feat!: remove direct messaging (chat)

E2EE direct messages, the chat dock, the Messages module, the message
WebSocket and its realtime registry, and the messages / message_keys
tables (migration 0097; the downgrade restores the empty schema). Prod
held two welcome notes, no message between people and one key — never
used (owner decision, E34). WebSocket now has no owner module: the lint
bans it everywhere. Privacy policy updated: it no longer promises E2EE
for a feature that is gone.
This commit is contained in:
2026-10-05 00:19:38 +02:00
parent 7f08c510bf
commit cca3315836
71 changed files with 122 additions and 3011 deletions
-131
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import { useEffect } from "react";
import { qk } from "../lib/queryKeys";
import { useTranslation } from "react-i18next";
import { useQueryClient } from "@tanstack/react-query";
import { ChevronDown, ChevronUp, X } from "lucide-react";
import {
closeChat,
initDock,
notifyIncoming,
toggleMinimize,
useDockChats,
type DockChat,
} from "../lib/chatDock";
import { onMessage, onUnread } from "../lib/messagesSocket";
import * as e2ee from "../lib/e2ee";
import { errorAttrs, log } from "../lib/log";
import Avatar from "./ui/Avatar";
import ChatThread from "./ChatThread";
import Overlay from "./ui/Overlay";
import { IconButton } from "./ui/IconButton";
import { Pressable } from "./ui/Pressable";
import { SURFACE } from "./ui/surfaces";
// The Messenger-style floating chat dock: open conversations live here, bottom-right, across
// page navigation (state persisted per user). Always mounted (for human users) so it also owns
// the app-wide live-message subscription and restores this device's unlock state on load.
export default function ChatDock({ meId }: { meId: number }) {
const qc = useQueryClient();
const chats = useDockChats();
// Restore the per-device unlocked key and the persisted dock windows once, app-wide.
useEffect(() => {
initDock(meId);
// The device key store can be unopenable (storage disabled, some private windows): messages then
// stay locked behind the passphrase, as on a new device — said in the log, not thrown at nobody.
e2ee
.loadFromDevice(meId)
.catch((err: unknown) =>
log.warn(
"ui.e2ee_device_key_unreadable",
"the device key store could not be read",
errorAttrs(err),
),
);
}, [meId]);
// Live delivery: refresh the conversation list, unread badge, and the affected thread; and
// for an INCOMING message, open or flash that partner's dock window.
useEffect(
() =>
onMessage(({ message: m, from }) => {
qc.invalidateQueries({ queryKey: qk.conversations() });
qc.invalidateQueries({ queryKey: qk.messageUnread() });
const partnerId = m.sender_id === meId ? m.recipient_id : m.sender_id;
qc.invalidateQueries({ queryKey: qk.thread(partnerId) });
// Auto-open/flash only for messages from someone else (not my own echo) and only for
// real user conversations.
if (m.kind === "user" && m.sender_id !== meId && from) {
notifyIncoming({ id: from.id, name: from.name, avatar_url: from.avatar_url });
}
}),
[qc, meId],
);
// Live badge sync: another tab/device read a thread → refresh this tab's unread count + list.
useEffect(
() =>
onUnread(() => {
qc.invalidateQueries({ queryKey: qk.messageUnread() });
qc.invalidateQueries({ queryKey: qk.conversations() });
}),
[qc],
);
if (chats.length === 0) return null;
return (
<Overlay>
<div className="fixed bottom-0 right-0 z-rail flex flex-row-reverse items-end gap-3 p-4 pointer-events-none">
{chats.map((c) => (
<ChatWindow key={c.partnerId} chat={c} meId={meId} />
))}
</div>
</Overlay>
);
}
function ChatWindow({ chat, meId }: { chat: DockChat; meId: number }) {
const { t } = useTranslation();
return (
<div
className={`${SURFACE.panel} pointer-events-auto relative w-80 max-w-[calc(100vw-2rem)] flex flex-col overflow-hidden`}
>
{/* One-shot attention flash on a new message; keyed by the counter so it replays each time. */}
{chat.flash > 0 && (
<div
key={chat.flash}
className="chat-flash pointer-events-none absolute inset-0 rounded-2xl z-base"
/>
)}
<div className="flex items-center gap-2 px-3 py-2 border-b border-border bg-card/50">
<Pressable
selectable
onClick={() => toggleMinimize(chat.partnerId)}
className="flex items-center gap-2 min-w-0 flex-1"
title={chat.minimized ? t("messages.expand") : t("messages.minimize")}
>
<Avatar
src={chat.avatar}
fallback={chat.name}
className="w-7 h-7 rounded-full shrink-0 text-xs"
/>
<span className="font-semibold text-sm truncate">{chat.name}</span>
</Pressable>
<IconButton
onClick={() => toggleMinimize(chat.partnerId)}
label={chat.minimized ? t("messages.expand") : t("messages.minimize")}
>
{chat.minimized ? <ChevronUp /> : <ChevronDown />}
</IconButton>
<IconButton onClick={() => closeChat(chat.partnerId)} label={t("messages.close")}>
<X />
</IconButton>
</div>
{!chat.minimized && (
<div className="flex flex-col h-96">
<ChatThread meId={meId} partnerId={chat.partnerId} isSystem={false} />
</div>
)}
</div>
);
}
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import { useEffect, useEffectEvent, useRef, useState } from "react";
import { qk } from "../lib/queryKeys";
import { useTranslation } from "react-i18next";
import { useMutation, useQueryClient } from "@tanstack/react-query";
import { Send } from "lucide-react";
import { api, type Message, type MessageUser } from "../lib/api";
import { useLiveQuery } from "../lib/useLiveQuery";
import { useScrollFade } from "../lib/useScrollFade";
import { IconButton } from "./ui/IconButton";
import { LoadingState, StateMessage } from "./ui/QueryState";
import { notifyActionError } from "../lib/actionErrors";
import { partnerPub, POLL_MS, refreshPartnerPub, useKeyState } from "../lib/messaging";
import * as e2ee from "../lib/e2ee";
import KeyGate from "./KeyGate";
import { Textarea } from "./ui/Input";
import { RelativeTime } from "./ui/RelativeTime";
// The message list + composer for one conversation, shared by the full Messages page and the
// floating dock window. Handles client-side decryption and encrypt-on-send; the surrounding
// chrome (back button / minimize / close) is the caller's. Self-contained key gating: prompts
// setup/unlock (server-truth) for a user conversation until messaging is ready.
