuse it for whatever it counts.
|
||||
export default function ItemCount({ count }: { count?: number }) {
|
||||
const { t } = useTranslation();
|
||||
// `count` is undefined only on a first, un-cached load — keep the fixed box (nothing shifts), just
|
||||
// show the icon until the number arrives.
|
||||
const label =
|
||||
count == null
|
||||
? ""
|
||||
: t("common.itemCount", {
|
||||
count,
|
||||
formattedCount: count >= OVERFLOW_AT ? "1M+" : count.toLocaleString(),
|
||||
});
|
||||
return (
|
||||
<span
|
||||
data-testid="item-count"
|
||||
title={count?.toLocaleString()}
|
||||
className="glass-card inline-flex shrink-0 items-center justify-center gap-1.5 rounded-full border border-border px-3 py-1 text-sm text-muted min-w-[9rem] whitespace-nowrap"
|
||||
>
|
||||
<Layers className="h-3.5 w-3.5 shrink-0 text-muted" aria-hidden="true" />
|
||||
<span className="tabular-nums">{label}</span>
|
||||
</span>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,191 @@
|
||||
// @vitest-environment jsdom
|
||||
//
|
||||
// Modal: focus management (FE-9). This was DEFERRED from the E4 deep-review because it's
|
||||
// jsdom-untestable as written — `focusablesIn` filters on `el.offsetParent !== null`, and jsdom
|
||||
// returns null for EVERY element (it never lays out), so the trap would see zero focusables and do
|
||||
// nothing. We stub `HTMLElement.prototype.offsetParent` to report "visible" (non-null) for any
|
||||
// connected node, which is exactly what a real browser reports for the shown dialog controls; the
|
||||
// separate no-stub describe below documents the raw-jsdom reality (empty → the guard no-ops).
|
||||
//
|
||||
// The overlay/history machinery (useBackToClose) is exercised in history.dom.test.ts, so it's mocked
|
||||
// out here to isolate the focus-trap behaviour from its module-global history side-effects.
|
||||
import { describe, it, expect, beforeEach, afterEach, vi } from "vitest";
|
||||
import { render, screen, act, cleanup } from "@testing-library/react";
|
||||
|
||||
vi.mock("react-i18next", async (importOriginal) => {
|
||||
const actual = await importOriginal<typeof import("react-i18next")>();
|
||||
return { ...actual, useTranslation: () => ({ t: (key: string) => key }) };
|
||||
});
|
||||
// Isolate the focus trap from the Back-to-close history stack (tested in history.dom.test.ts).
|
||||
vi.mock("../../lib/history", () => ({ useBackToClose: () => {} }));
|
||||
|
||||
import Modal from "./Modal";
|
||||
|
||||
// Fire a keydown on window (where Modal installs its handler), inside act.
|
||||
const press = (key: string, shiftKey = false) =>
|
||||
act(() => {
|
||||
window.dispatchEvent(
|
||||
new KeyboardEvent("keydown", { key, shiftKey, bubbles: true, cancelable: true }),
|
||||
);
|
||||
});
|
||||
|
||||
const panelEl = () => document.querySelector<HTMLElement>('[tabindex="-1"]')!;
|
||||
const closeBtn = () => screen.getByRole("button", { name: "common.close" });
|
||||
|
||||
// A modal with three extra focusable controls; DOM order inside the panel is [close, A, input, B].
|
||||
function Body() {
|
||||
return (
|
||||
<>
|
||||
<button>alpha</button>
|
||||
<input aria-label="field" />
|
||||
<button>beta</button>
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
describe("Modal focus trap (offsetParent stubbed 'visible')", () => {
|
||||
let origDesc: PropertyDescriptor | undefined;
|
||||
beforeEach(() => {
|
||||
origDesc = Object.getOwnPropertyDescriptor(HTMLElement.prototype, "offsetParent");
|
||||
Object.defineProperty(HTMLElement.prototype, "offsetParent", {
|
||||
configurable: true,
|
||||
get(this: HTMLElement) {
|
||||
return this.isConnected ? document.body : null;
|
||||
},
|
||||
});
|
||||
});
|
||||
afterEach(() => {
|
||||
cleanup();
|
||||
if (origDesc) Object.defineProperty(HTMLElement.prototype, "offsetParent", origDesc);
|
||||
else delete (HTMLElement.prototype as unknown as Record<string, unknown>).offsetParent;
|
||||
});
|
||||
|
||||
it("moves initial focus to the first control on open", () => {
|
||||
render(
|
||||
<Modal title="t" onClose={() => {}}>
|
||||
<Body />
|
||||
</Modal>,
|
||||
);
|
||||
expect(document.activeElement).toBe(closeBtn());
|
||||
});
|
||||
|
||||
it("Tab from the last control wraps to the first", () => {
|
||||
render(
|
||||
<Modal title="t" onClose={() => {}}>
|
||||
<Body />
|
||||
</Modal>,
|
||||
);
|
||||
screen.getByText("beta").focus(); // last
|
||||
press("Tab");
|
||||
expect(document.activeElement).toBe(closeBtn());
|
||||
});
|
||||
|
||||
it("Shift+Tab from the first control wraps to the last", () => {
|
||||
render(
|
||||
<Modal title="t" onClose={() => {}}>
|
||||
<Body />
|
||||
</Modal>,
|
||||
);
|
||||
closeBtn().focus(); // first
|
||||
press("Tab", true);
|
||||
expect(document.activeElement).toBe(screen.getByText("beta"));
|
||||
});
|
||||
|
||||
it("Tab pulls focus back inside when it has escaped to the page behind", () => {
|
||||
const outside = document.createElement("button");
|
||||
document.body.appendChild(outside);
|
||||
render(
|
||||
<Modal title="t" onClose={() => {}}>
|
||||
<Body />
|
||||
</Modal>,
|
||||
);
|
||||
outside.focus(); // focus escaped the dialog
|
||||
expect(document.activeElement).toBe(outside);
|
||||
press("Tab");
|
||||
expect(document.activeElement).toBe(closeBtn());
|
||||
document.body.removeChild(outside);
|
||||
});
|
||||
|
||||
it("Shift+Tab from the panel container itself goes to the last control (no leak to the background)", () => {
|
||||
render(
|
||||
<Modal title="t" onClose={() => {}}>
|
||||
<Body />
|
||||
</Modal>,
|
||||
);
|
||||
panelEl().focus(); // active === panel (tabIndex=-1, reached by clicking dead space)
|
||||
press("Tab", true);
|
||||
expect(document.activeElement).toBe(screen.getByText("beta"));
|
||||
});
|
||||
|
||||
it("does not trap a Tab in the middle — only the edges wrap", () => {
|
||||
render(
|
||||
<Modal title="t" onClose={() => {}}>
|
||||
<Body />
|
||||
</Modal>,
|
||||
);
|
||||
const mid = screen.getByLabelText("field");
|
||||
mid.focus();
|
||||
press("Tab"); // interior: native Tab handles it, the trap must not force-move
|
||||
expect(document.activeElement).toBe(mid);
|
||||
});
|
||||
|
||||
it("Escape calls onClose", () => {
|
||||
const onClose = vi.fn();
|
||||
render(
|
||||
<Modal title="t" onClose={onClose}>
|
||||
<Body />
|
||||
</Modal>,
|
||||
);
|
||||
press("Escape");
|
||||
expect(onClose).toHaveBeenCalledTimes(1);
|
||||
});
|
||||
|
||||
it("Escape closes only the topmost modal", () => {
|
||||
const outerClose = vi.fn();
|
||||
const innerClose = vi.fn();
|
||||
render(
|
||||
<Modal title="outer" onClose={outerClose}>
|
||||
<button>outer-body</button>
|
||||
</Modal>,
|
||||
);
|
||||
render(
|
||||
<Modal title="inner" onClose={innerClose}>
|
||||
<button>inner-body</button>
|
||||
</Modal>,
|
||||
);
|
||||
press("Escape");
|
||||
expect(innerClose).toHaveBeenCalledTimes(1);
|
||||
expect(outerClose).not.toHaveBeenCalled();
|
||||
});
|
||||
|
||||
it("restores focus to the trigger on unmount", () => {
|
||||
const trigger = document.createElement("button");
|
||||
document.body.appendChild(trigger);
|
||||
trigger.focus(); // captured as restoreTo during Modal's first render
|
||||
const { unmount } = render(
|
||||
<Modal title="t" onClose={() => {}}>
|
||||
<Body />
|
||||
</Modal>,
|
||||
);
|
||||
expect(document.activeElement).not.toBe(trigger); // focus moved into the dialog
|
||||
unmount();
|
||||
expect(document.activeElement).toBe(trigger);
|
||||
document.body.removeChild(trigger);
|
||||
});
|
||||
});
|
||||
|
||||
describe("Modal focus trap (raw jsdom — every offsetParent null)", () => {
|
||||
afterEach(cleanup);
|
||||
|
||||
it("with no visible focusables: initial focus falls to the panel and Tab is a safe no-op", () => {
|
||||
render(
|
||||
<Modal title="t" onClose={() => {}}>
|
||||
<Body />
|
||||
</Modal>,
|
||||
);
|
||||
// focusablesIn() returns [] in raw jsdom, so the initializer focuses the panel itself.
|
||||
expect(document.activeElement).toBe(panelEl());
|
||||
expect(() => press("Tab")).not.toThrow();
|
||||
expect(document.activeElement).toBe(panelEl());
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,158 @@
|
||||
import { useEffect, useId, useRef, useState, type ReactNode } from "react";
|
||||
import { createPortal } from "react-dom";
|
||||
import { useTranslation } from "react-i18next";
|
||||
import { X } from "lucide-react";
|
||||
import { useBackToClose } from "../../lib/history";
|
||||
import { pushLayer, removeLayer, isTopmost } from "../../lib/layerStack";
|
||||
import { useFullscreenElement } from "../../lib/fullscreen";
|
||||
|
||||
// Tabbable elements inside the dialog, in DOM order. `:not([tabindex="-1"])` drops programmatically
|
||||
// focusable-only nodes; the visibility filter (offsetParent) drops display:none ones (e.g. a
|
||||
// collapsed disclosure) so the trap never lands focus on something the user can't see.
|
||||
const FOCUSABLE =
|
||||
'a[href], button:not([disabled]), textarea:not([disabled]), input:not([disabled]), select:not([disabled]), [tabindex]:not([tabindex="-1"])';
|
||||
const focusablesIn = (root: HTMLElement): HTMLElement[] =>
|
||||
[...root.querySelectorAll<HTMLElement>(FOCUSABLE)].filter((el) => el.offsetParent !== null);
|
||||
|
||||
// Small centered modal shell: backdrop + ESC + scroll-lock close. Each open modal is a layer in the
|
||||
// shared `layerStack` so ESC only closes the topmost one — e.g. an error dialog over the tag editor
|
||||
// dismisses just the error and returns to the editor underneath, and a player below defers to it
|
||||
// (R8 S3). Portals into `document.fullscreenElement ?? document.body`: a node under <body> is painted
|
||||
// beneath whatever holds the fullscreen lock, so a Modal opened from a player in true fullscreen (the
|
||||
// download dialog) would otherwise open invisibly.
|
||||
export default function Modal({
|
||||
title,
|
||||
onClose,
|
||||
children,
|
||||
maxWidth = "max-w-lg",
|
||||
placement = "center",
|
||||
}: {
|
||||
title: ReactNode;
|
||||
onClose: () => void;
|
||||
children: ReactNode;
|
||||
maxWidth?: string;
|
||||
/** `drawer` slides in from the right edge and runs full height; everything else about the shell —
|
||||
* the layer stack, ESC, the focus trap, Back-to-close, the scroll lock — is identical. A drawer
|
||||
* is a placement, not a second dialog implementation: duplicating that behaviour is exactly how
|
||||
* two shells drift apart. */
|
||||
placement?: "center" | "drawer";
|
||||
}) {
|
||||
const { t } = useTranslation();
|
||||
// Browser/mouse Back closes the topmost modal instead of navigating away.
|
||||
useBackToClose(onClose);
|
||||
const fsRoot = useFullscreenElement();
|
||||
const panelRef = useRef<HTMLDivElement>(null);
|
||||
const titleId = useId();
|
||||
// Capture the trigger to restore focus to, during THIS render — i.e. before commit runs the
|
||||
// dialog's autoFocus (or our own initial-focus) and moves activeElement into the dialog. Reading
|
||||
// it later (in the effect) would capture a now-inside element that unmounts on close, stranding
|
||||
// focus on <body>. useState initializer runs exactly once, on first render.
|
||||
const [restoreTo] = useState(() => document.activeElement as HTMLElement | null);
|
||||
|
||||
// Backdrop-click close must only fire when the press STARTED on the backdrop too. Otherwise a
|
||||
// drag that begins inside the dialog (e.g. selecting text in an input) and is released out on
|
||||
// the backdrop wrongly dismisses — the click event bubbles to the common ancestor (the backdrop).
|
||||
const pressedOnBackdrop = useRef(false);
|
||||
|
||||
// Keep a stable handler across renders so the stack id is assigned once per mount.
|
||||
const onCloseRef = useRef(onClose);
|
||||
onCloseRef.current = onClose;
|
||||
useEffect(() => {
|
||||
const id = pushLayer();
|
||||
const onKey = (e: KeyboardEvent) => {
|
||||
if (!isTopmost(id)) return;
|
||||
if (e.key === "Escape") {
|
||||
e.stopPropagation();
|
||||
onCloseRef.current();
|
||||
return;
|
||||
}
|
||||
// Focus trap: keep Tab / Shift+Tab cycling inside the dialog instead of reaching the inert
|
||||
// page behind the backdrop. Only the topmost modal traps (a nested one defers to its child).
|
||||
if (e.key === "Tab") {
|
||||
const panel = panelRef.current;
|
||||
if (!panel) return;
|
||||
const items = focusablesIn(panel);
|
||||
const first = items[0];
|
||||
const last = items[items.length - 1];
|
||||
if (!first || !last) {
|
||||
e.preventDefault();
|
||||
return;
|
||||
}
|
||||
const active = document.activeElement;
|
||||
if (!panel.contains(active) || active === panel) {
|
||||
// Focus escaped the dialog, OR sits on the panel container itself (tabIndex=-1, reached by
|
||||
// clicking dialog dead space) — Node.contains(self) is true, so `active === panel` must be
|
||||
// checked explicitly or Shift+Tab from the panel would leak to the background. Pull it back.
|
||||
e.preventDefault();
|
||||
(e.shiftKey ? last : first).focus();
|
||||
} else if (e.shiftKey && active === first) {
|
||||
e.preventDefault();
|
||||
last.focus();
|
||||
} else if (!e.shiftKey && active === last) {
|
||||
e.preventDefault();
|
||||
first.focus();
|
||||
}
|
||||
}
|
||||
};
|
||||
window.addEventListener("keydown", onKey);
|
||||
const prev = document.body.style.overflow;
|
||||
document.body.style.overflow = "hidden";
|
||||
// Initial focus: unless an autoFocus child already placed it inside (e.g. a rename input), move
|
||||
// focus to the first control so the dialog opens focused, not stranded on the background.
|
||||
const panel = panelRef.current;
|
||||
if (panel && !panel.contains(document.activeElement)) {
|
||||
(focusablesIn(panel)[0] ?? panel).focus();
|
||||
}
|
||||
return () => {
|
||||
window.removeEventListener("keydown", onKey);
|
||||
removeLayer(id);
|
||||
document.body.style.overflow = prev;
|
||||
// Restore focus to the trigger, if it's still in the document and focusable.
|
||||
if (restoreTo && restoreTo.isConnected) restoreTo.focus();
|
||||
};
|
||||
}, [restoreTo]);
|
||||
|
||||
const drawer = placement === "drawer";
|
||||
return createPortal(
|
||||
<div
|
||||
className={`fixed inset-0 z-overlay flex bg-black/70 overlay-backdrop ${
|
||||
drawer ? "justify-end" : "items-center justify-center p-4 sm:p-6"
|
||||
}`}
|
||||
onMouseDown={(e) => {
|
||||
pressedOnBackdrop.current = e.target === e.currentTarget;
|
||||
}}
|
||||
onClick={(e) => {
|
||||
if (pressedOnBackdrop.current && e.target === e.currentTarget) onClose();
|
||||
}}
|
||||
role="dialog"
|
||||
aria-modal="true"
|
||||
aria-labelledby={titleId}
|
||||
>
|
||||
<div
|
||||
ref={panelRef}
|
||||
tabIndex={-1}
|
||||
className={
|
||||
drawer
|
||||
? `glass relative w-full ${maxWidth} h-full overflow-y-auto rounded-none sm:rounded-l-2xl outline-none overlay-drawer`
|
||||
: `glass relative w-full ${maxWidth} max-h-full overflow-y-auto rounded-2xl outline-none`
|
||||
}
|
||||
>
|
||||
<div className="flex items-start justify-between gap-3 p-5 pb-3">
|
||||
<h2 id={titleId} className="text-lg font-semibold leading-snug">
|
||||
{title}
|
||||
</h2>
|
||||
<button
|
||||
onClick={onClose}
|
||||
title={t("common.close")}
|
||||
aria-label={t("common.close")}
|
||||
className="shrink-0 p-1.5 rounded-lg text-muted hover:text-fg hover:bg-surface transition"
|
||||
>
|
||||
<X className="w-4 h-4" />
|
||||
</button>
|
||||
</div>
|
||||
<div className="px-5 pb-5">{children}</div>
|
||||
</div>
|
||||
</div>,
|
||||
fsRoot ?? document.body,
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,14 @@
|
||||
import { type ReactNode } from "react";
|
||||
import { createPortal } from "react-dom";
|
||||
|
||||
// The app's overlay-root convention. Any full-screen or floating overlay renders THROUGH this so it
|
||||
// escapes whatever ancestor stacking context it was declared in — a `mask-image`/`transform`/`filter`
|
||||
// on the page scroller (or a rail's `backdrop-filter`) would otherwise trap a `fixed` child and let
|
||||
// the chrome paint over it. That is the exact class of bug that buried the players in E3; the
|
||||
// modal/player family already dodges it by portaling to <body>, and this makes that the one blessed
|
||||
// way. Stacking among overlays is then decided by DOM order + the z-index token scale (tailwind
|
||||
// `zIndex`), never by an ad-hoc magic number. Portals to <body> (the existing de-facto target).
|
||||
export default function Overlay({ children }: { children: ReactNode }) {
|
||||
if (typeof document === "undefined") return null;
|
||||
return createPortal(children, document.body);
|
||||
}
|
||||
@@ -0,0 +1,99 @@
|
||||
// @vitest-environment jsdom
|
||||
//
|
||||
// The scroll-restoration contract PageScroller implements: offsets are remembered per
|
||||
// (history entry id + content key), so Back to an entry restores where you left it while a forward
|
||||
// navigation (a new entry id) or a new content key opens at the top. jsdom lays nothing out, so we
|
||||
// feed the <main> fake metrics, drive restoreScroll's rAF loop synchronously, and steer the entry id
|
||||
// through window.history.state (what ensureNavId/peekNavId read) — firing the nav bus (notifyNav)
|
||||
// stands in for a Back/Forward that doesn't re-render the scroller.
|
||||
import { describe, it, expect, vi, beforeAll, beforeEach, afterEach } from "vitest";
|
||||
import { render, fireEvent, cleanup } from "@testing-library/react";
|
||||
|
||||
vi.mock("react-i18next", async (importOriginal) => {
|
||||
const actual = await importOriginal<typeof import("react-i18next")>();
|
||||
return { ...actual, useTranslation: () => ({ t: (k: string) => k }) };
|
||||
});
|
||||
|
||||
import PageScroller from "./PageScroller";
|
||||
import { notifyNav } from "../../lib/history";
|
||||
|
||||
beforeAll(() => {
|
||||
// useScrollFade wires a ResizeObserver (watch-the-children); jsdom ships none.
