- worker.py: keep an absolute wall-clock backstop for ANY still-alive child. A child that
reached a terminal state (done/error) but wedges in teardown is now killed to free the worker
slot ("abandon"), with its DB status left intact; only a still-'running' over-cap job is failed.
Previously gating the wall-clock on status=='running' let a wedged finisher loop forever (#1).
- worker.py: reconcile the claimed asset on ANY clean child exit (not only non-zero), so a child
that exits without finalizing it — e.g. an early return on a job DELETEd mid-flight — no longer
leaves the asset stuck 'downloading' until boot recovery (#2).
- worker.py: extract _stop_and_free + _fail_after_kill; the exception / stall / timeout / cancel /
shutdown / abandon paths now share one kill+free (+fail) tail instead of three copies (#3).
- tests: a wedged-finished child is killed by the wall-clock without a status change; clean exits
now assert the reconciliation no-op (#1, #4).