export default function ChatThread({
meId,
partnerId,
isSystem,
}: {
meId: number;
partnerId: number;
isSystem: boolean;
}) {
const { t } = useTranslation();
const qc = useQueryClient();
const [draft, setDraft] = useState("");
const [plain, setPlain] = useState<Record<number, string>>({});
const bottomRef = useRef<HTMLDivElement>(null);
const { ref: fadeRef, style: fadeStyle } = useScrollFade();
const ready = useKeyState() === "ready";
const needsKey = !isSystem && !ready;
const q = useLiveQuery<{ partner: MessageUser; items: Message[] }>(
qk.thread(partnerId),
() => api.thread(partnerId),
{ intervalMs: POLL_MS, enabled: !needsKey },
);
const items = q.data?.items ?? [];
// The two effects below take the FETCH as their trigger and read the payload through this effect
// event, so their dep lists name everything they touch without making the identity of `q.data` a
// trigger.
const latestThread = useEffectEvent(() => q.data);
// Decrypt the thread when fresh server data arrives. Keyed on dataUpdatedAt (not `items`): the
// `?? []` fallback is a new array reference every render, which would otherwise re-run this
// effect (and setPlain a new object) on every render while data is loading — a render storm.
useEffect(() => {
if (isSystem || !ready) return;
let cancelled = false;
const thread = latestThread();
// Every await inside is caught per message (a failure reads "can't decrypt"), so this never rejects.
void (async () => {
const out: Record<number, string> = {};
// Fetch the partner key lazily inside the try (only when there's a ciphertext message) and
// once — so an empty thread never fetches, and a fetch failure (e.g. a partner who reset and
// hasn't re-set-up, so has no key) degrades to "can't decrypt" instead of rejecting the pass.
let pub: string | null = null;
let refreshed = false;
for (const m of thread?.items ?? []) {
if (!m.ciphertext || !m.iv) continue;
try {
if (!pub) pub = await partnerPub(partnerId);
out[m.id] = await e2ee.decryptFrom(partnerId, pub, m.ciphertext, m.iv);
} catch {
// A decrypt failure can mean the partner rotated their keypair (a passphrase reset), so
// this device's cached public key is stale. Refresh it ONCE per pass and retry — that
// also re-derives future sends under the current key. A genuinely bad message still ends
// up "can't decrypt".
if (!refreshed) {
refreshed = true;
try {
pub = await refreshPartnerPub(partnerId);
out[m.id] = await e2ee.decryptFrom(partnerId, pub, m.ciphertext, m.iv);
continue;
} catch {
/* fall through to the error label below */
}
}
out[m.id] = "⚠ " + t("messages.cantDecrypt");
}
}
if (!cancelled) setPlain(out);
})();
return () => {
cancelled = true;
};
// `dataUpdatedAt` is the trigger and the payload is read through the effect event above — see
// Messages, where keying this family on `q.data` itself produced a render loop.
}, [q.dataUpdatedAt, ready, isSystem, partnerId, t]);
// Opening the thread (or a new incoming message arriving) marks messages read server-side, so
// refresh the badges — but ONLY when the incoming-message count actually changed, not on every
// 20s poll (which would needlessly refetch /conversations + /unread_count each tick).
const lastIncoming = useRef(-1);
const lastPartner = useRef(partnerId);
useEffect(() => {
if (!q.dataUpdatedAt) return;
// The Messages page reuses one ChatThread instance across conversation switches (not keyed by
// partnerId), so reset the counter when the partner changes — otherwise switching to a thread
// with the same incoming-count would skip the open-marks-read refresh.
if (lastPartner.current !== partnerId) {
lastPartner.current = partnerId;
lastIncoming.current = -1;
}
const incoming = (latestThread()?.items ?? []).filter((m) => m.recipient_id === meId).length;
if (incoming !== lastIncoming.current) {
lastIncoming.current = incoming;
qc.invalidateQueries({ queryKey: qk.conversations() });
qc.invalidateQueries({ queryKey: qk.messageUnread() });
}
}, [q.dataUpdatedAt, partnerId, meId, qc]);
// Scroll to the newest message when the count changes (open / new message) — NOT on `plain`,
// which gets a fresh object on every poll's decrypt pass and would yank a scrolled-up reader
// back to the bottom even when nothing new arrived.
useEffect(() => {
bottomRef.current?.scrollIntoView({ block: "end" });
}, [items.length]);
const send = useMutation({
mutationFn: async (text: string) => {
const pub = await partnerPub(partnerId);
const { ciphertext, iv } = await e2ee.encryptFor(partnerId, pub, text);
return api.sendMessage(partnerId, ciphertext, iv);
},
onSuccess: () => {
setDraft("");
qc.invalidateQueries({ queryKey: qk.thread(partnerId) });
qc.invalidateQueries({ queryKey: qk.conversations() });
},
onError: (e) => {
// The draft is kept (only cleared on success) so the user can retry. 400/409/422/500 already
// raised the global error dialog; 404 (recipient gone) and 429 (rate-limited) are "caller-
// handled" in api.req (no modal), so surface those here or the send fails silently.
//
// Through the shared helper, which knows both of those rules: it no-ops on anything already
// reported, and it prefers the server's reason only when that reason is a STRUCTURED detail.