|
||||
class Stub {
|
||||
observe() {}
|
||||
unobserve() {}
|
||||
disconnect() {}
|
||||
takeRecords() {
|
||||
return [];
|
||||
}
|
||||
}
|
||||
globalThis.ResizeObserver ??= Stub as unknown as typeof ResizeObserver;
|
||||
});
|
||||
|
||||
beforeEach(() => {
|
||||
// restoreScroll re-applies the offset over a few rAF frames (the feed needs time to reach height);
|
||||
// run rAF synchronously so a restore lands within the test tick.
|
||||
vi.stubGlobal("requestAnimationFrame", (cb: FrameRequestCallback) => {
|
||||
cb(0);
|
||||
return 0;
|
||||
});
|
||||
vi.stubGlobal("cancelAnimationFrame", () => {});
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
cleanup();
|
||||
vi.unstubAllGlobals();
|
||||
});
|
||||
|
||||
function setEntry(id: number) {
|
||||
window.history.replaceState({ sfScroll: id }, "");
|
||||
}
|
||||
|
||||
function sizedMain(container: HTMLElement): HTMLElement {
|
||||
const main = container.querySelector("main")!;
|
||||
// Enough scrollable room for a 300px offset (restoreScroll only sets when scrollHeight-clientHeight
|
||||
// >= the target), and a writable scrollTop jsdom otherwise no-ops.
|
||||
Object.defineProperty(main, "scrollHeight", { configurable: true, value: 1000 });
|
||||
Object.defineProperty(main, "clientHeight", { configurable: true, value: 500 });
|
||||
Object.defineProperty(main, "scrollTop", { configurable: true, writable: true, value: 0 });
|
||||
return main;
|
||||
}
|
||||
|
||||
describe("PageScroller scroll memory", () => {
|
||||
it("restores per history entry: a forward nav opens at the top, Back restores the offset", () => {
|
||||
setEntry(1);
|
||||
const { container } = render(<PageScroller scrollKey="e:k1">x</PageScroller>);
|
||||
const main = sizedMain(container);
|
||||
|
||||
// The user scrolls entry 1 to 200 — recorded live on scroll.
|
||||
main.scrollTop = 200;
|
||||
fireEvent.scroll(main);
|
||||
|
||||
// Forward navigation → a fresh entry id, same content key → the view opens at the top.
|
||||
setEntry(2);
|
||||
notifyNav();
|
||||
expect(main.scrollTop).toBe(0);
|
||||
|
||||
// Back to entry 1 → its saved offset is restored.
|
||||
setEntry(1);
|
||||
notifyNav();
|
||||
expect(main.scrollTop).toBe(200);
|
||||
});
|
||||
|
||||
it("restores per content key within one entry: a new key resets to top, returning restores", () => {
|
||||
setEntry(10);
|
||||
const { container, rerender } = render(<PageScroller scrollKey="e10:a">x</PageScroller>);
|
||||
const main = sizedMain(container);
|
||||
|
||||
main.scrollTop = 300;
|
||||
fireEvent.scroll(main);
|
||||
|
||||
// A new content key (e.g. a fresh feed filter) in the SAME entry starts at the top.
|
||||
rerender(<PageScroller scrollKey="e10:b">x</PageScroller>);
|
||||
expect(main.scrollTop).toBe(0);
|
||||
|
||||
// Returning to the first key restores its offset.
|
||||
rerender(<PageScroller scrollKey="e10:a">x</PageScroller>);
|
||||
expect(main.scrollTop).toBe(300);
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,157 @@
|
||||
import { useCallback, useLayoutEffect, useRef, type ReactNode } from "react";
|
||||
import { useScrollFade } from "../../lib/useScrollFade";
|
||||
import { ensureNavId, peekNavId, subscribeNav } from "../../lib/history";
|
||||
|
||||
// Saved scroll offsets, keyed by `${historyEntryId}:${scrollKey}`. The entry id ties an offset to the
|
||||
// exact history entry, so Back restores where you left it and a forward navigation (a new entry) opens
|
||||
// at the top; the scrollKey ties it to the logical content, so a new feed filter still starts at the
|
||||
// top WITHIN the same entry. Module-level so a view's position survives its scroller unmounting
|
||||
// (opening a channel page swaps in a different shell/scroller) and is restored when it returns.
|
||||
const savedScroll = new Map<string, number>();
|
||||
// The key embeds an ever-increasing history-entry id, so without a bound this map would grow one
|
||||
// entry per scrolled navigation for the life of the session. Cap it with a small LRU (Map preserves
|
||||
// insertion order): re-insert on write to mark most-recently-used, evict the oldest past the cap.
|
||||
const SCROLL_MEMORY_CAP = 200;
|
||||
function rememberScroll(key: string, top: number): void {
|
||||
savedScroll.delete(key);
|
||||
savedScroll.set(key, top);
|
||||
if (savedScroll.size > SCROLL_MEMORY_CAP) {
|
||||
const oldest = savedScroll.keys().next().value;
|
||||
if (oldest !== undefined) savedScroll.delete(oldest);
|
||||
}
|
||||
}
|
||||
|
||||
// Put the scroller back to `top`. The feed is virtualized, so on a remount the list needs a frame
|
||||
// or two to render enough rows to reach its full height; an immediate `scrollTop` would otherwise
|
||||
// clamp short. Re-apply over a few frames until it sticks (or the content is simply shorter now).
|
||||
function restoreScroll(el: HTMLElement, top: number): () => void {
|
||||
if (top <= 0) {
|
||||
el.scrollTop = 0;
|
||||
return () => {};
|
||||
}
|
||||
let raf = 0;
|
||||
let frames = 0;
|
||||
let cancelled = false;
|
||||
const tick = () => {
|
||||
if (cancelled) return;
|
||||
if (el.scrollHeight - el.clientHeight >= top) el.scrollTop = top;
|
||||
if (el.scrollTop >= top - 1 || frames++ > 90) return; // reached, or gave up after ~1.5s
|
||||
raf = requestAnimationFrame(tick);
|
||||
};
|
||||
raf = requestAnimationFrame(tick);
|
||||
return () => {
|
||||
cancelled = true;
|
||||
cancelAnimationFrame(raf);
|
||||
};
|
||||
}
|
||||
|
||||
// The page's scroll container — the ONE scroller in the app, owned by PageShell. The feed, the
|
||||
// channel page and Plex browse all scroll inside it rather than owning a scroller of their own,
|
||||
// which is why the edge-fade and the scroll restore/reset policy live here once instead of three
|
||||
// times.
|
||||
//
|
||||
// Two invariants this element carries, both learned the hard way:
|
||||
//
|
||||
// - `scrollbar-gutter: stable` is load-bearing, not cosmetic. The feed derives its column count
|
||||
// from this element's clientWidth and its thumbnails are aspect-ratio boxes, so when the content
|
||||
// lands within a scrollbar's width of the viewport height the two feed each other: scrollbar
|
||||
// appears -> 15px narrower -> shorter thumbs -> content fits -> scrollbar goes -> wider ->
|
||||
// taller -> repeat, every frame. Reserving the gutter keeps clientWidth constant and breaks the
|
||||
// loop. On the channel page it also stops the header/logo/buttons shifting sideways when you
|
||||
// switch from the tall Videos tab to the short About tab.
|
||||
// - Consequently the bar STAYS visible here: `.no-scrollbar` (scrollbar-width: none) would zero
|
||||
// the gutter and re-open that loop. Unlike the rail and the side panels, this scroller wears the
|
||||
// fade next to its scrollbar, not instead of it.
|
||||
//
|
||||
// Scroll restore/reset policy (`scrollKey` identifies the logical view):
|
||||
// - returning to a view with the SAME key — feed → open a channel → Back, feed filters unchanged —
|
||||
// restores where you were (bug 1). The channel page is a different scroller, so the feed's
|
||||
// scroller unmounts and remounts; the saved offset survives in `savedScroll` and is re-applied.
|
||||
// - a NEW key — the feed's filters changed, i.e. a fresh result set — starts at the top (bug 3).
|
||||
// The offset is recorded on every scroll rather than at unmount: by the time an unmount cleanup
|
||||
// runs the scroller's scrollTop has already been zeroed by the teardown, so a cleanup-time read
|
||||
// saves 0 and the restore is lost. Recording live sidesteps that (and StrictMode's synthetic
|
||||
// unmount, which would otherwise persist a 0 too).
|
||||
//
|
||||
// The fade state lives in here rather than in App so that a flip re-renders this component alone —
|
||||
// `children` arrives as an already-built element, so React skips the page subtree underneath.
|
||||
export default function PageScroller({
|
||||
children,
|
||||
scrollKey,
|
||||
fadeTop = true,
|
||||
}: {
|
||||
children: ReactNode;
|
||||
scrollKey?: string;
|
||||
// Off when the scroller's top is a sticky element (a table's sticky header) — see useScrollFade.
|
||||
fadeTop?: boolean;
|
||||
}) {
|
||||
const fade = useScrollFade(20, fadeTop);
|
||||
const fadeRef = fade.ref;
|
||||
const elRef = useRef<HTMLElement | null>(null);
|
||||
// Stable identity: an inline ref callback changes every render, which makes React detach and
|
||||
// re-attach the ref each commit — and since fade.ref is a state setter, that re-attach loops it
|
||||
// into "Maximum update depth exceeded". useScrollFade's ref setter is itself stable, so binding
|
||||
// once here is safe.
|
||||
const setRef = useCallback(
|
||||
(node: HTMLElement | null) => {
|
||||
elRef.current = node;
|
||||
fadeRef(node);
|
||||
},
|
||||
[fadeRef],
|
||||
);
|
||||
|
||||
// Live scrollKey for the event/nav-bus callbacks (which are bound once, not per scrollKey).
|
||||
const scrollKeyRef = useRef(scrollKey);
|
||||
scrollKeyRef.current = scrollKey;
|
||||
const lastComposite = useRef<string | null>(null);
|
||||
const cancelRef = useRef<() => void>(() => {});
|
||||
|
||||
// Restore (or reset to top) whenever the (history entry + content) identity changes — a page/sub-view
|
||||
// navigation, a Back/Forward, or a feed filter change. Idempotent: a no-op when the composite is
|
||||
// unchanged, so it's safe to call from several triggers.
|
||||
const resolve = useCallback(() => {
|
||||
const el = elRef.current;
|
||||
if (!el || scrollKeyRef.current == null) return;
|
||||
const key = `${ensureNavId()}:${scrollKeyRef.current}`;
|
||||
if (key === lastComposite.current) return;
|
||||
lastComposite.current = key;
|
||||
cancelRef.current();
|
||||
cancelRef.current = restoreScroll(el, savedScroll.get(key) ?? 0);
|
||||
}, []);
|
||||
|
||||
// Trigger 1: mount + a content-key change (page switch, feed filter) — both re-render this component.
|
||||
useLayoutEffect(() => {
|
||||
resolve();
|
||||
}, [scrollKey, resolve]);
|
||||
|
||||
// Trigger 2: Back/Forward (popstate) and a Plex sub-view open (nav bus) — neither necessarily
|
||||
// re-renders this component. Also records the position continuously (not at unmount): the scroller's
|
||||
// scrollTop is unreliable by the time an unmount cleanup runs, so a save-on-scroll survives teardown.
|
||||
useLayoutEffect(() => {
|
||||
const el = elRef.current;
|
||||
if (!el) return;
|
||||
const onScroll = () => {
|
||||
if (scrollKeyRef.current == null) return;
|
||||
rememberScroll(`${peekNavId()}:${scrollKeyRef.current}`, el.scrollTop);
|
||||
};
|
||||
el.addEventListener("scroll", onScroll, { passive: true });
|
||||
window.addEventListener("popstate", resolve);
|
||||
const unsubNav = subscribeNav(resolve);
|
||||
return () => {
|
||||
cancelRef.current();
|
||||
el.removeEventListener("scroll", onScroll);
|
||||
window.removeEventListener("popstate", resolve);
|
||||
unsubNav();
|
||||
};
|
||||
}, [resolve]);
|
||||
|
||||
return (
|
||||
<main
|
||||
ref={setRef}
|
||||
style={fade.style}
|
||||
className="flex-1 min-w-0 overflow-y-auto scrollbar-gutter-stable"
|
||||
>
|
||||
{children}
|
||||
</main>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,139 @@
|
||||
// @vitest-environment jsdom
|
||||
//
|
||||
// E5 S7: PageShell measures the floating header and publishes its real height as `--hdr-h` onto the
|
||||
// content wrapper, so a header that flex-wraps to 2–3 rows on a narrow window never overlaps the
|
||||
// content below it. jsdom does no layout (offsetHeight is 0) and has no ResizeObserver, so we stub
|
||||
// both: a ResizeObserver that hands us its callback, and offset metrics on the measured header.
|
||||
import { afterEach, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import { render, cleanup } from "@testing-library/react";
|
||||
import PageShell from "./PageShell";
|
||||
|
||||
vi.mock("./PageScroller", () => ({
|
||||
default: ({ children }: { children: React.ReactNode }) => <div>{children}</div>,
|
||||
}));
|
||||
|
||||
let roCb: (() => void) | null = null;
|
||||
beforeEach(() => {
|
||||
roCb = null;
|
||||
vi.stubGlobal(
|
||||
"ResizeObserver",
|
||||
class {
|
||||
constructor(cb: () => void) {
|
||||
roCb = cb;
|
||||
}
|
||||
observe() {}
|
||||
disconnect() {}
|
||||
},
|
||||
);
|
||||
});
|
||||
afterEach(() => {
|
||||
cleanup();
|
||||
vi.unstubAllGlobals();
|
||||
});
|
||||
|
||||
describe("PageShell --hdr-h (E5 S7)", () => {
|
||||
it("publishes the measured header height onto the content wrapper", () => {
|
||||
const { container } = render(
|
||||
<PageShell header={<div data-testid="hdr">H</div>}>content</PageShell>,
|
||||
);
|
||||
const content = container.querySelector('[class*="pt-(--hdr-h)"]') as HTMLElement;
|
||||
expect(content).toBeTruthy();
|
||||
// Give the header a real (multi-row) box, then fire the ResizeObserver callback the effect made.
|
||||
const hdr = container.querySelector('[data-testid="hdr"]') as HTMLElement;
|
||||
Object.defineProperty(hdr, "offsetTop", { value: 12, configurable: true });
|
||||
Object.defineProperty(hdr, "offsetHeight", { value: 96, configurable: true });
|
||||
roCb?.();
|
||||
expect(content.style.getPropertyValue("--hdr-h")).toBe("112px"); // 12 + 96 + 4
|
||||
});
|
||||
|
||||
it("adds no `--hdr-h` pad when there is no header", () => {
|
||||
const { container } = render(<PageShell>content</PageShell>);
|
||||
expect(container.querySelector('[class*="pt-(--hdr-h)"]')).toBeNull();
|
||||
});
|
||||
|
||||
it("re-measures when the header is removed then restored (feed→channel→back)", () => {
|
||||
// PageShell is REUSED across feed↔channel navigation (same component position in App.tsx) — it
|
||||
// never remounts, so the header DOM node is swapped under a stable PageShell. The measurement
|
||||
// must re-run on that swap; a one-shot effect kept observing the FIRST node and, when it detached,
|
||||
// rewrote --hdr-h to a stale 4px that stuck on Back. Regression for the channel-Back header overlap.
|
||||
const hdr = () => <div data-testid="hdr">H</div>;
|
||||
const { container, rerender } = render(<PageShell header={hdr()}>content</PageShell>);
|
||||
const measure = (top: number, h: number) => {
|
||||
const el = container.querySelector('[data-testid="hdr"]') as HTMLElement;
|
||||
Object.defineProperty(el, "offsetTop", { value: top, configurable: true });
|
||||
Object.defineProperty(el, "offsetHeight", { value: h, configurable: true });
|
||||
roCb?.();
|
||||
};
|
||||
measure(12, 52);
|
||||
const content = () => container.querySelector('[class*="pt-(--hdr-h)"]') as HTMLElement;
|
||||
expect(content().style.getPropertyValue("--hdr-h")).toBe("68px"); // 12 + 52 + 4
|
||||
|
||||
rerender(<PageShell>content</PageShell>); // → channel page: header gone
|
||||
rerender(<PageShell header={hdr()}>content</PageShell>); // → Back: header returns as a NEW node
|
||||
measure(12, 52); // fires the NEW header's observer
|
||||
expect(content().style.getPropertyValue("--hdr-h")).toBe("68px"); // re-measured, not the stale 4px
|
||||
});
|
||||
});
|
||||
|
||||
// The pinned-rail overlay decision: a rail pins as OVERLAY (--rail-pinned-w 2.25rem, the toolbar keeps a
|
||||
// slim gutter and content stays put) once the window is wide enough that the centred content leaves room
|
||||
// for the rail in its left margin (maxWidth + ~36rem); below that it pins in-flow (16.75rem). The rem→px
|
||||
// conversion must use the LIVE root font-size, not a hardcoded 16, so it stays correct at every text size.
|
||||
describe("PageShell --rail-pinned-w / --content-mw", () => {
|
||||
const root = document.documentElement;
|
||||
const setWidth = (w: number) =>
|
||||
Object.defineProperty(window, "innerWidth", { value: w, configurable: true });
|
||||
afterEach(() => {
|
||||
root.style.removeProperty("font-size");
|
||||
root.style.removeProperty("--content-mw");
|
||||
root.style.removeProperty("--rail-pinned-w");
|
||||
});
|
||||
|
||||
it("overlays the rail once the window clears maxWidth + 36rem (at 16px/rem)", () => {
|
||||
setWidth(1600); // 64rem*16 + 36rem*16 = 1024 + 576 = 1600 → exactly roomy
|
||||
render(<PageShell maxWidth="64rem">content</PageShell>);
|
||||
expect(root.style.getPropertyValue("--content-mw")).toBe("64rem");
|
||||
expect(root.style.getPropertyValue("--rail-pinned-w")).toBe("2.25rem");
|
||||
});
|
||||
|
||||
it("keeps the rail in-flow just below the threshold", () => {
|
||||
setWidth(1599);
|
||||
render(<PageShell maxWidth="64rem">content</PageShell>);
|
||||
expect(root.style.getPropertyValue("--rail-pinned-w")).toBe("16.75rem");
|
||||
});
|
||||
|
||||
it("never overlays on a full-width page (no maxWidth)", () => {
|
||||
setWidth(3000);
|
||||
render(<PageShell>content</PageShell>);
|
||||
expect(root.style.getPropertyValue("--content-mw")).toBe("none");
|
||||
expect(root.style.getPropertyValue("--rail-pinned-w")).toBe("16.75rem");
|
||||
});
|
||||
|
||||
it("recomputes on resize", () => {
|
||||
setWidth(1599);
|
||||
render(<PageShell maxWidth="64rem">content</PageShell>);
|
||||
expect(root.style.getPropertyValue("--rail-pinned-w")).toBe("16.75rem");
|
||||
setWidth(1600);
|
||||
window.dispatchEvent(new Event("resize"));
|
||||
expect(root.style.getPropertyValue("--rail-pinned-w")).toBe("2.25rem");
|
||||
});
|
||||
|
||||
it("scales the rem threshold by the live root font-size, not a hardcoded 16", () => {
|
||||
root.style.fontSize = "17px"; // as the --font-scale 1.06 default renders it
|
||||
setWidth(1650); // roomy at 16px/rem (>1600) but NOT at 17px/rem (needs 100rem*17 = 1700)
|
||||
render(<PageShell maxWidth="64rem">content</PageShell>);
|
||||
expect(root.style.getPropertyValue("--rail-pinned-w")).toBe("16.75rem");
|
||||
});
|
||||
|
||||
it("recomputes at runtime when --font-scale changes the root font, without looping", async () => {
|
||||
setWidth(1650); // roomy at 16px/rem (1650 >= 1600) → overlay
|
||||
render(<PageShell maxWidth="64rem">content</PageShell>);
|
||||
expect(root.style.getPropertyValue("--rail-pinned-w")).toBe("2.25rem");
|
||||
// The text-size slider changes the root font-size with NO resize event — the MutationObserver
|
||||
// must recompute. At 17px/rem the threshold is 100rem*17 = 1700 > 1650, so the rail goes in-flow.
