docs(plex): a quiet reclaim's replay is named as accepted
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@@ -471,7 +471,9 @@ export class HlsEngine {
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// switch to, it retries even a 4xx, six times over about half a minute (measured: seven requests,
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// then the reclaim), and in a throttled page once a minute (four minutes). On a growing one it
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// takes the segment for a gap and moves on, so the error is never fatal. Either way the first
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// answer is reported. Quiet, since the buffer is still playing.
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// answer is reported. Quiet, since the buffer is still playing: the picture runs on until the
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// answer, which restarts from where it was asked, so what played meanwhile is replayed (accepted:
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// a brief loading state marks it, and nothing the viewer has saved is lost).
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//
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// And except a fatal 404: hls.js gave up on something the server still does not have, and asking
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// again is all that is left.
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