Files
siftlode/frontend/src/lib/listNav.dom.test.tsx
T
peter b5d37ca142 feat(keys): j/k and the arrows walk the channel, playlist and download lists
Third and last slice of the E11 keyboard layer (S4c). S4a/S4b covered every card grid and rail; the
table-shaped pages — the channel manager, a playlist, the download center — were still Tab-stop
country: a channel row carries a priority stepper, four action buttons and a tag picker before the next
row's name.

- `ui/DataTable keyboardNav`: the rows are the items, Enter clicks the element a column marks
  `data-nav-open`. DataTable renders its rows twice (a table, and a card list below `md`); both register
  and `lib/listNav` now walks only lists on screen (`checkVisibility`), so `j` past the last row never
  carries on into the hidden copy.
- `lib/listNav` leaves a key something before it already handled (`defaultPrevented`): during a keyboard
  drag a playlist row's grip moves the row with the arrows, and dnd-kit takes the key on the document
  before listNav's window listener. Without the guard ↓ moved the focus off the grip and dropped the drag.
- `ui/NavGrid as="tbody"` for a table whose body is the list (the playlist, under dnd-kit's
  SortableContext).
- Wired: Subscriptions and Discovery tables, the card layout (`ChannelLayoutGrid` → VirtualGrid
  `keyboardNav`), Hidden/Blocked cards (the ChannelLink name is a channel's open element); a playlist's
  rows (the title plays; the grip keeps Space/Enter); the download queue, library and shared lists (the
  play button opens, `IconBtn open`; a row without one opens nothing).
- `listNav.wiring.contract.test`: `VirtualGrid` and `DataTable` must say `keyboardNav` like `Carousel`,
  `DownloadRow` is a card; the audit log's table is the one exemption (its rows open nothing), and an
  exemption that no longer matches a tag fails the test.

Measured in Chrome: Channels table j → row, ring round the whole row; a row walked down keeps 12px above
the viewport edge, walked up clears the sticky header by 35px; Enter opens the channel. Cards 3 columns:
→ 0→1, ↓ 1→4. Hidden and Discovery: j + Enter open the channel. Playlist: j + Enter plays, Escape returns
focus to the row; a keyboard drag (Enter on the grip, ↓) moves the row with focus kept on the grip, and
Escape cancels with the order unchanged. Downloads library: Enter plays a video row, does nothing on a
plain file row.
2026-09-13 06:08:05 +02:00

352 lines
11 KiB
TypeScript

// @vitest-environment jsdom
//
// `lib/listNav` against real DOM: `j`/`k` from item to item and across lists in reading order, the
// arrows around a grid, Enter as a click on the item's own "open" element — and the places where the
// keys must stay out of the way (a field, an overlay, a control inside the card).
import { useRef } from "react";
import { afterEach, describe, expect, it, vi } from "vitest";
import { act, cleanup, render, screen, waitFor } from "@testing-library/react";
import { navItemAttrs, useListNav } from "./listNav";
import { pushLayer, removeLayer } from "./layerStack";
afterEach(cleanup);
function List({
id,
count,
cols = 1,
mounted,
reveal,
measure,
onOpen = () => {},
}: {
id: string;
count: number;
cols?: number;
/** Mount only the first N items, the way a virtualized grid leaves the rest out of the DOM. */
mounted?: number;
reveal?: (index: number) => void;
/** Register without a count or columns — a rail or plain grid, measured from the DOM. */
measure?: boolean;
onOpen?: (id: string) => void;
}) {
const ref = useRef<HTMLDivElement>(null);
useListNav(ref, measure ? { enabled: true } : { enabled: true, count, cols, reveal });
return (
<div ref={ref}>
{Array.from({ length: mounted ?? count }, (_, i) => (
<div key={i} {...navItemAttrs(i)} data-testid={`${id}${i}`}>
<a
href="#"
data-nav-open=""
onClick={(e) => {
e.preventDefault();
onOpen(`${id}${i}`);
}}
>
title
</a>
<button data-testid={`${id}${i}-action`}>action</button>
</div>
))}
</div>
);
}
/** A keydown where a real one starts: on whatever holds focus, bubbling to the window listener. */
function press(key: string): KeyboardEvent {
const e = new KeyboardEvent("keydown", { key, bubbles: true, cancelable: true });
act(() => {
(document.activeElement ?? document.body).dispatchEvent(e);
});
return e;
}
const focused = () => (document.activeElement as HTMLElement | null)?.dataset.testid;
describe("useListNav", () => {
it("lands the first j on an item, then steps one item at a time", () => {
render(<List id="a" count={3} />);
press("j");
expect(focused()).toBe("a0");
press("j");
expect(focused()).toBe("a1");
press("k");
expect(focused()).toBe("a0");
});
// The Tab order is the reader's, not ours: only the item the keyboard is on is focusable, and the
// previous one gives its tabindex back.
