refactor(player): one panel at a time over the Plex video, and one Back cascade
The ⋯ menu, the tracks menu, the tuning panel, the info overlay and the up-next card were a flag each, so two could stand on top of each other, and Back/Escape were written out three times. They are one `panel` value now; the stats readout stays a separate toggle beside it. One `back()` peels the countdown, the panel, then the stats, then leaves — for the arrow, ⌫, Escape and the mouse Back alike. The mouse Back now also closes the ⋯ menu instead of leaving the player.
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// @vitest-environment jsdom
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//
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// What may be open over the Plex player at once, and what Back closes. The ⋯ menu, the tracks
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// menu, the tuning panel, the info overlay and the up-next card are ONE value: opening one replaces
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// the other, so two can never draw on top of each other. The stats readout is not one of them — it
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// stays up beside a panel — and every "back" (⌫, Escape, the mouse/browser Back) peels the panel
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// first, then the stats, and only then leaves the player.
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import { describe, it, expect, vi, beforeAll, afterEach } from "vitest";
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import { render, cleanup, waitFor, act, screen, fireEvent } from "@testing-library/react";
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import { QueryClient, QueryClientProvider } from "@tanstack/react-query";
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vi.mock("react-i18next", async (importOriginal) => ({
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...(await importOriginal<typeof import("react-i18next")>()),
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useTranslation: () => ({ t: (key: string) => key, i18n: { language: "en" } }),
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}));
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import PlexPlayer from "./PlexPlayer";
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import { api, type PlexItemDetail } from "../lib/api";
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beforeAll(() => {
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class Stub {
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observe() {}
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unobserve() {}
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disconnect() {}
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takeRecords() {
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return [];
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}
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}
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globalThis.ResizeObserver ??= Stub as unknown as typeof ResizeObserver;
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globalThis.IntersectionObserver ??= Stub as unknown as typeof IntersectionObserver;
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for (const [name, value] of Object.entries({
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play: () => Promise.resolve(),
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pause: () => {},
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load: () => {},
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}))
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Object.defineProperty(HTMLMediaElement.prototype, name, { configurable: true, value });
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Object.defineProperty(HTMLMediaElement.prototype, "seekable", {
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configurable: true,
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get: () => ({ length: 0, end: () => 0 }),
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});
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Object.defineProperty(HTMLMediaElement.prototype, "textTracks", {
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configurable: true,
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get: () => Object.assign([], { addEventListener() {}, removeEventListener() {} }),
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});
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});
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afterEach(() => {
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cleanup();
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vi.restoreAllMocks();
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});
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const detail = {
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id: "1",
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title: "Title 1",
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type: "movie",
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duration_seconds: 3000,
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status: "new",
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position_seconds: 0,
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audio_streams: [],
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subtitle_streams: [],
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markers: [],
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cast: [],
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genres: [],
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} as unknown as PlexItemDetail;
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async function mount() {
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vi.spyOn(api, "plexItem").mockResolvedValue(detail);
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vi.spyOn(api, "plexSession").mockResolvedValue({
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mode: "direct",
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url: "/media/1",
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start_s: 0,
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} as Awaited<ReturnType<typeof api.plexSession>>);
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vi.spyOn(api, "plexProgress").mockResolvedValue(undefined as never);
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const onClose = vi.fn();
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render(
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<QueryClientProvider
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client={new QueryClient({ defaultOptions: { queries: { retry: false } } })}
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>
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<PlexPlayer itemId="1" onClose={onClose} />
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</QueryClientProvider>,
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);
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await waitFor(() =>
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expect(document.querySelector("video")?.getAttribute("src")).toBe("/media/1"),
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);
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return onClose;
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}
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const press = (key: string) =>
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act(() => {
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window.dispatchEvent(new KeyboardEvent("keydown", { key, bubbles: true, cancelable: true }));
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});
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// `hidden`: the faded-out control bands are aria-hidden while the video plays.
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const settings = () => screen.queryByRole("dialog", { name: "plex.player.settings", hidden: true });
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const stats = () => screen.queryByRole("region", { name: "plex.player.stats.title", hidden: true });
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const moreMenu = () => screen.queryByRole("menu", { hidden: true });
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// The info overlay is the full-screen scrim the media info sits in.
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const info = () => document.querySelector(".place-items-center.z-menu");
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async function openSettings() {
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fireEvent.click(screen.getByLabelText("plex.player.more"));
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const row = await waitFor(() => {
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const r = screen
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.queryAllByRole("menuitem", { hidden: true })
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.find((b) => b.textContent === "plex.player.settings");
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expect(r).toBeDefined();
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return r!;
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});
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fireEvent.click(row);
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await waitFor(() => expect(settings()).not.toBeNull());
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}
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describe("PlexPlayer · one panel at a time", () => {
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it("the browser Back with the ⋯ menu open closes the menu, not the player", async () => {
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const onClose = await mount();
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fireEvent.click(screen.getByLabelText("plex.player.more"));
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await waitFor(() => expect(moreMenu()).not.toBeNull());
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// The menu claims a history entry, so the Back below is spent on it. First in the file: the
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// history module's entry count is per module, and an earlier test's entries would be in it.
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await waitFor(() => expect(window.history.state?._ov).toBeDefined());
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await act(async () => {
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const landed = new Promise((resolve) =>
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window.addEventListener("popstate", resolve, { once: true }),
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);
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window.history.back();
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await landed;
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});
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await waitFor(() => expect(moreMenu()).toBeNull());
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expect(onClose).not.toHaveBeenCalled();
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});
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it("the info overlay replaces the tuning panel rather than drawing over it", async () => {
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await mount();
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await openSettings();
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press("i");
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await waitFor(() => expect(info()).not.toBeNull());
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expect(settings()).toBeNull();
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});
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it("the stats readout stays up beside a panel; Escape peels the panel, then the stats, then leaves", async () => {
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const onClose = await mount();
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press("d");
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press("i");
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await waitFor(() => expect(info()).not.toBeNull());
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expect(stats()).not.toBeNull();
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press("Escape");
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expect(info()).toBeNull();
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expect(stats()).not.toBeNull();
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expect(onClose).not.toHaveBeenCalled();
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press("Escape");
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expect(stats()).toBeNull();
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expect(onClose).not.toHaveBeenCalled();
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press("Escape");
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expect(onClose).toHaveBeenCalledTimes(1);
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});
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});
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