Files
siftlode/frontend/src/lib/plexDetailUi.tsx
T
peter 71bbf35f5a fix(ux): dock filter tab flush to the nav + reliable full-viewport plex backdrop
Follow-ups on the 7-item batch:
- The slim nav slot was still w-20 while its card is w-14, leaving a ~24px dead
  gap the filter tab/bar couldn't dock against. Slot is now w-14 (exactly the
  card width), so the filter's flat-left tab sits flush on the rail's right edge
  (measured gap 0), both collapsed and expanded.
- The Plex art backdrop was invisible: a position:fixed layer at z-index -1 is
  painted BEHIND the body's opaque background here, so nothing showed. Paint the
  art on the app root (#root) instead — it's exactly the viewport and a real
  ancestor of the transparent nav/header/content, so the art fills the whole page
  edge-to-edge and the glass chrome floats over it (verified in-browser).
2026-08-11 02:53:55 +02:00

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import { useLayoutEffect, useRef, useState, type ReactNode } from "react";
import { qk } from "./queryKeys";
import { useTranslation } from "react-i18next";
import { useQueryClient } from "@tanstack/react-query";
import { SlidersHorizontal } from "lucide-react";
import { useDismiss } from "./useDismiss";
import { api } from "./api";
// Shared "detail page" UI reused by the movie info page (PlexInfo) and the series show/season pages,
// so they look consistent (the standing glassy/HTPC brief): the faint fixed art backdrop, the two
// per-user display prefs (art background / cast row — same keys as the movie info page), and the
// customize menu that toggles them.
export function useDetailPrefs() {
const qc = useQueryClient();
const prefs = (qc.getQueryData<{ preferences?: Record<string, unknown> }>(qk.me())?.preferences ??
{}) as {
plexInfoArtBg?: boolean;
plexInfoCast?: boolean;
plexInfoRelated?: boolean;
};
const [artBg, setArtBg] = useState(prefs.plexInfoArtBg !== false);
const [showCast, setShowCast] = useState(prefs.plexInfoCast !== false);
const [showRelated, setShowRelated] = useState(prefs.plexInfoRelated !== false);
const save = (patch: Record<string, unknown>) => {
api.savePrefs(patch).catch(() => {});
qc.setQueryData<{ preferences?: Record<string, unknown> } | undefined>(qk.me(), (m) =>
m ? { ...m, preferences: { ...(m.preferences || {}), ...patch } } : m,
);
};
return {
artBg,
showCast,
showRelated,
savePref: save, // expose the raw persister for callers with extra per-user prefs (e.g. strip sources)
toggleArtBg: () => {
const next = !artBg;
setArtBg(next);
save({ plexInfoArtBg: next });
},
toggleCast: () => {
const next = !showCast;
setShowCast(next);
save({ plexInfoCast: next });
},
toggleRelated: () => {
const next = !showRelated;
setShowRelated(next);
save({ plexInfoRelated: next });
},
};
}
// A metadata value that filters the grid when clicked (if onClick is wired), else plain text. Shared
// by the movie info page (PlexInfo) and the unified grid / show pages (PlexBrowse). The optional
// `title` gives a hover hint (e.g. "Filter by 1998"); callers that don't need it just omit it.
export function Filterable({
onClick,
title,
className,
children,
}: {
onClick?: () => void;
title?: string;
className?: string;
children: ReactNode;
}) {
if (!onClick) return <span className={className}>{children}</span>;
return (
<button
onClick={onClick}
title={title}
className={`${className ?? ""} cursor-pointer hover:text-accent transition`}
>
{children}
</button>
);
}
// Paint the item's art as a faint FULL-VIEWPORT backdrop (HTPC-style) so the glass chrome floats over
// it. Painted on the app root (#root) — which is exactly the viewport and sits BEHIND the transparent
// nav / header / content — so the art fills the whole page edge-to-edge (under the rail + floating
// header too), not just the inset <main> box. (A `position:fixed` layer at negative z-index does NOT
// work here: the body's opaque background is painted over it, so it's invisible; #root's background,
// being a real ancestor of the content, is the reliable full-viewport layer.) `attachment:fixed`
// keeps it viewport-anchored while the content scrolls. Cleared on unmount / disable / no art.