it("roves a single tabindex=-1 and never adds a Tab stop", () => {
render(<List id="a" count={3} />);
expect(screen.getByTestId("a0").hasAttribute("tabindex")).toBe(false);
press("j");
expect(screen.getByTestId("a0").getAttribute("tabindex")).toBe("-1");
press("j");
expect(screen.getByTestId("a0").hasAttribute("tabindex")).toBe(false);
expect(screen.getByTestId("a1").getAttribute("tabindex")).toBe("-1");
});
// The player (E11 S2) restores focus to whatever held it when it opened. If the item gave its
// tabindex back on blur, that restore would silently fail and focus would fall to <body>.
it("keeps the item focusable after focus leaves it, so a dialog can restore onto it", () => {
render(
<>
<List id="a" count={2} />
<button data-testid="outside">elsewhere</button>
</>,
);
press("j");
act(() => screen.getByTestId("outside").focus());
act(() => screen.getByTestId("a0").focus());
expect(focused()).toBe("a0");
});
it("stops at both ends of the page instead of wrapping", () => {
render(<List id="a" count={2} />);
press("j");
press("k");
expect(focused()).toBe("a0");
press("j");
press("j");
expect(focused()).toBe("a1");
});
// Owner decision D4: j/k walk every collection on the page in reading order.
it("continues into the next list, and back, in document order", () => {
render(
<>
<List id="a" count={2} />
<List id="b" count={2} />
</>,
);
press("j");
press("j");
press("j");
expect(focused()).toBe("b0");
press("k");
expect(focused()).toBe("a1");
});
it("moves around a grid with the arrows, row by row", () => {
// 3 columns, 7 items: rows [0 1 2] [3 4 5] [6]
render(<List id="a" count={7} cols={3} />);
press("j");
press("ArrowRight");
expect(focused()).toBe("a1");
press("ArrowDown");
expect(focused()).toBe("a4");
press("ArrowDown"); // the row below is short: land on its last item
expect(focused()).toBe("a6");
press("ArrowDown"); // already on the last row
expect(focused()).toBe("a6");
press("ArrowUp");
expect(focused()).toBe("a3");
press("ArrowLeft"); // left wraps to the end of the row above — reading order
expect(focused()).toBe("a2");
});
it("works the arrows from a control inside the card too", () => {
render(<List id="a" count={4} cols={2} />);
act(() => screen.getByTestId("a0-action").focus());
press("ArrowDown");
expect(focused()).toBe("a2");
});
// Outside a list an arrow scrolls the page; that native meaning must survive.
it("leaves the arrows alone when focus is not in a list", () => {
render(<List id="a" count={4} cols={2} />);
expect(press("ArrowDown").defaultPrevented).toBe(false);
expect(focused()).toBeUndefined();
});
it("opens the item on Enter by clicking its own open element", () => {
const onOpen = vi.fn();
render(<List id="a" count={2} onOpen={onOpen} />);
press("j");
press("j");
expect(press("Enter").defaultPrevented).toBe(true);
expect(onOpen).toHaveBeenCalledWith("a1");
});
it("leaves Enter to a control inside the card", () => {
const onOpen = vi.fn();
render(<List id="a" count={2} onOpen={onOpen} />);
act(() => screen.getByTestId("a0-action").focus());
expect(press("Enter").defaultPrevented).toBe(false);
expect(onOpen).not.toHaveBeenCalled();
});
it("stays out of a text field", () => {
render(
<>
<input data-testid="field" />
<List id="a" count={2} />
</>,
);
act(() => screen.getByTestId("field").focus());
press("j");
expect(focused()).toBe("field");
});
it("is quiet under a layer that owns the keyboard, but not under a tooltip", () => {
render(<List id="a" count={2} />);
const modal = pushLayer();
press("j");
expect(focused()).toBeUndefined();
removeLayer(modal);
const tooltip = pushLayer({ passive: true });
press("j");
expect(focused()).toBe("a0");
removeLayer(tooltip);
});
// A virtualized grid only mounts a screen of rows: the next item may not exist yet.
