feat(design): Fjord, a trial fifth scheme — Midnight's navy with a steel-blue accent and steel rules (E28)
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@@ -65,7 +65,7 @@ const pal = (
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accentFg: string,
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): Pal => ({ bg, surface, border, fg, muted, accent, accentFg });
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// A literal copy of index.css's scheme tokens, so the four tiles render side by side (the live CSS
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// A literal copy of index.css's scheme tokens, so the tiles render side by side (the live CSS
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// switches only one scheme at a time). index.css is the source; theme.contract.test.ts holds it.
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const SCHEMES: SchemeDef[] = [
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{
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@@ -88,6 +88,11 @@ const SCHEMES: SchemeDef[] = [
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dark: pal("#0b0e0b", "#111510", "#2a3226", "#d9ded6", "#8f9a8a", "#86a05a", "#0c1208"),
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light: pal("#f4f5f0", "#ffffff", "#dfe3d8", "#161a14", "#5a6352", "#556b2f", "#ffffff"),
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},
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{
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name: "Fjord · steel (trial)",
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dark: pal("#0d1225", "#121931", "#25506e", "#eef1f5", "#9fb0c4", "#5aa1cb", "#0d1225"),
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light: pal("#f3f6fa", "#ffffff", "#c9d6e3", "#152232", "#4f6278", "#256b8f", "#ffffff"),
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},
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];
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function Metric({ ok, children }: { ok: boolean; children: ReactNode }) {
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@@ -461,7 +466,7 @@ export function BatchB() {
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id="b2"
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code="B2"
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title="The scheme set"
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rule="Four schemes, four hue families: Midnight blue, Forest cyan, Slate fuchsia, Matrix moss. YouTube and Starship are gone (a user on them lands on Midnight). Rule: an accent is ≥ 30° of OKLCH hue from danger, warn and success, and ≥ 4.5:1 as text and under its button text, dark and light."
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rule="Four schemes, four hue families: Midnight blue, Forest cyan, Slate fuchsia, Matrix moss. YouTube and Starship are gone (a user on them lands on Midnight). Fjord is a trial outside the rule (Midnight's family, Playnite's steel accent): folded into Midnight or removed. Rule: an accent is ≥ 30° of OKLCH hue from danger, warn and success, and ≥ 4.5:1 as text and under its button text, dark and light."
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>
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<div className="grid gap-2 grid-cols-[repeat(auto-fill,minmax(9.5rem,1fr))]">
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{SCHEMES.flatMap((s) =>
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