- A mark on the very end seeks a moment short of it; while a clip is marked the end of the item neither closes the player nor steps the queue, and Plex's auto-skip waits. - Plex: Escape and Back peel what is over the picture (info, up-next, the countdown) before the clip; Back under a dialog is the dialog's; no range opens while the length is unknown. - YouTube: the focus goes back to the scissors the user can see, else the player; the panel keeps its name, Loop and focus when the view is maximised or restored under it. - A typed time stays in its field until taken, then shows where it landed; unreadable stays marked invalid; a decimal comma is read (ui/TimecodeField, the editor's fields too). - RangeTrack: a drag is its pointer's, a cancelled drag reports final, an adornment sits beside the slider, a caller-chosen focus ring (amber on the clip strip). CropFrame: a drag is its pointer's. - The editor's remove-cut is a real button at the cut's foot; a segment's keep toggle sits over the cut's hit area.
32 lines
1.4 KiB
TypeScript
32 lines
1.4 KiB
TypeScript
// An editing timecode: to the tenth of a second, the precision a cut is marked at (the editor's
|
|
// segment fields, the clip panel's In / Out). Hours appear only when the item reaches an hour, so a
|
|
// short's "0:12.4" stays short and a film reads "1:02:03.4". `formatDuration` is the whole-second
|
|
// clock for a card or a player bar; this one is for a field someone types a cut into.
|
|
|
|
/** `s` as `m:ss.d`, or `h:mm:ss.d` when `hours` (pass `duration >= 3600` so one item's fields agree). */
|
|
export function formatTimecode(s: number, hours = false): string {
|
|
if (!isFinite(s) || s < 0) s = 0;
|
|
const tenths = Math.round(s * 10);
|
|
const h = Math.floor(tenths / 36000);
|
|
const m = Math.floor((tenths % 36000) / 600);
|
|
const sec = ((tenths % 600) / 10).toFixed(1).padStart(4, "0");
|
|
return hours || h > 0 ? `${h}:${String(m).padStart(2, "0")}:${sec}` : `${m}:${sec}`;
|
|
}
|
|
|
|
/** A typed timecode back to seconds: `h:mm:ss.d`, `m:ss.d` or bare seconds, its decimal a point or
|
|
* a comma (how a Hungarian hand writes one). Null when it is not one. */
|
|
export function parseTimecode(v: string): number | null {
|
|
const parts = v
|
|
.trim()
|
|
.replace(/,(\d*)$/, ".$1")
|
|
.split(":");
|
|
if (parts.length > 3 || parts.some((p) => p.trim() === "")) return null;
|
|
let total = 0;
|
|
for (const p of parts) {
|
|
const n = Number(p);
|
|
if (!isFinite(n) || n < 0) return null;
|
|
total = total * 60 + n;
|
|
}
|
|
return total;
|
|
}
|