// The hand-written copy that used to live here did `e.detail || …`, so a Hungarian reader got
// the route's English sentence — "That member hasn't set up messaging yet." — which is
// exactly what round 5 changed `notifyActionError` to stop doing. A second copy of a contract
// is how the fix misses a caller (round 6).
notifyActionError(e, t("messages.sendFailed"));
},
});
const submit = () => {
const text = draft.trim();
if (text && !send.isPending) send.mutate(text);
};
if (needsKey) {
return (
<div className="flex-1 grid place-items-center p-3 overflow-y-auto">
<div className="w-full max-w-sm">
<KeyGate meId={meId} compact />
</div>
</div>
);
}
return (
<>
<div
ref={fadeRef}
style={fadeStyle}
className="flex-1 overflow-y-auto no-scrollbar p-3 flex flex-col gap-2"
>
{q.isError && !q.data ? (
<div className="m-auto">
<StateMessage tone="error" onRetry={() => q.refetch()}>
{t("common.loadError")}
</StateMessage>
</div>
) : q.isPending ? (
<div className="m-auto">
<LoadingState />
</div>
) : items.length === 0 ? (
<div className="m-auto text-sm text-muted">{t("messages.threadEmpty")}</div>
) : (
items.map((m) => {
const mine = m.sender_id === meId;
const text = m.kind === "system" ? (m.body ?? "") : (plain[m.id] ?? "…");
return (
<div key={m.id} className={`flex ${mine ? "justify-end" : "justify-start"}`}>
<div
className={`max-w-[80%] rounded-2xl px-3 py-2 text-sm whitespace-pre-wrap wrap-break-word ${
mine ? "bg-accent text-accent-fg rounded-br-sm" : "bg-card rounded-bl-sm"
}`}
>
{text}
<RelativeTime
at={m.created_at}
className={`block text-3xs mt-1 ${mine ? "text-accent-fg/70" : "text-muted"}`}
/>
</div>
</div>
);
})
)}
<div ref={bottomRef} />
</div>
{isSystem ? (
<div className="p-2 border-t border-border text-center text-xs text-muted">
{t("messages.systemReadOnly")}
</div>
) : (
<div className="flex items-end gap-2 p-2 border-t border-border">
<Textarea
className="flex-1 resize-none max-h-28"
value={draft}
onChange={(e) => setDraft(e.target.value)}
onKeyDown={(e) => {
if (e.key === "Enter" && !e.shiftKey) {
e.preventDefault();
submit();
}
}}
rows={1}
placeholder={t("messages.writePlaceholder")}
/>
<IconButton
label={t("messages.send")}
size="md"
variant="primary"
onClick={submit}
disabled={!draft.trim() || send.isPending}
>
<Send className="w-4 h-4" />
</IconButton>
</div>
)}
</>
);
}
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import { useState } from "react";
import { qk } from "../lib/queryKeys";
import { useTranslation } from "react-i18next";
import { useQuery, useQueryClient } from "@tanstack/react-query";
import { AlertTriangle, Lock, ShieldCheck } from "lucide-react";
import { api, HttpError } from "../lib/api";
import * as e2ee from "../lib/e2ee";
import { Button } from "./ui/Button";
import { Input } from "./ui/Input";
import { SURFACE } from "./ui/surfaces";
// Secure-messaging key gate: first-run setup (choose a passphrase) or unlock on this device.
// Self-contained — on success it updates the shared e2ee unlock state, so any observing view
// (the Messages page, a dock window) swaps out of the gate automatically. In unlock mode it also
// offers a forgotten-passphrase reset (the only escape from the set-once wall).
export default function KeyGate({ meId, compact = false }: { meId: number; compact?: boolean }) {
const { t } = useTranslation();
const qc = useQueryClient();
const keyQ = useQuery({
queryKey: qk.messageKey(),
queryFn: api.messageMyKey,
staleTime: 60_000,
});
const configured = keyQ.data?.configured ?? false;
// Password accounts must re-verify to reset (guards a hijacked session); Google-only accounts
// have no password to check. Passive observer of the qk.me() query BootGate fetches (enabled:false),
// so hasPassword follows the cache when a refetch changes it.
const meQ = useQuery({ queryKey: qk.me(), queryFn: api.me, enabled: false });
const hasPassword = meQ.data?.has_password ?? false;
const [view, setView] = useState<"gate" | "reset">("gate");
const [pass, setPass] = useState("");
const [confirm, setConfirm] = useState("");
const [curPass, setCurPass] = useState("");
const [err, setErr] = useState<string | null>(null);
// Keys the error: failing the same way twice is a new node, so a screen reader announces it again (a clear
// and a set in one handler commit together, leaving the node untouched).
const [attempt, setAttempt] = useState(0);
const [busy, setBusy] = useState(false);
async function submit() {
setAttempt((n) => n + 1);
setErr(null);
if (pass.length < 6) return setErr(t("messages.passTooShort"));
if (!configured && pass !== confirm) return setErr(t("messages.passMismatch"));
setBusy(true);
try {
if (configured) {
await e2ee.unlock(meId, pass, keyQ.data!);
} else {
const payload = await e2ee.setup(meId, pass);
await api.setupMessageKey(payload);
}
qc.invalidateQueries({ queryKey: qk.messageKey() });
} catch {
setErr(configured ? t("messages.wrongPass") : t("messages.setupFailed"));
}
setBusy(false);
}
function toReset() {
setErr(null);
setPass("");
setConfirm("");
setView("reset");
}
function cancelReset() {
setErr(null);
setCurPass("");
setView("gate");
}
async function doReset() {
setAttempt((n) => n + 1);
setErr(null);
if (hasPassword && !curPass) return setErr(t("messages.resetNeedPass"));
setBusy(true);
const confirmPass = hasPassword ? curPass : undefined;
try {
await api.resetMessageKey(confirmPass);
// Server key + dead history are gone; wipe this device's identity too so the gate re-appears
// in setup mode. Invalidate last so the refetch sees configured:false.