|
||||
// (If the observer's self-write guard were broken this would loop forever and time out.)
|
||||
root.style.fontSize = "17px";
|
||||
await new Promise((r) => setTimeout(r, 0)); // flush the MutationObserver microtask
|
||||
expect(root.style.getPropertyValue("--rail-pinned-w")).toBe("16.75rem");
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,160 @@
|
||||
import {
|
||||
cloneElement,
|
||||
createContext,
|
||||
isValidElement,
|
||||
useContext,
|
||||
useLayoutEffect,
|
||||
useState,
|
||||
type ReactElement,
|
||||
type ReactNode,
|
||||
type Ref,
|
||||
} from "react";
|
||||
import { createPortal } from "react-dom";
|
||||
import PageScroller from "./PageScroller";
|
||||
|
||||
// The DOM node a module's toolbar portals into (see PageToolbar below). PageShell provides its
|
||||
// fixed band as the default target; a module can override it with its own <PageToolbarSlot.Provider>
|
||||
// to redirect its toolbar somewhere else — the channel page points it at a sticky sub-header so the
|
||||
// toolbar rides with the tabs instead of the shell's top band.
|
||||
export const PageToolbarSlot = createContext<HTMLElement | null>(null);
|
||||
|
||||
// A module renders its per-module fixed band (filter chips / sort / counts) through this. The
|
||||
// content lands in the shell's toolbar band — ABOVE the scroller, so it stays put while the content
|
||||
// scrolls and is never touched by the scroller's edge-fade mask. It's a portal, so the toolbar's
|
||||
// event handlers and closures still belong to the module's React subtree (setFilters etc. work as
|
||||
// if it were rendered inline). Renders nothing until the band mounts (one tick on first mount) and
|
||||
// nothing when there's no shell — so a module works with or without one.
|
||||
export function PageToolbar({ children }: { children: ReactNode }) {
|
||||
const slot = useContext(PageToolbarSlot);
|
||||
return slot ? createPortal(children, slot) : null;
|
||||
}
|
||||
|
||||
// The page shell: the fixed chrome around a single scrollable content region. It formalizes "what
|
||||
// is fixed vs what scrolls" per module, so the chrome App used to hand-assemble around every page
|
||||
// (a floating Header + a top-padded wrapper + PageScroller, plus the channel page's separate
|
||||
// branch that rendered its OWN scroller) collapses to one contract and one scroller.
|
||||
//
|
||||
// Regions, top to bottom:
|
||||
// - `header` — floats (absolute, height `var(--hdr-h)`) over the content column; the wrapper pads
|
||||
// its top by that height so nothing hides under it. Omit it (channel page) → no pad
|
||||
// and no fixed top band, so the module's own banner can scroll from the very top.
|
||||
// - `banners` — in-flow, fixed notices (demo/version) above the scroll region.
|
||||
// - toolbar band — in-flow, FIXED per-module band (filter chips / sort / counts); filled by a
|
||||
// module via <PageToolbar>. Empty ⇒ zero height, so pages without one lose nothing.
|
||||
// - children — the ONE scrollable region. `PageScroller` owns the scroller and its two
|
||||
// invariants (`scrollbar-gutter: stable`, edge fade); see that file.
|
||||
//
|
||||
// The shell renders a fragment so it drops straight into App's `relative` content column — the
|
||||
// floating header keeps resolving its `absolute` position against that same ancestor.
|
||||
export default function PageShell({
|
||||
header,
|
||||
banners,
|
||||
children,
|
||||
scrollKey,
|
||||
fadeTop = true,
|
||||
maxWidth,
|
||||
}: {
|
||||
header?: ReactNode;
|
||||
banners?: ReactNode;
|
||||
children: ReactNode;
|
||||
// Identifies the logical view for the scroll restore/reset policy — see PageScroller.
|
||||
scrollKey?: string;
|
||||
// Off when this page's scroll region starts with a sticky header — see PageScroller.
|
||||
fadeTop?: boolean;
|
||||
// The content column's max width (e.g. "1600px"); the header + toolbar centre on the same width via
|
||||
// --content-mw. Omit for a full-width page (feed). See index.css --content-mw.
|
||||
maxWidth?: string;
|
||||
}) {
|
||||
const [toolbarSlot, setToolbarSlot] = useState<HTMLDivElement | null>(null);
|
||||
// Publish this page's content max-width so the floating header (and toolbar band) can centre on the
|
||||
// same width the content column uses. Global (one page shell renders at a time). Also decide whether
|
||||
// a PINNED filter rail should stay OVERLAY (keep the toolbar's fixed leading gutter, don't push the
|
||||
// centred content) or go in-flow: overlay only when the centred content leaves a wide-enough left
|
||||
// margin for the rail to sit in — else pinning would overlap the content, so it pushes (in-flow).
|
||||
useLayoutEffect(() => {
|
||||
const root = document.documentElement;
|
||||
root.style.setProperty("--content-mw", maxWidth ?? "none");
|
||||
// Room the pinned rail needs: its own width (~16rem) on each side of the centred content, plus the
|
||||
// nav rail (~4rem) = ~36rem. Below that, or on a full-width page (no maxWidth), pin in-flow (w-67).
|
||||
let lastPxPerRem = 0;
|
||||
const apply = () => {
|
||||
// Convert the rem maxWidth (and the 36rem slack) against the LIVE root font-size, not a hardcoded
|
||||
// 16: index.css scales the root by --font-scale (default 1.06 ≈ 17px, slider 0.9–1.3), and the page's
|
||||
// own content wrapper is a rem `max-w-*`, so a fixed 16 mis-sizes the threshold at every text size.
|
||||
const pxPerRem = parseFloat(getComputedStyle(root).fontSize) || 16;
|
||||
lastPxPerRem = pxPerRem;
|
||||
const mwPx = maxWidth
|
||||
? maxWidth.endsWith("rem")
|
||||
? parseFloat(maxWidth) * pxPerRem
|
||||
: parseFloat(maxWidth)
|
||||
: null;
|
||||
const roomy = mwPx != null && window.innerWidth >= mwPx + 36 * pxPerRem;
|
||||
root.style.setProperty("--rail-pinned-w", roomy ? "2.25rem" : "16.75rem");
|
||||
};
|
||||
apply();
|
||||
window.addEventListener("resize", apply);
|
||||
// The text-size slider changes --font-scale (hence the root font-size) WITHOUT firing resize, so the
|
||||
// rem→px threshold would go stale. Re-run when the root font actually changes; the pxPerRem guard keeps
|
||||
// our own --rail-pinned-w write (a rem string, no font change) from re-triggering the observer.
|
||||
const fontObserver = new MutationObserver(() => {
|
||||
if ((parseFloat(getComputedStyle(root).fontSize) || 16) !== lastPxPerRem) apply();
|
||||
});
|
||||
fontObserver.observe(root, { attributes: true, attributeFilter: ["style"] });
|
||||
return () => {
|
||||
window.removeEventListener("resize", apply);
|
||||
fontObserver.disconnect();
|
||||
root.style.removeProperty("--content-mw");
|
||||
root.style.removeProperty("--rail-pinned-w");
|
||||
};
|
||||
}, [maxWidth]);
|
||||
// The floating header pads the content below it by `--hdr-h`. That must equal the header's REAL
|
||||
// height, which grows as the flex-wrap header wraps to 2–3 rows on a narrow window — a fixed pad
|
||||
// would let the content toolbar slide up under it (E5 S7). Measure the header and write its height
|
||||
// straight onto the content wrapper that consumes `--hdr-h`.
|
||||
//
|
||||
// Both nodes are held in STATE (callback refs), NOT plain refs behind a one-shot `useLayoutEffect([])`:
|
||||
// PageShell is reused — never remounted — across feed↔channel navigation (same component position in
|
||||
// App.tsx), so the header DOM node is swapped out from under a stable PageShell. A one-shot effect keeps
|
||||
// observing the FIRST header node; when that node detaches on channel-open, its ResizeObserver fires with
|
||||
// a 0 box and rewrites --hdr-h to `0+0+4`=4px on the (still-mounted) content div. On Back the pad class
|
||||
// returns with that stale 4px → the content toolbar slides up under the header, stuck until reload. Keying
|
||||
// the measurement to the live node re-runs it every time the header mounts/unmounts, so it stays correct.
|
||||
const [headerEl, setHeaderEl] = useState<HTMLDivElement | null>(null);
|
||||
const [contentEl, setContentEl] = useState<HTMLDivElement | null>(null);
|
||||
useLayoutEffect(() => {
|
||||
if (!headerEl || !contentEl) {
|
||||
// No header (channel page) → drop any stale pad so a leftover value can't linger.
|
||||
contentEl?.style.removeProperty("--hdr-h");
|
||||
return;
|
||||
}
|
||||
// `+ 4` = a tight gap below the floating header before the content toolbar starts.
|
||||
const apply = () =>
|
||||
contentEl.style.setProperty("--hdr-h", `${headerEl.offsetTop + headerEl.offsetHeight + 4}px`);
|
||||
apply();
|
||||
const ro = new ResizeObserver(apply);
|
||||
ro.observe(headerEl);
|
||||
return () => ro.disconnect();
|
||||
}, [headerEl, contentEl]);
|
||||
const measuredHeader = isValidElement(header)
|
||||
? cloneElement(header as ReactElement<{ ref?: Ref<HTMLDivElement> }>, {
|
||||
ref: setHeaderEl,
|
||||
})
|
||||
: header;
|
||||
return (
|
||||
<PageToolbarSlot.Provider value={toolbarSlot}>
|
||||
{measuredHeader}
|
||||
<div
|
||||
ref={setContentEl}
|
||||
className={`flex-1 min-w-0 min-h-0 flex flex-col ${header ? "pt-(--hdr-h)" : ""}`}
|
||||
>
|
||||
{banners}
|
||||
{/* pr-[--sbw]: the toolbar band isn't the scroller, so without this it would run the
|
||||
scrollbar-gutter's width past the scrolled cards on the right. Pad it back to card width. */}
|
||||
<div ref={setToolbarSlot} className="shrink-0 pr-[var(--sbw)]" />
|
||||
<PageScroller scrollKey={scrollKey} fadeTop={fadeTop}>
|
||||
{children}
|
||||
</PageScroller>
|
||||
</div>
|
||||
</PageToolbarSlot.Provider>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,126 @@
|
||||
import { useEffect, useState } from "react";
|
||||
import { useTranslation } from "react-i18next";
|
||||
import { ChevronLeft, ChevronRight } from "lucide-react";
|
||||
|
||||
// The Prev / page-input / Next + "N per page" cluster, lifted out of DataTable so a non-table view
|
||||
// (the channel manager's card layout) can paginate the same way. Controlled: the caller owns page +
|
||||
// size and slices its own rows; this only renders the controls and reports changes. `sizeLabel` lets
|
||||
// the caller say "Rows per page" or "Cards per page". Returns null when there's nothing to page.
|
||||
|
||||
/** How many pages `total` rows make at `size` (`size <= 0` = "All" = one page). */
|
||||
function pageCount(total: number, size: number): number {
|
||||
return size <= 0 ? 1 : Math.max(1, Math.ceil(total / size));
|
||||
}
|
||||
|
||||
/** Whether a pager would render anything — the ONE owner of that rule. Callers that wrap the pager
|
||||
* in their own chrome gate on this instead of re-deriving it: a drifted second copy is exactly what
|
||||
* left empty control bands behind on tables with nothing to page. */
|
||||
export function hasPagerContent(total: number, size: number): boolean {
|
||||
return pageCount(total, size) > 1 || total > 0;
|
||||
}
|
||||
export default function Pager({
|
||||
page,
|
||||
size,
|
||||
total,
|
||||
pageSizeOptions,
|
||||
onPageChange,
|
||||
onSizeChange,
|
||||
sizeLabel,
|
||||
}: {
|
||||
/** Current page (0-based). */
|
||||
page: number;
|
||||
/** Page size; `<= 0` means "All" (one page). */
|
||||
size: number;
|
||||
/** Total item count across all pages. */
|
||||
total: number;
|
||||
pageSizeOptions: number[];
|
||||
onPageChange: (page: number) => void;
|
||||
onSizeChange: (size: number) => void;
|
||||
sizeLabel: string;
|
||||
}) {
|
||||
const { t } = useTranslation();
|
||||
const totalPages = pageCount(total, size);
|
||||
const safePage = Math.min(page, totalPages - 1);
|
||||
|
||||
// Local text for the editable "jump to page" box (committed on Enter/blur).
|
||||
const [pageInput, setPageInput] = useState(String(safePage + 1));
|
||||
useEffect(() => setPageInput(String(safePage + 1)), [safePage]);
|
||||
|
||||
// Turning the page — or resizing it, which re-slices from a different first item — swaps the whole
|
||||
// list, so put the reader at its top; landing mid-list in a page you haven't seen is disorienting.
|
||||
// The page scroller is the app's <main> (PageScroller documents itself as the ONE scroller; the
|
||||
// same implicit contract BackToTop and VirtualGrid's getScrollParent already rely on).
|
||||
function scrollListToTop() {
|
||||
document.querySelector("main")?.scrollTo({ top: 0 });
|
||||
}
|
||||
function goToPage(p: number) {
|
||||
onPageChange(p);
|
||||
scrollListToTop();
|
||||
}
|
||||
function commitPageInput() {
|
||||
const n = parseInt(pageInput, 10);
|
||||
if (!isNaN(n)) goToPage(Math.min(totalPages - 1, Math.max(0, n - 1)));
|
||||
else setPageInput(String(safePage + 1));
|
||||
}
|
||||
|
||||
if (!hasPagerContent(total, size)) return null;
|
||||
return (
|
||||
<div className="flex items-center gap-3 flex-wrap">
|
||||
{totalPages > 1 && (
|
||||
<div className="flex items-center gap-2">
|
||||
<button
|
||||
onClick={() => goToPage(Math.max(0, safePage - 1))}
|
||||
disabled={safePage === 0}
|
||||
className="glass-card glass-hover flex items-center gap-1 px-3 py-1.5 rounded-lg disabled:opacity-40 transition"
|
||||
>
|
||||
<ChevronLeft className="w-4 h-4" />
|
||||
{t("datatable.pager.prev")}
|
||||
</button>
|
||||
<span className="text-muted flex items-center gap-1.5">
|
||||
{t("datatable.pager.pageLabel")}
|
||||
<input
|
||||
type="number"
|
||||
min={1}
|
||||
max={totalPages}
|
||||
value={pageInput}
|
||||
onChange={(e) => setPageInput(e.target.value)}
|
||||
onBlur={commitPageInput}
|
||||
onKeyDown={(e) => e.key === "Enter" && commitPageInput()}
|
||||
aria-label={t("datatable.pager.pageLabel")}
|
||||
className="w-14 bg-surface border border-border rounded-md px-1.5 py-1 text-xs text-center tabular-nums focus:outline-hidden focus:ring-2 focus:ring-accent/40"
|
||||
/>
|
||||
{t("datatable.pager.ofTotal", { total: totalPages })}
|
||||
</span>
|
||||
<button
|
||||
onClick={() => goToPage(Math.min(totalPages - 1, safePage + 1))}
|
||||
disabled={safePage >= totalPages - 1}
|
||||
className="glass-card glass-hover flex items-center gap-1 px-3 py-1.5 rounded-lg disabled:opacity-40 transition"
|
||||
>
|
||||
{t("datatable.pager.next")}
|
||||
<ChevronRight className="w-4 h-4" />
|
||||
</button>
|
||||
</div>
|
||||
)}
|
||||
{total > 0 && (
|
||||
<label className="flex items-center gap-2 text-muted">
|
||||
{sizeLabel}
|
||||
<select
|
||||
value={size}
|
||||
onChange={(e) => {
|
||||
onSizeChange(Number(e.target.value));
|
||||
scrollListToTop();
|
||||
}}
|
||||
className="bg-surface border border-border rounded-md px-1.5 py-1 text-xs focus:outline-hidden focus:ring-2 focus:ring-accent/40"
|
||||
>
|
||||
{pageSizeOptions.map((n) => (
|
||||
<option key={n} value={n}>
|
||||
{n}
|
||||
</option>
|
||||
))}
|
||||
<option value={0}>{t("datatable.all")}</option>
|
||||
</select>
|
||||
</label>
|
||||
)}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,116 @@
|
||||
import { type ReactNode, type CSSProperties } from "react";
|
||||
import { useTranslation } from "react-i18next";
|
||||
import { ChevronDown, Eye, EyeOff, GripVertical, Pencil } from "lucide-react";
|
||||
import { useSortable } from "@dnd-kit/sortable";
|
||||
import { CSS } from "@dnd-kit/utilities";
|
||||
|
||||
// One "island" card inside a SidePanel: a titled glass-card, and — in the panel's edit mode — a drag
|
||||
// handle (reorder) and a hide toggle. Generalized from the feed sidebar's WidgetCard so all three
|
||||
// panels share the same island look and behavior. `collapsible` groups (the default) get a per-group
|
||||
// collapse chevron; non-collapsible groups render as a plain always-open label + control row, and
|
||||
// their title can instead act as a trigger via `onTitleClick` (e.g. feed "Your tags" -> tag manager).
|
||||
export default function PanelGroup({
|
||||
id,
|
||||
title,
|
||||
editing,
|
||||
collapsible = true,
|
||||
collapsed,
|
||||
hidden,
|
||||
onToggleCollapse,
|
||||
onToggleHidden,
|
||||
onTitleClick,
|
||||
titleActionLabel,
|
||||
children,
|
||||
}: {
|
||||
id: string;
|
||||
title: string;
|
||||
editing: boolean;
|
||||
collapsible?: boolean;
|
||||
collapsed: boolean;
|
||||
hidden: boolean;
|
||||
onToggleCollapse: () => void;
|
||||
onToggleHidden: () => void;
|
||||
onTitleClick?: () => void;
|
||||
titleActionLabel?: string;
|
||||
children: ReactNode;
|
||||
}) {
|
||||
const { t } = useTranslation();
|
||||
const { attributes, listeners, setNodeRef, transform, transition, isDragging } = useSortable({
|
||||
id,
|
||||
disabled: !editing,
|
||||
});
|
||||
const style: CSSProperties = { transform: CSS.Transform.toString(transform), transition };
|
||||
// Non-collapsible groups are always open (outside edit mode); collapsible ones honour `collapsed`.
|
||||
const showBody = !editing && (!collapsible || !collapsed);
|
||||
// A non-collapsible group's title acts as a trigger when one is provided.
