refactor(frontend): the flat components/ folder moves into shell/, modules/<page>/ and features/<name>/

A pure move (git mv, history kept): 333 files leave components/, which now holds only the platform
layer (ui/) and the legal pages. The shell is the frame (App, header, nav rail, palette, boot); each
page lives in modules/<page>/ with its rail, store and tests; what several pages share sits in
features/<name>/; the shared-link page is watch/. Domain-free helpers went straight to ui/
(ViewSwitcher, FilterRail, the confirm dialog, the language switcher, the copy rows).

Every relative specifier was rewritten (imports, dynamic imports, vi.mock, new URL), and the
contract tests that scan sources now scan the whole app source, not only components/ — each glob
was counted before and after so none went green over fewer files. The locale-format rule matched
`/src/components/` only, so the move would have taken ~300 files out from under its i18n-singleton
check; it now covers every folder that holds components, with a test per folder.
This commit is contained in:
2026-10-22 23:12:45 +02:00
parent fdf8076013
commit 63a0fecc8b
356 changed files with 2433 additions and 2332 deletions
@@ -0,0 +1,52 @@
import { forwardRef, type AnchorHTMLAttributes } from "react";
import { useTranslation } from "react-i18next";
import { isPlainLeftClick } from "../../lib/nav";
import { urlWithParams } from "../../lib/urlState";
// A channel name that is a REAL link. The player showed it as a `<button>`, so the browser's own
// gestures did nothing on it: middle-click and Ctrl/Cmd-click opened no tab, on a thing that looks
// exactly like a link (the YouTube icon right next to it IS an anchor and does open one). The video
// card's channel name had the same `<button>`, so it renders through here too.
//
// The href is the same URL `openChannel` pushes — `?chan=<id>` on the current page — so a new tab
// lands where the in-app navigation would have. A plain left click is still handled in-app, because
// the SPA path does more than navigate (the player has to close first and reclaim its own
// Back-to-close history entry; see lib/history.closeOverlaysThenNavigate).
type Props = Omit<AnchorHTMLAttributes<HTMLAnchorElement>, "href" | "onClick" | "title"> & {
channelId: string;
title: string | null | undefined;
/** The in-app navigation, run only for a plain left click. */
onOpenInApp: () => void;
/** The native tooltip (`title` is taken by the channel's name). */
tooltip?: string;
/** Keep EVERY click on the link — the browser's own gestures too — from reaching a clickable
* ancestor (the video card's row). */
stopPropagation?: boolean;
};
const ChannelNameLink = forwardRef<HTMLAnchorElement, Props>(function ChannelNameLink(
{ channelId, title, onOpenInApp, tooltip, stopPropagation, ...rest },
ref,
) {
const { t } = useTranslation();
return (
<a
{...rest}
ref={ref}
href={urlWithParams({ chan: channelId })}
title={tooltip}
onClick={(e) => {
if (stopPropagation) e.stopPropagation();
if (!isPlainLeftClick(e)) return; // let the browser open its tab/window
e.preventDefault();
onOpenInApp();
}}
>
{/* A channel first seen through a live search can have no title yet. An empty anchor would
still be in the tab order, announced by nothing but its href. */}
{title || t("player.channel")}
</a>
);
});
export default ChannelNameLink;