Files
siftlode/frontend/src/components/ActionMenu.dom.test.tsx
T
peter bb2d6999fd fix(channels): address R13 S3 review findings
- ActionMenu: skip disabled items in roving keyboard nav (plumb
  disabledIndices through the AnchoredPopover platform); a pending
  action no longer strands focus on an unfocusable button.
- ActionMenu + ChannelStatsPopover: add type="button" to the popover
  triggers so they can't submit an enclosing form.
- ChannelStatsPopover: restore the per-stat explanations as a native
  title on each row — the guidance the old inline stats showed is back.
- i18n: drop the now-dead channels.tags.yourTags / .manage keys (en+hu);
  the stats *Hint keys are live again via the restored row titles.
- test: cover ActionMenu (open/select/close/disabled) and
  ChannelStatsPopover (rows, conditional ETA row, per-row hint title).
2026-08-15 04:09:30 +02:00

91 lines
3.6 KiB
TypeScript

// @vitest-environment jsdom
//
// Contract of the reusable ⋯ overflow menu. Labels/handlers are plain props (no i18n), so we assert
// the open/select/close + disabled-item behaviour. The menu content only mounts while open, and the
// AnchoredPopover platform is floating-ui based, so we stub the two observers autoUpdate wires and
// wrap in a FloatingTree (its real-app parent) so nested-layer dispatch has a node to register.
import { describe, it, expect, vi, afterEach, beforeAll } from "vitest";
import { render, screen, fireEvent, cleanup } from "@testing-library/react";
import { FloatingTree } from "@floating-ui/react";
import ActionMenu, { type ActionMenuItem } from "./ActionMenu";
beforeAll(() => {
// floating-ui's autoUpdate observes with ResizeObserver + IntersectionObserver (layoutShift); jsdom
// ships neither, and the floating element mounts (so they run) the moment the menu opens.
class Stub {
observe() {}
unobserve() {}
disconnect() {}
takeRecords() {
return [];
}
}
globalThis.ResizeObserver ??= Stub as unknown as typeof ResizeObserver;
globalThis.IntersectionObserver ??= Stub as unknown as typeof IntersectionObserver;
});
afterEach(cleanup);
const renderMenu = (items: ActionMenuItem[]) =>
render(
<FloatingTree>
<ActionMenu ariaLabel="Catalog actions" items={items} />
</FloatingTree>,
);
describe("ActionMenu", () => {
it("renders a labelled trigger and keeps items unmounted until opened", () => {
renderMenu([{ id: "sync", label: "Sync", onSelect: vi.fn() }]);
expect(screen.getByRole("button", { name: "Catalog actions" })).toBeTruthy();
expect(screen.queryByRole("menuitem")).toBeNull();
});
// floating-ui never computes a position in jsdom, so the surface stays visibility:hidden; the items
// are in the DOM but the a11y tree treats them as hidden — hence `{ hidden: true }` on role queries.
it("opens on click and shows one menuitem per item", () => {
renderMenu([
{ id: "sync", label: "Sync", onSelect: vi.fn() },
{ id: "backfill", label: "Backfill", onSelect: vi.fn() },
]);
fireEvent.click(screen.getByRole("button", { name: "Catalog actions" }));
expect(screen.getAllByRole("menuitem", { hidden: true }).map((b) => b.textContent)).toEqual([
"Sync",
"Backfill",
]);
});
it("selecting an item fires its onSelect and closes the menu", () => {
const onSelect = vi.fn();
renderMenu([{ id: "sync", label: "Sync", onSelect }]);
fireEvent.click(screen.getByRole("button", { name: "Catalog actions" }));
fireEvent.click(screen.getByText("Sync"));
expect(onSelect).toHaveBeenCalledTimes(1);
expect(screen.queryByRole("menuitem", { hidden: true })).toBeNull();
});
it("a disabled item is inert — rendered disabled and never fires onSelect", () => {
const onSelect = vi.fn();
renderMenu([{ id: "sync", label: "Sync", onSelect, disabled: true }]);
fireEvent.click(screen.getByRole("button", { name: "Catalog actions" }));
const item = screen.getByText("Sync").closest("button")!;
expect((item as HTMLButtonElement).disabled).toBe(true);
fireEvent.click(item);
expect(onSelect).not.toHaveBeenCalled();
});
it("honours a custom trigger node", () => {
renderMenu([{ id: "sync", label: "Sync", onSelect: vi.fn() }]);
cleanup();
render(
<FloatingTree>
<ActionMenu
ariaLabel="More"
items={[{ id: "x", label: "X", onSelect: vi.fn() }]}
trigger={<span data-testid="custom-trigger">•••</span>}
/>
</FloatingTree>,
);
expect(screen.getByTestId("custom-trigger")).toBeTruthy();
});
});