fix(keys): epic-end review round 1 — Back, menus and dialogs keep the focus where it belongs
Deep-review of E11 (19 raised, 14 confirmed; 2 refuted, 3 latent test-hardening notes dropped). - Back from a sub-view (a Plex show page, a Messages thread) restores the item it was opened from even when focus was still inside the view: the first attempt now waits one task, past the sub-view's own popstate listener (measured in Chrome: it left focus on <body>). - The restore listener is installed at load, so the first Back after a reload finds it; a push cancels a restore still waiting for the last landing's lists. - Navigating over an overlay asks it again, a render apart, while its entry stays: the Plex player peels one panel per Back step, so Shift+W over info + stats closed one panel and dropped the navigation. - j/k: a native <button> item keeps its own Tab stop; landing twice on the same item no longer leaks its tabindex; after the focused item is removed (a hidden card) the next j goes on from its slot when that slot is on screen. - An abandoned `g` no longer swallows a modifier chord (g, then Mod+K opened the browser search). - A hover card above a dialog no longer switches its Tab trap off (player, Modal, wizard, Lightbox): new layerStack `anyBlockingLayerAbove`. - "Manage views…" closes its menu before opening the dialog, through a shared `closeThenAct` that ActionMenu now uses too. - Copy: the EN welcome says "Feed"; the EN unreachable reason no longer claims a change; stale comments about PlayerModal's scroll lock and dialog contract.
This commit is contained in:
@@ -163,6 +163,36 @@ describe("closeOverlaysThenNavigate", () => {
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}
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});
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// An overlay's Back callback is a Back STEP: the Plex player keeps its panels on one entry and peels
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// one per call. Called once, the entry stayed and the navigation was dropped 1.5 s later — `i`, `d`,
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// Shift+W in the player closed the info panel and nothing else (deep-review E11 round 1).
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it("asks again, a render apart, when one call peels only a step off the overlay", async () => {
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const back = stubBack();
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try {
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let steps = 2;
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const calls: number[] = [];
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const holder: { unmount?: () => void } = {};
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const r = renderHook(() =>
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useBackToClose(() => {
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calls.push(steps);
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if (--steps === 0) holder.unmount?.();
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}),
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);
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holder.unmount = r.unmount;
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await settle();
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const navigate = vi.fn();
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act(() => closeOverlaysThenNavigate(navigate));
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expect(calls).toEqual([2]);
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await act(async () => {
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await new Promise((res) => setTimeout(res, 300));
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});
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expect(calls).toEqual([2, 1]); // never called again once the entry is gone
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expect(navigate).toHaveBeenCalledTimes(1);
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} finally {
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back.mockRestore();
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}
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});
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// The old helper ran after "a popstate" OR a 250 ms fallback, whichever came first — so a reclaim
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// slower than the fallback undid the navigation. It must wait for the history, not the clock.
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it("waits for a back() still in flight instead of pushing under it", async () => {
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@@ -5,7 +5,7 @@
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// stamped onto the entry being left (`rememberNavPosition`) and a popstate landing on it focuses the item
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// once the page's lists are back. A landing is simulated the way the browser delivers one: the entry's
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// state is current and a popstate carries it. Its own file: history.ts and listNav keep module state.
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import { useRef } from "react";
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import { useEffect, useRef, useState } from "react";
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import { afterEach, describe, expect, it } from "vitest";
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import { act, cleanup, render, waitFor } from "@testing-library/react";
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import { rememberNavPosition } from "./history";
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@@ -92,6 +92,44 @@ describe("rememberNavPosition · Back focuses the item a view was left from", ()
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await waitFor(() => expect(focused()).toBe("a1"));
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});
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// A sub-view (a Plex show page) switches back in its OWN popstate listener, registered after this
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// module's: while ours runs, focus still sits in the view being left. Measured in Chrome (deep-review
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// E11 round 1) — Discover card → show → `j` on the show page → Back left focus on <body>.
