- D3 snapshotted the removal's TARGET, but whether the player offered Remove still followed the
selected list: launched from Watch later (no Remove, by design), selecting another list under it
made Remove appear — and delete from Watch later. The snapshot now carries the launch list's
editability too.
- Selecting another list under an open player (the command palette works over it) put the page into
"Loading…", and the player was rendered only in the loaded branch — it vanished mid-playback and
came back at its launch video. It now sits at one place in the tree whatever the page is doing.
- A removal takes the video out of the CACHED list as well as the rows: the player's progress
checkpoint rewrote that entry before the refetch landed, handing the membership guard a list that
still held the video — the row came back and the undo history went.
- The watched-state callback refreshed the selected list, not the launch list (D3's sibling).
- `_own_playlist`'s 404 is structured (`{"code": "playlist", "reason": "not_found"}`) and localised:
the bare "Unknown playlist" reached the Hungarian UI in English, which also made round 1's new
`removeFailed` string unreachable. Both Remove and Move report through `notifyActionError` now.
- The "viewer moved on under the confirm" test stepped back only once, which lands on the same video
whether or not the removed one left the queue; it now takes the second step that tells them apart.