The code cited its plan instead of saying why: `E28 review J4`, `(R6 S3b)`, `S1 justified…`,
`deep-review round 5`. That plan lives in the private ops repo, so for every reader of this one the
citation was noise, and a sentence whose subject was the plan step ("round 2 showed…") hid its
lesson behind an id. Each one is gone and the "why" kept: a bare citation is deleted, a sentence
carrying a lesson is reworded around it ("a later attempt showed…").
Measured (`scripts/audit_metrics.py`, product code): 652 lines in 270 files carried an epic code by
the definition the next commit holds (507 / 241 by the old, two-digit-only one) -> 0. Across all
code, tests, scripts and configs: ~1100 epic-code lines plus ~320 sprint/round ids.
Behaviour unchanged, checked mechanically: every changed .py file has the same AST once docstrings
are blanked; css/sh/toml/yml/json files are identical once comments are stripped; the only
non-comment changes in TS/JS are test titles, one description string in a contract table, and five
ESLint messages, whose text is all the gates snapshot diff holds. Not touched: Markdown (docs and
the changelog keep their history), Alembic migrations, TV episode notation (`S2 · E5`), DESIGN.md
ids (`C1`, `B4`, `S3h`), tracker ids (`SEC-16`, `DX-17`).
One stale claim fixed on the way: test_hls_reaper's docstring said the player checkpoints "every
10 s whether or not it is playing", which plex/stream.py calls wrong; it now says what the code does.
116 lines
4.3 KiB
TypeScript
116 lines
4.3 KiB
TypeScript
import { useState } from "react";
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import { type LucideIcon } from "lucide-react";
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import clsx from "clsx";
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import { PopoverItem, PopoverSurface } from "./ui/AnchoredPopover";
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import { useAnchoredPopover } from "./ui/anchoredPopoverHooks";
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import { MenuCheck } from "./ui/MenuCheck";
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import { SelectTrigger } from "./ui/SelectTrigger";
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import { SURFACE } from "./ui/surfaces";
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export interface ViewOption<T extends string> {
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id: T;
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label: string;
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icon: LucideIcon;
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}
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// "How should this list look" — the current mode's icon in the toolbar, the named modes in a
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// menu behind it. Generic over the mode id so any module's list can adopt it (the feed's
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// density modes; the managers' layouts) without re-deriving the menu behaviour.
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//
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// This was the house's textbook menu, with its own hand-rolled roving-tabindex/arrow/Escape engine.
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// It now rides the popover platform like every other menu, which supplies the same model
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// (arrows/Home/End rove, Escape closes and hands focus back to the trigger, Tab out closes) plus the
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// two things the hand-rolled version lacked: typeahead, and anchoring that flips and shifts instead
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// of being absolutely positioned inside whatever ancestor happens to clip it.
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export default function ViewSwitcher<T extends string>({
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value,
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options,
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onChange,
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label,
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labelClassName = "hidden",
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}: {
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value: T;
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options: readonly ViewOption<T>[];
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onChange: (v: T) => void;
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label: string;
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/** Where the current mode's NAME is visible beside the icon — a Tailwind display class, e.g.
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* `"hidden xl:inline"`. The caller sets it because only it knows how crowded its own toolbar is:
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* the feed's is packed (show chips, content chips, source, count, sort) and can't spare the room
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* until xl, while an emptier one could show it always. Defaults to icon-only. */
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labelClassName?: string;
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}) {
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const [open, setOpen] = useState(false);
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// A `value` outside `options` is a caller bug; degrade to the first option rather than render
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// nothing. The menu then shows no checked item, which is honest — nothing IS selected.
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const currentIdx = Math.max(
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0,
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options.findIndex((o) => o.id === value),
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);
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const pop = useAnchoredPopover({
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open,
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onOpenChange: setOpen,
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placement: "bottom-end",
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// Opening a "pick one of these modes" menu should land on the mode that is already picked.
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selectedIndex: currentIdx,
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});
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const { setReference } = pop.refs;
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const current = options[currentIdx];
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if (!current) return null;
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const CurrentIcon = current.icon;
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return (
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<>
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<SelectTrigger
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context="toolbar"
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open={open}
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icon={<CurrentIcon className="w-4 h-4 shrink-0" />}
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ref={setReference}
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{...pop.getReferenceProps()}
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// The aria-label carries the mode's name at every size — the visible text below is a
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// nicety for wide windows, not the accessible name.
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aria-label={`${label}: ${current.label}`}
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title={`${label}: ${current.label}`}
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>
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<span className={clsx("whitespace-nowrap", labelClassName)}>{current.label}</span>
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</SelectTrigger>
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<PopoverSurface
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popover={pop}
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ariaLabel={label}
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className={`${SURFACE.menu} min-w-44 animate-[popIn_0.16s_ease]`}
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>
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{/* The modes are one exclusive choice, so the radio items need a group to scope their
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checked-ness to — otherwise they read as independent checkable items. */}
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<div role="group">
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{options.map((o) => {
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const Icon = o.icon;
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const on = o.id === value;
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return (
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<PopoverItem
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key={o.id}
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role="menuitemradio"
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checked={on}
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onSelect={() => {
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onChange(o.id);
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setOpen(false);
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}}
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label={o.label}
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className={`w-full flex items-center gap-2 px-2 py-1.5 rounded-lg text-sm text-left outline-hidden transition ${
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on ? "text-accent" : "text-fg"
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}`}
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>
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<MenuCheck kind="one" on={on} />
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<Icon className="w-4 h-4 shrink-0" />
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<span className="flex-1 truncate">{o.label}</span>
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</PopoverItem>
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);
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})}
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</div>
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</PopoverSurface>
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</>
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);
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}
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