feat(keys): j/k and the arrows walk the channel, playlist and download lists
Third and last slice of the E11 keyboard layer (S4c). S4a/S4b covered every card grid and rail; the table-shaped pages — the channel manager, a playlist, the download center — were still Tab-stop country: a channel row carries a priority stepper, four action buttons and a tag picker before the next row's name. - `ui/DataTable keyboardNav`: the rows are the items, Enter clicks the element a column marks `data-nav-open`. DataTable renders its rows twice (a table, and a card list below `md`); both register and `lib/listNav` now walks only lists on screen (`checkVisibility`), so `j` past the last row never carries on into the hidden copy. - `lib/listNav` leaves a key something before it already handled (`defaultPrevented`): during a keyboard drag a playlist row's grip moves the row with the arrows, and dnd-kit takes the key on the document before listNav's window listener. Without the guard ↓ moved the focus off the grip and dropped the drag. - `ui/NavGrid as="tbody"` for a table whose body is the list (the playlist, under dnd-kit's SortableContext). - Wired: Subscriptions and Discovery tables, the card layout (`ChannelLayoutGrid` → VirtualGrid `keyboardNav`), Hidden/Blocked cards (the ChannelLink name is a channel's open element); a playlist's rows (the title plays; the grip keeps Space/Enter); the download queue, library and shared lists (the play button opens, `IconBtn open`; a row without one opens nothing). - `listNav.wiring.contract.test`: `VirtualGrid` and `DataTable` must say `keyboardNav` like `Carousel`, `DownloadRow` is a card; the audit log's table is the one exemption (its rows open nothing), and an exemption that no longer matches a tag fails the test. Measured in Chrome: Channels table j → row, ring round the whole row; a row walked down keeps 12px above the viewport edge, walked up clears the sticky header by 35px; Enter opens the channel. Cards 3 columns: → 0→1, ↓ 1→4. Hidden and Discovery: j + Enter open the channel. Playlist: j + Enter plays, Escape returns focus to the row; a keyboard drag (Enter on the grip, ↓) moves the row with focus kept on the grip, and Escape cancels with the order unchanged. Downloads library: Enter plays a video row, does nothing on a plain file row.
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@@ -3,6 +3,7 @@ import { useTranslation } from "react-i18next";
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import { type Column } from "./ui/DataTable";
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import VirtualGrid from "./ui/VirtualGrid";
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import { CHANNEL_LAYOUT_SPEC } from "../lib/channelLayout";
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import { navItemAttrs } from "../lib/listNav";
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// The channel manager's `cards` layout (E4 S3), built by reusing the SAME `Column<T>` render closures
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// the DataTable draws — so the subscribed and discovery tables (which have different columns) both get
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@@ -12,6 +13,9 @@ import { CHANNEL_LAYOUT_SPEC } from "../lib/channelLayout";
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// Named slots place the columns that need bespoke positions; everything else flows in the meta line.
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// Unlike DataTable's cramped narrow-screen card fallback, the desktop card is roomy, so it shows the
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// `hideInCard` columns too (About, priority) — the user wants those affordances in every layout.
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//
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// Each card is a keyboard item (lib/listNav): `j`/`k` and the arrows walk the cards, and Enter opens
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// the channel — the name ChannelLink renders is the card's open element.
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interface ChannelLayoutGridProps<T> {
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rows: T[];
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@@ -52,9 +56,10 @@ export default function ChannelLayoutGrid<T>({
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// Everything else flows in the meta line: not the heading, not a slotted column.
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const meta = columns.filter((c) => !c.cardPrimary && !slotted.has(c.key));
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const renderCard = (row: T) => (
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const renderCard = (row: T, index: number) => (
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<div
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{...rowProps?.(row)}
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{...navItemAttrs(index)}
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className={`glass-card rounded-xl p-3 h-full flex flex-col gap-2 ${rowClassName?.(row) ?? ""}`}
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>
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<div className="flex items-start justify-between gap-2">
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@@ -91,7 +96,8 @@ export default function ChannelLayoutGrid<T>({
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minCol={spec.minCol}
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colMaxWidth={null}
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rowEst={spec.rowEst}
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renderItem={renderCard}
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keyboardNav
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renderItem={(row, _itemWidth, index) => renderCard(row, index)}
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/>
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);
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}
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