refactor(e10): move the platform components into components/ui/ and enforce the boundary

The app HAS a platform layer -- AnchoredPopover (22 importers, with
arrows/typeahead/Escape/anchor-flip), QueryState (21), Modal (17),
PageShell, DataTable, Tabs, Tooltip and ~26 more -- but it sat flat among
~160 feature components with nothing marking it as one. Several of those
files describe themselves as 'the one place' or 'canonical' and were
still bypassed by hand-rolled markup, because a layer nobody can see is a
layer nobody uses; three separate inventory passes of this codebase
misread it the same way.

Moves the 33 domain-free modules into components/ui/, rewrites the
imports in 89 files, and makes the boundary a lint rule rather than a
convention: inside ui/ a one-level-up import (a feature component) and
any lib/api slice are errors. The rule was verified to fire on both and
to leave generic lib/ helpers alone. README.md states which side of the
line a component belongs on and why.

No behaviour change: 3x tsc, eslint, knip, prettier and 687 vitest tests
all green; no backend file touched.
This commit is contained in:
2026-09-05 16:58:29 +02:00
parent 31fa554b87
commit 5bfcf5d83a
138 changed files with 262 additions and 189 deletions
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import type { ReactNode } from "react";
import type { LucideIcon } from "lucide-react";
import { X } from "lucide-react";
type BannerTone = "accent" | "warning";
const TONES: Record<BannerTone, { bar: string; icon: string; action: string }> = {
accent: {
bar: "bg-accent/15 border-accent/30",
icon: "text-accent",
action: "btn-primary",
},
warning: {
bar: "bg-warn/15 border-warn/30",
icon: "text-warn",
action: "btn-warn",
},
};
// Shared top-of-app notification bar. VersionBanner and DemoBanner are thin wrappers over this;
// a future news-ticker variant can build on the same shell (rotating content as children).
export default function Banner({
tone,
icon: Icon,
children,
action,
onDismiss,
dismissTitle,
role,
}: {
tone: BannerTone;
icon: LucideIcon;
children: ReactNode;
action?: { label: string; onClick: () => void };
onDismiss?: () => void;
dismissTitle?: string;
/** `"status"` for a bar that APPEARS in response to something the user just did, so a screen
* reader announces it. Left unset for the permanent bars (demo, version): those are part of the
* page when it loads, and announcing them on every visit is noise, not information. */
role?: "status";
}) {
const c = TONES[tone];
return (
<div
role={role}
className={`shrink-0 flex items-center gap-2 px-4 py-2 text-sm border-b text-fg ${c.bar}`}
>
<Icon className={`w-4 h-4 shrink-0 ${c.icon}`} />
<span className="min-w-0">{children}</span>
{action && (
<button
onClick={action.onClick}
className={`ml-1 px-2.5 py-1 rounded-lg font-semibold transition ${c.action}`}
>
{action.label}
</button>
)}
{onDismiss && (
<button
onClick={onDismiss}
title={dismissTitle}
className="ml-auto p-1 rounded-md text-muted hover:text-fg hover:bg-card transition"
>
<X className="w-4 h-4" />
</button>
)}
</div>
);
}