Files
siftlode/frontend/src/components/PlexPlayer.backspace.dom.test.tsx
T
peter 4aaaaa7860 chore(comments): drop epic, sprint and review-round ids from the code
The code cited its plan instead of saying why: `E28 review J4`, `(R6 S3b)`, `S1 justified…`,
`deep-review round 5`. That plan lives in the private ops repo, so for every reader of this one the
citation was noise, and a sentence whose subject was the plan step ("round 2 showed…") hid its
lesson behind an id. Each one is gone and the "why" kept: a bare citation is deleted, a sentence
carrying a lesson is reworded around it ("a later attempt showed…").

Measured (`scripts/audit_metrics.py`, product code): 652 lines in 270 files carried an epic code by
the definition the next commit holds (507 / 241 by the old, two-digit-only one) -> 0. Across all
code, tests, scripts and configs: ~1100 epic-code lines plus ~320 sprint/round ids.

Behaviour unchanged, checked mechanically: every changed .py file has the same AST once docstrings
are blanked; css/sh/toml/yml/json files are identical once comments are stripped; the only
non-comment changes in TS/JS are test titles, one description string in a contract table, and five
ESLint messages, whose text is all the gates snapshot diff holds. Not touched: Markdown (docs and
the changelog keep their history), Alembic migrations, TV episode notation (`S2 · E5`), DESIGN.md
ids (`C1`, `B4`, `S3h`), tracker ids (`SEC-16`, `DX-17`).

One stale claim fixed on the way: test_hls_reaper's docstring said the player checkpoints "every
10 s whether or not it is playing", which plex/stream.py calls wrong; it now says what the code does.
2026-10-05 00:19:39 +02:00

117 lines
3.9 KiB
TypeScript

// @vitest-environment jsdom
//
// Who owns ⌫ while the Plex player is up. Three rounds got it wrong in turn: deferring to nothing
// (the cheat sheet took ⌫ and the player stopped underneath it), deferring to any layer above (the
// player's OWN menus push layers, so ⌫ stopped closing them), then naming just the sheet and the
// palette (the app-wide ErrorDialog is neither, so ⌫ tore the player down under it). The rule that
// holds: the player's own panels answer first; anything else layered above it takes the key. It had
// no test.
import { describe, it, expect, vi, beforeAll, afterEach } from "vitest";
import { render, cleanup, waitFor, act } from "@testing-library/react";
import { QueryClient, QueryClientProvider } from "@tanstack/react-query";
vi.mock("react-i18next", async (importOriginal) => ({
...(await importOriginal<typeof import("react-i18next")>()),
useTranslation: () => ({ t: (key: string) => key, i18n: { language: "en" } }),
}));
import PlexPlayer from "./PlexPlayer";
import { api, type PlexItemDetail } from "../lib/api";
import { pushLayer, removeLayer } from "../lib/layerStack";
beforeAll(() => {
class Stub {
observe() {}
unobserve() {}
disconnect() {}
takeRecords() {
return [];
}
}
globalThis.ResizeObserver ??= Stub as unknown as typeof ResizeObserver;
globalThis.IntersectionObserver ??= Stub as unknown as typeof IntersectionObserver;
for (const [name, value] of Object.entries({
play: () => Promise.resolve(),
pause: () => {},
load: () => {},
}))
Object.defineProperty(HTMLMediaElement.prototype, name, { configurable: true, value });
Object.defineProperty(HTMLMediaElement.prototype, "seekable", {
configurable: true,
get: () => ({ length: 0, end: () => 0 }),
});
Object.defineProperty(HTMLMediaElement.prototype, "textTracks", {
configurable: true,
get: () => Object.assign([], { addEventListener() {}, removeEventListener() {} }),
});
});
afterEach(() => {
cleanup();
vi.restoreAllMocks();
});
const detail = {
id: "1",
title: "Title 1",
type: "movie",
duration_seconds: 3000,
status: "new",
position_seconds: 0,
audio_streams: [],
subtitle_streams: [],
markers: [],
} as unknown as PlexItemDetail;
async function mount() {
vi.spyOn(api, "plexItem").mockResolvedValue(detail);
vi.spyOn(api, "plexSession").mockResolvedValue({
mode: "direct",
url: "/media/1",
start_s: 0,
} as Awaited<ReturnType<typeof api.plexSession>>);
vi.spyOn(api, "plexProgress").mockResolvedValue(undefined as never);
const onClose = vi.fn();
render(
<QueryClientProvider
client={new QueryClient({ defaultOptions: { queries: { retry: false } } })}
>
<PlexPlayer itemId="1" onClose={onClose} />
</QueryClientProvider>,
);
await waitFor(() =>
expect(document.querySelector("video")?.getAttribute("src")).toBe("/media/1"),
);
return onClose;
}
const press = (key: string) =>
act(() => {
window.dispatchEvent(new KeyboardEvent("keydown", { key, bubbles: true, cancelable: true }));
});
describe("PlexPlayer · who owns Backspace", () => {
it("goes back when nothing is layered over the player", async () => {
const onClose = await mount();
press("Backspace");
expect(onClose).toHaveBeenCalledTimes(1);
});
it("leaves the key to a layer above it that is not its own — an error dialog, say", async () => {
const onClose = await mount();
const above = pushLayer();
press("Backspace");
expect(onClose).not.toHaveBeenCalled();
removeLayer(above);
});
it("still closes its OWN panel first, even with a layer above it", async () => {
const onClose = await mount();
press("d"); // the stats panel: one of the player's own
const above = pushLayer();
press("Backspace"); // closes the panel, does not leave the player
removeLayer(above);
press("Backspace"); // nothing left of its own: now it goes back
expect(onClose).toHaveBeenCalledTimes(1);
});
});