|
||||
const titleIsTrigger = !editing && !collapsible && !!onTitleClick;
|
||||
|
||||
const titleCls =
|
||||
"flex-1 min-w-0 flex items-center gap-1 text-left select-none text-sm uppercase tracking-wide";
|
||||
|
||||
return (
|
||||
<div
|
||||
ref={setNodeRef}
|
||||
style={style}
|
||||
className={`glass-card rounded-xl ${
|
||||
isDragging ? "relative z-base shadow-2xl ring-1 ring-accent" : ""
|
||||
} ${hidden && editing ? "opacity-50" : ""}`}
|
||||
>
|
||||
<div className="flex items-center gap-1.5 px-3 py-2">
|
||||
{editing && (
|
||||
<button
|
||||
{...attributes}
|
||||
{...listeners}
|
||||
title={t("sidebar.dragToReorder")}
|
||||
className="-ml-1 cursor-grab active:cursor-grabbing text-muted hover:text-fg touch-none"
|
||||
>
|
||||
<GripVertical className="w-4 h-4" />
|
||||
</button>
|
||||
)}
|
||||
{collapsible && !editing ? (
|
||||
<button
|
||||
onClick={onToggleCollapse}
|
||||
className={`${titleCls} text-muted hover:text-fg transition`}
|
||||
>
|
||||
<span className="truncate">{title}</span>
|
||||
</button>
|
||||
) : titleIsTrigger ? (
|
||||
<button
|
||||
onClick={onTitleClick}
|
||||
title={titleActionLabel}
|
||||
className={`${titleCls} group text-muted hover:text-accent transition`}
|
||||
>
|
||||
<span className="truncate">{title}</span>
|
||||
<Pencil className="w-3 h-3 shrink-0 text-muted/60 group-hover:text-accent" />
|
||||
</button>
|
||||
) : (
|
||||
<span className={`${titleCls} text-muted`}>
|
||||
<span className="truncate">{title}</span>
|
||||
</span>
|
||||
)}
|
||||
{editing ? (
|
||||
<button
|
||||
onClick={onToggleHidden}
|
||||
title={hidden ? t("sidebar.showWidget") : t("sidebar.hideWidget")}
|
||||
className="text-muted hover:text-fg"
|
||||
>
|
||||
{hidden ? <EyeOff className="w-4 h-4" /> : <Eye className="w-4 h-4" />}
|
||||
</button>
|
||||
) : (
|
||||
collapsible && (
|
||||
<button
|
||||
onClick={onToggleCollapse}
|
||||
title={collapsed ? t("sidebar.expand") : t("sidebar.collapse")}
|
||||
className="text-muted hover:text-fg"
|
||||
>
|
||||
<ChevronDown
|
||||
className={`w-4 h-4 transition-transform ${collapsed ? "-rotate-90" : ""}`}
|
||||
/>
|
||||
</button>
|
||||
)
|
||||
)}
|
||||
</div>
|
||||
{showBody && <div className="px-3 pb-3">{children}</div>}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,107 @@
|
||||
import { type ReactNode } from "react";
|
||||
import {
|
||||
closestCenter,
|
||||
DndContext,
|
||||
KeyboardSensor,
|
||||
PointerSensor,
|
||||
useSensor,
|
||||
useSensors,
|
||||
type DragEndEvent,
|
||||
} from "@dnd-kit/core";
|
||||
import {
|
||||
arrayMove,
|
||||
SortableContext,
|
||||
sortableKeyboardCoordinates,
|
||||
verticalListSortingStrategy,
|
||||
} from "@dnd-kit/sortable";
|
||||
import type { PanelLayout } from "../../lib/panelLayout";
|
||||
import PanelGroup from "./PanelGroup";
|
||||
|
||||
export type PanelItem = {
|
||||
id: string;
|
||||
title: string;
|
||||
body: ReactNode;
|
||||
/** When set (and the panel is non-collapsible), the group's title becomes a button firing this —
|
||||
* e.g. the feed's "Your tags" opens the tag manager. */
|
||||
onTitleClick?: () => void;
|
||||
/** Accessible name / tooltip for the title action (what onTitleClick does). */
|
||||
titleActionLabel?: string;
|
||||
};
|
||||
|
||||
// Renders a panel's islands in the user's saved order, with drag-to-reorder + hide + per-group
|
||||
// collapse driven by `layout` (see lib/panelLayout). `items` holds only the currently AVAILABLE
|
||||
// groups (a caller drops facet-gated / empty ones); the layout order is filtered to them so a
|
||||
// stored order that references a now-absent group is tolerated. Reordering/hiding is active only
|
||||
// in `editing` mode. Shared by all three side panels.
|
||||
export default function PanelGroups({
|
||||
items,
|
||||
layout,
|
||||
setLayout,
|
||||
editing,
|
||||
collapsible = true,
|
||||
}: {
|
||||
items: PanelItem[];
|
||||
layout: PanelLayout;
|
||||
setLayout: (l: PanelLayout) => void;
|
||||
editing: boolean;
|
||||
/** When false, groups render as plain (always-open) label + control rows — no collapse chevron.
|
||||
* Reorder + hide (in edit mode) stay. Default true (the collapsible-island look). */
|
||||
collapsible?: boolean;
|
||||
}) {
|
||||
const sensors = useSensors(
|
||||
useSensor(PointerSensor, { activationConstraint: { distance: 4 } }),
|
||||
// The group grips are focusable and call themselves reorderable; without this only a pointer
|
||||
// could actually move them (keyboard drag matched the other sortable lists).
|
||||
useSensor(KeyboardSensor, { coordinateGetter: sortableKeyboardCoordinates }),
|
||||
);
|
||||
const byId = new Map(items.map((it) => [it.id, it]));
|
||||
|
||||
const orderedAvailable = layout.order.filter((id) => byId.has(id));
|
||||
// Append any available id missing from the stored order (e.g. a group that became available
|
||||
// after the layout was saved) so it never silently disappears.
|
||||
for (const it of items) if (!orderedAvailable.includes(it.id)) orderedAvailable.push(it.id);
|
||||
const renderedIds = editing
|
||||
? orderedAvailable
|
||||
: orderedAvailable.filter((id) => !layout.hidden[id]);
|
||||
|
||||
function toggleCollapse(id: string) {
|
||||
setLayout({ ...layout, collapsed: { ...layout.collapsed, [id]: !layout.collapsed[id] } });
|
||||
}
|
||||
function toggleHidden(id: string) {
|
||||
setLayout({ ...layout, hidden: { ...layout.hidden, [id]: !layout.hidden[id] } });
|
||||
}
|
||||
function onDragEnd(e: DragEndEvent) {
|
||||
const { active, over } = e;
|
||||
if (!over || active.id === over.id) return;
|
||||
const from = layout.order.indexOf(active.id as string);
|
||||
const to = layout.order.indexOf(over.id as string);
|
||||
if (from < 0 || to < 0) return;
|
||||
setLayout({ ...layout, order: arrayMove(layout.order, from, to) });
|
||||
}
|
||||
|
||||
return (
|
||||
<DndContext sensors={sensors} collisionDetection={closestCenter} onDragEnd={onDragEnd}>
|
||||
<SortableContext items={renderedIds} strategy={verticalListSortingStrategy}>
|
||||
<div className="space-y-3">
|
||||
{renderedIds.map((id) => (
|
||||
<PanelGroup
|
||||
key={id}
|
||||
id={id}
|
||||
title={byId.get(id)!.title}
|
||||
editing={editing}
|
||||
collapsible={collapsible}
|
||||
collapsed={!!layout.collapsed[id]}
|
||||
hidden={!!layout.hidden[id]}
|
||||
onToggleCollapse={() => toggleCollapse(id)}
|
||||
onToggleHidden={() => toggleHidden(id)}
|
||||
onTitleClick={byId.get(id)!.onTitleClick}
|
||||
titleActionLabel={byId.get(id)!.titleActionLabel}
|
||||
>
|
||||
{byId.get(id)!.body}
|
||||
</PanelGroup>
|
||||
))}
|
||||
</div>
|
||||
</SortableContext>
|
||||
</DndContext>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,137 @@
|
||||
// @vitest-environment jsdom
|
||||
//
|
||||
// Interaction contract of the shared PriorityStepper (channel manager cell + detail header). i18n is
|
||||
// mocked to a key-passthrough so aria-label lookups read stable keys, not translations. The visual
|
||||
// size/border split (`sm` vs `md`) is CSS-only, so we assert behaviour, not styling.
|
||||
import { describe, it, expect, vi, afterEach } from "vitest";
|
||||
import { render, screen, fireEvent, cleanup } from "@testing-library/react";
|
||||
import { PriorityStepper } from "./PriorityStepper";
|
||||
|
||||
vi.mock("react-i18next", async (importOriginal) => {
|
||||
const actual = await importOriginal<typeof import("react-i18next")>();
|
||||
return { ...actual, useTranslation: () => ({ t: (key: string) => key }) };
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
cleanup();
|
||||
vi.useRealTimers(); // any fake-timer test resets here so it can't leak into the next
|
||||
});
|
||||
|
||||
const raise = () => screen.getByRole("button", { name: "channels.row.raisePriority" });
|
||||
const lower = () => screen.getByRole("button", { name: "channels.row.lowerPriority" });
|
||||
const valueBtn = () => screen.getByRole("button", { name: "channels.row.editPriority" });
|
||||
|
||||
describe("PriorityStepper", () => {
|
||||
it("shows the current priority and both step buttons", () => {
|
||||
render(<PriorityStepper priority={12} onPriority={vi.fn()} onSet={vi.fn()} />);
|
||||
expect(valueBtn().textContent).toBe("12");
|
||||
expect(raise()).toBeTruthy();
|
||||
expect(lower()).toBeTruthy();
|
||||
});
|
||||
|
||||
it("tapping + / − nudges by ±1", () => {
|
||||
const onPriority = vi.fn();
|
||||
render(<PriorityStepper priority={0} onPriority={onPriority} onSet={vi.fn()} />);
|
||||
fireEvent.click(raise());
|
||||
fireEvent.click(lower());
|
||||
expect(onPriority.mock.calls).toEqual([[1], [-1]]);
|
||||
});
|
||||
|
||||
it("clicking the value opens an inline editor seeded with the current value", () => {
|
||||
render(<PriorityStepper priority={7} onPriority={vi.fn()} onSet={vi.fn()} />);
|
||||
fireEvent.click(valueBtn());
|
||||
const input = screen.getByRole("spinbutton") as HTMLInputElement;
|
||||
expect(input.value).toBe("7");
|
||||
});
|
||||
|
||||
it("typing a new value and pressing Enter commits it via onSet (negatives allowed)", () => {
|
||||
const onSet = vi.fn();
|
||||
render(<PriorityStepper priority={7} onPriority={vi.fn()} onSet={onSet} />);
|
||||
fireEvent.click(valueBtn());
|
||||
const input = screen.getByRole("spinbutton");
|
||||
fireEvent.change(input, { target: { value: "-3" } });
|
||||
fireEvent.keyDown(input, { key: "Enter" });
|
||||
expect(onSet).toHaveBeenCalledWith(-3);
|
||||
});
|
||||
|
||||
it("Escape cancels the edit without committing", () => {
|
||||
const onSet = vi.fn();
|
||||
render(<PriorityStepper priority={7} onPriority={vi.fn()} onSet={onSet} />);
|
||||
fireEvent.click(valueBtn());
|
||||
const input = screen.getByRole("spinbutton");
|
||||
fireEvent.change(input, { target: { value: "99" } });
|
||||
fireEvent.keyDown(input, { key: "Escape" });
|
||||
expect(onSet).not.toHaveBeenCalled();
|
||||
// editor closed → the value button is back
|
||||
expect(valueBtn().textContent).toBe("7");
|
||||
});
|
||||
|
||||
it("committing an unchanged value does not call onSet", () => {
|
||||
const onSet = vi.fn();
|
||||
render(<PriorityStepper priority={7} onPriority={vi.fn()} onSet={onSet} />);
|
||||
fireEvent.click(valueBtn());
|
||||
fireEvent.keyDown(screen.getByRole("spinbutton"), { key: "Enter" });
|
||||
expect(onSet).not.toHaveBeenCalled();
|
||||
});
|
||||
|
||||
it("renders the same interactive contract at size=md", () => {
|
||||
const onPriority = vi.fn();
|
||||
render(<PriorityStepper priority={3} onPriority={onPriority} onSet={vi.fn()} size="md" />);
|
||||
expect(valueBtn().textContent).toBe("3");
|
||||
fireEvent.click(raise());
|
||||
expect(onPriority).toHaveBeenCalledWith(1);
|
||||
});
|
||||
|
||||
it("holding a step button auto-repeats (accelerating) and suppresses the trailing click", () => {
|
||||
vi.useFakeTimers();
|
||||
const onPriority = vi.fn();
|
||||
render(<PriorityStepper priority={0} onPriority={onPriority} onSet={vi.fn()} />);
|
||||
|
||||
fireEvent.pointerDown(raise());
|
||||
vi.advanceTimersByTime(349);
|
||||
expect(onPriority).not.toHaveBeenCalled(); // a tap below the 350ms threshold doesn't repeat
|
||||
vi.advanceTimersByTime(1); // cross the threshold → first auto-repeat tick
|
||||
expect(onPriority).toHaveBeenCalledTimes(1);
|
||||
|
||||
vi.advanceTimersByTime(1000); // several accelerating repeats while held
|
||||
const heldCount = onPriority.mock.calls.length;
|
||||
expect(heldCount).toBeGreaterThan(3);
|
||||
expect(onPriority.mock.calls.every(([d]) => d === 1)).toBe(true);
|
||||
|
||||
fireEvent.pointerUp(raise());
|
||||
vi.advanceTimersByTime(1000);
|
||||
expect(onPriority.mock.calls.length).toBe(heldCount); // stops repeating on release
|
||||
|
||||
fireEvent.click(raise()); // the click that trails a hold is swallowed (no double-count)
|
||||
expect(onPriority.mock.calls.length).toBe(heldCount);
|
||||
});
|
||||
|
||||
it("a quick tap (released before the hold threshold) still nudges exactly once", () => {
|
||||
vi.useFakeTimers();
|
||||
const onPriority = vi.fn();
|
||||
render(<PriorityStepper priority={0} onPriority={onPriority} onSet={vi.fn()} />);
|
||||
|
||||
fireEvent.pointerDown(lower());
|
||||
vi.advanceTimersByTime(100); // below the threshold → no auto-repeat armed
|
||||
fireEvent.pointerUp(lower());
|
||||
fireEvent.click(lower()); // the tap's click is NOT suppressed
|
||||
expect(onPriority.mock.calls).toEqual([[-1]]);
|
||||
});
|
||||
|
||||
it("clears the auto-repeat timer on unmount (no fire after the row is gone)", () => {
|
||||
vi.useFakeTimers();
|
||||
const onPriority = vi.fn();
|
||||
const { unmount } = render(
|
||||
<PriorityStepper priority={0} onPriority={onPriority} onSet={vi.fn()} />,
|
||||
);
|
||||
|
||||
fireEvent.pointerDown(raise());
|
||||
vi.advanceTimersByTime(350); // repeat armed + first tick
|
||||
const before = onPriority.mock.calls.length;
|
||||
expect(before).toBeGreaterThan(0);
|
||||
|
||||
unmount();
|
||||
vi.advanceTimersByTime(1000);
|
||||
expect(onPriority.mock.calls.length).toBe(before); // no post-unmount timer fire
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,189 @@
|
||||
import { useCallback, useEffect, useRef, useState } from "react";
|
||||
import { Minus, Plus } from "lucide-react";
|
||||
import { useTranslation } from "react-i18next";
|
||||
import Tooltip from "./Tooltip";
|
||||
|
||||
type Size = "sm" | "md";
|
||||
|
||||
const SIZED = {
|
||||
sm: { btn: "w-6 h-6", icon: "w-3.5 h-3.5", value: "w-8 h-6 text-sm" },
|
||||
md: { btn: "w-7 h-7", icon: "w-4 h-4", value: "w-10 h-7 text-sm" },
|
||||
} as const;
|
||||
|
||||
function PriorityStepButton({
|
||||
delta,
|
||||
Icon,
|
||||
label,
|
||||
sizeCls,
|
||||
onHoldStart,
|
||||
onStop,
|
||||
onTap,
|
||||
}: {
|
||||
delta: number;
|
||||
Icon: typeof Plus;
|
||||
label: string;
|
||||
sizeCls: { btn: string; icon: string };
|
||||
onHoldStart: (delta: number) => void;
|
||||
onStop: () => void;
|
||||
onTap: (delta: number) => void;
|
||||
}) {
|
||||
return (
|
||||
<button
|
||||
onPointerDown={(e) => {
|
||||
// Keep receiving pointer events even if the pointer drifts off the small button mid-hold.
|
||||
try {
|
||||
e.currentTarget.setPointerCapture(e.pointerId);
|
||||
} catch {
|
||||
/* invalid pointer id (e.g. synthetic events) — capture is a nicety, not required */
|
||||
}
|
||||
onHoldStart(delta);
|
||||
}}
|
||||
onPointerUp={onStop}
|
||||
onPointerCancel={onStop}
|
||||
onClick={() => onTap(delta)}
|
||||
className={`inline-flex items-center justify-center text-muted hover:text-accent ${sizeCls.btn}`}
|
||||
aria-label={label}
|
||||
>
|
||||
<Icon className={sizeCls.icon} />
|
||||
</button>
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* A horizontal −/+ priority stepper with the value centred between the buttons and click-to-type
|
||||
* inline editing (negatives allowed). Shared by the channel manager table (a cell, `size="sm"`) and
|
||||
* the channel detail page (a header control, `size="md"`), so the two never drift. The caller owns
|
||||
* persistence: `onPriority(delta)` nudges by ±1 (with hold auto-repeat), `onSet(value)` writes a
|
||||
* typed-in absolute value.
|
||||
*
|
||||
* The `size="sm"` variant draws its own bordered pill (it stands alone in a table cell); `size="md"`
|
||||
* drops the outer border and keeps only the segment dividers, so it blends into the detail header's
|
||||
* surrounding lozenge instead of double-bordering it.
|
||||
*/
|
||||
export function PriorityStepper({
|
||||
priority,
|
||||
onPriority,
|
||||
onSet,
|
||||
size = "sm",
|
||||
}: {
|
||||
priority: number;
|
||||
onPriority: (delta: number) => void;
|
||||
onSet: (value: number) => void;
|
||||
size?: Size;
|
||||
}) {
|
||||
const { t } = useTranslation();
|
||||
const [editing, setEditing] = useState(false);
|
||||
const [draft, setDraft] = useState("");
|
||||
const holdDelay = useRef<ReturnType<typeof setTimeout> | null>(null);
|
||||
const holdRepeat = useRef<ReturnType<typeof setTimeout> | null>(null);
|
||||
const suppressClick = useRef(false);
|
||||
const cls = SIZED[size];
|
||||
|
||||
const stop = useCallback(() => {
|
||||
if (holdDelay.current) clearTimeout(holdDelay.current);
|
||||
if (holdRepeat.current) clearTimeout(holdRepeat.current);
|
||||
holdDelay.current = holdRepeat.current = null;
|
||||
}, []);
|
||||
useEffect(() => stop, [stop]); // clear any running timers on unmount
|
||||
|
||||
// Hold past a threshold → auto-repeat at an accelerating rate, and suppress the trailing click so
|
||||
// a hold doesn't double-count its final notch. A quick tap never crosses the threshold, so it
|
||||
// falls through to onClick — which also keeps the keyboard path (Enter/Space) working.
|
||||
const start = (delta: number) => {
|
||||
suppressClick.current = false;
|
||||
holdDelay.current = setTimeout(() => {
|
||||
suppressClick.current = true;
|
||||
let rate = 140;
|
||||
const tick = () => {
|
||||
onPriority(delta);
|
||||
rate = Math.max(40, rate - 12);
|
||||
holdRepeat.current = setTimeout(tick, rate);
|
||||
};
|
||||
tick();
|
||||
}, 350);
|
||||
};
|
||||
const onTap = (delta: number) => {
|
||||
if (suppressClick.current) {
|
||||
suppressClick.current = false;
|
||||
return;
|
||||
}
|
||||
onPriority(delta);
|
||||
};
|
||||
|
||||
const commitEdit = () => {
|
||||
const parsed = parseInt(draft, 10);
|
||||
if (!Number.isNaN(parsed) && parsed !== priority) onSet(parsed);
|
||||
setEditing(false);
|
||||
};
|
||||
const beginEdit = () => {
|
||||
setDraft(String(priority));
|
||||
setEditing(true);
|
||||
};
|
||||
|
||||
// Segmented control: [−] value [+]. The value slot keeps a FIXED width (`cls.value`) whether it's
|
||||
// showing the number or the edit input, so opening the editor never resizes the control or shifts
|
||||
// the buttons — the old absolutely-positioned overlay "popped" wider, this doesn't. While editing
|
||||
// the whole pill borders in `accent` to read as focused.
