feat(design): every button on its family, the chip primitive, the lint rule (E28 S3b2)
The second half of the button sweep: the remaining hand-rolled buttons in
feature components, the design lab and the components/ui composites now
stand on Button, IconButton, Pressable, Chip or DragHandle.
- Chip + DismissibleChip (filter / token / tag / suggest / ghost, 24px
floor, 44 on touch) replace five chip geometries; FilterChipGroup
renders Chips; overflow lanes measure a mirror painted by chipClass.
- The Plex control row is IconButton's player rung (36, 20px glyph,
round, overlay; 44 on touch); the YT modal bar is on the sm rung with
pressed cycle toggles and names that survive a folded label.
- New variants: IconButton ghost-accent, danger-soft; Button warn on a
new state-warn utility. The .btn-{tone} recipes and btnCls are gone.
- Fixed on the way: membership rows (collection editor, Plex playlist
add) announce checked/mixed; a one-letter tag chip was 21px wide;
descriptionLinks moved out of lib/ (it renders components).
- local/button-primitive: a raw <button>/<FocusSafeButton> outside the
control-primitive files is a lint error (contract-tested, seen red).
This commit is contained in:
@@ -4,6 +4,8 @@ import { useTranslation } from "react-i18next";
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import clsx from "clsx";
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import { useScrollEdges } from "../../lib/useScrollEdges";
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import { useListNav } from "../../lib/listNav";
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import { Button } from "./Button";
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import { IconButton } from "./IconButton";
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// Shared horizontal rail — the one place the app's "row of cards you scroll sideways" lives, replacing
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// the hand-rolled `flex gap overflow-x-auto` strips (Cast / Related / collections) and the future
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@@ -95,10 +97,10 @@ export function Carousel({
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// Mouse-only: hidden until the carousel is hovered or the arrow is keyboard-focused; `reveal-hover`
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// removes it on touch, where the strip scrolls by swipe — so an invisible edge button never eats a tap.
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// Round, dark translucent: they sit over the pictures (A2).
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const arrowBtn =
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"reveal-hover absolute top-1/2 -translate-y-1/2 z-10 grid h-9 w-9 place-items-center rounded-full " +
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"bg-black/55 text-white backdrop-blur-xs border border-white/15 shadow-lg transition " +
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"opacity-0 group-hover/car:opacity-100 focus-visible:opacity-100 hover:bg-black/75";
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"reveal-hover absolute top-1/2 -translate-y-1/2 z-10 backdrop-blur-xs border border-white/15 shadow-lg " +
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"opacity-0 group-hover/car:opacity-100 focus-visible:opacity-100";
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return (
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<div className={clsx("group/car relative", className)}>
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@@ -106,27 +108,25 @@ export function Carousel({
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<div className="mb-3 flex items-baseline gap-2">
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<h2 className="text-sm font-semibold">{title}</h2>
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{onSeeAll && (
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<button
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onClick={onSeeAll}
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className="ml-auto inline-flex items-center gap-0.5 text-xs text-muted transition hover:text-accent"
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>
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<Button variant="link-muted" onClick={onSeeAll} className="ml-auto gap-0.5 text-xs">
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{seeAllLabel ?? t("common.seeAll")}
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<ChevronRight className="h-3.5 w-3.5" />
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</button>
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</Button>
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)}
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</div>
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)}
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<div className="relative">
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{left && (
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<button
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type="button"
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<IconButton
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variant="media"
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size="md"
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onClick={() => page(-1)}
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aria-label={t("common.scrollLeft")}
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label={t("common.scrollLeft")}
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className={clsx(arrowBtn, "left-1")}
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>
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<ChevronLeft className="h-5 w-5" />
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</button>
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<ChevronLeft />
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</IconButton>
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)}
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{/* The px-1/pt-1 against -mx-1/-mt-1 keep the layout and give the keyboard ring room: a
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scroller clips its overflow, and the ring sits 4px outside the card it surrounds. */}
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@@ -140,14 +140,15 @@ export function Carousel({
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{children}
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</div>
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{right && (
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<button
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type="button"
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<IconButton
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variant="media"
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size="md"
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onClick={() => page(1)}
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aria-label={t("common.scrollRight")}
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label={t("common.scrollRight")}
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className={clsx(arrowBtn, "right-1")}
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>
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<ChevronRight className="h-5 w-5" />
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</button>
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<ChevronRight />
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</IconButton>
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)}
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</div>
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</div>
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