feat(design): skeleton first loads by shape on the shared reveal clock (E28 S3d2, B8)
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@@ -619,7 +619,7 @@ export default function Channels() {
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{t("common.loadError")}
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</StateMessage>
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) : channelsQuery.isLoading ? (
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<LoadingState label={t("channels.loading")} />
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<LoadingState shape="table" label={t("channels.loading")} />
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) : layout === "table" ? (
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<DataTable
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rows={syncedChannels}
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