Files
siftlode/frontend/src/components/playerModalControls.tsx
T
peter 81936e9f56 feat(design): every button on its family, the chip primitive, the lint rule (E28 S3b2)
The second half of the button sweep: the remaining hand-rolled buttons in
feature components, the design lab and the components/ui composites now
stand on Button, IconButton, Pressable, Chip or DragHandle.

- Chip + DismissibleChip (filter / token / tag / suggest / ghost, 24px
  floor, 44 on touch) replace five chip geometries; FilterChipGroup
  renders Chips; overflow lanes measure a mirror painted by chipClass.
- The Plex control row is IconButton's player rung (36, 20px glyph,
  round, overlay; 44 on touch); the YT modal bar is on the sm rung with
  pressed cycle toggles and names that survive a folded label.
- New variants: IconButton ghost-accent, danger-soft; Button warn on a
  new state-warn utility. The .btn-{tone} recipes and btnCls are gone.
- Fixed on the way: membership rows (collection editor, Plex playlist
  add) announce checked/mixed; a one-letter tag chip was 21px wide;
  descriptionLinks moved out of lib/ (it renders components).
- local/button-primitive: a raw <button>/<FocusSafeButton> outside the
  control-primitive files is a lint error (contract-tested, seen red).
2026-09-24 23:03:23 +02:00

104 lines
3.7 KiB
TypeScript

import { useTranslation } from "react-i18next";
import { Repeat, Repeat1, Shuffle, SkipBack, SkipForward } from "lucide-react";
import type { AutoMode, LoopMode } from "../lib/playerModes";
import { Button } from "./ui/Button";
// Presentational controls for the YouTube modal player (PlayerModal), split out of the god component —
// the sibling of plexPlayerControls.tsx. No state or effects here; all behaviour comes in via props.
// The auto-advance / loop modes it renders are defined in `lib/playerModes`.
/** The queue transport cluster — prev / counter / next, then the auto-advance and loop mode toggles.
* Rendered in two places with identical logic: the modal's queue bar (`variant:"modal"`, normal glass
* theme, labels always shown) and the big-view docked control bar (`variant:"docked"`, white-on-dark,
* labels hidden until a breakpoint). Only the theme + label-visibility differ; the behaviour is one,
* so a mode/icon change lands once. The wrapper (fragment vs. bordered row) stays at the call site. */
export function PlayerTransportControls({
variant,
index,
queueLength,
autoMode,
loopMode,
onPrev,
onNext,
onCycleAuto,
onCycleLoop,
}: {
variant: "docked" | "modal";
index: number;
queueLength: number;
autoMode: AutoMode;
loopMode: LoopMode;
onPrev: () => void;
onNext: () => void;
onCycleAuto: () => void;
onCycleLoop: () => void;
}) {
const { t } = useTranslation();
const docked = variant === "docked";
// The docked bar sits on the video (always dark): the overlay variant; the modal's is a page surface.
const chrome = docked ? "overlay" : "ghost";
const navLabel = docked ? "hidden sm:inline" : "";
const counter = docked ? "tabular-nums text-white/70" : "text-muted tabular-nums";
const divider = docked ? "h-4 w-px bg-white/20" : "w-px h-4 bg-border";
const toggleLabel = docked ? "hidden md:inline" : "";
return (
<>
<Button
variant={chrome}
size="sm"
icon={<SkipBack />}
onClick={onPrev}
disabled={index === 0}
label={t("player.previous")}
title={`${t("player.previous")} · Shift+←`}
>
<span className={navLabel}>{t("player.previous")}</span>
</Button>
<span className={counter}>
{index + 1} / {queueLength}
</span>
<Button
variant={chrome}
size="sm"
onClick={onNext}
disabled={index === queueLength - 1}
label={t("player.next")}
title={`${t("player.next")} · Shift+→`}
>
<span className={navLabel}>{t("player.next")}</span>
<SkipForward />
</Button>
<span className={divider} />
{/* Persistent playback settings — cycle on click, saved to your account. */}
<Button
variant={chrome}
size="sm"
pressed={autoMode !== "off"}
icon={
autoMode === "prev" ? <SkipBack /> : autoMode === "random" ? <Shuffle /> : <SkipForward />
}
onClick={onCycleAuto}
label={`${t("player.autoAdvance.label")}: ${t(`player.autoAdvance.${autoMode}`)}`}
title={t("player.autoAdvance.hint")}
>
<span className={toggleLabel}>
{t("player.autoAdvance.label")}: {t(`player.autoAdvance.${autoMode}`)}
</span>
</Button>
<Button
variant={chrome}
size="sm"
pressed={loopMode !== "off"}
icon={loopMode === "one" ? <Repeat1 /> : <Repeat />}
onClick={onCycleLoop}
label={`${t("player.loop.label")}: ${t(`player.loop.${loopMode}`)}`}
title={t("player.loop.hint")}
>
<span className={toggleLabel}>
{t("player.loop.label")}: {t(`player.loop.${loopMode}`)}
</span>
</Button>
</>
);
}