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it("restores when a later popstate listener switches the view the focus was still in", async () => {
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const { unmount } = render(<Page />);
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const stamped = leaveFrom("b1", 4);
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unmount();
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function Views() {
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const [view, setView] = useState<"sub" | "page">("sub");
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useEffect(() => {
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const onPop = () => setView("page");
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window.addEventListener("popstate", onPop);
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return () => window.removeEventListener("popstate", onPop);
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}, []);
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return view === "page" ? <Page /> : <List id="s" count={2} />;
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}
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render(<Views />);
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press("j");
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expect(focused()).toBe("s0");
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landOn(stamped);
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await waitFor(() => expect(focused()).toBe("b1"));
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});
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// A restore still waiting for the landed page's lists must not outlive the next push: it would
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// focus "list 1, item 1" of whatever page that push opened.
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it("is cancelled by the next push", async () => {
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const { unmount } = render(<Page />);
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const stamped = leaveFrom("b1", 4);
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unmount();
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landOn(stamped);
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render(<List id="b" count={3} />); // one list of the two: the restore keeps waiting
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await sleep(120);
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window.history.pushState({ ...rememberNavPosition(), view: "elsewhere" }, "");
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render(<Page />); // enough lists now, on the page the push opened
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await sleep(150);
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expect(focused()).toBeUndefined();
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});
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it("leaves focus where it is when something already has it", async () => {
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const { unmount } = render(<Page />);
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const stamped = leaveFrom("b1", 4);
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@@ -0,0 +1,50 @@
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// @vitest-environment jsdom
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//
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// The stamp `rememberNavPosition` leaves in history.state survives a reload, but module state does not:
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// the listener that reads it was installed by the first push, so after F5 the first Back onto a
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// stamped entry restored nothing (deep-review E11 round 1). Its own file, because the point is a
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// module that has made NO push yet — any other test in history.navPosition would have made one.
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import { useRef } from "react";
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import { afterEach, expect, it } from "vitest";
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import { act, cleanup, render, waitFor } from "@testing-library/react";
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import "./history";
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import { navItemAttrs, useListNav } from "./listNav";
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function List({ id, count }: { id: string; count: number }) {
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const ref = useRef<HTMLDivElement>(null);
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useListNav(ref, { enabled: true });
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return (
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<div ref={ref}>
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{Array.from({ length: count }, (_, i) => (
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<div key={i} data-testid={`${id}${i}`} {...navItemAttrs(i)}>
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{id}
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{i}
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</div>
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))}
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</div>
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);
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}
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afterEach(() => {
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cleanup();
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window.history.replaceState(null, "");
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});
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it("restores on a landing before this load has pushed anything", async () => {
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// An entry stamped before the reload: list 1 of 2, item 1.
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const state = { sfPage: "home", sfNav: { list: 1, lists: 2, index: 1 } };
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window.history.replaceState(state, "");
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render(
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<>
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<List id="a" count={2} />
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<List id="b" count={3} />
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</>,
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);
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act(() => {
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window.dispatchEvent(new PopStateEvent("popstate", { state }));
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});
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await waitFor(() =>
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expect((document.activeElement as HTMLElement | null)?.dataset.testid).toBe("b1"),
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);
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expect(window.history.state.sfNav).toBeUndefined();
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});
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@@ -69,11 +69,10 @@ export function subscribeNav(cb: () => void): () => void {
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// See lib/listNav "The item a view was left from". Stamped onto the entry being LEFT, right before a
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// push opens a new view over it; read when Back/Forward lands on that entry, and dropped from it there,
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// so a later landing on the same entry — an overlay closing over it — cannot pull focus to an old item.
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// Installed at load, not by the first push: a stamp survives a reload in history.state, and the first
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// Back after one must still find a listener (deep-review E11 round 1).
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let cancelNavRestore = () => {};
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let navRestoreInstalled = false;
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function ensureNavRestore(): void {
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if (navRestoreInstalled) return;
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navRestoreInstalled = true;
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if (typeof window !== "undefined") {
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window.addEventListener("popstate", (e) => {
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cancelNavRestore();
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const pos = (e.state as { sfNav?: NavPosition } | null)?.sfNav;
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@@ -88,7 +87,9 @@ function ensureNavRestore(): void {
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* channel, a tab). Returns the current state WITHOUT the stamp: a push that spreads the current state
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* must spread this, so the new entry does not inherit a position it was never left from. */
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export function rememberNavPosition(): Record<string, unknown> {
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ensureNavRestore();
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// A restore still waiting for the last landing's lists belongs to the page being left: left
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// running, it would focus "list N, item M" of whatever page this push opens.
