docs(design): how B4, B9 and the viewport rule are built, and the log rows (E28 S3d4)
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@@ -204,10 +204,27 @@ Also in force:
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- **Page chrome (B4):** a page's tabs and filters sit in ONE sticky band of the page colour, with the fade
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under it (below). Below ~600px of height the filter row folds into one "Filters · n" button. Every page has
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a visually hidden `h1`; the nav rail and the browser tab title are the visible identity. [WCAG 2.4.6]
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Built as: the band is `PageShell`'s toolbar slot (`PageToolbar`), above the one scroller; a console
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whose toolbar lives inside its frame (the server log) makes that toolbar `sticky` with `fade-below`
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instead. The band holds controls only: an intro paragraph scrolls with the content (in the band it
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ate three lines of a short window). The fold is `useFilterFold` + `FilterFoldButton`: the same row
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shown or hidden in place, never copied into a popover. The hidden `h1` is `PageShell`'s `title`; a
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view with its own visible title (a channel, a Plex show, a playlist) renders it as `PageHeading`
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and the hidden one steps aside, so a page has exactly one `h1` (a hand `<h1>` inside the shell is
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refused by a contract test). A section's caption is `SectionLabel`, an `h2` (an `h3` in a dialog),
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never a styled `div`. The first Tab stop is "Skip to content" (`SkipLink`), which focuses the
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scroller's `<main>`. [WCAG 2.4.1, 1.3.1]
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- **The header + fade edge (B9):** a crisp band and a 1rem gradient of the colour it sits on, so content
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dissolves as it slides under. It goes on sticky toolbars and table headers, tabs over a scrolling panel, a
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long dialog's header and footer, and the clipped ends of an overflowing chip row. Not on thumbnails (they
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are the content) and not on buttons (it becomes a dated gloss).
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are the content) and not on buttons (it becomes a dated gloss). Built as: a sticky element takes the
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`fade-below` utility (`fade-below-panel` / `fade-above-panel` on a panel); the page band and a
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scrolling panel under its header fade by the scroller's own edge mask (`useScrollFade`), because what
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they sit on is the backdrop, not a colour. The chip rows fold their overflow into "+N" rather than
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scroll, so no row has clipped ends; the carousels fade theirs. The dialog edges come with C4's pinned
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footer (S3f).
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- **Viewport height:** `dvh`, never `vh` / `h-screen`: `100vh` is the viewport with a mobile browser's
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toolbar retracted, so an `h-screen` shell runs its last rows under the toolbar (contract-tested).
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- **Nav rail (B7):** the `ui/NavRail` primitive, slim: 3.75rem wide. "You are here" is a soft accent tint plus a
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3px edge bar. Labels under the icons are optional, a per-user switch in Settings (off by default); they add
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height, never width, so each module has a short rail label that fits, and the full name stays in the
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@@ -344,44 +361,47 @@ Wherever there is text, the user can select it and copy it, and no click action
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## Decision log
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| Date | Decision | Chosen | Over | Why |
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| ---------- | --------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ----------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