it("asks the list to reveal an unmounted item, then focuses it once it renders", async () => {
const reveal = vi.fn();
const { rerender } = render(<List id="a" count={5} mounted={2} reveal={reveal} />);
press("j");
press("j");
press("j");
expect(reveal).toHaveBeenCalledWith(2);
expect(focused()).toBe("a1");
rerender(<List id="a" count={5} reveal={reveal} />);
await waitFor(() => expect(focused()).toBe("a2"));
});
it("unbinds when the last list unmounts", () => {
const { unmount } = render(<List id="a" count={2} />);
unmount();
expect(press("j").defaultPrevented).toBe(false);
});
});
// jsdom lays nothing out, so the tests below give each item a box: `boxes` maps an item's test id
// (`a0`, `b3`) to where it sits. Everything else — the list containers — is a zero box at the origin.
function withLayout(
boxes: (id: string, n: number) => { left: number; top: number } | null,
run: () => void,
) {
const spy = vi.spyOn(Element.prototype, "getBoundingClientRect").mockImplementation(function (
this: Element,
) {
const m = /^([a-z])(\d+)$/.exec((this as HTMLElement).dataset?.testid ?? "");
const at = m ? boxes(m[1]!, Number(m[2])) : null;
const { left, top } = at ?? { left: 0, top: 0 };
const size = at ? 90 : 0;
return {
left,
top,
right: left + size,
bottom: top + size,
width: size,
height: size,
x: left,
y: top,
} as DOMRect;
});
// Restored in `finally`: a spy left behind by a failing assertion would fail every later test.
try {
run();
} finally {
spy.mockRestore();
}
}
describe("useListNav · measured lists (rails and plain grids)", () => {
it("reads the item count and the columns off the DOM when the list does not give them", () => {
// Three to a row: [0 1 2] [3 4 5] [6]
withLayout(
(_, n) => ({ left: (n % 3) * 100, top: Math.floor(n / 3) * 100 }),
() => {
render(<List id="a" count={7} measure />);
press("j");
press("ArrowDown");
expect(focused()).toBe("a3");
press("ArrowDown");
expect(focused()).toBe("a6");
press("ArrowRight"); // the last item: nothing past it
expect(focused()).toBe("a6");
},
);
});
// Owner decision D4: ↑↓ from a rail go to the rail above or below, not nowhere.
it("goes on from a list's bottom row to the next list's nearest item, and back up", () => {
withLayout(
// Two rails of four; the lower one sits 30px further right.
(list, n) => (list === "a" ? { left: n * 100, top: 0 } : { left: n * 100 + 30, top: 200 }),
() => {
render(
<>
<List id="a" count={4} measure />
<List id="b" count={4} measure />
</>,
);
press("j");
press("ArrowRight");
press("ArrowRight");
expect(focused()).toBe("a2");
press("ArrowDown");
expect(focused()).toBe("b2"); // centre 275 is nearest a2's 45+200
press("ArrowDown"); // the page's last list: stays
expect(focused()).toBe("b2");
press("ArrowUp");
expect(focused()).toBe("a2");
press("ArrowRight");
press("ArrowRight"); // ←→ never leave the rail
expect(focused()).toBe("a3");
},
);
});
it("lands the first j on the first card a rail shows, not one scrolled out to the left", () => {
withLayout(
(_, n) => ({ left: (n - 2) * 100, top: 0 }), // a0 and a1 sit left of the rail's edge
() => {
render(<List id="a" count={4} measure />);
press("j");
expect(focused()).toBe("a2");
},
);
});
});
describe("useListNav · keys and lists it must leave alone", () => {
// DataTable renders its rows twice — a table and a card list, one of them display:none at any width.
it("skips a list that is not on screen", () => {
render(
<>
<List id="a" count={2} />
<List id="b" count={2} />
</>,
);
Object.defineProperty(screen.getByTestId("a0").parentElement!, "checkVisibility", {
value: () => false,
});
press("j");
expect(focused()).toBe("b0");
press("k");
expect(focused()).toBe("b0");
});
// A playlist row's drag handle moves the row with the arrows during a keyboard drag; dnd-kit handles
// the key on the document first and prevents its default. Moving focus as well would drop the drag.
it("leaves a key that something before it already handled", () => {
render(<List id="a" count={3} />);
press("j");
const handled = (e: KeyboardEvent) => e.preventDefault();
document.addEventListener("keydown", handled);
try {
press("ArrowDown");
press("j");
expect(focused()).toBe("a0");
} finally {
document.removeEventListener("keydown", handled);
}
press("ArrowDown");
expect(focused()).toBe("a1");
});
});