feat(design): a video's one action list (C1) — the card's "…", the menu holds the rest (E28 S3e1)

- useContextMenu gains buttonProps (a row's visible "…" opens the same menu under the button; a
  second press closes it) and anchor (the element the menu came from, for a panel a row opens).
- ui/MoreButton; ActionMenu rows can run inGesture (a clipboard write inside the click, Safari).
- useVideoActions: one builder for a video's menu (play / restart, channel, watched, save, add to
  playlist, download, details, copy title / link, hide, reset, pin), composed by the feed and by
  Home's rails; the playlists and details panels open anchored beside the card (VideoFollowUp).
- The card keeps watched / save / add to playlist and the "…": on the picture on hover (the
  duration steps aside), in the rows' action column; on touch only a 44px "…" beside the title.
  Download, hide, reset and the hover info card leave the card.
- The title is selectable: a click ending a selection neither plays nor follows the link.
- DESIGN.md: how C1 is built + the log row.
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## What lives here
| area | components |
| -------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| overlays & anchoring | `AnchoredPopover` + `anchoredPopoverHooks` (the popover engine: arrows, typeahead, Escape, anchor-flip), `ActionMenu`, `ContextMenu` + `useContextMenu` (the SAME menu, opened by right-click / long-press / Shift+F10), `Modal`, `Overlay`, `SidePanel`, `Tooltip`, `Toaster` (+ `toastLevels`, `overlayOrder`; `lib/toastDock` docks one control under the stack, in every host), `CommandPalette`, `KeyboardHelp` |
| actions & inputs | `Button`, `IconButton`, `Pressable`, `Chip` + `chipStyles`, `DragHandle` (one per button family, docs/DESIGN.md; a raw `<button>` outside this folder is a lint error), `Input` + `fieldStyles`, `NativeControls`, `SelectTrigger` (the field family; a raw `<input>` is a lint error), `useReturnFocus`, `surfaces` (the |
| area | components |
| -------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| overlays & anchoring | `AnchoredPopover` + `anchoredPopoverHooks` (the popover engine: arrows, typeahead, Escape, anchor-flip), `ActionMenu`, `ContextMenu` + `useContextMenu` (the SAME menu, opened by right-click / long-press / Shift+F10 / a row's `MoreButton` "…" via `buttonProps`; `anchor` for a panel a row opens), `Modal`, `Overlay`, `SidePanel`, `Tooltip`, `Toaster` (+ `toastLevels`, `overlayOrder`; `lib/toastDock` docks one control under the stack, in every host), `CommandPalette`, `KeyboardHelp` |
| actions & inputs | `Button`, `IconButton`, `Pressable`, `Chip` + `chipStyles`, `DragHandle` (one per button family, docs/DESIGN.md; a raw `<button>` outside this folder is a lint error), `Input` + `fieldStyles`, `NativeControls`, `SelectTrigger` (the field family; a raw `<input>` is a lint error), `useReturnFocus`, `surfaces` (the |
B5 glass roles; a bare glass class is a lint error), `Badge` (a static label), `LinkButton` / `IconLink` (a
link wearing the button face) over `buttonStyles`, `Skeleton` (B8 first loads, through `LoadingState shape`), `NavRail` (B7), `form`, `DraftSaveBar`, `Combobox`, `FilterSelect`, `SegmentedToggle`, `SortControl`, `ColumnSortControl`, `PriorityStepper`, `UndoToolbar` |