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| 2026-09-24 | Floating button | Back to top: a round 48 glass FAB; "round" = floats over something (media or the page) | A Material 3 rounded square; a labelled pill; the old 64 circle | The common web convention for back to top; round tells it apart from every toolbar button; 64 was oversized |
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| 2026-09-24 | Device contract | Tablet portrait + landscape and up; phones out | A 1024px floor with a "too small" message | Portrait tablet use is real, and the app already renders at 820 portrait |
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| 2026-09-24 | Card actions on touch | Fewer visible, the rest in a "…" menu | 44px buttons that no longer fit the card | Six 44px targets need more width than a card has |
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| 2026-09-24 | Action placement | One menu with several triggers, never gesture-only, a desktop background menu that mirrors the toolbar | Visible buttons for everything | Fewer non-critical buttons on screen, without hiding any function |
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| 2026-09-24 | Text selection | Text stays selectable; a click that ends a selection does nothing | Click-to-play on titles | The user must be able to copy any text the app shows |
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| 2026-09-24 | A1 Button shape | r8 + a rung per context; glass is a Button variant | r12; a pill | Nested corners (r8 in r12 in r16); the pill already means "a filter or a choice" |
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| 2026-09-24 | A2 Icon buttons | Two sizes, r8; a round button only on media | One size; all round | A lone toolbar icon at the row size looks lost; round rows read as tags |
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| 2026-09-24 | A3 Touch size | 44 for every control primitive | 36 + gaps; Button only | One rule (HIG 44) instead of two sizes nobody remembers |
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| 2026-09-24 | A4 Input | Bordered, a 55% fg-into-bg edge (≥ 3:1) | Filled; today's look as a primitive | The only option that clears WCAG 1.4.11 without a heavy fill on glass |
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| 2026-09-24 | A5 Dropdown trigger | Pill in a toolbar, r8 in a form | Pill everywhere; r8 everywhere | Matches the neighbours in each context |
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| 2026-09-24 | A6 Checkbox, switch, slider | Native, accent-tinted, the row is the target | Drawn primitives | Free keyboard / screen-reader / forced-colours support; only 3 sites |
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| 2026-09-24 | B1 Density | Compact 32 / 28 / 24 by explicit height | Standard 38 / 32 / 26 | The owner's read of the lab; touch is covered separately (A3), and one toolbar row lines up at 28 |
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| 2026-09-24 | B2 Scheme set | Midnight, Forest→cyan, Slate→fuchsia, Matrix→lime | Today's six | The accent collided with danger (YouTube), warn (Slate) and success (Forest, Matrix); Midnight and Starship were one scheme twice; 4 of 6 light accents failed 4.5:1 |
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| 2026-09-24 | B3 State layers | Text colour at 10% / 16% over anything | Material's 8 / 12%; today's opacity + bg-card | Visible in every scheme and mode (≥ 1.2:1); today's row hover was 1.00:1 on a card |
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| 2026-09-24 | B4 Page chrome | One sticky band + fade; filters fold when short | A floating glass bar; everything scrolls | Tabs and filters always in reach, in one place; a keyboard-up tablet keeps its content |
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| 2026-09-24 | B5 Surfaces | One class + radius per role | Today's per-site mix | Nested corners and no per-site alpha drift |
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| 2026-09-24 | B6 /watch | The app's surfaces, native video controls | Flat and minimal | The page strangers see should look like the product; native controls work on any device |
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| 2026-09-24 | B7 Nav rail | Soft tint + edge bar, optional labels (a user setting), slim | Solid accent (recommended); a Material rail | The owner's combination: calmer than a solid fill, labels for who wants them, no width cost |
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| 2026-09-24 | B8 Loading | Skeleton by shape, spinner in a control | A spinner everywhere | Nothing jumps when data lands; a long wait doesn't look stuck |
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| 2026-09-24 | B9 Fade | Toolbars / headers, panel tabs, dialog edges, chip rows | Thumbnails; buttons | The north-star depth where content scrolls under chrome; not on content or small controls |
