feat(design): glass surfaces by role, the static Badge, LinkButton, user pickers on the Combobox (E28 S3d1)
This commit is contained in:
@@ -15,6 +15,7 @@ import { formatEta, formatNumber } from "../lib/format";
|
||||
import { PopoverSurface } from "./ui/AnchoredPopover";
|
||||
import { useAnchoredPopover } from "./ui/anchoredPopoverHooks";
|
||||
import { Button } from "./ui/Button";
|
||||
import { SURFACE } from "./ui/surfaces";
|
||||
|
||||
// The channel-manager catalog stats, collapsed from a crowded inline row into a compact "Stats" chip
|
||||
// that reveals the numbers on hover (reuses the AnchoredPopover hover mode). One row per stat, each
|
||||
@@ -90,7 +91,7 @@ export default function ChannelStatsPopover({ status }: { status: MyStatus }) {
|
||||
<PopoverSurface
|
||||
popover={pop}
|
||||
ariaLabel={t("channels.stats.label")}
|
||||
className="glass-menu w-60 rounded-xl p-2 text-xs animate-[popIn_0.16s_ease]"
|
||||
className={`${SURFACE.popover} w-60 p-2 text-xs animate-[popIn_0.16s_ease]`}
|
||||
>
|
||||
{rows.map((r) => (
|
||||
<div
|
||||
|
||||
Reference in New Issue
Block a user