export function useArtBackdrop(art: string | null | undefined, enabled: boolean) {
useLayoutEffect(() => {
const el = document.getElementById("root");
if (!el) return;
const s = el.style;
const clear = () => {
s.backgroundImage = "";
s.backgroundSize = "";
s.backgroundPosition = "";
s.backgroundRepeat = "";
s.backgroundAttachment = "";
};
if (enabled && art) {
// The faint --bg overlay keeps it subtle and text-safe (same tuning the old paint used).
s.backgroundImage =
`linear-gradient(color-mix(in srgb, var(--bg) 60%, transparent), ` +
`color-mix(in srgb, var(--bg) 64%, transparent)), url("${art}")`;
s.backgroundSize = "cover";
s.backgroundPosition = "center 20%";
s.backgroundRepeat = "no-repeat";
s.backgroundAttachment = "fixed";
} else {
clear();
}
return clear;
}, [art, enabled]);
}
export function DetailCustomizeMenu({
artBg,
onToggleArtBg,
showCast,
onToggleCast,
hasCast,
showRelated,
onToggleRelated,
hasRelated,
overlay,
extra,
}: {
artBg: boolean;
onToggleArtBg: () => void;
showCast: boolean;
onToggleCast: () => void;
hasCast: boolean;
showRelated?: boolean;
onToggleRelated?: () => void;
hasRelated?: boolean;
overlay?: boolean; // white-on-dark button styling when floated over the player
extra?: ReactNode; // additional toggles rendered after the built-in ones (e.g. strip-source buckets)
}) {
const { t } = useTranslation();
const [open, setOpen] = useState(false);
const btnRef = useRef<HTMLButtonElement>(null);
const menuRef = useRef<HTMLDivElement>(null);
useDismiss(open, () => setOpen(false), [menuRef, btnRef]);
// Deliberately NOT on the R8 popover platform. In the player's OVERLAY variant this menu renders
// inside PlexPlayer's `transform: scale(1.25)` windowed subtree, and the platform portals its panel
// out to <body> — which would paint it at 1× while the surrounding player UI is at 1.25×. A plain
// `absolute` child stays in the scaled subtree and matches, in both this variant and the unscaled
// detail-page variant. Same reason the player's own gear/tracks menus stay hand-rolled; migrating
// any of them needs the platform to portal INTO a caller-named (scaled) container.
return (
<div className="relative shrink-0">
<button
ref={btnRef}
onClick={() => setOpen((v) => !v)}
title={t("plex.info.customize")}
className={`p-1.5 rounded-lg ${overlay ? "text-white/80 hover:bg-white/15" : "text-muted hover:bg-surface hover:text-fg"}`}
>
<SlidersHorizontal className="w-4 h-4" />
</button>
{open && (
<div
ref={menuRef}
className="glass-menu absolute right-0 top-full z-menu mt-1 w-52 rounded-xl p-1.5 text-sm"
style={{ background: "color-mix(in srgb, var(--surface) 58%, transparent)" }}
>
<PrefToggle label={t("plex.info.prefArtBg")} on={artBg} onClick={onToggleArtBg} />
{hasCast && (
<PrefToggle label={t("plex.info.prefCast")} on={showCast} onClick={onToggleCast} />
)}
{hasRelated && onToggleRelated && (
<PrefToggle
label={t("plex.info.prefRelated")}
on={showRelated ?? true}
onClick={onToggleRelated}
/>
)}
{extra}
</div>
)}
</div>
);
}
/** One switch row inside `DetailCustomizeMenu`. Independent on/off toggles (all can be on at once),
* so a plain button, not a menuitemradio. */
export function PrefToggle({
label,
on,
onClick,
}: {
label: string;
on: boolean;
onClick: () => void;
}) {
return (
<button
onClick={onClick}
className="flex w-full items-center justify-between rounded-lg px-2 py-1.5 text-left hover:bg-surface"
>
<span>{label}</span>
<span
className={`relative h-4 w-7 rounded-full transition ${on ? "bg-accent" : "bg-border"}`}
>
<span
className={`absolute top-0.5 h-3 w-3 rounded-full bg-white transition-all ${on ? "left-3.5" : "left-0.5"}`}
/>
</span>
</button>
);
}