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| 2026-09-24 | C1 Action classification | The table (lab C1): state + primary at rest, everyday toggles on hover, "…" on touch, destructive into the menu | Visible buttons per site, as today | One action list per object, nothing gesture-only, fewer buttons without losing a function |
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| 2026-09-24 | C2 Side panels | A tap opens an overlay drawer; pin is a separate button ≥ 1024 | A tap pins and the content reflows | Below 768 the filters were unreachable; on touch a tap pinned and pushed the grid |
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| 2026-09-24 | C3 Players on touch | Tap = show the controls; 44px seek hit area; 44 buttons; the YT description behind ⓘ | Today (tap also pauses; 7.5px seek bar) | Measured live: you couldn't reach the seek bar without pausing, and the hover-only description never opened on a tap |
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| 2026-09-24 | C4 Dialogs | Focus by purpose; a pinned footer | Focus on Close; the footer scrolls | A form starts in its first field, and Save stays on screen with the keyboard up |
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| 2026-09-24 | C5 Plex player controls | The owner's lean set: no Stop / Restart / ±10 s buttons, Back by position, Next only with a next item, Resume + From the start on the card, touch double-tap ±10 s | Every control in one row (it ran off-screen below 1024); Back by a press counter; ±10 s keyboard-only | The row fits a portrait tablet; the decision to restart is made on the card; a tablet keeps the 10 s skip |
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| 2026-09-24 | Glass tuner | Retired; the schemes are the only colour choice | Keep it with ranges clamped to the rules | Free tuning is the drift the constitution exists to stop (owner) |
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| 2026-09-24 | Matrix toned down | Moss #86a05a at Midnight's lightness, near-neutral greys; every white-on-accent part → `--accent-fg` | The B2 lime #a3e635 | The owner found the lime neon and tiring; it was the loudest accent (L 0.85, C 0.21), and fixed white parts sat on it at 1.5:1 |
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| 2026-09-24 | Field primitives | `Input` / `Textarea` / `InnerInput` + `fieldClass`, `SelectTrigger`, the native controls; the lint rule "no raw `<input>`" | `inputCls` and ~40 hand-styled boxes | Six edges, four radii and two focus looks for one control; the ≥ 3:1 edge held nowhere |
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| 2026-09-25 | Surface roles | `SURFACE` roles in `ui/surfaces.ts`; the lint rule "no bare glass class"; menus p-1 with r8 rows | Three tiers paired ad hoc with five radii and three menu paddings | ~140 sites drifted; nested corners only hold if the radius comes with the role |
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| 2026-09-25 | Static labels | Flat tonal `Badge`, no edge; a filtering tag is an edged chip | A glass pill with an edge, like the chips | Edged = pressable at a glance; a static tag that looks like a chip gets clicked and does nothing |
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| 2026-09-25 | Header search | A 40 glass pill with the field edge (`lg`); what sits inside it is round | 44, r16, a glass box with a faint edge | The one rounded box among pills, and its edge under 3:1; the hero search is the YouTube/Gmail pill |
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| 2026-09-25 | Switch row (F12) | The whole settings row toggles (`SwitchRow`; a hand-laid row points a label at the switch) | Only the 36×24 switch toggles | The iOS / Material settings row; the text was a dead click beside the control it names |
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| 2026-09-25 | Edges and hovers (F14) | The ≥ 3:1 edge on the field family (fields, the form trigger); labelled pills keep the faint edge and the accent-edge hover | The ≥ 3:1 edge and a state-layer hover on every control | 1.4.11 asks an edge only where nothing else identifies the control; a heavy edge on every chip and tab weighs the whole UI down |
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| 2026-09-25 | Rating and live (F16) | Own tokens: `--rating` (theme-scoped gold), `--live`/`--live-fg`, `--rating-media`, `--media-chrome`; palette classes lint-refused | Map them to `--warn` / `--danger` | A gold star and a red LIVE are what the eye expects; as warn/danger they would read as a status. The old amber score was 2:1 on light |
