The send, the draft and the screenshots take the session's row lock, so an autosave or a paste during a send waits for it and then sees it, and two sends cannot open two issues. A save keeps the delivery's progress; a failed edit that shows the screenshots is finished by the retry; an answer that is not the tracker's API (a redirect, a proxy page) is refused, not a crash that loses the issue's record. Only an attempt that opened an issue counts toward the pace. Screenshots: deleting one after the send is refused, a user's storage is capped across sessions, new sessions and zip exports are paced, images are stored uncompressed in the zip. One liveness rule, one session view, one image type table. Logging: a session's elevation is tracked apart from the user's own, so the browser's own requests (no header) no longer lower the floor a session needs; Stop ends it at once. Composer: an image pasted anywhere is taken; what is still unsaved is saved on close, and "saved" is shown only when it is; the draft is held while it is sent; a failed screenshot read says so instead of reading as none; focus moves to what stays; the preview follows the text size. Pill: the step prompt and a running Stop survive the pill moving between hosts, the prompt keeps the dialog's Tab trap, the toast region lets clicks through, other tabs hear of a Start or Stop, the last seconds are sent before the cap, a capture with no frame is an error.
219 lines
12 KiB
TypeScript
219 lines
12 KiB
TypeScript
import { useEffect, useId, useRef, useState, useSyncExternalStore } from "react";
|
||
import { useTranslation } from "react-i18next";
|
||
import { X } from "lucide-react";
|
||
import { dismiss, getActiveToasts, subscribe } from "../../lib/notifications";
|
||
import { createStore } from "../../lib/store";
|
||
import { useToastDock } from "../../lib/toastDock";
|
||
import { useOverlayOrder } from "./overlayOrder";
|
||
import { LEVEL_STYLE } from "./toastLevels";
|
||
|
||
// Overlay hosts. The app's own Toaster sits in the content column, and that column is a stacking
|
||
// context (its `@container` implies layout containment) — so anything portalled to <body> at the
|
||
// same z-overlay painted over every toast: a failure raised while watching was drawn under an 80%
|
||
// black, blurred scrim, and a click on it closed the player. So every full-screen overlay mounts its
|
||
// OWN `<Toaster overlay order={…} />` inside itself — ui/Modal does it for every dialog, the players
|
||
// for themselves — and exactly one host shows the toasts: the one of the overlay OPENED last, else
|
||
// the app's. Same component, same look — and inside the overlay's aria-modal dialog, where a screen
|
||
// reader can still reach it.
|
||
//
|
||
// "Opened last", not "host mounted last": a host can remount while its overlay stays open —
|
||
// PlayerModal's moves into the fullscreen stage and back — and ranked by mount time it came back on
|
||
// top of a dialog opened over the player (the download dialog after leaving true fullscreen), so the
|
||
// toasts were drawn under that dialog's scrim again (deep-review round 4). So the OVERLAY takes its
|
||
// rank once, when it opens (`useOverlayOrder`, in overlayOrder.ts), and hands it to every host it renders.
|
||
type Host = { id: string; order: number };
|
||
const overlayHosts = createStore<readonly Host[]>([]);
|
||
const topHost = () => {
|
||
let top: Host | null = null;
|
||
for (const h of overlayHosts.get()) if (!top || h.order >= top.order) top = h;
|
||
return top?.id ?? null;
|
||
};
|
||
|
||
// What the host that is currently top last rendered, for the next host to inherit. See `inherited`.
|
||
let lastTopIds: number[] = [];
|
||
const EMPTY_IDS: ReadonlySet<number> = new Set<number>();
|
||
|
||
export default function Toaster({
|
||
overlay = false,
|
||
order,
|
||
}: {
|
||
overlay?: boolean;
|
||
/** The owning overlay's `useOverlayOrder()`. Without one, the host ranks by its own mount. */
|
||
order?: number;
|
||
}) {
|
||
const { t } = useTranslation();
|
||
const id = useId();
|
||
const ownOrder = useOverlayOrder();
|
||
const rank = order ?? ownOrder;
|
||
useEffect(() => {
|
||
if (!overlay) return;
|
||
overlayHosts.set((hosts) => [...hosts, { id, order: rank }]);
|
||
return () => overlayHosts.set((hosts) => hosts.filter((h) => h.id !== id));
|
||
}, [overlay, id, rank]);
|
||
const top = useSyncExternalStore(overlayHosts.subscribe, topHost, topHost);
|
||
const active = useSyncExternalStore(subscribe, getActiveToasts, getActiveToasts);
|
||
const Docked = useToastDock();
|
||
const isTop = top === (overlay ? id : null);
|
||
const toasts = isTop ? active : [];
|
||
// A host that takes over (an overlay opening, or the app's own once it closes) receives the toasts
|
||
// that were already up as NEW nodes — and a screen reader announced every one of them again, an
|
||
// error assertively. So the ones it inherits are shown silently: no `role="alert"`, and the region
|
||
// stays `aria-live="off"` until they are in, turning polite (for the toasts that come after) in a
|
||
// LATER task. Not in an effect: React flushes those in the same task as the render that inserted the
|
||
// toasts, and a screen reader reads the region's state after the task — by which time it was polite
|
||
// again, i.e. the arming did nothing.