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cancelNavRestore();
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const { sfNav: _stale, ...st } = (window.history.state ?? {}) as Record<string, unknown>;
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const pos = navPosition();
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window.history.replaceState(pos ? { ...st, sfNav: pos } : st, "");
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@@ -251,6 +252,11 @@ function historyInSync(): boolean {
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// render (measured back()→popstate: 1–13 ms in Chrome); nothing in the app refuses a close today,
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// but a future "discard your changes?" guard must not be navigated out from under.
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const CLOSE_TIMEOUT_MS = 1500;
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// An overlay's Back callback is a Back STEP, and one entry can hold several steps: the Plex player's
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// panels share a single entry and Back peels one per press. Navigating over it asks again, a render
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// apart (the callback reads what the last one closed), until the entry is gone or the timeout drops
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// the command.
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const RECLOSE_MS = 50;
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/** Close `targets` (via `close`), then `run` once they have unmounted AND the history has caught up.
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*
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@@ -267,7 +273,12 @@ const CLOSE_TIMEOUT_MS = 1500;
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* `run` goes out on a fresh task, never inside the popstate dispatch that settled it: listeners
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* registered before ours (NavigationProvider's) have read that event already, but ones after it
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* have not, and a page applied from the OLD entry after our push would undo the navigation. */
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function afterClosing(targets: readonly Overlay[], close: () => void, run: () => void): void {
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function afterClosing(
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targets: readonly Overlay[],
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close: () => void,
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run: () => void,
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reclose = false,
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): void {
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let done = false;
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let queued = false;
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const gone = () => targets.every((o) => !overlayStack.includes(o));
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@@ -277,7 +288,13 @@ function afterClosing(targets: readonly Overlay[], close: () => void, run: () =>
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syncWaiters.delete(check);
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window.removeEventListener("popstate", check);
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clearTimeout(timeout);
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clearInterval(again);
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};
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const again = reclose
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? setInterval(() => {
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if (!done && !gone()) close();
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}, RECLOSE_MS)
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: undefined;
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function check(): void {
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if (queued || !ready()) return;
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queued = true;
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@@ -318,7 +335,12 @@ export function closeOverlaysThenNavigate(navigate: () => void): void {
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return;
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}
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const targets = [...overlayStack];
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afterClosing(targets, () => [...targets].reverse().forEach((o) => o.cb()), navigate);
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const close = () =>
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[...targets]
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.reverse()
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.filter((o) => overlayStack.includes(o))
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.forEach((o) => o.cb());
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afterClosing(targets, close, navigate, true);
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}
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/** Close the overlay a control lives in, then run its command once that overlay's entry is back —
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@@ -87,6 +87,22 @@ describe("two-step sequences", () => {
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expect(calls).toEqual(["goDownloads"]);
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});
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// No second step needs a modifier (D1), so a chord with one is the reader changing their mind: it
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// must reach its own row. Swallowed, `g` then Ctrl+K opened the browser's search, not the palette.
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it("lets a modifier chord abandon the sequence and match as itself", () => {
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const calls: string[] = [];
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const global = {
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help: () => calls.push("help"),
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palette: () => calls.push("palette"),
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home: () => calls.push("home"),
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};
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dispatch(press({ key: "g" }), "page", pageHandlers(calls));
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const k = press({ key: "k", ctrlKey: true, metaKey: true });
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expect(dispatch(k, "global", global)).toBe(true);
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expect(dispatch(press({ key: "f" }), "page", pageHandlers(calls))).toBe(false); // not `g f`
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expect(calls).toEqual(["palette"]);
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});
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it("does not start or finish inside a text field", () => {
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const calls: string[] = [];
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const input = document.createElement("input");
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@@ -297,7 +297,14 @@ function liveSequence(e: KeyboardEvent): typeof pending {
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pending = null;
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return null;
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}
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return MODIFIER_KEYS.has(e.key) ? null : pending;
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if (MODIFIER_KEYS.has(e.key)) return null;
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// A chord with a modifier cannot be a second step (no binding may need one, D1): it abandons the
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// sequence and is matched as itself, or `g` then Mod+K would open the browser's search, not ours.