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| 2026-09-25 | Fjord trial (B2 exception) | A fifth scheme, temporary: Midnight's neutrals, Playnite's steel accent (#337599 lifted to #5aa1cb) and steel rules; exit = fold into Midnight or remove | Retune Midnight straight away; borrow only the qualities | The owner wants to live with the calmer palette app-wide before it replaces the default; it breaks "own hue family" on purpose, and only until that call |
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| 2026-09-25 | Whole-card row (owner) | A card row's B3 layer is the card's `::before` under its content; the open button's hit layer spans the card, the actions sit above it | The name button's own hover, ending at the first badge or button | A row that half-answers the pointer reads as broken; a badge click did nothing |
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| 2026-09-25 | Badge tones (F29) | `Badge tone` neutral / accent / warn at 6%; light `--warn` #b45309 → #a14a07; edged label spans lint-refused | Keep edged status pills (a private Badge in Users, Settings "Granted", the suggestions count) | Edged = pressable at a glance; amber-700 was 4.58:1 as text and fell under 4.5 on its own tint |
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| 2026-09-24 | Chip family | One `Chip` (filter / token / tag / suggest / ghost) + `DismissibleChip`; nothing under 24; the lint rule "no raw `<button>` outside ui/" | Five chip geometries in five files | The applied-filter row, the tag cells, the year picker and the saved-view editor each drew their own chip; a one-letter tag was 21px wide |
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| 2026-09-24 | Button families | `Button` / `IconButton` / `Pressable` / chips / `DragHandle`; `lg` 40 for a hero CTA; pills and a 48 Play on media (from C5) | Every button hand-painted | 268 hand-rolled buttons in 79 files drifted into as many looks; the ladder only holds if every button stands on it |
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| Date | Decision | Chosen | Over | Why |
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| ---------- | --------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
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| 2026-09-24 | Floating button | Back to top: a round 48 glass FAB; "round" = floats over something (media or the page) | A Material 3 rounded square; a labelled pill; the old 64 circle | The common web convention for back to top; round tells it apart from every toolbar button; 64 was oversized |
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| 2026-09-24 | Device contract | Tablet portrait + landscape and up; phones out | A 1024px floor with a "too small" message | Portrait tablet use is real, and the app already renders at 820 portrait |
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| 2026-09-24 | Card actions on touch | Fewer visible, the rest in a "…" menu | 44px buttons that no longer fit the card | Six 44px targets need more width than a card has |
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| 2026-09-24 | Action placement | One menu with several triggers, never gesture-only, a desktop background menu that mirrors the toolbar | Visible buttons for everything | Fewer non-critical buttons on screen, without hiding any function |
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| 2026-09-24 | Text selection | Text stays selectable; a click that ends a selection does nothing | Click-to-play on titles | The user must be able to copy any text the app shows |
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| 2026-09-24 | A1 Button shape | r8 + a rung per context; glass is a Button variant | r12; a pill | Nested corners (r8 in r12 in r16); the pill already means "a filter or a choice" |
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| 2026-09-24 | A2 Icon buttons | Two sizes, r8; a round button only on media | One size; all round | A lone toolbar icon at the row size looks lost; round rows read as tags |
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| 2026-09-24 | A3 Touch size | 44 for every control primitive | 36 + gaps; Button only | One rule (HIG 44) instead of two sizes nobody remembers |
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| 2026-09-24 | A4 Input | Bordered, a 55% fg-into-bg edge (≥ 3:1) | Filled; today's look as a primitive | The only option that clears WCAG 1.4.11 without a heavy fill on glass |
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| 2026-09-24 | A5 Dropdown trigger | Pill in a toolbar, r8 in a form | Pill everywhere; r8 everywhere | Matches the neighbours in each context |
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| 2026-09-24 | A6 Checkbox, switch, slider | Native, accent-tinted, the row is the target | Drawn primitives | Free keyboard / screen-reader / forced-colours support; only 3 sites |
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| 2026-09-24 | B1 Density | Compact 32 / 28 / 24 by explicit height | Standard 38 / 32 / 26 | The owner's read of the lab; touch is covered separately (A3), and one toolbar row lines up at 28 |