|
||
//
|
||
// "Inherited" is what the PREVIOUS top host last had on screen — not whatever is in the store at
|
||
// the takeover render. Reading the store live also silenced a toast RAISED in the same commit as
|
||
// the takeover: a dialog that notifies and closes in one handler (UploadDialog) put its success
|
||
// toast up in the very batch that handed the app host the top spot, so it was classified as
|
||
// inherited and announced by neither path (deep-review round 5). Written during render on purpose
|
||
// — the handover must be readable by the taking-over host in the SAME commit, and an effect
|
||
// cleanup runs one phase too late; only the host that IS top writes, so the value is the losing
|
||
// host's last screen either way.
|
||
//
|
||
// Snapshotted through a ref keyed on `isTop`, not a `useMemo`: React re-invokes a component body
|
||
// — and every `useMemo` factory in it — on a StrictMode double render and on a restarted one, and
|
||
// the LAST invocation is what commits. With a memo the second pass re-read `lastTopIds` after the
|
||
// first pass had already overwritten it on the line below, so the takeover host classified its
|
||
// OWN new toast as inherited and the dev build behaved exactly like the code this replaced
|
||
// (measured in jsdom: role "status" without StrictMode, null with it — round 6). The ref only
|
||
// recomputes when `isTop` actually flips, so a repeated invocation of one render is a no-op.
|
||
const handover = useRef<{ top: boolean; ids: ReadonlySet<number> }>({
|
||
top: false,
|
||
ids: EMPTY_IDS,
|
||
});
|
||
if (handover.current.top !== isTop)
|
||
handover.current = { top: isTop, ids: new Set(isTop ? lastTopIds : []) };
|
||
const inherited = handover.current.ids;
|
||
// AFTER the snapshot above has read the outgoing host's screen — this host's own first render as
|
||
// top would otherwise overwrite the handover with the toasts it is about to classify. Writing the
|
||
// same value twice is harmless; that is the point of the ref.
|
||
if (isTop) lastTopIds = toasts.map((n) => n.id);
|
||
const [armed, setArmed] = useState(false);
|
||
useEffect(() => {
|
||
if (!isTop) {
|
||
setArmed(false);
|
||
return;
|
||
}
|
||
const timer = window.setTimeout(() => setArmed(true), 0);
|
||
return () => window.clearTimeout(timer);
|
||
}, [isTop]);
|
||
|
||
return (
|
||
// Stable, always-mounted live region — a polite region must PRE-EXIST in the DOM for a screen
|
||
// reader to announce content later inserted into it (a region created together with its first
|
||
// message is unreliably announced). `aria-live` (not role="status") on purpose: role="status"
|
||
// implies aria-atomic="true", which would re-read the WHOLE stack on every toast; aria-live
|
||
// defaults atomic=false, so only the newly-added toast is spoken. Error/fatal toasts additionally
|
||
// carry role="alert", which announces assertively on insertion regardless.
|
||
//
|
||
// Inside an overlay it sits ABOVE the bottom band: that is where the players keep their control
|
||
// bars (the Plex transport row, PlayerModal's docked bar), and the toast stack — on top of them at
|
||
// z-overlay, and catching the click — took play/pause, ±10, stop, prev/next and mute for as long
|
||
// as a toast was up (the connection notice: until the server answered). The same rung UpNextCard
|
||
// uses for the same reason. Clicks between the cards go through to what is underneath.
|
||
// Its width is capped by its HOST (100%), not the viewport: it sits in the content column, right
|
||
// of the sidebar, and a 100vw cap pushed it past the right edge of a phone (prod UAT 2026-09-19).
|
||
//
|
||
// Under the stack sits whatever is docked (lib/toastDock — the debug recorder's pill), in the top
|
||
// host only, and OUTSIDE the live region: a ticking timer inside it would be read out every second.