await e2ee.resetLocal(meId);
setCurPass("");
setView("gate");
qc.invalidateQueries({ queryKey: qk.messageKey() });
} catch (e) {
setErr(e instanceof HttpError && e.detail ? e.detail : t("messages.resetFailed"));
}
setBusy(false);
}
if (keyQ.isLoading)
return <div className="p-6 text-center text-muted text-sm">{t("common.loading")}</div>;
if (view === "reset")
return (
<div className={`${SURFACE.panel} space-y-3 ${compact ? "p-3" : "p-4"}`}>
<div className="flex items-center gap-2">
<AlertTriangle className="w-5 h-5 text-danger shrink-0" />
<div className="font-semibold text-sm">{t("messages.resetTitle")}</div>
</div>
<p className="text-sm text-muted">{t("messages.resetWarn")}</p>
{hasPassword && (
<Input
className="w-full"
type="password"
autoComplete="current-password"
value={curPass}
onChange={(e) => setCurPass(e.target.value)}
placeholder={t("messages.resetCurrentPass")}
/>
)}
{err && (
<div key={attempt} role="alert" className="text-sm text-danger">
{err}
</div>
)}
<div className="flex gap-2">
<Button variant="outline" onClick={cancelReset} disabled={busy}>
{t("common.cancel")}
</Button>
<Button
variant="danger"
onClick={doReset}
disabled={busy}
icon={<AlertTriangle className="w-4 h-4" />}
>
{t("messages.resetButton")}
</Button>
</div>
</div>
);
return (
<div className={`${SURFACE.panel} space-y-3 ${compact ? "p-3" : "p-4"}`}>
<div className="flex items-center gap-2">
<ShieldCheck className="w-5 h-5 text-accent shrink-0" />
<div className="font-semibold text-sm">
{configured ? t("messages.unlockTitle") : t("messages.setupTitle")}
</div>
</div>
{!compact && (
<p className="text-sm text-muted">
{configured ? t("messages.unlockBody") : t("messages.setupBody")}
</p>
)}
<Input
className="w-full"
type="password"
value={pass}
onChange={(e) => setPass(e.target.value)}
onKeyDown={(e) => e.key === "Enter" && configured && submit()}
placeholder={t("messages.passphrase")}
/>
{!configured && (
<Input
className="w-full"
type="password"
value={confirm}
onChange={(e) => setConfirm(e.target.value)}
placeholder={t("messages.passphraseConfirm")}
/>
)}
{err && (
<div key={attempt} role="alert" className="text-sm text-danger">
{err}
</div>
)}
{/* One row with a gap: as two bare inline buttons the link sat flush against the primary. */}
<div className="flex flex-wrap items-center gap-3">
<Button variant="primary" size="md" onClick={submit} disabled={busy || !pass}>
<Lock className="w-4 h-4" />
{configured ? t("messages.unlock") : t("messages.setUp")}
</Button>
{configured && (
<Button variant="link-muted" onClick={toReset} className="text-xs">
{t("messages.forgotPass")}
</Button>
)}
</div>
{!configured && !compact && <p className="text-xs text-muted">{t("messages.setupWarn")}</p>}
</div>
);
}
@@ -1,70 +0,0 @@
// @vitest-environment jsdom
//
// The conversation list as a keyboard list (E11 S5): `j`/`k` walk the conversations and Enter opens
// the one the row's name button opens — not the pop-out button beside it. The live query, the key
// state and the thread are stubbed: the list itself is what is under test.
import { afterEach, describe, expect, it, vi } from "vitest";
import { act, cleanup, render, screen } from "@testing-library/react";
vi.mock("react-i18next", async (importOriginal) => {
const actual = await importOriginal<typeof import("react-i18next")>();
return {
...actual,
useTranslation: () => ({ i18n: { language: "en" }, t: (key: string) => key }),
};
});
const conversation = (id: number, name: string) => ({
partner: { id, name, avatar_url: null },
last_message: { kind: "system", body: `hello from ${name}`, created_at: "2026-09-13T00:00:00Z" },
unread: 0,
});
const items = [conversation(0, "Siftlode"), conversation(7, "Anna"), conversation(9, "Bence")];
vi.mock("../lib/useLiveQuery", () => ({
useLiveQuery: () => ({ data: { items }, isError: false, isLoading: false, refetch: () => {} }),
}));
vi.mock("../lib/messaging", () => ({
SYSTEM_ID: 0,
POLL_MS: 20000,
partnerPub: async () => "",
useKeyState: () => "ready",
}));
const openChat = vi.fn();
vi.mock("../lib/chatDock", () => ({ openChat: (...a: unknown[]) => openChat(...a) }));
vi.mock("./ChatThread", () => ({
default: ({ partnerId }: { partnerId: number }) => <div data-testid="thread">{partnerId}</div>,
}));
import Messages from "./Messages";
afterEach(() => {
cleanup();
history.replaceState(null, "");
});
function press(key: string) {
act(() => {
(document.activeElement ?? document.body).dispatchEvent(
new KeyboardEvent("keydown", { key, bubbles: true, cancelable: true }),
);
});
}
describe("Messages · the conversation list is a keyboard list", () => {
it("walks the conversations with j/k and opens the focused one on Enter", () => {
render(<Messages meId={1} />);
const focusedRow = () => document.activeElement?.getAttribute("data-nav-index");
press("j");
press("j");
press("j");
expect(focusedRow()).toBe("2");
expect(document.activeElement?.textContent).toContain("Bence");
press("k");
expect(focusedRow()).toBe("1");
expect(document.activeElement?.textContent).toContain("Anna");
press("Enter");
expect(screen.getByTestId("thread").textContent).toBe("7");
expect(openChat).not.toHaveBeenCalled();
});
});
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import { useEffect, useEffectEvent, useState } from "react";
import { qk } from "../lib/queryKeys";
import { useTranslation } from "react-i18next";
import { useQuery } from "@tanstack/react-query";
import { ArrowLeft, ShieldCheck, SquarePen, ExternalLink } from "lucide-react";
import { api, type Conversation, type MessageUser } from "../lib/api";
import { useLiveQuery } from "../lib/useLiveQuery";
import { Button } from "./ui/Button";
import { IconButton } from "./ui/IconButton";
import { LoadingState, StateMessage } from "./ui/QueryState";
import { partnerPub, POLL_MS, SYSTEM_ID, useKeyState } from "../lib/messaging";
import { useHistorySubview } from "../lib/history";
import { openChat } from "../lib/chatDock";
import * as e2ee from "../lib/e2ee";
import Avatar from "./ui/Avatar";
import KeyGate from "./KeyGate";
import ChatThread from "./ChatThread";
import NavGrid from "./ui/NavGrid";
import { navItemAttrs } from "../lib/listNav";
import { Pressable } from "./ui/Pressable";
import { Input } from "./ui/Input";
import { SURFACE } from "./ui/surfaces";
import { SectionLabel } from "./ui/Headings";
import { RelativeTime } from "./ui/RelativeTime";
type View =
| "list"
| "new"
| { partnerId: number; name?: string; avatar?: string | null; system?: boolean };
export default function Messages({ meId }: { meId: number }) {
// Sub-views live in browser history, so Back returns to the conversation list before leaving
// the module (open() pushes an entry; back() = history.back()).