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| 2026-09-24 | B2 Scheme set | Midnight, Forest→cyan, Slate→fuchsia, Matrix→lime | Today's six | The accent collided with danger (YouTube), warn (Slate) and success (Forest, Matrix); Midnight and Starship were one scheme twice; 4 of 6 light accents failed 4.5:1 |
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| 2026-09-24 | B3 State layers | Text colour at 10% / 16% over anything | Material's 8 / 12%; today's opacity + bg-card | Visible in every scheme and mode (≥ 1.2:1); today's row hover was 1.00:1 on a card |
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| 2026-09-24 | B4 Page chrome | One sticky band + fade; filters fold when short | A floating glass bar; everything scrolls | Tabs and filters always in reach, in one place; a keyboard-up tablet keeps its content |
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| 2026-09-24 | B5 Surfaces | One class + radius per role | Today's per-site mix | Nested corners and no per-site alpha drift |
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| 2026-09-24 | B6 /watch | The app's surfaces, native video controls | Flat and minimal | The page strangers see should look like the product; native controls work on any device |
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| 2026-09-24 | B7 Nav rail | Soft tint + edge bar, optional labels (a user setting), slim | Solid accent (recommended); a Material rail | The owner's combination: calmer than a solid fill, labels for who wants them, no width cost |
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| 2026-09-24 | B8 Loading | Skeleton by shape, spinner in a control | A spinner everywhere | Nothing jumps when data lands; a long wait doesn't look stuck |
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| 2026-09-24 | B9 Fade | Toolbars / headers, panel tabs, dialog edges, chip rows | Thumbnails; buttons | The north-star depth where content scrolls under chrome; not on content or small controls |
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| 2026-09-24 | C1 Action classification | The table (lab C1): state + primary at rest, everyday toggles on hover, "…" on touch, destructive into the menu | Visible buttons per site, as today | One action list per object, nothing gesture-only, fewer buttons without losing a function |
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| 2026-09-24 | C2 Side panels | A tap opens an overlay drawer; pin is a separate button ≥ 1024 | A tap pins and the content reflows | Below 768 the filters were unreachable; on touch a tap pinned and pushed the grid |
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| 2026-09-24 | C3 Players on touch | Tap = show the controls; 44px seek hit area; 44 buttons; the YT description behind ⓘ | Today (tap also pauses; 7.5px seek bar) | Measured live: you couldn't reach the seek bar without pausing, and the hover-only description never opened on a tap |
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| 2026-09-24 | C4 Dialogs | Focus by purpose; a pinned footer | Focus on Close; the footer scrolls | A form starts in its first field, and Save stays on screen with the keyboard up |
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| 2026-09-24 | C5 Plex player controls | The owner's lean set: no Stop / Restart / ±10 s buttons, Back by position, Next only with a next item, Resume + From the start on the card, touch double-tap ±10 s | Every control in one row (it ran off-screen below 1024); Back by a press counter; ±10 s keyboard-only | The row fits a portrait tablet; the decision to restart is made on the card; a tablet keeps the 10 s skip |
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| 2026-09-24 | Glass tuner | Retired; the schemes are the only colour choice | Keep it with ranges clamped to the rules | Free tuning is the drift the constitution exists to stop (owner) |
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| 2026-09-24 | Matrix toned down | Moss #86a05a at Midnight's lightness, near-neutral greys; every white-on-accent part → `--accent-fg` | The B2 lime #a3e635 | The owner found the lime neon and tiring; it was the loudest accent (L 0.85, C 0.21), and fixed white parts sat on it at 1.5:1 |
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| 2026-09-24 | Field primitives | `Input` / `Textarea` / `InnerInput` + `fieldClass`, `SelectTrigger`, the native controls; the lint rule "no raw `<input>`" | `inputCls` and ~40 hand-styled boxes | Six edges, four radii and two focus looks for one control; the ≥ 3:1 edge held nowhere |
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| 2026-09-25 | Surface roles | `SURFACE` roles in `ui/surfaces.ts`; the lint rule "no bare glass class"; menus p-1 with r8 rows | Three tiers paired ad hoc with five radii and three menu paddings | ~140 sites drifted; nested corners only hold if the radius comes with the role |
