Files
siftlode/frontend/src/components/KeyGate.tsx
T
peter 81936e9f56 feat(design): every button on its family, the chip primitive, the lint rule (E28 S3b2)
The second half of the button sweep: the remaining hand-rolled buttons in
feature components, the design lab and the components/ui composites now
stand on Button, IconButton, Pressable, Chip or DragHandle.

- Chip + DismissibleChip (filter / token / tag / suggest / ghost, 24px
  floor, 44 on touch) replace five chip geometries; FilterChipGroup
  renders Chips; overflow lanes measure a mirror painted by chipClass.
- The Plex control row is IconButton's player rung (36, 20px glyph,
  round, overlay; 44 on touch); the YT modal bar is on the sm rung with
  pressed cycle toggles and names that survive a folded label.
- New variants: IconButton ghost-accent, danger-soft; Button warn on a
  new state-warn utility. The .btn-{tone} recipes and btnCls are gone.
- Fixed on the way: membership rows (collection editor, Plex playlist
  add) announce checked/mixed; a one-letter tag chip was 21px wide;
  descriptionLinks moved out of lib/ (it renders components).
- local/button-primitive: a raw <button>/<FocusSafeButton> outside the
  control-primitive files is a lint error (contract-tested, seen red).
2026-09-24 23:03:23 +02:00

183 lines
6.5 KiB
TypeScript

import { useState } from "react";
import { qk } from "../lib/queryKeys";
import { useTranslation } from "react-i18next";
import { useQuery, useQueryClient } from "@tanstack/react-query";
import { AlertTriangle, Lock, ShieldCheck } from "lucide-react";
import { api, HttpError } from "../lib/api";
import * as e2ee from "../lib/e2ee";
import { Button } from "./ui/Button";
import { inputCls } from "./ui/form";
// Secure-messaging key gate: first-run setup (choose a passphrase) or unlock on this device.
// Self-contained — on success it updates the shared e2ee unlock state, so any observing view
// (the Messages page, a dock window) swaps out of the gate automatically. In unlock mode it also
// offers a forgotten-passphrase reset (the only escape from the set-once wall).
export default function KeyGate({ meId, compact = false }: { meId: number; compact?: boolean }) {
const { t } = useTranslation();
const qc = useQueryClient();
const keyQ = useQuery({
queryKey: qk.messageKey(),
queryFn: api.messageMyKey,
staleTime: 60_000,
});
const configured = keyQ.data?.configured ?? false;
// Password accounts must re-verify to reset (guards a hijacked session); Google-only accounts
// have no password to check. Passive observer of the qk.me() query BootGate fetches (enabled:false),
// so hasPassword follows the cache when a refetch changes it.
const meQ = useQuery({ queryKey: qk.me(), queryFn: api.me, enabled: false });
const hasPassword = meQ.data?.has_password ?? false;
const [view, setView] = useState<"gate" | "reset">("gate");
const [pass, setPass] = useState("");
const [confirm, setConfirm] = useState("");
const [curPass, setCurPass] = useState("");
const [err, setErr] = useState<string | null>(null);
// Keys the error: failing the same way twice is a new node, so a screen reader announces it again (a clear
// and a set in one handler commit together, leaving the node untouched).
const [attempt, setAttempt] = useState(0);
const [busy, setBusy] = useState(false);
async function submit() {
setAttempt((n) => n + 1);
setErr(null);
if (pass.length < 6) return setErr(t("messages.passTooShort"));
if (!configured && pass !== confirm) return setErr(t("messages.passMismatch"));
setBusy(true);
try {
if (configured) {
await e2ee.unlock(meId, pass, keyQ.data!);
} else {
const payload = await e2ee.setup(meId, pass);
await api.setupMessageKey(payload);
}
qc.invalidateQueries({ queryKey: qk.messageKey() });
} catch {
setErr(configured ? t("messages.wrongPass") : t("messages.setupFailed"));
} finally {
setBusy(false);
}
}
function toReset() {
setErr(null);
setPass("");
setConfirm("");
setView("reset");
}
function cancelReset() {
setErr(null);
setCurPass("");
setView("gate");
}
async function doReset() {
setAttempt((n) => n + 1);
setErr(null);
if (hasPassword && !curPass) return setErr(t("messages.resetNeedPass"));
setBusy(true);
try {
await api.resetMessageKey(hasPassword ? curPass : undefined);
// Server key + dead history are gone; wipe this device's identity too so the gate re-appears
// in setup mode. Invalidate last so the refetch sees configured:false.
await e2ee.resetLocal(meId);
setCurPass("");
setView("gate");
qc.invalidateQueries({ queryKey: qk.messageKey() });
} catch (e) {
setErr(e instanceof HttpError && e.detail ? e.detail : t("messages.resetFailed"));
} finally {
setBusy(false);
}
}
if (keyQ.isLoading)
return <div className="p-6 text-center text-muted text-sm">{t("common.loading")}</div>;
if (view === "reset")
return (
<div className={`glass rounded-2xl space-y-3 ${compact ? "p-3" : "p-4"}`}>
<div className="flex items-center gap-2">
<AlertTriangle className="w-5 h-5 text-danger shrink-0" />
<div className="font-semibold text-sm">{t("messages.resetTitle")}</div>
</div>
<p className="text-sm text-muted">{t("messages.resetWarn")}</p>
{hasPassword && (
<input
type="password"
autoComplete="current-password"
value={curPass}
onChange={(e) => setCurPass(e.target.value)}
placeholder={t("messages.resetCurrentPass")}
className={inputCls}
/>
)}
{err && (
<div key={attempt} role="alert" className="text-sm text-danger">
{err}
</div>
)}
<div className="flex gap-2">
<Button variant="outline" onClick={cancelReset} disabled={busy}>
{t("common.cancel")}
</Button>
<Button
variant="danger"
onClick={doReset}
disabled={busy}
icon={<AlertTriangle className="w-4 h-4" />}
>
{t("messages.resetButton")}
</Button>
</div>
</div>
);
return (
<div className={`glass rounded-2xl space-y-3 ${compact ? "p-3" : "p-4"}`}>
<div className="flex items-center gap-2">
<ShieldCheck className="w-5 h-5 text-accent shrink-0" />
<div className="font-semibold text-sm">
{configured ? t("messages.unlockTitle") : t("messages.setupTitle")}
</div>
</div>
{!compact && (
<p className="text-sm text-muted">
{configured ? t("messages.unlockBody") : t("messages.setupBody")}
</p>
)}
<input
type="password"
value={pass}
onChange={(e) => setPass(e.target.value)}
onKeyDown={(e) => e.key === "Enter" && configured && submit()}
placeholder={t("messages.passphrase")}
className={inputCls}
/>
{!configured && (
<input
type="password"
value={confirm}
onChange={(e) => setConfirm(e.target.value)}
placeholder={t("messages.passphraseConfirm")}
className={inputCls}
/>
)}
{err && (
<div key={attempt} role="alert" className="text-sm text-danger">
{err}
</div>
)}
<Button variant="primary" size="md" onClick={submit} disabled={busy || !pass}>
<Lock className="w-4 h-4" />
{configured ? t("messages.unlock") : t("messages.setUp")}
</Button>
{configured && (
<Button variant="link-muted" onClick={toReset} className="text-xs">
{t("messages.forgotPass")}
</Button>
)}
{!configured && !compact && <p className="text-xs text-muted">{t("messages.setupWarn")}</p>}
</div>
);
}