The code cited its plan instead of saying why: `E28 review J4`, `(R6 S3b)`, `S1 justified…`,
`deep-review round 5`. That plan lives in the private ops repo, so for every reader of this one the
citation was noise, and a sentence whose subject was the plan step ("round 2 showed…") hid its
lesson behind an id. Each one is gone and the "why" kept: a bare citation is deleted, a sentence
carrying a lesson is reworded around it ("a later attempt showed…").
Measured (`scripts/audit_metrics.py`, product code): 652 lines in 270 files carried an epic code by
the definition the next commit holds (507 / 241 by the old, two-digit-only one) -> 0. Across all
code, tests, scripts and configs: ~1100 epic-code lines plus ~320 sprint/round ids.
Behaviour unchanged, checked mechanically: every changed .py file has the same AST once docstrings
are blanked; css/sh/toml/yml/json files are identical once comments are stripped; the only
non-comment changes in TS/JS are test titles, one description string in a contract table, and five
ESLint messages, whose text is all the gates snapshot diff holds. Not touched: Markdown (docs and
the changelog keep their history), Alembic migrations, TV episode notation (`S2 · E5`), DESIGN.md
ids (`C1`, `B4`, `S3h`), tracker ids (`SEC-16`, `DX-17`).
One stale claim fixed on the way: test_hls_reaper's docstring said the player checkpoints "every
10 s whether or not it is playing", which plex/stream.py calls wrong; it now says what the code does.
228 lines
12 KiB
TypeScript
228 lines
12 KiB
TypeScript
import { useEffect, useId, useLayoutEffect, useState, useSyncExternalStore } from "react";
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import { useTranslation } from "react-i18next";
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import { X } from "lucide-react";
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import { dismiss, getActiveToasts, subscribe } from "../../lib/notifications";
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import { createStore } from "../../lib/store";
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import { useToastDock } from "../../lib/toastDock";
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import { useOverlayOrder } from "./overlayOrder";
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import { LEVEL_STYLE } from "./toastLevels";
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import { Button } from "./Button";
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import { IconButton } from "./IconButton";
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import { SURFACE } from "./surfaces";
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// Overlay hosts. The app's own Toaster sits in the content column, and that column is a stacking
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// context (its `@container` implies layout containment) — so anything portalled to <body> at the
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// same z-overlay painted over every toast: a failure raised while watching was drawn under an 80%
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// black, blurred scrim, and a click on it closed the player. So every full-screen overlay mounts its
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// OWN `<Toaster overlay order={…} />` inside itself — ui/Modal does it for every dialog, the players
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// for themselves — and exactly one host shows the toasts: the one of the overlay OPENED last, else
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// the app's. Same component, same look — and inside the overlay's aria-modal dialog, where a screen
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// reader can still reach it.
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//
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// "Opened last", not "host mounted last": a host can remount while its overlay stays open —
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// PlayerModal's moves into the fullscreen stage and back — and ranked by mount time it came back on
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// top of a dialog opened over the player (the download dialog after leaving true fullscreen), so the
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// toasts were drawn under that dialog's scrim again. So the OVERLAY takes its
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// rank once, when it opens (`useOverlayOrder`, in overlayOrder.ts), and hands it to every host it renders.
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type Host = { id: string; order: number };
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const overlayHosts = createStore<readonly Host[]>([]);
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const topHost = () => {
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let top: Host | null = null;
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for (const h of overlayHosts.get()) if (!top || h.order >= top.order) top = h;
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return top?.id ?? null;
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};
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// What the host that is currently top last rendered, for the next host to inherit. See `inherited`.