|
||||
const framed =
|
||||
size === "sm"
|
||||
? `border rounded-md overflow-hidden ${editing ? "border-accent" : "border-border"}`
|
||||
: "";
|
||||
return (
|
||||
<Tooltip hint={t("channels.row.priorityHint")}>
|
||||
<div
|
||||
role="group"
|
||||
aria-label={t("channels.row.priorityHint")}
|
||||
className={`inline-flex items-center cursor-help ${framed}`}
|
||||
>
|
||||
<PriorityStepButton
|
||||
delta={-1}
|
||||
Icon={Minus}
|
||||
label={t("channels.row.lowerPriority")}
|
||||
sizeCls={cls}
|
||||
onHoldStart={start}
|
||||
onStop={stop}
|
||||
onTap={onTap}
|
||||
/>
|
||||
<span
|
||||
className={`relative inline-flex items-center justify-center border-x ${
|
||||
editing ? "border-accent" : "border-border"
|
||||
} ${cls.value}`}
|
||||
>
|
||||
<button
|
||||
onClick={beginEdit}
|
||||
aria-label={t("channels.row.editPriority")}
|
||||
title={t("channels.row.editPriority")}
|
||||
className={`w-full text-center font-medium tabular-nums hover:text-accent ${editing ? "invisible" : ""}`}
|
||||
>
|
||||
{priority}
|
||||
</button>
|
||||
{editing && (
|
||||
<input
|
||||
type="number"
|
||||
value={draft}
|
||||
autoFocus
|
||||
onFocus={(e) => e.currentTarget.select()}
|
||||
onChange={(e) => setDraft(e.target.value)}
|
||||
onBlur={commitEdit}
|
||||
onKeyDown={(e) => {
|
||||
if (e.key === "Enter") commitEdit();
|
||||
else if (e.key === "Escape") setEditing(false);
|
||||
}}
|
||||
aria-label={t("channels.row.priorityHint")}
|
||||
className="absolute inset-0 w-full h-full text-center font-medium tabular-nums text-accent bg-card outline-hidden [appearance:textfield] [&::-webkit-inner-spin-button]:appearance-none"
|
||||
/>
|
||||
)}
|
||||
</span>
|
||||
<PriorityStepButton
|
||||
delta={1}
|
||||
Icon={Plus}
|
||||
label={t("channels.row.raisePriority")}
|
||||
sizeCls={cls}
|
||||
onHoldStart={start}
|
||||
onStop={stop}
|
||||
onTap={onTap}
|
||||
/>
|
||||
</div>
|
||||
</Tooltip>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,67 @@
|
||||
import type { ReactNode } from "react";
|
||||
import { useTranslation } from "react-i18next";
|
||||
import { AlertTriangle, Loader2 } from "lucide-react";
|
||||
|
||||
// Centered loading state: a spinning accent ring + an optional label. The single shared loading
|
||||
// visual for a page/section's first load, so all of them read the same (and can be swapped for
|
||||
// skeletons later in one place). `role=status`/`aria-live` announces it to screen readers.
|
||||
export function LoadingState({ label, className = "" }: { label?: ReactNode; className?: string }) {
|
||||
const { t } = useTranslation();
|
||||
return (
|
||||
<div
|
||||
className={`flex flex-col items-center gap-3 py-10 text-sm text-muted ${className}`}
|
||||
role="status"
|
||||
aria-live="polite"
|
||||
>
|
||||
<Loader2 className="w-6 h-6 animate-spin text-accent" aria-hidden />
|
||||
<span>{label ?? t("common.loading")}</span>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
// Centered inline status line for a page/section's loading and error(+retry) states, in the house
|
||||
// style (mirrors Playlists' error block). Text-only by design — R3's goal is to stop pages
|
||||
// rendering an error or a still-loading fetch AS an "empty" state, not to add skeletons. The
|
||||
// `role=status`/`aria-live` also gives screen readers the state change (the app had zero live
|
||||
// regions before).
|
||||
export function StateMessage({
|
||||
children,
|
||||
onRetry,
|
||||
tone = "muted",
|
||||
className = "",
|
||||
}: {
|
||||
children: ReactNode;
|
||||
onRetry?: () => void;
|
||||
tone?: "muted" | "error";
|
||||
className?: string;
|
||||
}) {
|
||||
const { t } = useTranslation();
|
||||
return (
|
||||
<div
|
||||
className={`flex flex-col items-center gap-3 py-10 text-sm text-muted ${className}`}
|
||||
// An error is announced promptly (assertive); a plain loading line is polite.
|
||||
role={tone === "error" ? "alert" : "status"}
|
||||
aria-live={tone === "error" ? "assertive" : "polite"}
|
||||
>
|
||||
<span className="inline-flex items-center gap-2 text-center">
|
||||
{tone === "error" && <AlertTriangle className="w-4 h-4 shrink-0 text-danger" />}
|
||||
{children}
|
||||
</span>
|
||||
{onRetry && (
|
||||
<button
|
||||
type="button"
|
||||
onClick={onRetry}
|
||||
className="px-3 py-1.5 rounded-lg border border-border text-xs text-muted hover:text-fg hover:border-accent transition"
|
||||
>
|
||||
{t("common.retry")}
|
||||
</button>
|
||||
)}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
// The honest-state convention every page now follows: check `isError && <no data>` BEFORE the empty
|
||||
// branch, so a failed fetch renders this message (with Retry) instead of the page's "empty" text
|
||||
// — the R3 bug where a backend restart read as "No channels". The `&& <no data>` guard matters: a
|
||||
// transient refetch error while data is already on screen keeps the data rather than blanking it to
|
||||
// an error. `StateMessage` is the shared building block pages wire into their loading/empty ternary.
|
||||
@@ -0,0 +1,44 @@
|
||||
# `components/ui/` — the platform layer
|
||||
|
||||
Everything in this directory is a **platform component**: generic, reusable, and **domain-free**.
|
||||
Everything in `components/` above it is a **module component**: it knows about videos, channels,
|
||||
playlists, Plex or downloads.
|
||||
|
||||
That boundary is the whole point of this directory. Before E10 S1 these 33 modules sat flat among
|
||||
~160 feature components, and the platform was invisible — several of them literally describe
|
||||
themselves as "the one place", "shared", "canonical", "app-wide", and were still routinely bypassed
|
||||
by a hand-rolled `<button>` or a re-implemented popover. A layer you cannot see is a layer nobody
|
||||
uses.
|
||||
|
||||
## The rule
|
||||
|
||||
A component belongs here **iff its props and imports name no domain concept**. It may import:
|
||||
|
||||
- sibling primitives in this directory,
|
||||
- generic helpers from `lib/` (`layerStack`, `history`, `columnSort`, `useScrollFade`, …),
|
||||
- i18n, React, and third-party UI libraries.
|
||||
|
||||
It may **not** import a feature component (`../Feed`) or a domain API slice (`lib/api/*`). This is
|
||||
enforced by `no-restricted-imports` in `eslint.config.js` — not by this README, which is only the
|
||||
explanation. If a primitive needs domain data, take it as a prop or a render-prop and let the module
|
||||
supply it.
|
||||
|
||||
Counter-examples, deliberately NOT here: `PosterTile` (knows about Plex montage posters), `KeyGate`
|
||||
(secure-messaging key setup), `plexCards`, `downloadRow`, `channelColumns` — all shared, none
|
||||
domain-free.
|
||||
|
||||
## What lives here
|
||||
|
||||
| area | components |
|
||||
| ---------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------- |
|
||||
| overlays & anchoring | `AnchoredPopover` (the popover engine: arrows, typeahead, Escape, anchor-flip), `ActionMenu`, `Modal`, `Overlay`, `SidePanel`, `Tooltip`, `Toaster` |
|
||||
| actions & inputs | `Button`, `form`, `DraftSaveBar`, `Combobox`, `FilterSelect`, `SegmentedToggle`, `SortControl`, `ColumnSortControl`, `PriorityStepper`, `UndoToolbar` |
|
||||
| data display | `DataTable`, `tableHeader`, `Pager`, `VirtualGrid`, `readAhead`, `Carousel`, `Avatar`, `CountBadge`, `ItemCount`, `FilterChipGroup` |
|
||||
| page & panel structure | `PageShell`, `PageScroller`, `PanelGroup`, `PanelGroups`, `Tabs`, `BackToTop` |
|
||||
| state & messaging | `QueryState`, `Banner`, `InlineNotice` |
|
||||
|
||||
## Adding one
|
||||
|
||||
Move a component in when a second module needs it and it is domain-free — not on speculation. Adding
|
||||
a variant to an existing primitive beats adding a primitive; a second component that paints the same
|
||||
thing differently is how the last inconsistency happened.
|
||||
@@ -0,0 +1,72 @@
|
||||
// @vitest-environment jsdom
|
||||
//
|
||||
// Rendering integration of the shared SegmentedToggle. Labels are plain props (no i18n); the active
|
||||
// paint is CSS (`.pill[aria-pressed]`), so we assert the aria-pressed contract, not styling.
|
||||
import { describe, it, expect, vi, afterEach } from "vitest";
|
||||
import { render, screen, fireEvent, cleanup } from "@testing-library/react";
|
||||
import SegmentedToggle from "./SegmentedToggle";
|
||||
|
||||
const OPTS = [
|
||||
{ value: "or", label: "Any" },
|
||||
{ value: "and", label: "All" },
|
||||
] as const;
|
||||
|
||||
afterEach(cleanup);
|
||||
|
||||
describe("SegmentedToggle", () => {
|
||||
it("renders one button per option with the given labels", () => {
|
||||
render(<SegmentedToggle options={OPTS} value="or" onChange={vi.fn()} ariaLabel="Match" />);
|
||||
expect(screen.getAllByRole("button").map((b) => b.textContent)).toEqual(["Any", "All"]);
|
||||
});
|
||||
|
||||
it("marks exactly the active option aria-pressed", () => {
|
||||
render(<SegmentedToggle options={OPTS} value="and" onChange={vi.fn()} ariaLabel="Match" />);
|
||||
expect(screen.getByRole("button", { name: "Any" }).getAttribute("aria-pressed")).toBe("false");
|
||||
expect(screen.getByRole("button", { name: "All" }).getAttribute("aria-pressed")).toBe("true");
|
||||
});
|
||||
|
||||
it("clicking an option fires onChange with its value", () => {
|
||||
const onChange = vi.fn();
|
||||
render(<SegmentedToggle options={OPTS} value="or" onChange={onChange} ariaLabel="Match" />);
|
||||
fireEvent.click(screen.getByRole("button", { name: "All" }));
|
||||
expect(onChange).toHaveBeenCalledWith("and");
|
||||
});
|
||||
|
||||
it("exposes the group aria-label", () => {
|
||||
render(<SegmentedToggle options={OPTS} value="or" onChange={vi.fn()} ariaLabel="Match mode" />);
|
||||
expect(screen.getByRole("group", { name: "Match mode" })).toBeTruthy();
|
||||
});
|
||||
|
||||
it("renders the caption when label is set", () => {
|
||||
render(
|
||||
<SegmentedToggle
|
||||
options={OPTS}
|
||||
value="or"
|
||||
onChange={vi.fn()}
|
||||
ariaLabel="Match"
|
||||
label="Match"
|
||||
/>,
|
||||
);
|
||||
// caption text plus the two option labels
|
||||
expect(screen.getByText("Match")).toBeTruthy();
|
||||
expect(screen.getAllByRole("button")).toHaveLength(2);
|
||||
});
|
||||
|
||||
it("renders per-option icons and tooltips (scope-bar shape)", () => {
|
||||
render(
|
||||
<SegmentedToggle
|
||||
ariaLabel="Scope"
|
||||
fullWidth
|
||||
size="md"
|
||||
options={[
|
||||
{ value: "my", label: "Mine", icon: <svg data-testid="ic-my" />, title: "Your subs" },
|
||||
{ value: "all", label: "Library", icon: <svg data-testid="ic-all" /> },
|
||||
]}
|
||||
value="my"
|
||||
onChange={vi.fn()}
|
||||
/>,
|
||||
);
|
||||
expect(screen.getByTestId("ic-my")).toBeTruthy();
|
||||
expect(screen.getByRole("button", { name: "Mine" }).getAttribute("title")).toBe("Your subs");
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,75 @@
|
||||
import { type ReactNode } from "react";
|
||||
|
||||
// Shared MATCH / segmented primitive — a rounded-full pill track where exactly ONE option is active
|
||||
// (radio-like). Backs the feed any/all + or/and "Match" toggles and the feed Mine/Library scope bar,
|
||||
// and the Plex any/all combine toggles. The active paint comes entirely from the
|
||||
// `.pill[aria-pressed="true"]` recipe (index.css) — do NOT add bg/text/border-colour utilities on the
|
||||
// buttons here or a utility-layer class would beat the pressed fill.
|
||||
|
||||
export interface SegmentedOption<T extends string> {
|
||||
value: T;
|
||||
label: string;
|
||||
icon?: ReactNode;
|
||||
title?: string; // optional per-option tooltip
|
||||
}
|
||||
|
||||
export default function SegmentedToggle<T extends string>({
|
||||
options,
|
||||
value,
|
||||
onChange,
|
||||
ariaLabel,
|
||||
label,
|
||||
title,
|
||||
fullWidth = false,
|
||||
size = "sm",
|
||||
className,
|
||||
}: {
|
||||
options: readonly SegmentedOption<T>[];
|
||||
value: T;
|
||||
onChange: (v: T) => void;
|
||||
ariaLabel: string;
|
||||
// Optional left-hand caption; when set the control renders as a justify-between row (the feed/Plex
|
||||
// "Match" toggles). Omit for a standalone bar (the Mine/Library scope switch).
|
||||
label?: ReactNode;
|
||||
title?: string; // tooltip on the whole row (caption mode only)
|
||||
// Full-width track with flex-1 buttons (the scope bar); default is intrinsic width.
|
||||
fullWidth?: boolean;
|
||||
// sm = text-3xs, compact padding (the captioned match toggles); md = text-xs (the scope bar).
|
||||
size?: "sm" | "md";
|
||||
className?: string;
|
||||
}) {
|
||||
const track = (
|
||||
<div
|
||||
className={`inline-flex items-center rounded-full border border-border bg-card p-0.5 ${
|
||||
size === "md" ? "text-xs" : "text-3xs"
|
||||
}${fullWidth ? " w-full" : ""}`}
|
||||
role="group"
|
||||
aria-label={ariaLabel}
|
||||
>
|
||||
{options.map((o) => (
|
||||
<button
|
||||
key={o.value}
|
||||
onClick={() => onChange(o.value)}
|
||||
title={o.title}
|
||||
aria-pressed={value === o.value}
|
||||
className={`pill inline-flex items-center justify-center gap-1 rounded-full ${
|
||||
size === "md" ? "px-2.5 py-1" : "px-2 py-0.5"
|
||||
}${fullWidth ? " flex-1" : ""}`}
|
||||
>
|
||||
{o.icon}
|
||||
<span>{o.label}</span>
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
);
|
||||
|
||||
if (label == null) {
|
||||
return className ? <div className={className}>{track}</div> : track;
|
||||
}
|
||||
return (
|
||||
<div className={`flex items-center justify-between ${className ?? "mb-1.5"}`} title={title}>
|
||||
<span className="text-3xs uppercase tracking-wide text-muted">{label}</span>
|
||||
{track}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,178 @@
|
||||
import { type ReactNode } from "react";
|
||||
import { useTranslation } from "react-i18next";
|
||||
import { Check, Pencil, Pin, PinOff, RotateCcw } from "lucide-react";
|
||||
import { useScrollFade } from "../../lib/useScrollFade";
|
||||
import { useHoverFocusWithin } from "../../lib/useHoverFocusWithin";
|
||||
|
||||
// The shared floating side panel — one shell for the Feed / Plex / Playlists rails so they read as
|
||||
// one system, and the same peek-open model as the nav rail: unpinned it sits as a small tab docked
|
||||
// against the rail's right edge (this panel is the flex sibling right after it) and expands into a
|
||||
// rounded glass card on hover/focus WITHOUT pushing content; pinned it stays expanded in-flow.
|
||||
// `collapsed` (persisted per-account) therefore means "unpinned".
|
||||
export default function SidePanel({
|
||||
title,
|
||||
icon,
|
||||
count = 0,
|
||||
collapsed,
|
||||
onToggleCollapse,
|
||||
editing = false,
|
||||
onToggleEditing,
|
||||
onReset,
|
||||
editHint,
|
||||
actions,
|
||||
iconExpanded,
|
||||
onTitleClick,
|
||||
titleActionLabel,
|
||||
children,
|
||||
}: {
|
||||
title: string;
|
||||
icon: ReactNode;
|
||||
count?: number;
|
||||
collapsed: boolean;
|
||||
onToggleCollapse: () => void;
|
||||
// Customize (reorder/hide) mode — omit onToggleEditing to hide the pencil entirely.
|
||||
editing?: boolean;
|
||||
onToggleEditing?: () => void;
|
||||
onReset?: () => void;
|
||||
editHint?: string;
|
||||
// Extra header controls shown when NOT editing (e.g. the feed's Clear all + Share view).
|
||||
actions?: ReactNode;
|
||||
// Optional override for the icon in the EXPANDED header only (the collapsed tab keeps the plain
|
||||
// `icon`) — the feed passes its saved-views popover trigger here so the header icon opens the picker.
|
||||
iconExpanded?: ReactNode;
|
||||
// When set, the expanded-header title becomes a button (the feed opens its Personal Views modal).
|
||||
onTitleClick?: () => void;
|
||||
// Accessible name / tooltip describing what onTitleClick does (the plain title text alone doesn't).
|
||||
titleActionLabel?: string;
|
||||
children: ReactNode;
|
||||
}) {
|
||||
const { t } = useTranslation();
|
||||
const fade = useScrollFade();
|
||||
const peek = useHoverFocusWithin();
|
||||
const pinned = !collapsed;
|
||||
const expanded = pinned || peek.active;
|
||||
|
||||
return (
|
||||
// Layout slot: reserves only the tab's gutter when unpinned, so the expanded card overlays
|
||||
// content instead of pushing it. Pinned reserves --rail-pinned-w: 16.75rem (in-flow, pushes) on a
|
||||
// full-width page or a narrow window, but 2.25rem (overlay, doesn't push) when the centred content
|
||||
// leaves room for the rail to sit in its left margin — see PageShell. Default 16.75rem = old w-67.
|
||||
<div
|
||||
// Focus is tracked container-wide (keyboard: tab anywhere inside holds it open). HOVER is NOT
|
||||
// on this full-height slot — that made the whole column next to the nav rail a live target, so
|
||||
// merely approaching the rail popped the panel open. Hover now lives only on the visible tab
|
||||
// handle + the expanded card below, so only pointing AT the tab opens it.
|
||||
{...peek.focusHandlers}
|
||||
className={`hidden md:block relative shrink-0 transition-[width] ${pinned ? "w-[var(--rail-pinned-w,16.75rem)]" : "w-9"}`}
|
||||
>
|
||||
{/* The tab: a small handle flush against the nav rail, flat on the docked edge. It stays
|
||||
mounted while the card is open — swapping it out from under the pointer would drop the very
|
||||
hover that opened the card, and unmounting it while focused would throw keyboard focus to
|
||||
nowhere. It only goes transparent: the card's rounded corner cuts away its own pixels, and
|
||||
this square-cornered tab sits right under that arc, so it would otherwise bleed through.
