feat(design): every button on its family, the chip primitive, the lint rule (E28 S3b2)

The second half of the button sweep: the remaining hand-rolled buttons in
feature components, the design lab and the components/ui composites now
stand on Button, IconButton, Pressable, Chip or DragHandle.

- Chip + DismissibleChip (filter / token / tag / suggest / ghost, 24px
  floor, 44 on touch) replace five chip geometries; FilterChipGroup
  renders Chips; overflow lanes measure a mirror painted by chipClass.
- The Plex control row is IconButton's player rung (36, 20px glyph,
  round, overlay; 44 on touch); the YT modal bar is on the sm rung with
  pressed cycle toggles and names that survive a folded label.
- New variants: IconButton ghost-accent, danger-soft; Button warn on a
  new state-warn utility. The .btn-{tone} recipes and btnCls are gone.
- Fixed on the way: membership rows (collection editor, Plex playlist
  add) announce checked/mixed; a one-letter tag chip was 21px wide;
  descriptionLinks moved out of lib/ (it renders components).
- local/button-primitive: a raw <button>/<FocusSafeButton> outside the
  control-primitive files is a lint error (contract-tested, seen red).
This commit is contained in:
2026-09-24 23:03:23 +02:00
parent 86f467bd65
commit 81936e9f56
94 changed files with 1327 additions and 1093 deletions
+31 -38
View File
@@ -1,7 +1,7 @@
import { useTranslation } from "react-i18next";
import { Repeat, Repeat1, Shuffle, SkipBack, SkipForward } from "lucide-react";
import type { AutoMode, LoopMode } from "../lib/playerModes";
import { FocusSafeButton } from "./ui/FocusSafeButton";
import { Button } from "./ui/Button";
// Presentational controls for the YouTube modal player (PlayerModal), split out of the god component —
// the sibling of plexPlayerControls.tsx. No state or effects here; all behaviour comes in via props.
@@ -35,76 +35,69 @@ export function PlayerTransportControls({
}) {
const { t } = useTranslation();
const docked = variant === "docked";
const navBtn = docked
? "inline-flex items-center gap-1 text-white/80 enabled:not-aria-disabled:hover:text-white disabled:opacity-30 transition"
: "inline-flex items-center gap-1.5 text-muted enabled:not-aria-disabled:hover:text-fg disabled:opacity-40 transition";
// The docked bar sits on the video (always dark): the overlay variant; the modal's is a page surface.
const chrome = docked ? "overlay" : "ghost";
const navLabel = docked ? "hidden sm:inline" : "";
const counter = docked ? "tabular-nums text-white/70" : "text-muted tabular-nums";
const divider = docked ? "h-4 w-px bg-white/20" : "w-px h-4 bg-border";
const toggle = (on: boolean) =>
docked
? `inline-flex items-center gap-1 rounded-lg px-2 py-1 transition ${
on ? "bg-white/20 text-white" : "text-white/70 hover:bg-white/10 hover:text-white"
}`
: `inline-flex items-center gap-1.5 rounded-lg px-2.5 py-1 transition ${
on ? "bg-accent/15 text-accent" : "text-muted hover:bg-surface hover:text-fg"
}`;
const toggleLabel = docked ? "hidden md:inline" : "";
return (
<>
<FocusSafeButton
<Button
variant={chrome}
size="sm"
icon={<SkipBack />}
onClick={onPrev}
disabled={index === 0}
label={t("player.previous")}
title={`${t("player.previous")} · Shift+←`}
className={navBtn}
>
<SkipBack className="h-4 w-4" />
<span className={navLabel}>{t("player.previous")}</span>
</FocusSafeButton>
</Button>
<span className={counter}>
{index + 1} / {queueLength}
</span>
<FocusSafeButton
<Button
variant={chrome}
size="sm"
onClick={onNext}
disabled={index === queueLength - 1}
label={t("player.next")}
title={`${t("player.next")} · Shift+→`}
className={navBtn}
>
<span className={navLabel}>{t("player.next")}</span>
<SkipForward className="h-4 w-4" />
</FocusSafeButton>
<SkipForward />
</Button>
<span className={divider} />
{/* Persistent playback settings — cycle on click, saved to your account. */}
<button
<Button
variant={chrome}
size="sm"
pressed={autoMode !== "off"}
icon={
autoMode === "prev" ? <SkipBack /> : autoMode === "random" ? <Shuffle /> : <SkipForward />
}
onClick={onCycleAuto}
label={`${t("player.autoAdvance.label")}: ${t(`player.autoAdvance.${autoMode}`)}`}
title={t("player.autoAdvance.hint")}
className={toggle(autoMode !== "off")}
>
{autoMode === "prev" ? (
<SkipBack className="h-3.5 w-3.5" />
) : autoMode === "random" ? (
<Shuffle className="h-3.5 w-3.5" />
) : (
<SkipForward className="h-3.5 w-3.5" />
)}
<span className={toggleLabel}>
{t("player.autoAdvance.label")}: {t(`player.autoAdvance.${autoMode}`)}
</span>
</button>
<button
</Button>
<Button
variant={chrome}
size="sm"
pressed={loopMode !== "off"}
icon={loopMode === "one" ? <Repeat1 /> : <Repeat />}
onClick={onCycleLoop}
label={`${t("player.loop.label")}: ${t(`player.loop.${loopMode}`)}`}
title={t("player.loop.hint")}
className={toggle(loopMode !== "off")}
>
{loopMode === "one" ? (
<Repeat1 className="h-3.5 w-3.5" />
) : (
<Repeat className="h-3.5 w-3.5" />
)}
<span className={toggleLabel}>
{t("player.loop.label")}: {t(`player.loop.${loopMode}`)}
</span>
</button>
</Button>
</>
);
}