A feed card cost ~10 Tab stops, so the tenth card sat ~135 Tabs from the top of the page, and the only keyboard focus ring (a 60% accent outline on the thumbnail) all but vanished on the dark glass. First slice of the E11 keyboard layer (S4a); Home, Plex and the tables follow in S4b/S4c. - `lib/listNav`: one window listener over every registered list, walked in document order. `j`/`k` step item to item (on into the next list — owner decision D4), the arrows move around a grid, Enter clicks the item's own `data-nav-open` element, so it opens exactly like a click. An item root is never a Tab stop: it gets `tabindex=-1` only while the keyboard is on it, and keeps it until the next item takes it, so the player's focus restore lands back on the card. The first `j` takes the first card you can see, not the top of the list. - `VirtualGrid` takes part with `keyboardNav` (column count + scrolling an unmounted row in); `VirtualFeed` turns it on, so the feed, the library and the channel page all have it. - Keymap: two-step sequences (`g h`) whose pending step belongs to the scope that started it; the page-level scopes (`page`, `search`, `list`) are quiet while a layer that owns the keyboard is open, enforced in `dispatch`. A test pins the owner's rule that none of them needs a modifier on the Hungarian layout. - `g h/f/c/p/x/n/m/d/s/,` jump to a module this account can reach; `s` focuses the header search box and selects the old query; Escape in it hands the keyboard back to the page (Plex's typeahead spends its first Escape on its panel). - Hover popovers are passive layers: an open tooltip still takes Escape first but no longer silences the page keys. - Focus ring (owner decision D2 = B): solid 2px accent around the whole item; the app-wide button/ link/row ring goes from 60% to solid too. The item keeps a transparent resting outline because the video card transitions `all` — without it every `j` flashed a 3px white ring (measured in Chrome). - Help sheet: the new keys, in a fixed order after the surface's own; a `g` chord only for a reachable module; opened over a player or dialog it leaves out the page-level keys and the context-menu key, which nothing can reach there (the latter pre-existing since E10). - CLAUDE.md: a canonical-patterns row for list/grid keys (`useListNav` + `navItemAttrs` + `data-nav-open`, not a private arrow-key handler).
183 lines
6.0 KiB
TypeScript
183 lines
6.0 KiB
TypeScript
// @vitest-environment jsdom
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//
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// Contract of the app-wide cheat sheet: `h` opens it, it lists the SCOPES that are live (innermost
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// first, global last), and it hides a `when` row whose condition the surface has not published.
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// i18n is key-passthrough, so the asserted text is the i18n key.
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import { describe, it, expect, vi, afterEach } from "vitest";
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import { render, screen, fireEvent, cleanup, act } from "@testing-library/react";
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import KeyboardHelp from "./KeyboardHelp";
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import { useContextMenu } from "./useContextMenu";
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import {
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closeKeyboardHelp,
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useGlobalKeymap,
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useHelpConditions,
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useKeyScope,
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type KeyScope,
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} from "../../lib/keymap";
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import { pushLayer, removeLayer } from "../../lib/layerStack";
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vi.mock("react-i18next", async (importOriginal) => {
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const actual = await importOriginal<typeof import("react-i18next")>();
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return { ...actual, useTranslation: () => ({ t: (k: string) => k }) };
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});
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// The open flag is module state shared by the whole app (one sheet, opened from anywhere), so a
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// test that leaves it open would flip the NEXT test's toggle into a close.
