Files
siftlode/frontend/src/components/PlexStatsOverlay.tsx
T
peter ed4ab4e13c fix(plex): subtitles stop blocking the request, and stop re-reading the file
Bug hunt 2026-09, items 8 and 12 — the two things the Plex player was measurably
lying about.

Item 8: picking a subtitle track showed nothing for a long time, and the reported
workaround was to stop/start until it suddenly worked. Measured on prod against a
17.06 GB MKV with two embedded SubRip tracks:

  full pass, one track                154 s
  full pass, both tracks in ONE run   111 s
  -c:s copy (no WebVTT conversion)    143 s
  from 1:00:00 to the end of file      66 s
  a 630 s window at 1:00:00, both       8 s

So the conversion was never the cost: ffmpeg streams every byte of the container
between its seek point and its stop point, and the array delivers ~140 MB/s. The
only lever is reading less. Three changes follow from that:

  * a window around the playhead is extracted and published FIRST (seconds), and
    the full pass completes behind it;
  * every embedded text track rides that same single read — picking Hungarian used
    to cost a full pass and then switching to English cost another one;
  * none of it happens inside a request any more. The endpoint answers 202 while a
    background worker extracts, the player polls /status (carrying its position, so
    the window follows the viewer), and one ffmpeg run finally has a timeout.

-copyts is deliberately absent from a windowed pass: with it ffmpeg ignores -t and
reads the whole container anyway (measured — a [0, 600 s] window still took the
full 145 s), so a window comes back on a zero-based clock and is shifted to
absolute time here. Cached tracks written by older builds have no coverage sidecar
and count as complete, so nothing is re-extracted after the upgrade.

The <track> is no longer mounted before the server has something to put in it; a
"Preparing subtitles: …" notice stands in, and a track that can never be shown says
why instead of leaving the viewer to conclude the picker does nothing.

Item 12: "Bitrate" read a constant 211 kbps on every remux, because it was the
master playlist's BANDWIDTH — which ffmpeg derives from the one stream whose rate
it knows, the -b:a 192k AAC track, plus 10%. It is a measurement now: bytes per
second of MEDIA from hls.js FRAG_LOADED, accumulated per fragment type and summed
(a multi-audio session's video and audio renditions cover the same media seconds,
so pooling them would report half the truth), and an honest dash until the first
fragment lands. The panel also finally names the audio and subtitle track in play.

Verified in the browser against the real Plex library, and every new test
mutation-checked.
2026-09-10 19:31:05 +02:00