|
||
<div
|
||
// lib/listNav: focus on a toast's Undo — or on the docked control — is not the reader leaving
|
||
// the list the toast is about.
|
||
data-toast-region=""
|
||
// Click-through in every host: the region is as wide as its (always present) list and as tall
|
||
// as the docked pill, and without this the empty part beside and above the pill swallowed the
|
||
// page's clicks. The cards and the dock opt back in.
|
||
className={`absolute left-4 z-overlay flex flex-col gap-2 max-w-[calc(100%-2rem)] pointer-events-none ${
|
||
overlay ? "bottom-24" : "bottom-4"
|
||
}`}
|
||
// Inside an overlay, a click on a toast is not a click on the overlay's backdrop.
|
||
onClick={overlay ? (e) => e.stopPropagation() : undefined}
|
||
>
|
||
<div
|
||
aria-live={isTop && armed ? "polite" : "off"}
|
||
className="flex flex-col gap-2 w-80 max-w-full"
|
||
>
|
||
{toasts.map((toast) => {
|
||
const { icon: Icon, color, bar } = LEVEL_STYLE[toast.level];
|
||
const urgent = toast.level === "error" || toast.level === "fatal";
|
||
return (
|
||
<div
|
||
key={toast.id}
|
||
// A toast this host did not inherit must be announced even in the unarmed window, where
|
||
// the region is still `off`: urgent ones assertively, the rest with their own polite
|
||
// `role="status"` (single-element, so its implied atomic re-read is just this toast).
|
||
// Once armed, the region itself does the announcing and the role comes back off.
|
||
role={
|
||
inherited.has(toast.id)
|
||
? undefined
|
||
: urgent
|
||
? "alert"
|
||
: armed
|
||
? undefined
|
||
: "status"
|
||
}
|
||
className="toast-card glass pointer-events-auto relative overflow-hidden rounded-xl px-3 py-3 flex items-start gap-3 animate-[popIn_0.16s_ease]"
|
||
>
|
||
<Icon className={`w-5 h-5 shrink-0 mt-0.5 ${color}`} />
|
||
<div className="min-w-0 flex-1">
|
||
{toast.title && <div className="text-sm font-semibold">{toast.title}</div>}
|
||
<div className="text-sm wrap-break-word">
|
||
{toast.message}
|
||
{toast.repeat > 1 && (
|
||
<span className="ml-1.5 align-middle text-2xs font-semibold text-muted tabular-nums">
|
||
×{toast.repeat}
|
||
</span>
|
||
)}
|
||
</div>
|
||
{toast.action && (
|
||
<button
|
||
onClick={() => {
|
||
toast.action!.onClick();
|
||
dismiss(toast.id);
|
||
}}
|
||
className="mt-1 text-accent text-sm font-semibold hover:underline"
|
||
>
|
||
{toast.action.label}
|
||
</button>
|
||
)}
|
||
</div>
|
||
<button
|
||
onClick={() => dismiss(toast.id)}
|
||
className="shrink-0 text-muted hover:text-fg"
|
||
title={t("notifications.dismiss")}
|
||
>
|
||
<X className="w-4 h-4" />
|
||
</button>
|
||
{toast.duration && (
|
||
// Keyed by `ts`: a coalesced repeat re-arms the dismiss timer, so its bar restarts too.
|
||
<CountdownBar key={toast.ts} since={toast.ts} duration={toast.duration} bar={bar} />
|
||
)}
|
||
</div>
|
||
);
|
||
})}
|
||
</div>
|
||
{isTop && Docked && (
|
||
<div className="pointer-events-auto w-max max-w-full">
|
||
<Docked />
|
||
</div>
|
||
)}
|
||
</div>
|
||
);
|
||
}
|
||
|
||
/** The auto-dismiss countdown, started as far in as the toast already is. A toast handed to another
|
||
* host is a new node, and its bar used to start again from full while the dismiss timer — armed
|
||
* once, at notify time — did not: the toast vanished with the bar still two-thirds full. The offset
|
||
* is taken once, at mount; recomputed on a later render it would jump the running animation ahead. */
|
||
function CountdownBar({ since, duration, bar }: { since: number; duration: number; bar: string }) {
|
||
const [elapsed] = useState(() => Math.min(duration, Math.max(0, Date.now() - since)));
|
||
return (
|
||
<div
|
||
className={`absolute left-0 bottom-0 h-0.5 w-full origin-left ${bar}`}
|
||
style={{ animation: `toastbar ${duration}ms linear -${elapsed}ms forwards` }}
|
||
/>
|
||
);
|
||
}
|