Files
siftlode/backend/app/realtime.py
T
peter 0cff964ff2 refactor(logs): name every logger after its module, and hold it there
25 literal names covered 34 modules. plex/client.py, plex/stream.py,
plex/subtitles.py, plex/sync.py and two Plex route modules all called themselves
`siftlode.plex`; downloads/pipeline.py called itself `siftlode.worker`;
routes/channels.py called itself `siftlode.api`. The `logger` column is in every
stored row so E22.6's console can filter on it, and so an operator can pin a level
to one part of the system — neither works when six modules share a name.

`logs.get_logger(__name__)` derives it: app/plex/sync.py -> siftlode.plex.sync.
One name per module, and it cannot drift from the file it sits in.
tests/test_logger_names.py pins the derivation, that everything stays under the
one `siftlode` tree the handler and the tests attach to, and that no module
hand-rolls a name again unless the line says why (`# logger-name-ok: <why>`).
Two do: get_logger's own call, and `siftlode.http`, which is named for the traffic
it carries rather than the module it lives in — it replaced uvicorn's access log
and is what an operator pins when they want request lines and nothing else.

app/scheduler.py called its logger `logger`; every other module calls it `log`.

ruff gains LOG, G, T20, TRY400, TRY401 and S112. Four findings cleared with them:
worker.py logged `str(exc)[:120]` where the traceback was the whole question, and
three prints/f-strings that are deliberate now say so on the line. S110 and BLE001
stay off until S3 — 23 handlers are outstanding and each is a judgement about one
of them; enabling the rules first would just mean 23 blanket noqas.
2026-09-18 00:57:57 +02:00

62 lines
2.3 KiB
Python

"""In-process WebSocket connection registry for live server→client push.
Generic groundwork (notification module phase 2 is the first user): connections are kept in
this process's memory, keyed by user_id, so a request handler can push an event to all of a
user's open tabs/devices. Single-uvicorn-process assumption — if we ever run multiple workers,
replace the in-memory map with a Redis pub/sub fan-out behind the same `push()` interface (same
note as app.ratelimit).
`push()` is intentionally SYNC-callable: ordinary (sync) route handlers run in a threadpool, so
they schedule the actual send onto the WebSocket event loop via run_coroutine_threadsafe. The
connect/disconnect/_push coroutines all run on that one loop, so the connection map is only ever
mutated from a single thread.
"""
import asyncio
from collections import defaultdict
from starlette.websockets import WebSocket
from app import logs
log = logs.get_logger(__name__)
class ConnectionManager:
def __init__(self) -> None:
self._conns: dict[int, set[WebSocket]] = defaultdict(set)
self._loop: asyncio.AbstractEventLoop | None = None
async def connect(self, user_id: int, ws: WebSocket) -> None:
self._loop = asyncio.get_running_loop()
await ws.accept()
self._conns[user_id].add(ws)
async def disconnect(self, user_id: int, ws: WebSocket) -> None:
conns = self._conns.get(user_id)
if conns:
conns.discard(ws)
if not conns:
self._conns.pop(user_id, None)
async def _push(self, user_id: int, payload: dict) -> None:
for ws in list(self._conns.get(user_id, ())):
try:
await ws.send_json(payload)
except Exception:
# Stale socket; it'll be cleaned up by its own disconnect handler.
pass
def push(self, user_id: int, payload: dict) -> None:
"""Schedule a push onto the WebSocket event loop. Safe to call from a sync route
handler (threadpool). No-op if no WebSocket has ever connected (no loop captured)."""
loop = self._loop
if loop is None:
return
try:
asyncio.run_coroutine_threadsafe(self._push(user_id, payload), loop)
except Exception:
log.debug("ws push failed", exc_info=True)
manager = ConnectionManager()