|
||||
`opacity-0` (not `invisible`/`hidden`) keeps it hoverable and focusable. */}
|
||||
<button
|
||||
{...peek.hoverHandlers}
|
||||
onClick={onToggleCollapse}
|
||||
aria-label={pinned ? t("sidebar.unpin") : t("sidebar.pin")}
|
||||
className={`glass glass-hover absolute top-3 left-0 z-paneltab flex flex-col items-center gap-2 px-1.5 py-3 rounded-l-none rounded-r-xl transition-opacity ${
|
||||
expanded ? "opacity-0" : ""
|
||||
} ${count > 0 ? "ring-1 ring-accent/40" : ""}`}
|
||||
>
|
||||
<span className="text-accent">{icon}</span>
|
||||
{count > 0 && (
|
||||
<span className="bg-accent text-accent-fg text-3xs font-bold px-1.5 py-0.5 rounded-full tabular-nums">
|
||||
{count > 9 ? "9+" : count}
|
||||
</span>
|
||||
)}
|
||||
<span
|
||||
className="text-xs font-semibold uppercase tracking-[0.18em] text-muted"
|
||||
style={{ writingMode: "vertical-rl", transform: "rotate(180deg)" }}
|
||||
>
|
||||
{title}
|
||||
</span>
|
||||
</button>
|
||||
|
||||
{expanded && (
|
||||
<aside
|
||||
{...peek.hoverHandlers}
|
||||
className="glass absolute top-3 bottom-3 left-0 z-panel w-64 rounded-2xl flex flex-col overflow-hidden"
|
||||
>
|
||||
{/* Row 1 — identity only: pin, icon, title (flexes + truncates last), count, customize.
|
||||
Module actions live on their own row below so the title always has room. */}
|
||||
<div className="flex items-center gap-1.5 px-3 py-2.5 border-b border-border/60 flex-none">
|
||||
<button
|
||||
onClick={onToggleCollapse}
|
||||
title={pinned ? t("sidebar.unpin") : t("sidebar.pin")}
|
||||
aria-label={pinned ? t("sidebar.unpin") : t("sidebar.pin")}
|
||||
className="shrink-0 -ml-1 p-1 rounded-md text-muted hover:text-fg hover:bg-card transition"
|
||||
>
|
||||
{pinned ? <PinOff className="w-4 h-4" /> : <Pin className="w-4 h-4" />}
|
||||
</button>
|
||||
{iconExpanded ?? <span className="shrink-0 flex text-accent">{icon}</span>}
|
||||
{onTitleClick ? (
|
||||
<button
|
||||
onClick={onTitleClick}
|
||||
title={titleActionLabel}
|
||||
aria-label={titleActionLabel}
|
||||
className="flex-1 min-w-0 truncate text-left text-sm font-bold uppercase tracking-[0.12em] transition hover:text-accent"
|
||||
>
|
||||
{title}
|
||||
</button>
|
||||
) : (
|
||||
<span className="flex-1 min-w-0 truncate text-sm font-bold uppercase tracking-[0.12em]">
|
||||
{title}
|
||||
</span>
|
||||
)}
|
||||
{count > 0 && (
|
||||
<span
|
||||
title={t("sidebar.activeCount", { count })}
|
||||
className="shrink-0 min-w-4.5 h-4.5 px-1.5 rounded-full bg-accent/15 text-accent text-2xs font-semibold inline-flex items-center justify-center tabular-nums"
|
||||
>
|
||||
{count}
|
||||
</span>
|
||||
)}
|
||||
{editing && onReset && (
|
||||
<button
|
||||
onClick={onReset}
|
||||
title={t("sidebar.resetDefaults")}
|
||||
className="shrink-0 p-1.5 rounded-lg text-muted hover:text-fg hover:bg-card transition"
|
||||
>
|
||||
<RotateCcw className="w-4 h-4" />
|
||||
</button>
|
||||
)}
|
||||
{onToggleEditing && (
|
||||
<button
|
||||
onClick={onToggleEditing}
|
||||
title={editing ? t("sidebar.done") : t("sidebar.customize")}
|
||||
className={`shrink-0 p-1.5 rounded-lg transition hover:bg-card ${
|
||||
editing ? "text-accent" : "text-muted hover:text-fg"
|
||||
}`}
|
||||
>
|
||||
{editing ? <Check className="w-4 h-4" /> : <Pencil className="w-4 h-4" />}
|
||||
</button>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{/* Row 2 — module actions (e.g. Clear all / Share), only when not customizing. */}
|
||||
{!editing && actions && (
|
||||
<div className="flex items-center justify-between gap-2 px-3 py-1.5 border-b border-border/60 flex-none">
|
||||
{actions}
|
||||
</div>
|
||||
)}
|
||||
|
||||
<div
|
||||
ref={fade.ref}
|
||||
style={fade.style}
|
||||
className="flex-1 min-h-0 overflow-y-auto no-scrollbar"
|
||||
>
|
||||
<div className="p-3 space-y-3">
|
||||
{editing && editHint && <div className="text-2xs text-muted">{editHint}</div>}
|
||||
{children}
|
||||
</div>
|
||||
</div>
|
||||
</aside>
|
||||
)}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,103 @@
|
||||
// @vitest-environment jsdom
|
||||
//
|
||||
// The rendering integration of SortControl (its pickSort/heal decision logic is covered in
|
||||
// columnSort.test.ts). Labels are plain props here — no i18n needed. It's a floating-ui popover now
|
||||
// (a labeled pill + a menu of `menuitemradio` sort keys with a footer direction segment), so we stub
|
||||
// the two autoUpdate observers and wrap in a FloatingTree; rows only exist while open → role queries
|
||||
// pass { hidden: true }.
|
||||
import { describe, it, expect, vi, afterEach, beforeAll } from "vitest";
|
||||
import { render, screen, fireEvent, cleanup } from "@testing-library/react";
|
||||
import { FloatingTree } from "@floating-ui/react";
|
||||
import SortControl from "./SortControl";
|
||||
import type { SortOption, SortState } from "../../lib/columnSort";
|
||||
|
||||
beforeAll(() => {
|
||||
class Stub {
|
||||
observe() {}
|
||||
unobserve() {}
|
||||
disconnect() {}
|
||||
takeRecords() {
|
||||
return [];
|
||||
}
|
||||
}
|
||||
globalThis.ResizeObserver ??= Stub as unknown as typeof ResizeObserver;
|
||||
globalThis.IntersectionObserver ??= Stub as unknown as typeof IntersectionObserver;
|
||||
});
|
||||
|
||||
const OPTS: SortOption[] = [
|
||||
{ key: "date", label: "Date", defaultDir: "desc" },
|
||||
{ key: "title", label: "Title" },
|
||||
{ key: "shuffle", label: "Shuffle", directionless: true },
|
||||
];
|
||||
|
||||
function renderControl(sort: SortState, extra: Record<string, unknown> = {}) {
|
||||
const onChange = vi.fn();
|
||||
render(
|
||||
<FloatingTree>
|
||||
<SortControl
|
||||
options={OPTS}
|
||||
sort={sort}
|
||||
onChange={onChange}
|
||||
label="Sort"
|
||||
ascLabel="Ascending"
|
||||
descLabel="Descending"
|
||||
{...extra}
|
||||
/>
|
||||
</FloatingTree>,
|
||||
);
|
||||
return { onChange };
|
||||
}
|
||||
|
||||
const openPanel = () => fireEvent.click(screen.getByRole("button", { name: /^Sort/ }));
|
||||
|
||||
afterEach(cleanup);
|
||||
|
||||
describe("SortControl", () => {
|
||||
it("renders one option per SortOption, no no-sort row without defaultLabel", () => {
|
||||
renderControl({ key: "title", dir: "asc" });
|
||||
openPanel();
|
||||
expect(
|
||||
screen.getAllByRole("menuitemradio", { hidden: true }).map((o) => o.textContent),
|
||||
).toEqual(["Date", "Title", "Shuffle"]);
|
||||
});
|
||||
|
||||
it("adds a leading no-sort option when defaultLabel is set (tables)", () => {
|
||||
renderControl(null, { defaultLabel: "None" });
|
||||
openPanel();
|
||||
expect(
|
||||
screen.getAllByRole("menuitemradio", { hidden: true }).map((o) => o.textContent),
|
||||
).toEqual(["None", "Date", "Title", "Shuffle"]);
|
||||
});
|
||||
|
||||
it("summarises the trigger with the first option (not blank) for an unavailable key without defaultLabel", () => {
|
||||
renderControl({ key: "ghost", dir: "asc" });
|
||||
expect(screen.getByRole("button", { name: /^Sort/ }).textContent).toContain("Date");
|
||||
});
|
||||
|
||||
it("picking a new option fires onChange at that option's defaultDir", () => {
|
||||
const { onChange } = renderControl({ key: "title", dir: "asc" });
|
||||
openPanel();
|
||||
fireEvent.click(screen.getAllByRole("menuitemradio", { hidden: true })[0]!); // Date
|
||||
expect(onChange).toHaveBeenCalledWith({ key: "date", dir: "desc" });
|
||||
});
|
||||
|
||||
it("shows the direction segment for a directional sort and sets asc on click", () => {
|
||||
const { onChange } = renderControl({ key: "date", dir: "desc" });
|
||||
openPanel();
|
||||
fireEvent.click(screen.getByText("Ascending"));
|
||||
expect(onChange).toHaveBeenCalledWith({ key: "date", dir: "asc" });
|
||||
});
|
||||
|
||||
it("hides the direction segment for a directionless sort", () => {
|
||||
renderControl({ key: "shuffle", dir: "desc" });
|
||||
openPanel();
|
||||
expect(screen.queryByText("Ascending")).toBeNull();
|
||||
expect(screen.queryByText("Descending")).toBeNull();
|
||||
});
|
||||
|
||||
it("renders the trailing adornment in the footer", () => {
|
||||
renderControl({ key: "shuffle", dir: "desc" }, { trailing: <button>Reshuffle</button> });
|
||||
openPanel();
|
||||
expect(screen.getByText("Reshuffle")).toBeTruthy();
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,172 @@
|
||||
import { useState, type ReactNode } from "react";
|
||||
import { ArrowDown, ArrowUp, Check, ChevronDown } from "lucide-react";
|
||||
import { pickSort, type SortOption, type SortState } from "../../lib/columnSort";
|
||||
import { PopoverItem, PopoverSurface, useAnchoredPopover } from "./AnchoredPopover";
|
||||
|
||||
// The one sort control for every content surface (YT feed, Plex library, channel manager + its card
|
||||
// view, channel discovery, playlists): a labeled dropdown pill matching FilterSelect — `Label: key ↓ ▾`
|
||||
// — that opens a listbox of `SortOption`s with an asc/desc segment in the panel footer. Two-dimensional
|
||||
// (key + direction) unlike FilterSelect, so it stays its own component. Driven by the shared `SortState`.
|
||||
// `defaultLabel` opts a view into a "no sort" choice (tables); omit it for always-sorted views
|
||||
// (feed/Plex). `trailing` is an adornment slot (the feed's reshuffle, playlists' dirty-first toggle)
|
||||
// rendered in the footer beside the direction segment.
|
||||
//
|
||||
// Direction lives in the footer, not on the trigger, on purpose: the trigger stays a single plain
|
||||
// <button> (the popover reference) with no nested button — picking a key keeps the panel open so key
|
||||
// AND direction can be set in one visit; picking "no sort" closes it (nothing left to direct).
|
||||
export default function SortControl({
|
||||
options,
|
||||
sort,
|
||||
onChange,
|
||||
label,
|
||||
ascLabel,
|
||||
descLabel,
|
||||
defaultLabel,
|
||||
trailing,
|
||||
}: {
|
||||
options: SortOption[];
|
||||
sort: SortState;
|
||||
onChange: (next: SortState) => void;
|
||||
/** Accessible name + visible prefix for the trigger (e.g. "Sort"). */
|
||||
label: string;
|
||||
ascLabel: string;
|
||||
descLabel: string;
|
||||
/** When set, a leading "no sort / original order" option is offered (tables). Omit for
|
||||
* always-sorted views (feed/Plex), which never surface a null sort. */
|
||||
defaultLabel?: string;
|
||||
/** Rendered in the panel footer beside the direction segment (feed reshuffle, playlists dirty-first). */
|
||||
trailing?: ReactNode;
|
||||
}) {
|
||||
const [open, setOpen] = useState(false);
|
||||
const pop = useAnchoredPopover({
|
||||
open,
|
||||
onOpenChange: setOpen,
|
||||
mode: "menu",
|
||||
placement: "bottom-end",
|
||||
});
|
||||
|
||||
// A stored sort can name an option this surface no longer offers; show it as unsorted rather than
|
||||
// letting an arrow claim a sort that `sortRows`/the server won't actually apply.
|
||||
const active = sort && options.some((o) => o.key === sort.key) ? sort : null;
|
||||
const activeOpt = active ? options.find((o) => o.key === active.key) : undefined;
|
||||
const showArrow = !!activeOpt && !activeOpt.directionless;
|
||||
// Trigger summary: the active option's label, or the "no sort" text, or (a stale/out-of-scope sort on
|
||||
// an always-sorted view) the first option's label rather than a blank pill.
|
||||
const summary = activeOpt?.label ?? defaultLabel ?? options[0]?.label ?? "";
|
||||
|
||||
const segCls = (on: boolean) =>
|
||||
`flex flex-1 items-center justify-center gap-1 whitespace-nowrap rounded-md border px-2 py-1 text-2xs transition ${
|
||||
on
|
||||
? "border-accent bg-accent/15 text-accent"
|
||||
: "border-border text-muted hover:border-accent/50 hover:text-fg"
|
||||
}`;
|
||||
|
||||
return (
|
||||
<>
|
||||
<button
|
||||
type="button"
|
||||
ref={pop.refs.setReference}
|
||||
{...pop.getReferenceProps()}
|
||||
// Carry the active sort key AND direction in the accessible name (the visible arrow is
|
||||
// aria-hidden), matching ViewSwitcher — a screen reader announces "Sort: Date, Descending",
|
||||
// not a bare "Sort".
|
||||
aria-label={`${label}: ${summary}${
|
||||
showArrow && active ? `, ${active.dir === "asc" ? ascLabel : descLabel}` : ""
|
||||
}`}
|
||||
className={`glass-card glass-hover inline-flex items-center gap-1.5 rounded-full border px-3 py-1 text-sm transition ${
|
||||
open ? "border-accent" : "border-border"
|
||||
}`}
|
||||
>
|
||||
<span className="text-muted">{label}:</span>
|
||||
<span className="text-fg">{summary}</span>
|
||||
{showArrow &&
|
||||
active &&
|
||||
(active.dir === "asc" ? (
|
||||
<ArrowUp className="h-3.5 w-3.5 shrink-0 text-muted" aria-hidden="true" />
|
||||
) : (
|
||||
<ArrowDown className="h-3.5 w-3.5 shrink-0 text-muted" aria-hidden="true" />
|
||||
))}
|
||||
<ChevronDown className="h-3.5 w-3.5 shrink-0 text-muted" aria-hidden="true" />
|
||||
</button>
|
||||
|
||||
<PopoverSurface
|
||||
popover={pop}
|
||||
ariaLabel={label}
|
||||
className="glass-menu min-w-56 rounded-xl p-1.5 shadow-lg animate-[popIn_0.16s_ease]"
|
||||
>
|
||||
{/* One exclusive choice of sort key (radios), scoped by a group so AT announces which is
|
||||
checked — the surface is a menu (see the mode above), never a listbox with orphaned options. */}
|
||||
<div role="group" aria-label={label}>
|
||||
{defaultLabel !== undefined && (
|
||||
<PopoverItem
|
||||
role="menuitemradio"
|
||||
checked={active === null}
|
||||
onSelect={() => {
|
||||
onChange(null);
|
||||
setOpen(false); // "no sort" is a final choice — nothing left to direct
|
||||
}}
|
||||
label={defaultLabel}
|
||||
className={`flex w-full items-center gap-2 rounded-md px-2 py-1.5 text-left text-sm transition ${
|
||||
active === null ? "text-fg" : "text-muted"
|
||||
}`}
|
||||
>
|
||||
<Check
|
||||
className={`h-3.5 w-3.5 shrink-0 ${active === null ? "text-accent" : "opacity-0"}`}
|
||||
/>
|
||||
<span className="flex-1 truncate">{defaultLabel}</span>
|
||||
</PopoverItem>
|
||||
)}
|
||||
{options.map((o) => {
|
||||
const on = active?.key === o.key;
|
||||
return (
|
||||
<PopoverItem
|
||||
key={o.key}
|
||||
role="menuitemradio"
|
||||
checked={on}
|
||||
onSelect={() => onChange(pickSort(options, active, o.key))} // keep open to set direction
|
||||
label={o.label}
|
||||
className={`flex w-full items-center gap-2 rounded-md px-2 py-1.5 text-left text-sm transition ${
|
||||
on ? "text-fg" : "text-muted"
|
||||
}`}
|
||||
>
|
||||
<Check className={`h-3.5 w-3.5 shrink-0 ${on ? "text-accent" : "opacity-0"}`} />
|
||||
<span className="flex-1 truncate">{o.label}</span>
|
||||
</PopoverItem>
|
||||
);
|
||||
})}
|
||||
</div>
|
||||
{((showArrow && active) || trailing) && (
|
||||
<div
|
||||
role="group"
|
||||
aria-label={label}
|
||||
className="mt-1 flex items-center gap-1.5 border-t border-border px-1 pt-2"
|
||||
>
|
||||
{showArrow && active && (
|
||||
<div className="flex flex-1 gap-1">
|
||||
<button
|
||||
type="button"
|
||||
aria-pressed={active.dir === "asc"}
|
||||
onClick={() => onChange({ key: active.key, dir: "asc" })}
|
||||
className={segCls(active.dir === "asc")}
|
||||
>
|
||||
<ArrowUp className="h-3 w-3" aria-hidden="true" />
|
||||
{ascLabel}
|
||||
</button>
|
||||
<button
|
||||
type="button"
|
||||
aria-pressed={active.dir === "desc"}
|
||||
onClick={() => onChange({ key: active.key, dir: "desc" })}
|
||||
className={segCls(active.dir === "desc")}
|
||||
>
|
||||
<ArrowDown className="h-3 w-3" aria-hidden="true" />
|
||||
{descLabel}
|
||||
</button>
|
||||
</div>
|
||||
)}
|
||||
{trailing}
|
||||
</div>
|
||||
)}
|
||||
</PopoverSurface>
|
||||
</>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,65 @@
|
||||
import { type LucideIcon } from "lucide-react";
|
||||
import { useAccountPersistedState } from "../../lib/storage";
|
||||
import CountBadge from "./CountBadge";
|
||||
|
||||
// Reusable pill tab-rail for in-page sub-navigation (Configuration, Users & roles, the Settings
|
||||
// sections, the Stats overview/system split…). Horizontal by default; `orientation="vertical"` gives
|
||||
// the Settings-style side rail (full-width, left-aligned, icon + label). The active tab is persisted
|
||||
// to localStorage so a reload keeps the user where they were.
|
||||
|
||||
export interface TabDef {
|
||||
id: string;
|
||||
label: string;
|
||||
badge?: number; // optional count pill (e.g. pending requests); hidden when 0/undefined
|
||||
icon?: LucideIcon; // optional leading icon (the vertical settings rail)
|
||||
testId?: string; // optional data-testid, to preserve existing e2e hooks
|
||||
}
|
||||
|
||||
/** Persisted active-tab state, scoped to the current account (so one account's last tab doesn't
|
||||
* carry into another in the same browser) — re-exported under its original name for call sites. */
|
||||
export const usePersistedTab = useAccountPersistedState;
|
||||
|
||||
export default function Tabs({
|
||||
tabs,
|
||||
active,
|
||||
onChange,
|
||||
orientation = "horizontal",
|
||||
className,
|
||||
}: {
|
||||
tabs: TabDef[];
|
||||
active: string;
|
||||
onChange: (id: string) => void;
|
||||
// "vertical" gives the Settings-style side rail; "horizontal" (default) is the standard row.
|
||||
orientation?: "horizontal" | "vertical";
|
||||
// Override the row/rail wrapper — e.g. the channel manager embeds the rail in a justify-between
|
||||
// header, or the settings rail adds a width + right border. Omit for the orientation default.