const { view, open, back } = useHistorySubview<View>("list");
// Guard against a stale sub-view whose partnerId is the current user's own id (you can't
// message yourself). This can be inherited across an account switch — fall back to the list.
if (typeof view === "object" && view.partnerId !== meId) {
return (
<PageThread
meId={meId}
partnerId={view.partnerId}
isSystem={!!view.system}
seedName={view.name}
seedAvatar={view.avatar}
onBack={back}
/>
);
}
if (view === "new") {
return (
<Directory
onPick={(u) => open({ partnerId: u.id, name: u.name, avatar: u.avatar_url })}
onBack={back}
/>
);
}
return (
<ConversationList
meId={meId}
onOpen={(c) =>
open({
partnerId: c.partner.id,
name: c.partner.name,
avatar: c.partner.avatar_url,
system: c.partner.id === SYSTEM_ID,
})
}
onNew={() => open("new")}
/>
);
}
function ConversationList({
meId,
onOpen,
onNew,
}: {
meId: number;
onOpen: (c: Conversation) => void;
onNew: () => void;
}) {
const { t } = useTranslation();
const keyState = useKeyState();
const ready = keyState === "ready";
const q = useLiveQuery<{ items: Conversation[] }>(qk.conversations(), api.conversations, {
intervalMs: POLL_MS,
});
const items = q.data?.items ?? [];
const [previews, setPreviews] = useState<Record<number, string>>({});
// Decrypt conversation previews when fresh data arrives. The TRIGGER is `dataUpdatedAt` and the
// payload is read through an effect event, which is what makes the dep list below complete without
// making the identity of `q.data` a trigger. That distinction is load-bearing: the `?? []` fallback is a
// new array every render, and anything handing back a fresh object per render (a stub, a caller
// that rebuilds it) turns "re-run when the data changes" into a render loop through setPreviews.
// Measured the hard way — E27 S2 keyed this on `q.data`, and Messages.keyboard.dom.test hung.
const latestConversations = useEffectEvent(() => q.data);
useEffect(() => {
if (!ready) return;
let cancelled = false;
const conversations = latestConversations();
// Each decrypt is caught (a failure previews as "⚠"), so this never rejects.
void (async () => {
const out: Record<number, string> = {};
for (const c of conversations?.items ?? []) {
const m = c.last_message;
if (m.kind === "user" && m.ciphertext && m.iv) {
try {
const pub = await partnerPub(c.partner.id);
out[c.partner.id] = await e2ee.decryptFrom(c.partner.id, pub, m.ciphertext, m.iv);
} catch {
out[c.partner.id] = "⚠";
}
}
}
if (!cancelled) setPreviews(out);
})();
return () => {
cancelled = true;
};
}, [q.dataUpdatedAt, ready]);
function previewText(c: Conversation): string {
const m = c.last_message;
if (m.kind === "system") return m.body ?? "";
if (!ready) return "🔒 " + t("messages.encrypted");
return previews[c.partner.id] ?? "…";
}
return (
<div className="space-y-3">
<div className="flex items-center justify-between">
<SectionLabel>{t("messages.conversations")}</SectionLabel>
{ready && (
<Button variant="primary" size="xs" onClick={onNew}>
<SquarePen className="w-4 h-4" />
{t("messages.new")}
</Button>
)}
</div>
{(keyState === "setup" || keyState === "unlock") && <KeyGate meId={meId} />}
{q.isError && !q.data ? (
<StateMessage tone="error" onRetry={() => q.refetch()}>
{t("common.loadError")}
</StateMessage>
) : q.isLoading && !q.data ? (
<LoadingState shape="list" />
) : items.length === 0 ? (
<div className={`${SURFACE.panel} p-10 text-center text-muted`}>{t("messages.empty")}</div>
) : (
// A keyboard list (E11): `j`/`k` walk the conversations, Enter opens the one the name button
// opens; the pop-out button beside it keeps its own Enter.
<NavGrid className="flex flex-col gap-1.5">
{items.map((c, i) => {
const isSystem = c.partner.id === SYSTEM_ID;
return (
<div
key={c.partner.id}
{...navItemAttrs(i, c.partner.name)}
className="group flex items-center gap-1 rounded-xl state-layer transition"
>
<Pressable
selectable
data-nav-open=""
onClick={() => onOpen(c)}
className="flex items-center gap-3 p-2.5 min-w-0 flex-1"
>
<Avatar
src={c.partner.avatar_url}
fallback={c.partner.name}
className="w-10 h-10 rounded-full shrink-0 text-sm"
/>
<div className="min-w-0 flex-1">
<div className="flex items-center gap-2">
<span
className={`truncate ${c.unread > 0 ? "font-semibold" : "font-medium"}`}
>
{c.partner.name}
</span>
<RelativeTime
at={c.last_message.created_at}
className="ml-auto text-2xs text-muted shrink-0"
/>
</div>
<div className="flex items-center gap-2">
<span
className={`truncate text-sm ${c.unread > 0 ? "text-fg" : "text-muted"}`}
>
{previewText(c)}
</span>
{c.unread > 0 && (
<span className="ml-auto shrink-0 min-w-5 h-5 px-1.5 grid place-items-center rounded-full bg-accent text-accent-fg text-2xs font-semibold">
{c.unread}
</span>
)}
</div>
</div>
</Pressable>
{!isSystem && ready && (
<IconButton
size="md"
onClick={() => openChat(c.partner)}
label={t("messages.popOut")}
className="mr-1.5 reveal"
>
<ExternalLink />
</IconButton>
)}
</div>
);
})}
</NavGrid>
)}
</div>
);
}
function Directory({ onPick, onBack }: { onPick: (u: MessageUser) => void; onBack: () => void }) {
const { t } = useTranslation();
const [filter, setFilter] = useState("");
const q = useQuery({ queryKey: qk.messageUsers(), queryFn: api.messageUsers });
const users = (q.data ?? []).filter((u) =>
u.name.toLowerCase().includes(filter.trim().toLowerCase()),
);
return (
<div className="space-y-3">
<div className="flex items-center gap-2">
<IconButton
label={t("channel.back")}
size="sm"
variant="ghost"
// An icon-only button needs a name: both of these announced themselves as a bare "button",
// and they are the only way out of the sub-view (E10 review round 1).