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let lastTopIds: number[] = [];
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const EMPTY_IDS: ReadonlySet<number> = new Set<number>();
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export default function Toaster({
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overlay = false,
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order,
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}: {
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overlay?: boolean;
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/** The owning overlay's `useOverlayOrder()`. Without one, the host ranks by its own mount. */
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order?: number;
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}) {
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const { t } = useTranslation();
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const id = useId();
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const ownOrder = useOverlayOrder();
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const rank = order ?? ownOrder;
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useEffect(() => {
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if (!overlay) return;
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overlayHosts.set((hosts) => [...hosts, { id, order: rank }]);
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return () => overlayHosts.set((hosts) => hosts.filter((h) => h.id !== id));
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}, [overlay, id, rank]);
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const top = useSyncExternalStore(overlayHosts.subscribe, topHost, topHost);
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const active = useSyncExternalStore(subscribe, getActiveToasts, getActiveToasts);
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const Docked = useToastDock();
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const isTop = top === (overlay ? id : null);
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const toasts = isTop ? active : [];
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// A host that takes over (an overlay opening, or the app's own once it closes) receives the toasts
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// that were already up as NEW nodes — and a screen reader announced every one of them again, an
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// error assertively. So the ones it inherits are shown silently: no `role="alert"`, and the region
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// stays `aria-live="off"` until they are in, turning polite (for the toasts that come after) in a
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// LATER task. Not in an effect: React flushes those in the same task as the render that inserted the
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// toasts, and a screen reader reads the region's state after the task — by which time it was polite
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// again, i.e. the arming did nothing.
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//
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// "Inherited" is what the PREVIOUS top host last had on screen — not whatever is in the store at
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// the takeover render. Reading the store live also silenced a toast RAISED in the same commit as
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// the takeover: a dialog that notifies and closes in one handler (UploadDialog) put its success
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// toast up in the very batch that handed the app host the top spot, so it was classified as
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// inherited and announced by neither path. The top host records its screen
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// after each commit (the layout effect below); a host taking over reads it in a LATER render, after
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// that commit, so it always sees the outgoing host's last committed screen. (It was written during
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// render, which made the React Compiler skip the Toaster and let a discarded render
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// overwrite it.)
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//
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// Snapshotted into state when `isTop` flips, adjusted DURING render — not a `useMemo`, which React
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// may recompute (and the compiler is free to): a recompute while top would re-read this host's OWN
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// screen and silence its next toast. Under StrictMode the double invocation reads the same,
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// unchanged global, so both passes agree (an earlier failure was a render-phase WRITE racing it).
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const [handover, setHandover] = useState<{ top: boolean; ids: ReadonlySet<number> }>({
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top: false,
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ids: EMPTY_IDS,
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});
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let inherited = handover.ids;
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if (handover.top !== isTop) {
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const next = { top: isTop, ids: new Set(isTop ? lastTopIds : []) };
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setHandover(next);
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inherited = next.ids;
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}
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useLayoutEffect(() => {
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if (isTop) lastTopIds = toasts.map((n) => n.id);
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});
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const [armed, setArmed] = useState(false);
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useEffect(() => {
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if (!isTop) {
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// eslint-disable-next-line react-hooks/set-state-in-effect -- arming is a TIMER, not derived state: the live region must be mounted and empty for a tick before content lands in it or a screen reader never announces the first toast. Deriving `isTop && armed` would let a host that regains top skip that tick.
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setArmed(false);
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return;
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}
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const timer = window.setTimeout(() => setArmed(true), 0);
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return () => window.clearTimeout(timer);
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}, [isTop]);
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return (
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// Stable, always-mounted live region — a polite region must PRE-EXIST in the DOM for a screen
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// reader to announce content later inserted into it (a region created together with its first
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// message is unreliably announced). `aria-live` (not role="status") on purpose: role="status"
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// implies aria-atomic="true", which would re-read the WHOLE stack on every toast; aria-live
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// defaults atomic=false, so only the newly-added toast is spoken. Error/fatal toasts additionally
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// carry role="alert", which announces assertively on insertion regardless.
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//
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// Inside an overlay it sits ABOVE the bottom band: that is where the players keep their control
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// bars (the Plex transport row, PlayerModal's docked bar), and the toast stack — on top of them at
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// z-overlay, and catching the click — took play/pause, ±10, stop, prev/next and mute for as long
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// as a toast was up (the connection notice: until the server answered). The same rung UpNextCard
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// uses for the same reason. Clicks between the cards go through to what is underneath.
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// Its width is capped by its HOST (100%), not the viewport: it sits in the content column, right
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// of the sidebar, and a 100vw cap pushed it past the right edge of a phone (prod UAT 2026-09-19).
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//
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// Under the stack sits whatever is docked (lib/toastDock — the debug recorder's pill), in the top
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// host only, and OUTSIDE the live region: a ticking timer inside it would be read out every second.