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if (e.ctrlKey || e.metaKey || e.altKey || e.shiftKey) {
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pending = null;
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return null;
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}
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return pending;
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}
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const stepsOf = (chord: string): string[] => chord.split(" ");
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@@ -51,6 +51,14 @@ export function anyLayerAbove(id: number): boolean {
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return i !== -1 && i < stack.length - 1;
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}
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/** True when a layer that owns the keyboard sits above `id` — the predicate for a dialog's Tab trap.
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* A tooltip or hover card open under a resting pointer takes Escape first, but not the Tab: deferring
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* the trap to it let Shift+Tab walk out of the dialog into the page behind its scrim. */
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export function anyBlockingLayerAbove(id: number): boolean {
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const i = stack.indexOf(id);
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return i !== -1 && stack.slice(i + 1).some((x) => !passive.has(x));
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}
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// UX-8 — a layer that ACTS on an Escape stamps the event here; a lower layer with its own key handler
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// (the players, listening on `window`) reads the stamp instead of re-reading the stack. This closes
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// the "one Escape closes BOTH the popover and the player" bug: the popover's Escape listener is on
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@@ -76,7 +84,7 @@ export function useLayer(
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active: boolean,
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onEscape?: () => void,
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opts?: { passive?: boolean },
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): { isTopmost: () => boolean; anyAbove: () => boolean } {
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): { isTopmost: () => boolean; anyAbove: () => boolean; blockingAbove: () => boolean } {
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const idRef = useRef<number | null>(null);
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const escRef = useRef(onEscape);
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escRef.current = onEscape;
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@@ -110,5 +118,6 @@ export function useLayer(
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return {
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isTopmost: () => idRef.current != null && isTopmost(idRef.current),
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anyAbove: () => idRef.current != null && anyLayerAbove(idRef.current),
|
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blockingAbove: () => idRef.current != null && anyBlockingLayerAbove(idRef.current),
|
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};
|
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}
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|
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@@ -3,9 +3,9 @@
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// `lib/listNav` against real DOM: `j`/`k` from item to item and across lists in reading order, the
|
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// arrows around a grid, Enter as a click on the item's own "open" element — and the places where the
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// keys must stay out of the way (a field, an overlay, a control inside the card).
|
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import { useRef } from "react";
|
||||
import { useRef, useState } from "react";
|
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import { afterEach, describe, expect, it, vi } from "vitest";
|
||||
import { act, cleanup, render, screen, waitFor } from "@testing-library/react";
|
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import { act, cleanup, fireEvent, render, screen, waitFor } from "@testing-library/react";
|
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import { navItemAttrs, useListNav } from "./listNav";
|
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import { pushLayer, removeLayer } from "./layerStack";
|
||||
|
||||
@@ -349,3 +349,83 @@ describe("useListNav · keys and lists it must leave alone", () => {
|
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expect(focused()).toBe("a1");
|
||||
});
|
||||
});
|
||||
|
||||
describe("useListNav · the roving tabindex and a removed item (deep-review E11 round 1)", () => {
|
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// A tile that is a native <button> is a Tab stop already. A tabindex="-1" on it took it out of the
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// Tab order until the next `j` moved elsewhere: Shift+Tab back to a genre tile skipped it.