onClick={onBack}
>
<ArrowLeft className="w-4 h-4" />
</IconButton>
<SectionLabel>{t("messages.newTitle")}</SectionLabel>
</div>
<Input
className="w-full"
value={filter}
onChange={(e) => setFilter(e.target.value)}
placeholder={t("messages.searchPeople")}
/>
{q.isError && !q.data ? (
<StateMessage tone="error" onRetry={() => q.refetch()}>
{t("common.loadError")}
</StateMessage>
) : q.isLoading ? (
<LoadingState shape="list" />
) : users.length === 0 ? (
<div className={`${SURFACE.panel} p-10 text-center text-muted`}>
{t("messages.noPeople")}
</div>
) : (
<div className="flex flex-col gap-1">
{users.map((u) => (
<Pressable
selectable
key={u.id}
layer
onClick={() => onPick(u)}
className="flex items-center gap-3 p-2.5 rounded-xl"
>
<Avatar
src={u.avatar_url}
fallback={u.name}
className="w-9 h-9 rounded-full shrink-0 text-sm"
/>
<span className="truncate font-medium">{u.name}</span>
</Pressable>
))}
</div>
)}
</div>
);
}
function PageThread({
meId,
partnerId,
isSystem,
seedName,
seedAvatar,
onBack,
}: {
meId: number;
partnerId: number;
isSystem: boolean;
seedName?: string;
seedAvatar?: string | null;
onBack: () => void;
}) {
const { t } = useTranslation();
const ready = useKeyState() === "ready";
const name = seedName ?? "";
return (
<div className="flex flex-col h-[65dvh] min-h-80">
<div className="flex items-center gap-3 pb-3 border-b border-border">
<IconButton
label={t("channel.back")}
size="sm"
variant="ghost"
// An icon-only button needs a name: both of these announced themselves as a bare "button",
// and they are the only way out of the sub-view (E10 review round 1).
onClick={onBack}
>
<ArrowLeft className="w-4 h-4" />
</IconButton>
<Avatar
src={seedAvatar}
fallback={name}
className="w-9 h-9 rounded-full shrink-0 text-sm"
/>
<span className="font-semibold truncate">{name}</span>
{!isSystem && (
<ShieldCheck
className="w-4 h-4 text-muted shrink-0"
aria-label={t("messages.encryptedHint")}
/>
)}
<div className="flex-1" />
{!isSystem && ready && (
<IconButton
size="md"
onClick={() => openChat({ id: partnerId, name, avatar_url: seedAvatar ?? null })}
label={t("messages.popOut")}
>
<ExternalLink />
</IconButton>
)}
</div>
<ChatThread meId={meId} partnerId={partnerId} isSystem={isSystem} />
</div>
);
}
+1 -18
View File
@@ -7,7 +7,6 @@ import { Info, LogOut, Settings, Shield, UserPlus, type LucideIcon } from "lucid
import { api, type Me } from "../lib/api";
import { displayName, roleKey } from "../lib/api/account";
import { pinOnNextPage } from "../lib/activeAccount";
import * as e2ee from "../lib/e2ee";
import { useLiveQuery } from "../lib/useLiveQuery";
import { getUnreadCount, subscribe } from "../lib/notifications";
import type { Page } from "../lib/urlState";
@@ -84,14 +83,6 @@ export default function NavSidebar({
} catch {
/* clear locally and reload regardless */
}
// Forget this device's E2EE private key on sign-out: it's otherwise persisted in IndexedDB
// and auto-unlocks on the next visit, so on a shared machine the conversations would stay
// decryptable after logout. Re-entering the message passphrase is required next time.
try {
await e2ee.clearDevice(me.id);
} catch {
/* IndexedDB unavailable (e.g. private mode) — never let it block the logout + reload */
}
pinOnNextPage(null);
location.reload();
}
@@ -112,8 +103,7 @@ export default function NavSidebar({
pinOnNextPage(id);
// Drop the previous account's in-module sub-view/overlay before the reload (which would
// otherwise preserve history.state across the swap). Otherwise the new account lands on a
// stale sub-view — e.g. an open chat thread whose partnerId belongs to the OLD identity
// (often the new account's own id → an empty self-thread). Start at the module root instead.