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<div
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// lib/listNav: focus on a toast's Undo — or on the docked control — is not the reader leaving
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// the list the toast is about.
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data-toast-region=""
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// Click-through in every host: the region is as wide as its (always present) list and as tall
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// as the docked pill, and without this the empty part beside and above the pill swallowed the
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// page's clicks. The cards and the dock opt back in.
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className={`absolute left-4 z-overlay flex flex-col gap-2 max-w-[calc(100%-2rem)] pointer-events-none ${
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overlay ? "bottom-24" : "bottom-4"
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}`}
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// Inside an overlay, a click on a toast is not a click on the overlay's backdrop.
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onClick={overlay ? (e) => e.stopPropagation() : undefined}
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>
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<div
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aria-live={isTop && armed ? "polite" : "off"}
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className="flex flex-col gap-2 w-80 max-w-full"
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>
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{toasts.map((toast) => {
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const { icon: Icon, color, bar } = LEVEL_STYLE[toast.level];
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const urgent = toast.level === "error" || toast.level === "fatal";
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return (
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<div
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key={toast.id}
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// A toast this host did not inherit must be announced even in the unarmed window, where
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// the region is still `off`: urgent ones assertively, the rest with their own polite
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// `role="status"` (single-element, so its implied atomic re-read is just this toast).
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// Once armed, the region itself does the announcing and the role comes back off.
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role={
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inherited.has(toast.id)
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? undefined
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: urgent
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? "alert"
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: armed
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? undefined
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: "status"
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}
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className={`${SURFACE.popover} toast-card pointer-events-auto relative overflow-hidden px-3 py-3 flex items-start gap-3 animate-[popIn_0.16s_ease]`}
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>
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<Icon className={`w-5 h-5 shrink-0 mt-0.5 ${color}`} />
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<div className="min-w-0 flex-1">
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{toast.title && <div className="text-sm font-semibold">{toast.title}</div>}
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<div className="text-sm wrap-break-word">
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{toast.message}
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{toast.repeat > 1 && (
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<span className="ml-1.5 align-middle text-2xs font-semibold text-muted tabular-nums">
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×{toast.repeat}
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</span>
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)}
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</div>
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{toast.action && (
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<Button
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variant="link"
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onClick={() => {
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toast.action!.onClick();
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dismiss(toast.id);
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}}
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className="mt-1 text-sm"
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>
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{toast.action.label}
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</Button>
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)}
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</div>
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<IconButton
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onClick={() => dismiss(toast.id)}
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label={t("notifications.dismiss")}
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className="-m-1.5"
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>
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<X />
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</IconButton>
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{toast.duration && (
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// Keyed by `ts`: a coalesced repeat re-arms the dismiss timer, so its bar restarts too.
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<CountdownBar key={toast.ts} since={toast.ts} duration={toast.duration} bar={bar} />
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)}
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</div>
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);
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})}
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</div>
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{isTop && Docked && (
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<div className="pointer-events-auto w-max max-w-full">
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{/* lib/toastDock is a one-slot registry: this identity changes only when a surface docks
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or undocks, and remounting is then the correct behaviour, not the hazard the rule
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warns about. */}
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{/* eslint-disable-next-line react-hooks/static-components -- a one-slot dock registry: the identity changes only on dock/undock, where a remount is right */}
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<Docked />
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</div>
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)}
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</div>
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);
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}
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/** The auto-dismiss countdown, started as far in as the toast already is. A toast handed to another
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* host is a new node, and its bar used to start again from full while the dismiss timer — armed
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* once, at notify time — did not: the toast vanished with the bar still two-thirds full. The offset
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* is taken once, at mount; recomputed on a later render it would jump the running animation ahead. */
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function CountdownBar({ since, duration, bar }: { since: number; duration: number; bar: string }) {
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const [elapsed] = useState(() => Math.min(duration, Math.max(0, Date.now() - since)));
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return (
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<div
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className={`absolute left-0 bottom-0 h-0.5 w-full origin-left ${bar}`}
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style={{ animation: `toastbar ${duration}ms linear -${elapsed}ms forwards` }}
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/>
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);
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}
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