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| 2026-09-25 | Static labels | Flat tonal `Badge`, no edge; a filtering tag is an edged chip | A glass pill with an edge, like the chips | Edged = pressable at a glance; a static tag that looks like a chip gets clicked and does nothing |
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| 2026-09-25 | Header search | A 40 glass pill with the field edge (`lg`); what sits inside it is round | 44, r16, a glass box with a faint edge | The one rounded box among pills, and its edge under 3:1; the hero search is the YouTube/Gmail pill |
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| 2026-09-25 | Switch row (F12) | The whole settings row toggles (`SwitchRow`; a hand-laid row points a label at the switch) | Only the 36×24 switch toggles | The iOS / Material settings row; the text was a dead click beside the control it names |
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| 2026-09-25 | Edges and hovers (F14) | The ≥ 3:1 edge on the field family (fields, the form trigger); labelled pills keep the faint edge and the accent-edge hover | The ≥ 3:1 edge and a state-layer hover on every control | 1.4.11 asks an edge only where nothing else identifies the control; a heavy edge on every chip and tab weighs the whole UI down |
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| 2026-09-25 | Rating and live (F16) | Own tokens: `--rating` (theme-scoped gold), `--live`/`--live-fg`, `--rating-media`, `--media-chrome`; palette classes lint-refused | Map them to `--warn` / `--danger` | A gold star and a red LIVE are what the eye expects; as warn/danger they would read as a status. The old amber score was 2:1 on light |
|
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| 2026-09-25 | Fjord trial (B2 exception) | A fifth scheme, temporary: Midnight's neutrals, Playnite's steel accent (#337599 lifted to #5aa1cb) and steel rules; exit = fold into Midnight or remove | Retune Midnight straight away; borrow only the qualities | The owner wants to live with the calmer palette app-wide before it replaces the default; it breaks "own hue family" on purpose, and only until that call |
|
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| 2026-09-25 | Whole-card row (owner) | A card row's B3 layer is the card's `::before` under its content; the open button's hit layer spans the card, the actions sit above it | The name button's own hover, ending at the first badge or button | A row that half-answers the pointer reads as broken; a badge click did nothing |
|
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| 2026-09-25 | Badge tones (F29) | `Badge tone` neutral / accent / warn at 6%; light `--warn` #b45309 → #a14a07; edged label spans lint-refused | Keep edged status pills (a private Badge in Users, Settings "Granted", the suggestions count) | Edged = pressable at a glance; amber-700 was 4.58:1 as text and fell under 4.5 on its own tint |
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| 2026-09-26 | Page band built (B4) | Controls only in the band (intros scroll); the fold shows the same row in place; one `h1` per page (`PageHeading` steps the hidden one aside); `SectionLabel` headings; Skip to content | A popover of the folded filters; the page title kept visible | A folded row is still the same controls, nothing duplicated; the rail and the tab title already name the page |
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| 2026-09-26 | Fade built (B9) | `fade-below` on sticky toolbars and table headers; the scroller mask where the band sits on the backdrop | A painted band over the backdrop | The backdrop is the colour under the band, so fading the content into it is the same edge |
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| 2026-09-26 | Viewport units | `dvh` everywhere (the Plex player stage with S3f) | `vh` / `h-screen` | `100vh` hides the last rows under a tablet browser's toolbar |
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| 2026-09-24 | Chip family | One `Chip` (filter / token / tag / suggest / ghost) + `DismissibleChip`; nothing under 24; the lint rule "no raw `<button>` outside ui/" | Five chip geometries in five files | The applied-filter row, the tag cells, the year picker and the saved-view editor each drew their own chip; a one-letter tag was 21px wide |
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| 2026-09-24 | Button families | `Button` / `IconButton` / `Pressable` / chips / `DragHandle`; `lg` 40 for a hero CTA; pills and a 48 Play on media (from C5) | Every button hand-painted | 268 hand-rolled buttons in 79 files drifted into as many looks; the ladder only holds if every button stands on it |
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Reference in New Issue
Block a user