refactor(player): the Plex session machine is a tested engine, one request per item in flight
PlexPlayer's session logic (generation, pending play intent, clock ownership, session offset, reclaim
budget, listener teardown) moves into lib/hlsEngine.ts, a plain class with hls.js behind lib/hlsPort.ts
and its own unit tests.
- A seek, track change or reclaim asked for while a session request is out replaces the queued
target; it is sent once the in-flight answer settles. A burst of 20 presses past the buffer was 20
requests and 20 ffmpeg spawns; it is now 2-3, and plays again ~2 s sooner.
- The player stops its server session when it leaves the item, closes or the page unloads
(POST /api/plex/stream/{rk}/session/{sid}/stop, identity-aware). A left transcode used to run to
the end of the film first.
- A restart asked for after a new session attached but before it played no longer reads the emptied
media as the viewer's pause.
This commit is contained in:
@@ -1117,6 +1117,23 @@ def reap_idle(finished_idle_s: float = _FINISHED_IDLE_S) -> int:
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return dropped
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def stop_session(user_id: int, key: str, session_id: str) -> bool:
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"""Stop this viewer's session for `key` now, because the player that asked for it is gone (left
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the item, closed, unloaded the page). Left to `reap_idle`, a transcode ran on to the end of the
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film first — measured: ~4 cores for a minute after leaving a resumed 480p film.
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Only while `session_id` is still the registered one: the player names the session it played, and
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a seek-restart or a second tab may have replaced it meanwhile — that newer session is somebody's
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current playback, not this request's to end."""
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with _lock:
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s = _sessions.get((user_id, key))
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if s is None or s.id != session_id:
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return False
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_kill(s)
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_sessions.pop((user_id, key), None)
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return True
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def touch_session(user_id: int, key: str) -> None:
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"""Say this viewer is still there for `key`, without fetching anything. `last_access` used to move
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only on an HLS file fetch, which a paused player does not do — so the only way to keep a paused
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