feat(design): glass surfaces by role, the static Badge, LinkButton, user pickers on the Combobox (E28 S3d1)
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@@ -11,6 +11,7 @@ import { useAnchoredPopover } from "./ui/anchoredPopoverHooks";
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import { Button } from "./ui/Button";
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import { IconButton } from "./ui/IconButton";
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import { Pressable } from "./ui/Pressable";
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import { SURFACE } from "./ui/surfaces";
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// Per-user status (not the global catalog): shows the number of videos available to *this*
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// user, how many of *their* channels are still being fetched, and how many lack full
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@@ -124,7 +125,7 @@ export default function SyncStatus({
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// Short label only: the popover already explains the numbers, and the long one overflowed
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// the viewport edge from here.
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title={countsText}
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className="glass-menu glass-hover relative flex items-center gap-1.5 px-2.5 h-11 rounded-2xl text-xs text-muted"
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className={`${SURFACE.floating} glass-hover relative flex h-10 items-center gap-1.5 px-3 text-xs text-muted`}
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>
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{active ? (
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<Loader2 className="w-3.5 h-3.5 shrink-0 animate-spin text-accent" />
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@@ -140,7 +141,7 @@ export default function SyncStatus({
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<PopoverSurface
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popover={pop}
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ariaLabel={countsText}
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className="glass-menu w-64 rounded-xl p-3 text-xs text-muted animate-[popIn_0.16s_ease]"
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className={`${SURFACE.popover} w-64 p-3 text-xs text-muted animate-[popIn_0.16s_ease]`}
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>
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<div
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title={t("header.sync.countTooltip")}
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