feat(design): the field family, the dropdown trigger, native controls, the no-raw-input lint rule (E28 S3c)
- ui/Input, Textarea, InnerInput + fieldClass (A4): the >= 3:1 edge, a 2px accent focus edge, the danger edge for invalid, md/sm/xs/heading rungs, 1rem and 44 on touch - ui/SelectTrigger (A5): SortControl, FilterSelect, the view switcher and the date filter on one trigger, a pill in a toolbar, r8 in a form - ui/NativeControls (A6): Checkbox, CheckRow, Slider, ColorInput - every raw input swept (~100 sites); inputCls retired; local/input-primitive - useReturnFocus: an in-place editor hands the focus back to its trigger on Enter/Escape (the playlist and Plex title renames, the priority number); the Plex playlist rename gains Escape and an accessible name - back to top: a round 48 FAB (owner decision); DESIGN.md A2 and the log
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@@ -22,6 +22,20 @@ const lower = () => screen.getByRole("button", { name: "common.priority.lower" }
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const valueBtn = () => screen.getByRole("button", { name: "common.priority.edit" });
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describe("PriorityStepper", () => {
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it("hands the focus back to the value after Enter or Escape, not to <body>", () => {
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const onSet = vi.fn();
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render(
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<PriorityStepper hint="what it orders" priority={3} onPriority={vi.fn()} onSet={onSet} />,
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);
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for (const key of ["Escape", "Enter"]) {
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fireEvent.click(valueBtn());
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const field = screen.getByRole("spinbutton");
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field.focus();
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fireEvent.keyDown(field, { key });
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expect(document.activeElement).toBe(valueBtn());
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}
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});
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it("shows the current priority and both step buttons", () => {
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render(
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<PriorityStepper hint="what it orders" priority={12} onPriority={vi.fn()} onSet={vi.fn()} />,
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