// stale sub-view that belongs to the OLD identity. Start at the module root instead.
const st = { ...(window.history.state || {}) };
delete st._sub;
delete st._ov;
@@ -130,12 +120,6 @@ export default function NavSidebar({
// events (the former separate bell is now folded into the inbox page).
const clientUnread = useSyncExternalStore(subscribe, getUnreadCount, getUnreadCount);
const unread = (unreadQuery.data?.count ?? 0) + clientUnread;
// Direct messages are their own module with their own unread badge (demo can't message).
const msgUnreadQuery = useLiveQuery(qk.messageUnread(), api.messageUnreadCount, {
intervalMs: 30000,
enabled: !me.is_demo,
});
const msgUnread = msgUnreadQuery.data?.count ?? 0;
// Download center badge = items still working (queued/running/paused). Reuses the same
// lightweight per-user index the feed cards poll, so no extra request shape.
const dlIndexQuery = useLiveQuery(qk.downloadIndex(), api.downloadIndex, {
@@ -155,7 +139,6 @@ export default function NavSidebar({
// badge NUMBERS are the only nav-only concern (they need the live polling queries above).
const BADGE: Partial<Record<Page, number>> = {
notifications: unread,
messages: msgUnread,
downloads: dlActive,
};
const META = (p: Page): Omit<NavItem, "page"> => ({
+1 -1
View File
@@ -1348,7 +1348,7 @@ export default function PlexPlayer({ itemId, onClose, queue, fromStart = false }
const currentAudio = detail?.audio_streams.find((x) => x.ord === (audioOrd ?? 0));
const currentSub = detail?.subtitle_streams.find((x) => x.ord === subOrd);
// Portaled to <body>, like every other full-screen overlay here (Modal, PlayerModal, ChatDock,
// Portaled to <body>, like every other full-screen overlay here (Modal, PlayerModal,
// BackToTop). A fixed, full-viewport player must not be painted inside the page scroller: the
// moment that scroller gets a mask/filter/transform/contain it becomes a stacking context, and
// this z-overlay is then scoped inside it — the rail, the side panel and the header paint straight
+1 -1
View File
@@ -46,7 +46,7 @@ export default function UploadDialog({ onClose }: { onClose: () => void }) {
// Every pick gets a new number, so the refusal below REMOUNTS rather than being reconciled. Two
// over-cap picks in a row leave the node and its text identical — the message names the cap, not
// the file — and a live region that is not touched is not announced, so the second refusal was
// silent to a screen reader. `KeyGate`, `SetupWizard` and `Welcome` all key their alerts for the
// silent to a screen reader. `SetupWizard` and `Welcome` both key their alerts for the
// same reason, and `formAlerts.dom.test.tsx` is the test that exists because of it.
const [pickSeq, setPickSeq] = useState(0);
const pick_ = (f: File) => {
@@ -4,10 +4,9 @@
// clear and the set of a validation failure commit together, so the alert node used to stay untouched on
// the second attempt and a screen reader said nothing — a press that seemed to do nothing.
//
// i18n is mocked to a key-passthrough; the API and the E2EE module are stubbed so nothing reaches out.
// i18n is mocked to a key-passthrough; the API is stubbed so nothing reaches out.
import { afterEach, describe, expect, it, vi } from "vitest";
import { cleanup, fireEvent, render, screen } from "@testing-library/react";
import { QueryClient, QueryClientProvider } from "@tanstack/react-query";
vi.mock("react-i18next", async (importOriginal) => {
const actual = await importOriginal<typeof import("react-i18next")>();
@@ -24,16 +23,12 @@ vi.mock("../lib/api", async (importOriginal) => {
api: {
...actual.api,
authConfig: () => Promise.resolve({ google_enabled: false }),
messageMyKey: () => Promise.resolve({ configured: true }),
me: () => Promise.resolve({ authenticated: false }),
setupInfo: () => Promise.resolve({ secrets_manageable: false }),
},
};
});
vi.mock("../lib/e2ee", () => ({ unlock: vi.fn(), setup: vi.fn(), clearDevice: vi.fn() }));
import KeyGate from "./KeyGate";
import SetupWizard from "./SetupWizard";
import Welcome from "./Welcome";
@@ -54,19 +49,6 @@ async function failTwice(fail: () => void, message: string) {
}
describe("a form failing the same way twice announces it twice", () => {
it("the message passphrase gate", async () => {
render(
<QueryClientProvider client={new QueryClient()}>
<KeyGate meId={1} />
</QueryClientProvider>,
);
const unlock = await screen.findByText("messages.unlock");
fireEvent.change(screen.getByPlaceholderText("messages.passphrase"), {
target: { value: "abc" },
});
await failTwice(() => fireEvent.click(unlock), "messages.passTooShort");
});
it("the sign-in card", async () => {
render(
<Welcome verify={{ outcome: null, email: null, resetPending: false, dismiss: () => {} }} />,
@@ -16,7 +16,7 @@ import LanguageSwitcher from "../LanguageSwitcher";
import { SURFACE } from "../ui/surfaces";
// The day the text last changed materially — bump it with every edit of either body.
const LAST_UPDATED = "2026-09-17";
const LAST_UPDATED = "2026-10-04";
// Contact shown on the legal pages: the instance operator's configured admin email, from the
// public /auth/config. One shared fetch across the page; null when the operator set none.
@@ -87,10 +87,7 @@ export function PrivacyEn() {
that log is sent to the server and stored with your account alongside the server's more
detailed record of your requests, for the same retention period as the server logs;
</li>
<li>
passwords, tokens, email addresses and the content of your messages are never included, at
any level.
</li>
<li>passwords, tokens and email addresses are never included, at any level.</li>
</ul>
<p>
After 24 hours the level returns to the default by itself, and you can return to it earlier
@@ -112,10 +109,9 @@ export function PrivacyEn() {
<H2 id="storage">Storage &amp; security</H2>
<p>
Data is stored in a private PostgreSQL database on a server we control, accessible only to
the operator. Google OAuth refresh tokens are encrypted at rest. Private messages between
users are end-to-end encrypted in the browser: the server stores only the encrypted text and
cannot read it. Access is restricted to the email addresses admitted to the app. No system
is perfectly secure, but we take reasonable measures to protect your data.
the operator. Google OAuth refresh tokens are encrypted at rest. Access is restricted to the
email addresses admitted to the app. No system is perfectly secure, but we take reasonable
measures to protect your data.
</p>
<H2 id="retention">Retention &amp; deletion</H2>
@@ -230,7 +226,7 @@ export function PrivacyHu() {
ezt a naplót elküldi a szervernek, amely a fiókodhoz tárolja, a kéréseid részletesebb
szerveroldali naplójával együtt, a szervernapló megőrzési idejéig;
</li>
<li>jelszó, token, e-mail-cím és az üzeneteid tartalma egyik szinten sem kerül bele.</li>
<li>jelszó, token és e-mail-cím egyik szinten sem kerül bele.</li>
</ul>
<p>
24 óra múlva a szint magától visszaáll az alapra, és bármikor korábban is visszaállíthatod.
