feat(plex): a Surprise reshuffle deals the previous draw last
The rail draws three unseen titles per kind under the sidebar filters; on a small filtered pool every reshuffle dealt the same few again. The redraw now sends the draw on screen (exclude=), the server deals the rest of the pool first and tops up from the excluded titles only when the pool is short, so a small pool still fills the rail. (The two discover.py baseline entries went with the rewritten draw.)
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@@ -218,6 +218,9 @@ describe("PlexDiscover", () => {
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fireEvent.click(screen.getByRole("button", { name: "plex.discover.reshuffle" }));
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await waitFor(() => expect(plexSurprise).toHaveBeenCalledTimes(2));
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expect(plexDiscover).toHaveBeenCalledTimes(1); // the whole surface was NOT refetched
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// The first draw asks for anything; the redraw hands over the one on screen to deal it last.
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expect(plexSurprise.mock.calls[0]?.[4]).toEqual([]);
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expect(plexSurprise.mock.calls[1]?.[4]).toEqual(["sp1"]);
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});
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it("shows the empty message when every rail is empty", async () => {
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@@ -119,9 +119,20 @@ export default function PlexDiscover({
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queryFn: () => api.plexDiscover(scope, lang, filters),
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});
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// Surprise-me is its own query so the ↻ button can redraw it without refetching the whole surface.
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// A redraw hands over the draw on screen, so a small filtered pool deals its other titles first.
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const surpriseKey = qk.plexSurprise(scope, lang, filters);
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const surpriseQ = useQuery({
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queryKey: qk.plexSurprise(scope, lang, filters),
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queryFn: () => api.plexSurprise(scope, undefined, filters, lang),
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queryKey: surpriseKey,
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queryFn: () => {
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const shown = qc.getQueryData<{ items: PlexCard[] }>(surpriseKey)?.items ?? [];
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return api.plexSurprise(
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scope,
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undefined,
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filters,
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lang,
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shown.map((c) => c.id),
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);
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},
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staleTime: 0,
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});
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