`MAX_SESSION_RECLAIMS` was cleared by the first fragment of any session, and a
reclaimed session essentially always delivers one — `start_session` does not
return until its first segment exists. So the budget only ever bit where a
session parsed its manifest and then died before a single fragment, which is not
either case its own comment names. Measured: 40 loss cycles produced 41 sessions
and never an error. A transcode falling behind realtime, or two viewers of one
rating_key taking turns, respawned ffmpeg indefinitely — the round-5 behaviour,
still there behind the guard added to stop it.
It counts within a rolling window now. Two losses inside two minutes is a
session that keeps being lost; one an hour apart is not. And the window is reset
per item, because the player stays mounted across a queue advance — otherwise a
budget spent on one episode would deny the next its first legitimate reclaim.
Separately: `finish`'s rollback re-performed the write it was taking back. On
the play-to-the-end path the position it restores IS the end of the media, and
the backend reads a position within its finish margin as a finish — so the
branch named "take the finish back" set watched, cleared the position and
scrobbled to Plex through a second route, while the caller's error toast was
already on screen saying the mark had failed. There is no resume point at the
end of the media to restore; the cache drop is the whole of the rollback there.
The credits-skip caller captures a mid-episode position and still restores it,
which is the case that needs it.
7 tests, mutation-checked: the FRAG_LOADED reset, the missing window, and the
unguarded rollback each red on the test that names them.