|
||||
className?: string;
|
||||
}) {
|
||||
const vertical = orientation === "vertical";
|
||||
const wrapCls = className ?? (vertical ? "flex flex-col gap-1" : "flex flex-wrap gap-1 mb-4");
|
||||
return (
|
||||
<div className={wrapCls}>
|
||||
{tabs.map((tb) => {
|
||||
const on = tb.id === active;
|
||||
const Icon = tb.icon;
|
||||
return (
|
||||
<button
|
||||
key={tb.id}
|
||||
data-testid={tb.testId}
|
||||
onClick={() => onChange(tb.id)}
|
||||
aria-pressed={on}
|
||||
className={`pill items-center rounded-lg px-3 text-sm ${
|
||||
vertical
|
||||
? "flex w-full justify-start gap-2 py-2 text-left"
|
||||
: "inline-flex gap-1.5 py-1.5"
|
||||
} ${on ? "font-medium shadow-md shadow-accent/20" : "hover:bg-card/60"}`}
|
||||
>
|
||||
{Icon && <Icon className="h-4 w-4 shrink-0" />}
|
||||
{tb.label}
|
||||
{tb.badge != null && tb.badge > 0 && <CountBadge count={tb.badge} active={on} />}
|
||||
</button>
|
||||
);
|
||||
})}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,79 @@
|
||||
import { useSyncExternalStore } from "react";
|
||||
import { useTranslation } from "react-i18next";
|
||||
import { AlertCircle, AlertTriangle, CheckCircle2, Info, X, XCircle } from "lucide-react";
|
||||
import { dismiss, getActiveToasts, subscribe, type NotifLevel } from "../../lib/notifications";
|
||||
|
||||
export const LEVEL_STYLE: Record<NotifLevel, { icon: typeof Info; color: string; bar: string }> = {
|
||||
info: { icon: Info, color: "text-info", bar: "bg-info" },
|
||||
success: { icon: CheckCircle2, color: "text-success", bar: "bg-success" },
|
||||
warning: { icon: AlertTriangle, color: "text-warn", bar: "bg-warn" },
|
||||
error: { icon: AlertCircle, color: "text-danger", bar: "bg-danger" },
|
||||
fatal: { icon: XCircle, color: "text-danger", bar: "bg-danger" },
|
||||
};
|
||||
|
||||
export default function Toaster() {
|
||||
const { t } = useTranslation();
|
||||
const toasts = useSyncExternalStore(subscribe, getActiveToasts, getActiveToasts);
|
||||
|
||||
return (
|
||||
// Stable, always-mounted polite live region — a polite region must PRE-EXIST in the DOM for a
|
||||
// screen reader to announce content later inserted into it (a region created together with its
|
||||
// first message is unreliably announced). `aria-live` (not role="status") on purpose:
|
||||
// role="status" implies aria-atomic="true", which would re-read the WHOLE stack on every toast;
|
||||
// aria-live defaults atomic=false, so only the newly-added toast is spoken. Error/fatal toasts
|
||||
// additionally carry role="alert", which announces assertively on insertion regardless.
|
||||
<div
|
||||
aria-live="polite"
|
||||
className="absolute bottom-4 left-4 z-overlay flex flex-col gap-2 w-80 max-w-[calc(100vw-2rem)]"
|
||||
>
|
||||
{toasts.map((toast) => {
|
||||
const { icon: Icon, color, bar } = LEVEL_STYLE[toast.level];
|
||||
const urgent = toast.level === "error" || toast.level === "fatal";
|
||||
return (
|
||||
<div
|
||||
key={toast.id}
|
||||
role={urgent ? "alert" : undefined}
|
||||
className="toast-card glass relative overflow-hidden rounded-xl px-3 py-3 flex items-start gap-3 animate-[popIn_0.16s_ease]"
|
||||
>
|
||||
<Icon className={`w-5 h-5 shrink-0 mt-0.5 ${color}`} />
|
||||
<div className="min-w-0 flex-1">
|
||||
{toast.title && <div className="text-sm font-semibold">{toast.title}</div>}
|
||||
<div className="text-sm wrap-break-word">
|
||||
{toast.message}
|
||||
{toast.repeat > 1 && (
|
||||
<span className="ml-1.5 align-middle text-2xs font-semibold text-muted tabular-nums">
|
||||
×{toast.repeat}
|
||||
</span>
|
||||
)}
|
||||
</div>
|
||||
{toast.action && (
|
||||
<button
|
||||
onClick={() => {
|
||||
toast.action!.onClick();
|
||||
dismiss(toast.id);
|
||||
}}
|
||||
className="mt-1 text-accent text-sm font-semibold hover:underline"
|
||||
>
|
||||
{toast.action.label}
|
||||
</button>
|
||||
)}
|
||||
</div>
|
||||
<button
|
||||
onClick={() => dismiss(toast.id)}
|
||||
className="shrink-0 text-muted hover:text-fg"
|
||||
title={t("notifications.dismiss")}
|
||||
>
|
||||
<X className="w-4 h-4" />
|
||||
</button>
|
||||
{toast.duration && (
|
||||
<div
|
||||
className={`absolute left-0 bottom-0 h-0.5 w-full origin-left ${bar}`}
|
||||
style={{ animation: `toastbar ${toast.duration}ms linear forwards` }}
|
||||
/>
|
||||
)}
|
||||
</div>
|
||||
);
|
||||
})}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,58 @@
|
||||
import { useState, useSyncExternalStore } from "react";
|
||||
import { PopoverSurface, useAnchoredPopover } from "./AnchoredPopover";
|
||||
import { hintsEnabled, subscribeHints } from "../../lib/hints";
|
||||
|
||||
type Side = "top" | "bottom" | "left" | "right";
|
||||
|
||||
/** Wrap any element to show a short glass hint caption on hover — by default only while the
|
||||
* app-wide hints toggle (Settings → Appearance) is on. Anchored by the R8 popover platform, so it
|
||||
* is never clipped by an overflow/stacking ancestor, flips when the preferred side runs out of room
|
||||
* and slides back inside the viewport near an edge.
|
||||
* `always` bypasses the hints toggle (for a label that IS the primary affordance, e.g. the slim nav
|
||||
* rail's flyout names); `openDelay` waits before showing (a rest-on-the-icon feel). */
|
||||
export default function Tooltip({
|
||||
hint,
|
||||
side = "top",
|
||||
always = false,
|
||||
openDelay = 0,
|
||||
children,
|
||||
}: {
|
||||
hint: string;
|
||||
side?: Side;
|
||||
always?: boolean;
|
||||
openDelay?: number;
|
||||
children: React.ReactNode;
|
||||
}) {
|
||||
const hintsOn = useSyncExternalStore(subscribeHints, hintsEnabled, hintsEnabled);
|
||||
const enabled = always || hintsOn;
|
||||
const [open, setOpen] = useState(false);
|
||||
const pop = useAnchoredPopover({
|
||||
open: open && enabled && !!hint,
|
||||
onOpenChange: setOpen,
|
||||
mode: "hover",
|
||||
placement: side,
|
||||
offset: 8,
|
||||
// Show/hide on contact by default (as the pre-platform tooltip did); `openDelay` adds a
|
||||
// rest-before-show for labels that shouldn't flash on a fast sweep across an icon row.
|
||||
hoverDelay: { open: openDelay, close: 0 },
|
||||
});
|
||||
|
||||
if (!enabled || !hint) return <>{children}</>;
|
||||
|
||||
return (
|
||||
<>
|
||||
<span ref={pop.refs.setReference} {...pop.getReferenceProps()} className="inline-flex">
|
||||
{children}
|
||||
</span>
|
||||
{/* Passive caption: it must not swallow a click aimed at a neighbouring control that it
|
||||
overlaps while the hover-close delay runs out. */}
|
||||
<PopoverSurface
|
||||
popover={pop}
|
||||
passthrough
|
||||
className="glass w-max max-w-[240px] px-2.5 py-1.5 rounded-lg text-xs leading-snug text-fg font-normal normal-case tracking-normal animate-[fadeIn_0.12s_ease]"
|
||||
>
|
||||
{hint}
|
||||
</PopoverSurface>
|
||||
</>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,68 @@
|
||||
import { useEffect } from "react";
|
||||
import { useTranslation } from "react-i18next";
|
||||
import { Redo2, Undo2 } from "lucide-react";
|
||||
|
||||
// Reusable undo/redo buttons with Ctrl/Cmd+Z (undo) and Ctrl/Cmd+Y or Ctrl/Cmd+Shift+Z
|
||||
// (redo) shortcuts. Pairs with useUndoable but takes plain props, so it works with any
|
||||
// undo source. The shortcuts ignore keystrokes while a text field is focused.
|
||||
export default function UndoToolbar({
|
||||
canUndo,
|
||||
canRedo,
|
||||
onUndo,
|
||||
onRedo,
|
||||
}: {
|
||||
canUndo: boolean;
|
||||
canRedo: boolean;
|
||||
onUndo: () => void;
|
||||
onRedo: () => void;
|
||||
}) {
|
||||
const { t } = useTranslation();
|
||||
|
||||
useEffect(() => {
|
||||
function onKey(e: KeyboardEvent) {
|
||||
if (!(e.ctrlKey || e.metaKey)) return;
|
||||
const tgt = e.target as HTMLElement | null;
|
||||
if (tgt && (tgt.tagName === "INPUT" || tgt.tagName === "TEXTAREA" || tgt.isContentEditable))
|
||||
return;
|
||||
const k = e.key.toLowerCase();
|
||||
if (k === "z" && !e.shiftKey) {
|
||||
if (canUndo) {
|
||||
e.preventDefault();
|
||||
onUndo();
|
||||
}
|
||||
} else if (k === "y" || (k === "z" && e.shiftKey)) {
|
||||
if (canRedo) {
|
||||
e.preventDefault();
|
||||
onRedo();
|
||||
}
|
||||
}
|
||||
}
|
||||
window.addEventListener("keydown", onKey);
|
||||
return () => window.removeEventListener("keydown", onKey);
|
||||
}, [canUndo, canRedo, onUndo, onRedo]);
|
||||
|
||||
const btn =
|
||||
"p-1.5 rounded-lg border border-border text-muted enabled:hover:text-fg enabled:hover:border-accent disabled:opacity-30 transition";
|
||||
return (
|
||||
<div className="inline-flex items-center gap-1">
|
||||
<button
|
||||
onClick={onUndo}
|
||||
disabled={!canUndo}
|
||||
title={t("common.undo")}
|
||||
aria-label={t("common.undo")}
|
||||
className={btn}
|
||||
>
|
||||
<Undo2 className="w-4 h-4" />
|
||||
</button>
|
||||
<button
|
||||
onClick={onRedo}
|
||||
disabled={!canRedo}
|
||||
title={t("common.redo")}
|
||||
aria-label={t("common.redo")}
|
||||
className={btn}
|
||||
>
|
||||
<Redo2 className="w-4 h-4" />
|
||||
</button>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,196 @@
|
||||
import {
|
||||
Fragment,
|
||||
useEffect,
|
||||
useLayoutEffect,
|
||||
useMemo,
|
||||
useRef,
|
||||
useState,
|
||||
type ReactNode,
|
||||
} from "react";
|
||||
import { useVirtualizer } from "@tanstack/react-virtual";
|
||||
import { shouldPrefetchNext } from "./readAhead";
|
||||
|
||||
// The virtualization engine, lifted out of VirtualFeed so any long client- or server-side list can
|
||||
// reuse it (the feed's video grid, the channel manager's card/row views). It owns ONLY the layout
|
||||
// mechanics — measure the container, derive the column count, chunk into rows, virtualize, and place
|
||||
// each row absolutely — and knows nothing about what an item is. The caller supplies `renderItem`.
|
||||
//
|
||||
// ⚠️ Each row is placed with `position:absolute` + `transform` (below), which makes EVERY ROW ITS OWN
|
||||
// STACKING CONTEXT. A z-indexed child therefore cannot escape its row: a menu or popover rendered
|
||||
// inside an item draws UNDER the next row, whatever z-index it carries — the channel manager's tag
|
||||
// picker hit exactly this. Anything floating that an item renders must portal out (see Overlay).
|
||||
//
|
||||
// Column sizing mirrors the CSS the feed used before virtualization
|
||||
// (grid-cols-[repeat(auto-fill,minmax(260px,1fr))] with a gap-4 / 1rem gutter).
|
||||
const GRID_GAP = 16;
|
||||
const LIST_GAP = 4;
|
||||
|
||||
/** Columns that fit `width`, or 1 for the single-column layout (`minCol == null`). */
|
||||
function columnsFor(minCol: number | null, width: number): number {
|
||||
if (minCol == null) return 1;
|
||||
return Math.max(1, Math.floor((width + GRID_GAP) / (minCol + GRID_GAP)));
|
||||
}
|
||||
|
||||
function chunk<T>(arr: T[], size: number): T[][] {
|
||||
if (size <= 1) return arr.map((x) => [x]);
|
||||
const out: T[][] = [];
|
||||
for (let i = 0; i < arr.length; i += size) out.push(arr.slice(i, i + size));
|
||||
return out;
|
||||
}
|
||||
|
||||
// The list scrolls inside an <main overflow-y-auto> (the page scroller), not the window, so the
|
||||
// virtualizer needs that element. Walk up to the nearest scrollable ancestor.
|
||||
function getScrollParent(node: HTMLElement | null): HTMLElement {
|
||||
let el = node?.parentElement ?? null;
|
||||
while (el) {
|
||||
const oy = getComputedStyle(el).overflowY;
|
||||
if (oy === "auto" || oy === "scroll") return el;
|
||||
el = el.parentElement;
|
||||
}
|
||||
return document.documentElement;
|
||||
}
|
||||
|
||||
export interface VirtualGridProps<T> {
|
||||
items: T[];
|
||||
getKey: (item: T) => string;
|
||||
/** Narrowest grid column in px, or null for ONE full-width column. The column count is derived
|
||||
* from this and the container width, so every multi-column layout reflows for free. */
|
||||
minCol: number | null;
|
||||
/** Single-column layout only: the reading-width cap in px (null = fill). */
|
||||
maxCol?: number | null;
|
||||
/** Estimated row height before measurement; real heights are measured per-row, so this only
|
||||
* affects the very first paint and the scrollbar's initial guess. Measure it, don't guess — a
|
||||
* bad estimate makes the scrollbar jump as you scroll in. */
|
||||
rowEst: number;
|
||||
/** Renders one item. `itemWidth` is the measured px width of one cell — for width-derived
|
||||
* layouts (e.g. a one-line row that drops columns as it narrows); ignore it otherwise, and to
|
||||
* protect a memo'd item from re-rendering on every resize frame, pass a stable value down. */
|
||||
renderItem: (item: T, itemWidth: number) => ReactNode;
|
||||
/** Infinite scroll — omit all three for a finite client-side list. */
|
||||
hasNextPage?: boolean;
|
||||
isFetchingNextPage?: boolean;
|
||||
fetchNextPage?: () => void;
|
||||
}
|
||||
|
||||
export default function VirtualGrid<T>({
|
||||
items,
|
||||
getKey,
|
||||
minCol,
|
||||
maxCol = null,
|
||||
rowEst,
|
||||
renderItem,
|
||||
hasNextPage = false,
|
||||
isFetchingNextPage = false,
|
||||
fetchNextPage,
|
||||
}: VirtualGridProps<T>) {
|
||||
const listRef = useRef<HTMLDivElement>(null);
|
||||
const [scrollEl, setScrollEl] = useState<HTMLElement | null>(null);
|
||||
const singleCol = minCol == null;
|
||||
const [colCount, setColCount] = useState(singleCol ? 1 : 4);
|
||||
// Distance from the scroll element's content top to where this list starts (a toolbar sits above
|
||||
// it inside the same scroll area).
|
||||
const [scrollMargin, setScrollMargin] = useState(0);
|
||||
// How wide ONE row/card actually renders. It has to be the real container width, not the
|
||||
// viewport: side rails/panels move it independently of the window, and a viewport breakpoint got
|
||||
// this wrong before. This is measured here anyway, for colCount.
|
||||
const [itemWidth, setItemWidth] = useState(0);
|
||||
|
||||
useLayoutEffect(() => {
|
||||
if (listRef.current) setScrollEl(getScrollParent(listRef.current));
|
||||
}, []);
|
||||
|
||||
// Re-measure the column count and start offset on container/scroll-area resize.
|
||||
useLayoutEffect(() => {
|
||||
const node = listRef.current;
|
||||
if (!node) return;
|
||||
const measure = () => {
|
||||
if (scrollEl) {
|
||||
const m =
|
||||
node.getBoundingClientRect().top -
|
||||
scrollEl.getBoundingClientRect().top +
|
||||
scrollEl.scrollTop;
|
||||
setScrollMargin(m);
|
||||
}
|
||||
const w = node.clientWidth;
|
||||
const cols = columnsFor(minCol, w);
|
||||
setColCount(cols);
|
||||
setItemWidth(
|
||||
minCol == null ? Math.min(w, maxCol ?? w) : Math.floor((w - GRID_GAP * (cols - 1)) / cols),
|
||||
);
|
||||
};
|
||||
measure();
|
||||
const ro = new ResizeObserver(measure);
|
||||
ro.observe(node);
|
||||
if (scrollEl) ro.observe(scrollEl);
|
||||
return () => ro.disconnect();
|
||||
}, [scrollEl, minCol, maxCol]);
|
||||
|
||||
const rows = useMemo(() => chunk(items, colCount), [items, colCount]);
|
||||
|
||||
const virtualizer = useVirtualizer({
|
||||
count: rows.length,
|
||||
getScrollElement: () => scrollEl,
|
||||
estimateSize: () => rowEst,
|
||||
overscan: 4,
|
||||
gap: singleCol ? LIST_GAP : GRID_GAP,
|
||||
scrollMargin,
|
||||
});
|
||||
|
||||
const virtualRows = virtualizer.getVirtualItems();
|
||||
|
||||
// Infinite-scroll read-ahead: pull the next page once the last rendered row is within the
|
||||
// read-ahead window of the loaded end (see readAhead.ts — the window scales with the rendered row
|
||||
// count, clamped so a tall window doesn't prefetch unboundedly). A no-op for finite lists (no
|
||||
// fetchNextPage / hasNextPage false). Because this effect re-runs when a page settles
|
||||
// (isFetchingNextPage flips false) it CHAINS — refilling the buffer as the user consumes it, so a
|
||||
// fast scroll reaches the loaded end far less often.
|
||||
useEffect(() => {
|
||||
if (!fetchNextPage || !hasNextPage || isFetchingNextPage) return;
|
||||
const last = virtualRows[virtualRows.length - 1];
|
||||
if (!last) return;
|
||||
if (shouldPrefetchNext(last.index, rows.length, virtualRows.length)) {
|
||||
fetchNextPage();
|
||||
}
|
||||
}, [virtualRows, rows.length, hasNextPage, isFetchingNextPage, fetchNextPage]);
|
||||
|
||||
return (
|
||||
<div ref={listRef} style={{ height: virtualizer.getTotalSize(), position: "relative" }}>
|
||||
{virtualRows.map((vr) => {
|
||||
const row = rows[vr.index];
|
||||
if (!row) return null;
|
||||
return (
|
||||
<div
|
||||
key={vr.key}
|
||||
data-index={vr.index}
|
||||
ref={virtualizer.measureElement}
|
||||
style={{
|
||||
position: "absolute",
|
||||
top: 0,
|
||||
left: 0,
|
||||
width: "100%",
|
||||
transform: `translateY(${vr.start - virtualizer.options.scrollMargin}px)`,
|
||||
}}
|
||||
>
|
||||
{/* One branch for both shapes: the single-column layout chunks to colCount 1 and gets
|
||||
its reading-width cap instead of grid columns. */}
|
||||
<div
|
||||
className={singleCol ? "mx-auto pb-1" : "grid gap-4"}
|
||||
style={
|
||||
singleCol
|
||||
? { maxWidth: maxCol ?? undefined }
|
||||
: { gridTemplateColumns: `repeat(${colCount}, minmax(0, 1fr))` }
|
||||
}
|
||||
>
|
||||
{/* A transparent Fragment carries React's key so the rendered item stays the DIRECT
|
||||
grid/column child — some cards rely on that (e.g. `h-full` stretch, actions pinned
|
||||
to the bottom edge), which a wrapper element would silently break. */}
|
||||
{row.map((item) => (
|
||||
<Fragment key={getKey(item)}>{renderItem(item, itemWidth)}</Fragment>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
})}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
import type { ReactNode } from "react";
|
||||
import Tooltip from "../Tooltip";
|
||||
import Tooltip from "./Tooltip";
|
||||
|
||||
// Shared form/settings primitives, factored out of the many panels that each re-declared
|
||||
// them (Settings, Config, Stats, admin pages, Setup wizard). Visual contract unchanged.
