feat(design): every button on its family, the chip primitive, the lint rule (E28 S3b2)

The second half of the button sweep: the remaining hand-rolled buttons in
feature components, the design lab and the components/ui composites now
stand on Button, IconButton, Pressable, Chip or DragHandle.

- Chip + DismissibleChip (filter / token / tag / suggest / ghost, 24px
  floor, 44 on touch) replace five chip geometries; FilterChipGroup
  renders Chips; overflow lanes measure a mirror painted by chipClass.
- The Plex control row is IconButton's player rung (36, 20px glyph,
  round, overlay; 44 on touch); the YT modal bar is on the sm rung with
  pressed cycle toggles and names that survive a folded label.
- New variants: IconButton ghost-accent, danger-soft; Button warn on a
  new state-warn utility. The .btn-{tone} recipes and btnCls are gone.
- Fixed on the way: membership rows (collection editor, Plex playlist
  add) announce checked/mixed; a one-letter tag chip was 21px wide;
  descriptionLinks moved out of lib/ (it renders components).
- local/button-primitive: a raw <button>/<FocusSafeButton> outside the
  control-primitive files is a lint error (contract-tested, seen red).
This commit is contained in:
2026-09-24 23:03:23 +02:00
parent 86f467bd65
commit 81936e9f56
94 changed files with 1327 additions and 1093 deletions
+18 -22
View File
@@ -4,7 +4,7 @@ import type { ManagedChannel } from "../lib/api";
import { formatNumber } from "../lib/format";
import Tooltip from "./ui/Tooltip";
import { isFullySynced } from "./channelSync";
import { FocusSafeButton } from "./ui/FocusSafeButton";
import { IconButton } from "./ui/IconButton";
// The Channels-manager cells that are components in their own right (they read i18n), split out of
// channelColumns so that file holds only the column factory and its predicates (Fast Refresh).
@@ -67,39 +67,35 @@ export function ActionsCell({
return (
<div className="inline-flex items-center gap-2">
<Tooltip hint={backfillHint}>
<FocusSafeButton
<IconButton
onClick={!enabled ? undefined : isAdmin ? onReset : onDeep}
disabled={!enabled}
className={`shrink-0 transition ${
requested
? "text-accent"
: enabled
? "text-muted hover:text-fg"
: "text-muted/40 cursor-default"
}`}
aria-label={isAdmin ? t("channels.row.resetBackfill") : t("channels.row.backfillThis")}
variant={requested ? "ghost-accent" : "ghost"}
label={isAdmin ? t("channels.row.resetBackfill") : t("channels.row.backfillThis")}
noTitle
>
<History className="w-4 h-4" />
</FocusSafeButton>
<History />
</IconButton>
</Tooltip>
<Tooltip hint={c.hidden ? t("channels.row.hiddenHint") : t("channels.row.hideHint")}>
<button
<IconButton
onClick={onHide}
className="text-muted hover:text-fg shrink-0"
aria-label={c.hidden ? t("channels.row.unhide") : t("channels.row.hideFromFeed")}
label={c.hidden ? t("channels.row.unhide") : t("channels.row.hideFromFeed")}
noTitle
>
{c.hidden ? <EyeOff className="w-4 h-4" /> : <Eye className="w-4 h-4" />}
</button>
{c.hidden ? <EyeOff /> : <Eye />}
</IconButton>
</Tooltip>
{canWrite && (
<Tooltip hint={t("channels.row.unsubscribeHint")}>
<button
<IconButton
variant="danger"
onClick={onUnsubscribe}
className="text-muted hover:text-danger shrink-0"
aria-label={t("channels.row.unsubscribeOnYoutube")}
label={t("channels.row.unsubscribeOnYoutube")}
noTitle
>
<UserMinus className="w-4 h-4" />
</button>
<UserMinus />
</IconButton>
</Tooltip>
)}
</div>