158 lines
5.3 KiB
TypeScript

import { type RefObject, useEffect, useState } from "react";
import { useTranslation } from "react-i18next";
import type Hls from "hls.js";
import { X } from "lucide-react";
import { buildStatRows, type FragMeter, type HlsLevelInfo, type StatRow } from "../lib/plexStats";
// "Stats for nerds" debug overlay (E6 S2). Samples the live HTML5 <video> + hls.js state once a second
// and renders the active mode, resolution, codec/bitrate, dropped frames, buffer, hls level and session
// offset. No data layer — the refs are already in hand. Doubles as the S1 verification surface (it shows
// the transcode mode + that the re-encode is engaged). Toggled with "d" / the gauge button / its X.
export function PlexStatsOverlay({
videoRef,
hlsRef,
fragMeterRef,
audioLabel,
subLabel,
playable,
hwRef,
tonemapRef,
sessionStartRef,
absRef,
durationRef,
onClose,
}: {
videoRef: RefObject<HTMLVideoElement | null>;
hlsRef: RefObject<Hls | null>;
// Rolling FRAG_LOADED meter owned by the player (it lives as long as the hls.js instance, not as
// long as this panel) — the source of the MEASURED bitrate row.
fragMeterRef: RefObject<FragMeter>;
audioLabel?: string; // selected audio track label, as the tracks menu names it
subLabel?: string; // selected subtitle track label (or the menu's "Off" entry)
playable: string;
hwRef: RefObject<boolean | null>; // active transcode encoder: true=GPU, false=CPU, null=not transcode
tonemapRef: RefObject<boolean | null>; // HW HDR→SDR tonemap engaged (adds a "· HDR→SDR" mode tag)
sessionStartRef: RefObject<number>;
absRef: RefObject<number>;
durationRef: RefObject<number>;
onClose: () => void;
}) {
const { t } = useTranslation();
const [rows, setRows] = useState<StatRow[]>([]);
useEffect(() => {
const sample = () => {
const v = videoRef.current;
const hls = hlsRef.current;
let dropped = 0;
let total = 0;
try {
const q = v?.getVideoPlaybackQuality?.();
if (q) {
dropped = q.droppedVideoFrames;
total = q.totalVideoFrames;
}
} catch {
/* getVideoPlaybackQuality unsupported — leave 0/0 (renders as a dash) */
}
let bufferAhead = 0;
if (v) {
const now = v.currentTime;
for (let i = 0; i < v.buffered.length; i++) {
if (now >= v.buffered.start(i) && now <= v.buffered.end(i)) {
bufferAhead = v.buffered.end(i) - now;
break;
}
}
}
let level: HlsLevelInfo | null = null;
if (hls) {
// currentLevel is -1 while auto-ABR hasn't settled; fall back to loadLevel for the res/bitrate.
const idx = hls.currentLevel >= 0 ? hls.currentLevel : hls.loadLevel;
const lv = idx >= 0 ? hls.levels?.[idx] : undefined;
level = {
index: hls.currentLevel,
total: hls.levels?.length ?? 0,
width: lv?.width,
height: lv?.height,
bitrate: lv?.bitrate,
videoCodec: lv?.videoCodec,
audioCodec: lv?.audioCodec,
};
}
setRows(
buildStatRows({
playable,
hwEncoder: hwRef.current,
tonemap: tonemapRef.current,
transport: hls ? "hls" : "direct",
videoWidth: v?.videoWidth ?? 0,
videoHeight: v?.videoHeight ?? 0,
droppedFrames: dropped,
totalFrames: total,
bufferAheadS: bufferAhead,
hlsLevel: level,
measuredBps: fragMeterRef.current?.bitrate(),
audioLabel,
subLabel,
sessionStartS: sessionStartRef.current ?? 0,
abs: absRef.current ?? 0,
duration: durationRef.current ?? 0,
}),
);
};
sample();
const iv = setInterval(sample, 1000);
return () => clearInterval(iv);
}, [
videoRef,
hlsRef,
fragMeterRef,
audioLabel,
subLabel,
playable,
hwRef,
tonemapRef,
sessionStartRef,
absRef,
durationRef,
]);
return (
<div
role="region"
aria-label={t("plex.player.stats.title")}
onClick={(e) => e.stopPropagation()}
className="absolute left-4 top-16 z-menu w-64 rounded-xl border border-white/15 bg-black/80 p-3 text-white shadow-2xl backdrop-blur-sm"
>
<div className="mb-2 flex items-center justify-between">
<span className="text-xs font-semibold uppercase tracking-wide text-white/70">
{t("plex.player.stats.title")}
</span>
<button
onClick={onClose}
aria-label={t("plex.player.close")}
className="rounded p-0.5 text-white/60 hover:bg-white/10 hover:text-white"
>
<X className="h-4 w-4" />
</button>
</div>
{/* No aria-live here: the rows re-sample every second, so a live region would make a screen
reader announce the changing values continuously and drown out real player announcements.
The overlay is a role="region" (labelled above) a user reads on demand, not a status feed. */}
<dl className="grid grid-cols-[auto_1fr] gap-x-3 gap-y-1 text-2xs">
{rows.map((r) => (
<div key={r.key} className="contents">
<dt className="text-white/55">{t(r.labelKey)}</dt>
<dd className="text-right font-mono tabular-nums text-white/90">{r.value}</dd>
</div>
))}
</dl>
</div>
);
}