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it("leaves an item that is a Tab stop in its own right out of the tabindex it roves", () => {
|
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function Tiles() {
|
||||
const ref = useRef<HTMLDivElement>(null);
|
||||
useListNav(ref, { enabled: true });
|
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return (
|
||||
<div ref={ref}>
|
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{[0, 1].map((i) => (
|
||||
<button key={i} type="button" {...navItemAttrs(i)} data-testid={`t${i}`}>
|
||||
tile
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
);
|
||||
}
|
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render(<Tiles />);
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||||
press("j");
|
||||
expect(focused()).toBe("t0");
|
||||
expect(screen.getByTestId("t0").hasAttribute("tabindex")).toBe(false);
|
||||
press("j");
|
||||
expect(focused()).toBe("t1");
|
||||
expect(screen.getByTestId("t1").hasAttribute("tabindex")).toBe(false);
|
||||
});
|
||||
|
||||
// Landing again on the item that already holds the roved tabindex (focus went to <body> in between)
|
||||
// forgot it, so it kept tabindex="-1" for good — and a click on its blank area focused the card.
|
||||
it("gives the tabindex back after landing twice on the same item", () => {
|
||||
render(<List id="a" count={3} />);
|
||||
press("j");
|
||||
expect(focused()).toBe("a0");
|
||||
act(() => (document.activeElement as HTMLElement).blur());
|
||||
press("j");
|
||||
expect(focused()).toBe("a0");
|
||||
press("j");
|
||||
expect(focused()).toBe("a1");
|
||||
expect(screen.getByTestId("a0").hasAttribute("tabindex")).toBe(false);
|
||||
});
|
||||
|
||||
// Hiding the focused feed card unmounts it and drops focus to <body>; the next `j` started over at
|
||||
// the first visible card instead of going on from the hidden card's slot.
|
||||
it("goes on from the slot of an item that was removed under the focus", () => {
|
||||
function Removable() {
|
||||
const [ids, setIds] = useState([0, 1, 2, 3]);
|
||||
const ref = useRef<HTMLDivElement>(null);
|
||||
useListNav(ref, { enabled: true });
|
||||
return (
|
||||
<div ref={ref}>
|
||||
{ids.map((id, i) => (
|
||||
<div key={id} {...navItemAttrs(i)} data-testid={`r${id}`}>
|
||||
<button
|
||||
data-testid={`r${id}-hide`}
|
||||
onClick={() => setIds((xs) => xs.filter((x) => x !== id))}
|
||||
>
|
||||
hide
|
||||
</button>
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
);
|
||||
}
|
||||
withLayout(
|
||||
(_, n) => ({ left: 0, top: n * 100 }),
|
||||
() => {
|
||||
render(<Removable />);
|
||||
press("j");
|
||||
press("j");
|
||||
press("j");
|
||||
expect(focused()).toBe("r2");
|
||||
act(() => screen.getByTestId("r2-hide").focus());
|
||||
fireEvent.click(screen.getByTestId("r2-hide"));
|
||||
expect(document.activeElement).toBe(document.body);
|
||||
press("j");
|
||||
expect(focused()).toBe("r3");
|
||||
},
|
||||
);
|
||||
});
|
||||
});
|
||||
|
||||
+51
-10
@@ -120,13 +120,44 @@ function firstVisible(): { list: NavList; index: number } | null {
|
||||
return fallback;
|
||||
}
|
||||
|
||||
/** The item focus was last inside, so a `j` after that item was REMOVED (a feed card hidden, a
|
||||
* download deleted — focus falls to <body>) goes on from its slot instead of starting over. */
|
||||
let last: { list: NavList; index: number; el: HTMLElement } | null = null;
|
||||
|
||||
function onFocusIn(e: FocusEvent): void {
|
||||
const item = (e.target as HTMLElement | null)?.closest?.<HTMLElement>(`[${INDEX}]`);
|
||||
const list =
|
||||
item && lists.get(item.parentElement?.closest<HTMLElement>(`[${LIST}]`) as HTMLElement);
|
||||
if (item && list) last = { list, index: indexOf(item), el: item };
|
||||
}
|
||||
|
||||
/** Where `j` (`k`: the item before) lands after the last-focused item left the DOM: the item now in
|
||||
* its slot, if that slot is on screen. An item that only scrolled out of a virtualized list has left
|
||||
* the DOM too, but its slot is off screen then, so the reader's viewport (`firstVisible`) wins. */
|
||||
function slotOfRemoved(delta: 1 | -1): { list: NavList; index: number } | null {
|
||||
if (!last || last.el.isConnected || lists.get(last.list.el) !== last.list) return null;
|
||||
const n = last.list.count();
|
||||
const index = Math.min(Math.max(0, delta > 0 ? last.index : last.index - 1), n - 1);
|
||||
const el = index >= 0 ? itemAt(last.list, index) : null;
|
||||
if (!el) return null;
|
||||
const box = scrollParent(last.list.el)?.getBoundingClientRect();
|
||||
const r = el.getBoundingClientRect();
|
||||
const band = (box?.top ?? 0) + (parseFloat(getComputedStyle(el).scrollMarginTop) || 0);
|
||||
return r.bottom > band && r.top < (box?.bottom ?? window.innerHeight)
|
||||
? { list: last.list, index }
|
||||
: null;
|
||||
}
|
||||
|
||||
function focusItem(el: HTMLElement, reveal = true): void {
|
||||
if (roved && roved !== el) roved.removeAttribute("tabindex");
|
||||
roved = null;
|
||||
// An item that is focusable in its own right (a Plex card is a role=button) keeps its tabindex.