|
||||
|
||||
@@ -0,0 +1,44 @@
|
||||
import { describe, expect, it } from "vitest";
|
||||
import {
|
||||
MAX_LOOKAHEAD_ROWS,
|
||||
PREFETCH_ROWS,
|
||||
PREFETCH_VIEWPORTS,
|
||||
readAheadLookahead,
|
||||
shouldPrefetchNext,
|
||||
} from "./readAhead";
|
||||
|
||||
describe("readAheadLookahead", () => {
|
||||
it("floors at PREFETCH_ROWS when nothing (or little) is rendered", () => {
|
||||
expect(readAheadLookahead(0)).toBe(PREFETCH_ROWS);
|
||||
expect(readAheadLookahead(1)).toBe(PREFETCH_ROWS); // 1*2=2 < floor 4
|
||||
});
|
||||
|
||||
it("scales with the rendered row count for a normal viewport", () => {
|
||||
expect(readAheadLookahead(10)).toBe(10 * PREFETCH_VIEWPORTS); // 20
|
||||
expect(readAheadLookahead(15)).toBe(30);
|
||||
});
|
||||
|
||||
it("caps at MAX_LOOKAHEAD_ROWS so a tall window doesn't prefetch unboundedly", () => {
|
||||
// 30 rendered rows would be 60 uncapped — the cap is what bounds per-mount feed prefetch.
|
||||
expect(readAheadLookahead(30)).toBe(MAX_LOOKAHEAD_ROWS);
|
||||
expect(readAheadLookahead(1000)).toBe(MAX_LOOKAHEAD_ROWS);
|
||||
});
|
||||
});
|
||||
|
||||
describe("shouldPrefetchNext", () => {
|
||||
it("fetches once the last rendered row enters the read-ahead window", () => {
|
||||
// 100 rows loaded, viewport renders 10 → lookahead 20. Fetch when lastIndex >= 100-1-20 = 79.
|
||||
expect(shouldPrefetchNext(78, 100, 10)).toBe(false);
|
||||
expect(shouldPrefetchNext(79, 100, 10)).toBe(true);
|
||||
expect(shouldPrefetchNext(99, 100, 10)).toBe(true);
|
||||
});
|
||||
|
||||
it("fetches eagerly while fewer rows are loaded than the lookahead (early pages)", () => {
|
||||
// Only 15 rows loaded, lookahead 20 → the whole list is inside the window.
|
||||
expect(shouldPrefetchNext(8, 15, 10)).toBe(true);
|
||||
});
|
||||
|
||||
it("does not fetch near the top of a long loaded list", () => {
|
||||
expect(shouldPrefetchNext(12, 500, 10)).toBe(false);
|
||||
});
|
||||
});
|
||||
@@ -0,0 +1,30 @@
|
||||
// Infinite-scroll read-ahead policy for VirtualGrid, extracted as a pure function so the decision is
|
||||
// unit-testable without a layout engine.
|
||||
//
|
||||
// The next page is pulled once the last rendered row comes within `lookahead` rows of the loaded end,
|
||||
// where lookahead scales with the number of rows the viewport currently renders (so it adapts to
|
||||
// window height / column count / row height) but is clamped to a floor and a ceiling:
|
||||
// - floor PREFETCH_ROWS: the finite-list / first-paint case where nothing is rendered yet.
|
||||
// - ceiling MAX_LOOKAHEAD_ROWS: a tall window renders many rows, and an uncapped lookahead would
|
||||
// eagerly prefetch several pages on every mount / filter change — wasted work on the app's
|
||||
// heaviest query (the feed). The cap bounds that while still buffering a couple of screens ahead.
|
||||
export const PREFETCH_ROWS = 4;
|
||||
export const PREFETCH_VIEWPORTS = 2;
|
||||
export const MAX_LOOKAHEAD_ROWS = 40;
|
||||
|
||||
/** How many rows ahead of the last rendered row to keep buffered, for a viewport rendering
|
||||
* `renderedRows` rows. Clamped to [PREFETCH_ROWS, MAX_LOOKAHEAD_ROWS]. */
|
||||
export function readAheadLookahead(renderedRows: number): number {
|
||||
return Math.min(MAX_LOOKAHEAD_ROWS, Math.max(PREFETCH_ROWS, renderedRows * PREFETCH_VIEWPORTS));
|
||||
}
|
||||
|
||||
/** Whether to fetch the next page: true once the last rendered row (`lastIndex`) is within the
|
||||
* read-ahead window of the loaded end (`rowCount` total loaded rows). Because the caller re-runs
|
||||
* this as each page settles, it chains — refilling the buffer as the user consumes it. */
|
||||
export function shouldPrefetchNext(
|
||||
lastIndex: number,
|
||||
rowCount: number,
|
||||
renderedRows: number,
|
||||
): boolean {
|
||||
return lastIndex >= rowCount - 1 - readAheadLookahead(renderedRows);
|
||||
}
|
||||
@@ -0,0 +1,313 @@
|
||||
import { useRef, useState, type ReactNode } from "react";
|
||||
import { useTranslation } from "react-i18next";
|
||||
import { ArrowDown, ArrowUp, ListFilter, X } from "lucide-react";
|
||||
import { PopoverItem, PopoverSurface, useAnchoredPopover } from "./AnchoredPopover";
|
||||
import { useScrollFade } from "../../lib/useScrollFade";
|
||||
import { type SortState } from "../../lib/columnSort";
|
||||
|
||||
// The column-header machinery — the column contract, the sortable header row with its filter
|
||||
// funnel + popover, and the filter predicate — lifted OUT of DataTable so a non-DataTable body can
|
||||
// render under the same headers.
|
||||
//
|
||||
// Why it lives here and not in DataTable: DataTable owns its filter/sort/page state internally,
|
||||
// while the playlist manager's body is a drag-reorderable list whose order is the persisted
|
||||
// server-side one. Two owners of the same ordering fight; composing these pieces instead lets the
|
||||
// playlist keep its stored order and still get real column headers. Same move as E4 S3's
|
||||
// ChannelLayoutGrid, which builds a card view straight from the `Column<T>` render closures.
|
||||
|
||||
type ColumnFilter<T> =
|
||||
| { kind: "text"; get: (row: T) => string }
|
||||
| {
|
||||
kind: "select";
|
||||
options: { value: string; label: string }[];
|
||||
test: (row: T, value: string) => boolean;
|
||||
}
|
||||
| {
|
||||
kind: "multi";
|
||||
options: { value: string; label: string }[];
|
||||
test: (row: T, values: string[]) => boolean;
|
||||
};
|
||||
|
||||
export interface Column<T> {
|
||||
key: string;
|
||||
header: string;
|
||||
render: (row: T) => ReactNode;
|
||||
align?: "left" | "right" | "center";
|
||||
width?: string;
|
||||
sortable?: boolean;
|
||||
sortValue?: (row: T) => string | number;
|
||||
filter?: ColumnFilter<T>;
|
||||
// Keep the cell on one line so the column auto-sizes to its content (table-layout: auto).
|
||||
nowrap?: boolean;
|
||||
// Card fallback (below md): `cardPrimary` renders as the card heading (no label); `hideInCard`
|
||||
// omits the column; `cardLabel:false` shows the value without its header label.
|
||||
cardPrimary?: boolean;
|
||||
hideInCard?: boolean;
|
||||
cardLabel?: boolean;
|
||||
}
|
||||
|
||||
export type FilterMap = Record<string, string | string[]>;
|
||||
|
||||
export function isActive(value: string | string[] | undefined): boolean {
|
||||
return Array.isArray(value) ? value.length > 0 : !!value;
|
||||
}
|
||||
|
||||
/** Apply every column's own filter predicate. A column with no filter, or an empty value, passes. */
|
||||
export function filterRows<T>(rows: T[], columns: Column<T>[], filters: FilterMap): T[] {
|
||||
return rows.filter((row) =>
|
||||
columns.every((col) => {
|
||||
const f = col.filter;
|
||||
if (!f) return true;
|
||||
const val = filters[col.key];
|
||||
if (!isActive(val)) return true;
|
||||
if (f.kind === "text") return f.get(row).toLowerCase().includes(String(val).toLowerCase());
|
||||
if (f.kind === "select") return f.test(row, String(val));
|
||||
return f.test(row, val as string[]);
|
||||
}),
|
||||
);
|
||||
}
|
||||
|
||||
export const alignClass = (a?: "left" | "right" | "center") =>
|
||||
a === "right" ? "text-right" : a === "center" ? "text-center" : "text-left";
|
||||
|
||||
// The multi-select filter's option list, capped and scrollable. Its own component because it owns a
|
||||
// hook — see the FilterPopover note below for why nesting either of these would remount them.
|
||||
function FilterOptionList({ children }: { children: ReactNode }) {
|
||||
const fade = useScrollFade();
|
||||
return (
|
||||
<div
|
||||
ref={fade.ref}
|
||||
style={fade.style}
|
||||
className="flex flex-col gap-0.5 max-h-60 overflow-y-auto no-scrollbar"
|
||||
>
|
||||
{children}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
// MODULE LEVEL, deliberately. The panel used to be declared inside DataTable's body, which made it a
|
||||
// NEW component type on every render: React unmounted and remounted the popover on each keystroke,
|
||||
// so the caret jumped to the end and IME composition (accents, any CJK input) broke mid-word. The
|
||||
// `autoFocus` masked it well enough that it read as "the filter is just twitchy".
|
||||
//
|
||||
// The funnel and its panel live in ONE component because the R8 popover platform anchors the panel
|
||||
// to its trigger. That also retires this file's three hand-rolled focus chores: capturing the
|
||||
// trigger element at open time (a `ref` scoped to the open column nulled out before focus could go
|
||||
// back), the restore-focus effect that stopped Escape stranding focus on <body>, and the useDismiss
|
||||
// registration that had to include the trigger so its own mousedown didn't close-then-reopen.
|
||||
function FilterFunnel<T>({
|
||||
col,
|
||||
value,
|
||||
onApply,
|
||||
open,
|
||||
onOpenChange,
|
||||
}: {
|
||||
col: Column<T>;
|
||||
value: string | string[] | undefined;
|
||||
onApply: (key: string, value: string | string[]) => void;
|
||||
open: boolean;
|
||||
onOpenChange: (open: boolean) => void;
|
||||
}) {
|
||||
const { t } = useTranslation();
|
||||
const f = col.filter!;
|
||||
const inputRef = useRef<HTMLInputElement | null>(null);
|
||||
// A text filter is a free-text field, so it is a dialog whose input takes focus; the option lists
|
||||
// are real menus with roving focus. `select` is one exclusive choice (radio), `multi` is several
|
||||
// independent ones (checkbox).
|
||||
const isText = f.kind === "text";
|
||||
const pop = useAnchoredPopover({
|
||||
open,
|
||||
onOpenChange,
|
||||
mode: isText ? "dialog" : "menu",
|
||||
role: isText ? "dialog" : "menu",
|
||||
});
|
||||
const filterOn = isActive(value);
|
||||
|
||||
return (
|
||||
<>
|
||||
<button
|
||||
ref={pop.refs.setReference}
|
||||
{...pop.getReferenceProps()}
|
||||
aria-label={t("datatable.filter")}
|
||||
// Generous padding: the icon alone was a 14x14 hit target, the smallest in the app.
|
||||
className={`-m-1.5 p-1.5 transition ${
|
||||
filterOn ? "text-accent" : "text-muted/60 hover:text-fg"
|
||||
}`}
|
||||
>
|
||||
<ListFilter className="w-3.5 h-3.5" />
|
||||
</button>
|
||||
<PopoverSurface
|
||||
popover={pop}
|
||||
ariaLabel={col.header}
|
||||
initialFocus={isText ? inputRef : undefined}
|
||||
className="glass-menu w-52 rounded-xl p-2 animate-[popIn_0.16s_ease]"
|
||||
>
|
||||
{f.kind === "text" && (
|
||||
<input
|
||||
ref={inputRef}
|
||||
value={(value as string) ?? ""}
|
||||
onChange={(e) => onApply(col.key, e.target.value)}
|
||||
placeholder={col.header}
|
||||
className="w-full bg-surface border border-border rounded-md px-2 py-1 text-xs focus:outline-hidden focus:ring-2 focus:ring-accent/40"
|
||||
/>
|
||||
)}
|
||||
{f.kind === "select" && (
|
||||
<div className="flex flex-col gap-0.5">
|
||||
<PopoverItem
|
||||
role="menuitemradio"
|
||||
checked={!filterOn}
|
||||
keepSelectedPaint
|
||||
onSelect={() => onApply(col.key, "")}
|
||||
label={t("datatable.all")}
|
||||
className={`text-left text-xs px-2 py-1.5 rounded-md outline-hidden transition ${
|
||||
!filterOn ? "bg-accent text-accent-fg" : "text-muted hover:bg-card"
|
||||
}`}
|
||||
>
|
||||
{t("datatable.all")}
|
||||
</PopoverItem>
|
||||
{f.options.map((o) => (
|
||||
<PopoverItem
|
||||
key={o.value}
|
||||
role="menuitemradio"
|
||||
checked={value === o.value}
|
||||
keepSelectedPaint
|
||||
onSelect={() => onApply(col.key, o.value)}
|
||||
label={o.label}
|
||||
className={`text-left text-xs px-2 py-1.5 rounded-md outline-hidden transition ${
|
||||
value === o.value ? "bg-accent text-accent-fg" : "text-muted hover:bg-card"
|
||||
}`}
|
||||
>
|
||||
{o.label}
|
||||
</PopoverItem>
|
||||
))}
|
||||
</div>
|
||||
)}
|
||||
{f.kind === "multi" && (
|
||||
<FilterOptionList>
|
||||
{f.options.length === 0 && (
|
||||
<span className="text-xs text-muted px-2 py-1">{t("datatable.noOptions")}</span>
|
||||
)}
|
||||
{f.options.map((o) => {
|
||||
const arr = (value as string[]) ?? [];
|
||||
const on = arr.includes(o.value);
|
||||
return (
|
||||
<PopoverItem
|
||||
key={o.value}
|
||||
role="menuitemcheckbox"
|
||||
checked={on}
|
||||
onSelect={() =>
|
||||
onApply(col.key, on ? arr.filter((x) => x !== o.value) : [...arr, o.value])
|
||||
}
|
||||
label={o.label}
|
||||
className={`flex w-full items-center gap-2 text-left text-xs px-2 py-1.5 rounded-md outline-hidden transition ${
|
||||
on ? "text-fg" : "text-muted"
|
||||
}`}
|
||||
>
|
||||
<span
|
||||
className={`w-3.5 h-3.5 rounded border flex items-center justify-center ${
|
||||
on ? "bg-accent border-accent text-accent-fg" : "border-border"
|
||||
}`}
|
||||
>
|
||||
{on && <X className="w-2.5 h-2.5" />}
|
||||
</span>
|
||||
{o.label}
|
||||
</PopoverItem>
|
||||
);
|
||||
})}
|
||||
</FilterOptionList>
|
||||
)}
|
||||
{filterOn && (
|
||||
<button
|
||||
onClick={() => onApply(col.key, f.kind === "multi" ? [] : "")}
|
||||
className="mt-1.5 w-full text-xs text-muted hover:text-accent transition"
|
||||
>
|
||||
{t("datatable.clear")}
|
||||
</button>
|
||||
)}
|
||||
</PopoverSurface>
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
/** The sticky `<thead>`: one sortable/filterable cell per column.
|
||||
*
|
||||
* Sticky-header notes (kept from DataTable, where this look was designed): the header stays put at
|
||||
* the top of the page scroller while rows scroll under it. `bg-bg` on each cell stops rows showing
|
||||
* through; the bottom border rides a `box-shadow` because a sticky `<tr>`'s own border scrolls away
|
||||
* with the collapsed table box in some browsers. The `::after` paints a short fade just BELOW the
|
||||
* header so rows dissolve as they slide under it while the header itself stays crisp — which is why
|
||||
* pages using this pass `PageShell fadeTop={false}`. */
|
||||
export function ColumnHead<T>({
|
||||
columns,
|
||||
sort,
|
||||
onToggleSort,
|
||||
filters,
|
||||
onFilter,
|
||||
}: {
|
||||
columns: Column<T>[];
|
||||
sort: SortState;
|
||||
onToggleSort: (key: string) => void;
|
||||
filters: FilterMap;
|
||||
onFilter: (key: string, value: string | string[]) => void;
|
||||
}) {
|
||||
// Only one column's filter panel is open at a time; each funnel owns its own anchoring.
|
||||
const [openFilter, setOpenFilter] = useState<string | null>(null);
|
||||
|
||||
return (
|
||||
<thead className="sticky top-0 z-base after:pointer-events-none after:absolute after:inset-x-0 after:top-full after:h-4 after:bg-[linear-gradient(to_bottom,var(--bg),transparent)] after:content-['']">
|
||||
<tr className="text-muted [&>th]:shadow-[inset_0_-1px_0_var(--border)]">
|
||||
{columns.map((col) => {
|
||||
const isSorted = sort?.key === col.key;
|
||||
return (
|
||||
<th
|
||||
key={col.key}
|
||||
style={col.width ? { width: col.width } : undefined}
|
||||
className={`relative font-medium px-2 py-2 whitespace-nowrap bg-bg ${alignClass(col.align)}`}
|
||||
aria-sort={
|
||||
col.sortable
|
||||
? isSorted
|
||||
? sort!.dir === "asc"
|
||||
? "ascending"
|
||||
: "descending"
|
||||
: "none"
|
||||
: undefined
|
||||
}
|
||||
>
|
||||
<span className="inline-flex items-center gap-1">
|
||||
{/* Only a sortable header is a control. A non-sortable one used to render a
|
||||
focusable no-op button, which put unlabeled dead stops in the tab order —
|
||||
two of them per playlist table, whose grip and actions headers are empty. */}
|
||||
{col.sortable ? (
|
||||
<button
|
||||
onClick={() => onToggleSort(col.key)}
|
||||
className="inline-flex items-center gap-1 hover:text-fg cursor-pointer"
|
||||
>
|
||||
{col.header}
|
||||
{isSorted &&
|
||||
sort &&
|
||||
(sort.dir === "asc" ? (
|
||||
<ArrowUp className="w-3 h-3" />
|
||||
) : (
|
||||
<ArrowDown className="w-3 h-3" />
|
||||
))}
|
||||
</button>
|
||||
) : (
|
||||
<span>{col.header}</span>
|
||||
)}
|
||||
{col.filter && (
|
||||
<FilterFunnel
|
||||
col={col}
|
||||
value={filters[col.key]}
|
||||
onApply={onFilter}
|
||||
open={openFilter === col.key}
|
||||
onOpenChange={(o) => setOpenFilter(o ? col.key : null)}
|
||||
/>
|
||||
)}
|
||||
</span>
|
||||
</th>
|
||||
);
|
||||
})}
|
||||
</tr>
|
||||
</thead>
|
||||
);
|
||||
}
|
||||
Reference in New Issue
Block a user