fix(clip): clip mode keeps its range, its focus and its keys through the player's own moves
- A mark on the very end seeks a moment short of it; while a clip is marked the end of the item neither closes the player nor steps the queue, and Plex's auto-skip waits. - Plex: Escape and Back peel what is over the picture (info, up-next, the countdown) before the clip; Back under a dialog is the dialog's; no range opens while the length is unknown. - YouTube: the focus goes back to the scissors the user can see, else the player; the panel keeps its name, Loop and focus when the view is maximised or restored under it. - A typed time stays in its field until taken, then shows where it landed; unreadable stays marked invalid; a decimal comma is read (ui/TimecodeField, the editor's fields too). - RangeTrack: a drag is its pointer's, a cancelled drag reports final, an adornment sits beside the slider, a caller-chosen focus ring (amber on the clip strip). CropFrame: a drag is its pointer's. - The editor's remove-cut is a real button at the cut's foot; a segment's keep toggle sits over the cut's hit area.
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@@ -13,9 +13,13 @@ export function formatTimecode(s: number, hours = false): string {
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return hours || h > 0 ? `${h}:${String(m).padStart(2, "0")}:${sec}` : `${m}:${sec}`;
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}
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/** A typed timecode back to seconds: `h:mm:ss.d`, `m:ss.d` or bare seconds. Null when it is not one. */
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/** A typed timecode back to seconds: `h:mm:ss.d`, `m:ss.d` or bare seconds, its decimal a point or
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* a comma (how a Hungarian hand writes one). Null when it is not one. */
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export function parseTimecode(v: string): number | null {
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const parts = v.trim().split(":");
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const parts = v
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.trim()
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.replace(/,(\d*)$/, ".$1")
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.split(":");
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if (parts.length > 3 || parts.some((p) => p.trim() === "")) return null;
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let total = 0;
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for (const p of parts) {
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