|
||||
if (!el.hasAttribute("tabindex")) {
|
||||
el.setAttribute("tabindex", "-1");
|
||||
roved = el;
|
||||
if (roved !== el) {
|
||||
roved?.removeAttribute("tabindex");
|
||||
roved = null;
|
||||
// An item that is a Tab stop in its own right (a native <button> tile, a role=button card with
|
||||
// tabIndex 0) keeps it: a -1 here would take it out of the Tab order.
|
||||
if (!el.hasAttribute("tabindex") && el.tabIndex < 0) {
|
||||
el.setAttribute("tabindex", "-1");
|
||||
roved = el;
|
||||
}
|
||||
}
|
||||
el.focus({ preventScroll: true });
|
||||
// `nearest` + the item's scroll margins: a visible item does not move, an item under the floating
|
||||
@@ -151,7 +182,7 @@ function focusIndex(list: NavList, index: number): void {
|
||||
function step(delta: 1 | -1): void {
|
||||
const cur = current();
|
||||
if (!cur) {
|
||||
const start = firstVisible();
|
||||
const start = slotOfRemoved(delta) ?? firstVisible();
|
||||
if (start) focusIndex(start.list, start.index);
|
||||
return;
|
||||
}
|
||||
@@ -284,7 +315,11 @@ export function restoreNavPosition(pos: NavPosition): () => void {
|
||||
if (el) return focusItem(el, false);
|
||||
if (Date.now() < deadline) timer = setTimeout(attempt, RESTORE_POLL_MS);
|
||||
};
|
||||
attempt();
|
||||
// Not inside the popstate dispatch that landed: a sub-view's own listener (`useHistorySubview`)
|
||||
// may run after ours and has not switched the view yet — focus still sits in the view being left,
|
||||
// and "focus is already somewhere" would give up for good (measured in Chrome, deep-review E11
|
||||
// round 1: Plex show → Back left focus on <body>). One task later the view has rendered.
|
||||
timer = setTimeout(attempt, 0);
|
||||
return () => clearTimeout(timer);
|
||||
}
|
||||
|
||||
@@ -309,11 +344,17 @@ export function useListNav(
|
||||
reveal: (i) => optsRef.current.reveal?.(i),
|
||||
});
|
||||
el.setAttribute(LIST, "");
|
||||
if (lists.size === 1) window.addEventListener("keydown", onKey);
|
||||
if (lists.size === 1) {
|
||||
window.addEventListener("keydown", onKey);
|
||||
document.addEventListener("focusin", onFocusIn);
|
||||
}
|
||||
return () => {
|
||||
lists.delete(el);
|
||||
el.removeAttribute(LIST);
|
||||
if (lists.size === 0) window.removeEventListener("keydown", onKey);
|
||||
if (lists.size === 0) {
|
||||
window.removeEventListener("keydown", onKey);
|
||||
document.removeEventListener("focusin", onFocusIn);
|
||||
}
|
||||
};
|
||||
}, [ref, opts.enabled]);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user