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afterEach(() => {
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cleanup();
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closeKeyboardHelp();
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});
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/** App's job: it binds the `global` scope (h / Mod+K / Shift+W) and the `page` scope (the `g` chords)
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* once for the whole tree. Home is the one module this stand-in account reaches, so the page block
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* is the single `G H` chord, sharing Shift+W's line. */
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function Host({ children }: { children?: React.ReactNode }) {
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useGlobalKeymap(true, () => {}, ["home"]);
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return (
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<>
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{children}
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<KeyboardHelp />
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</>
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);
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}
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/** A stand-in for a surface that registers a scope while mounted, the way the players do. */
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function Surface({ episode, scope = "plexPlayer" }: { episode?: boolean; scope?: KeyScope }) {
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useKeyScope(scope);
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useHelpConditions({ episode: !!episode });
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return null;
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}
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const pressH = () =>
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act(() => {
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fireEvent.keyDown(document.body, { key: "h" });
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});
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const descriptions = () => screen.getAllByRole("definition").map((el) => el.textContent);
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describe("KeyboardHelp", () => {
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it("opens and closes on the global h", () => {
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render(<Host />);
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expect(screen.queryByText("keys.title")).toBeNull();
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pressH();
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expect(screen.getByText("keys.title")).toBeTruthy();
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pressH();
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expect(screen.queryByText("keys.title")).toBeNull();
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});
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it("does not open while a field has focus", () => {
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render(<Host />);
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const input = document.createElement("input");
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document.body.append(input);
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act(() => {
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fireEvent.keyDown(input, { key: "h" });
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});
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expect(screen.queryByText("keys.title")).toBeNull();
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input.remove();
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});
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it("leads with the live surface and trails with the app-wide keys", () => {
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render(
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<Host>
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<Surface />
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</Host>,
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);
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pressH();
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const rows = descriptions();
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// A plexPlayer row first, the app-wide rows last — the reading order the reader wants. (Home's
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// line comes from the page block, which sits between the two; Shift+W joins it there.)
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expect(rows[0]).toBe("keys.playPause");
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expect(rows.slice(-3)).toEqual(["keys.home", "keys.palette", "keys.help"]);
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});
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it("lists only the app-wide keys when no surface is registered", () => {
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render(<Host />);
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pressH();
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expect(descriptions()).toEqual(["keys.home", "keys.palette", "keys.help"]);
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});
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// The context menu is NOT app-wide: it has its own scope, registered by `useContextMenu`, so the
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// sheet only offers Shift+F10 where something actually answers it. Advertising it globally was a
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// promise the feed, Plex, Downloads and Settings did not keep (E10 review round 1) — the test above
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// pins the other half, that a bare app lists the two global keys and nothing else.
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// Through the REAL hook, not a scope stub: round 2 showed that commenting out
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// `useKeyScope("contextMenu")` inside `useContextMenu` left the whole suite green, because the
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// only coverage registered the scope by hand. This binds the sheet to the thing that owns it.
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it("offers the context-menu key on a surface that has one, and not otherwise", () => {
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function WithMenu() {
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useContextMenu<string>();
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return null;
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}
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const { unmount } = render(
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<Host>
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<WithMenu />
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</Host>,
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);
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pressH();
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expect(descriptions()).toContain("keys.contextMenu");
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unmount();
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cleanup();
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closeKeyboardHelp();
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render(<Host />);
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pressH();
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expect(descriptions()).not.toContain("keys.contextMenu");
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});
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// Opened over a player, Shift+F10 has nothing to reach — focus is inside the player, not on a row.
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it("drops the context-menu key from a sheet opened over a keyboard-owning layer", () => {
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function WithMenu() {
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useContextMenu<string>();
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return null;
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}
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render(
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<Host>
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<WithMenu />
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</Host>,
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);
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const id = pushLayer();
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pressH();
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removeLayer(id);
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expect(descriptions()).not.toContain("keys.contextMenu");
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expect(descriptions()).toContain("keys.help");
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});
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// Two live context menus (the Playlists page mounts one, its rail another) must not double the row.
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it("lists the context-menu chords once however many surfaces register", () => {
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function WithMenu() {
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useContextMenu<string>();
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return null;
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}
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render(
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<Host>
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<WithMenu />
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<WithMenu />
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</Host>,
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);
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pressH();
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expect(descriptions().filter((d) => d === "keys.contextMenu")).toHaveLength(1);
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expect(screen.getAllByText("⇧ F10")).toHaveLength(1);
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});
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// "Previous / next episode" inside a movie would be a promise the player does not keep.
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it("hides a conditional row until its surface says it applies", () => {
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const { unmount } = render(
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<Host>
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<Surface />
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</Host>,
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);
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pressH();
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expect(descriptions()).not.toContain("keys.episode");
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unmount();
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closeKeyboardHelp(); // the sheet outlives the tree it was opened from
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render(
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<Host>
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<Surface episode />
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</Host>,
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);
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pressH();
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expect(descriptions()).toContain("keys.episode");
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});
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});
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