@@ -252,11 +248,9 @@ export function PrivacyHu() {
<H2 id="storage">Tárolás és biztonság</H2>
<p>
Az adatokat egy általunk kezelt szerveren, privát PostgreSQL-adatbázisban tároljuk, amelyhez
csak az üzemeltető fér hozzá. A Google OAuth frissítő tokeneket titkosítva tároljuk. A
felhasználók közötti privát üzenetek végponttól végpontig titkosítottak a böngészőben: a
szerver csak a titkosított szöveget tárolja, és nem tudja elolvasni. Csak az alkalmazásba
beengedett e-mail-címek férnek hozzá. Egyetlen rendszer sem tökéletesen biztonságos, de
észszerű intézkedésekkel védjük az adataidat.
csak az üzemeltető fér hozzá. A Google OAuth frissítő tokeneket titkosítva tároljuk. Csak az
alkalmazásba beengedett e-mail-címek férnek hozzá. Egyetlen rendszer sem tökéletesen
biztonságos, de észszerű intézkedésekkel védjük az adataidat.
</p>
<H2 id="retention">Megőrzés és törlés</H2>
-10
View File
@@ -10,7 +10,6 @@ import { useSavedViews } from "./savedViewsContext";
// that file exports only data and this one only components (Fast Refresh). Their lazy chunks are
// exported alongside so the registry can attach each chunk's preload to the wrapper that renders it.
export const Feed = lazyWithPreload(() => import("./Feed"));
export const Messages = lazyWithPreload(() => import("./Messages"));
// The GLOBAL feed page: wires <Feed> to the app-wide feed filters / view / live-search. (The channel
// page renders <Feed> itself with its own channel-scoped filters, so those two never share state.)
@@ -43,12 +42,3 @@ export function FeedPage() {
</>
);
}
export function MessagesPage() {
const me = useMe();
return (
<div className="p-4 max-w-3xl w-full mx-auto">
<Messages meId={me.id} />
</div>
);
}
+1 -2
View File
@@ -4,7 +4,7 @@ import type { Page } from "../lib/urlState";
import type { PanelId, PanelLayout } from "../lib/panelLayout";
import Sidebar from "./Sidebar";
import PlaylistsRail from "./PlaylistsRail";
import { Feed, FeedPage, Messages, MessagesPage } from "./modulePages";
import { Feed, FeedPage } from "./modulePages";
// The RENDER half of the module registry: which component (and side rail) each page renders. The
// metadata half — nav order, label, icon, gate — lives in lib/modules.ts (imported by NavSidebar /
@@ -54,7 +54,6 @@ export const PAGE_CONTENT: Record<Page, PageDef> = {
playlists: { Component: Playlists, maxWidth: "64rem" },
plex: { Component: PlexBrowse, maxWidth: "100rem" },
notifications: { Component: NotificationsPanel, maxWidth: "48rem" },
messages: { Component: Object.assign(MessagesPage, { preload: Messages.preload }) },
downloads: { Component: DownloadCenter, maxWidth: "56rem" },
stats: { Component: Stats },
scheduler: { Component: Scheduler },
@@ -60,8 +60,8 @@ describe("Avatar · a failed image must not follow the component to the next ite
});
it("retries a URL it comes back to — a 429 is transient, and so is the memory of it", () => {
// The instance is not remounted here on purpose: the player's channel avatar and the Messages
// thread header both swap `src` on a live instance. A memory that outlived the reason for it
// The instance is not remounted here on purpose: the player's channel avatar swaps `src` on a
// live instance as it steps through a queue. A memory that outlived the reason for it
// would pin a throttled channel to its initial for the rest of the session.
const { rerender } = render(
<Avatar src="https://cdn.test/a.jpg" alt="avatar" fallback="Zed" />,
+1 -1
View File
@@ -29,7 +29,7 @@ export default function Avatar({
//
// Forgetting the URL once `src` has moved off it is the other half, and it is what keeps the 429
// TRANSIENT: without it the memory outlives the reason for it, and a mounted instance whose `src`
// swaps — the player's channel avatar stepping through a queue, the Messages thread header — would
// swaps — the player's channel avatar stepping through a queue — would
// show the initial for a throttled channel forever, never re-requesting even after the CDN
// relented. Written in render because it is convergent (the write falsifies its own condition) and
// because an effect would leave one committed frame in which the memory is stale, which is the
+1 -1
View File
@@ -112,7 +112,7 @@ export function NavRailItem({
}}
// With the label visible the row's name starts with that text (WCAG 2.5.3: the spoken name
// contains the visible one); the full name stays in the tooltip. Icon-only, the full name is the
// name. The exact count rides in the name either way, so "Messages (3)" is heard and not only
// name. The exact count rides in the name either way, so "Alerts (3)" is heard and not only
// seen; the drawn badge is hidden (labelled, it was read first and capped: "9+Alerts").
aria-label={`${showLabel ? shortLabel : label}${shown ? ` (${badge})` : ""}`}
aria-current={active ? "page" : undefined}
+2 -3
View File
@@ -30,9 +30,8 @@ The direction is one-way from below, too: `lib/` may not import from `components
included, not even a type (same lint file). A contract both layers need lives in `lib/`: the `Column`
/ `FilterMap` shape and `filterRows` are `lib/tableColumns`, which `tableHeader` and `DataTable` import.
Counter-examples, deliberately NOT here: `PosterTile` (knows about Plex montage posters), `KeyGate`
(secure-messaging key setup), `plexCards`, `downloadRow`, `channelColumns` — all shared, none
domain-free.
Counter-examples, deliberately NOT here: `PosterTile` (knows about Plex montage posters),
`plexCards`, `downloadRow`, `channelColumns` — all shared, none domain-free.
## What lives here