fix(ui): a closing dialog's focus restore reaches the dialog left standing above it, and survives a menu
A dialog closing on its own under a standing modal skipped its restore, and the standing modal's own target was a control inside the closed one: closing it left the focus on <body>. The skipped target is now handed to the standing dialog, which falls back to it. Focus on a row of one of the dialog's own menus (the popover engine portals them out of the dialog root) read as the user walking away, so Back with a menu open left the focus on <body>. A focus in a popover portal now counts as held, and one still standing is not taken from.
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@@ -23,7 +23,7 @@ vi.mock("../../lib/history", () => ({ useBackToClose: () => {} }));
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import Modal from "./Modal";
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import { clearAll, notify } from "../../lib/notifications";
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import { pushLayer, removeLayer, useLayer } from "../../lib/layerStack";
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import { flushSync } from "react-dom";
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import { createPortal, flushSync } from "react-dom";
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// Fire a keydown on window (where Modal installs its handler), inside act.
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const press = (key: string, shiftKey = false) =>
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@@ -311,6 +311,70 @@ describe("Modal focus trap (offsetParent stubbed 'visible')", () => {
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document.body.removeChild(trigger);
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});
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it("hands its trigger to the dialog left standing above it, which restores it on close", () => {
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// The standing upper dialog captured ITS restore target while the focus was inside the lower
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// one — a control that is gone once the lower closes. So the lower skipping its own restore
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// (above) handed the trigger to no one, and closing the upper left the focus on <body>.
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// The arrangement keyboard help or the error dialog opened over a dialog actually has.
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const trigger = document.createElement("button");
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document.body.appendChild(trigger);
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trigger.focus();
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function Siblings() {
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const [lower, setLower] = useState(true);
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const [upper, setUpper] = useState(false);
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return (
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<>
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{lower && (
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<Modal initialFocus="close" title="lower" onClose={() => {}}>
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<button onClick={() => setUpper(true)}>open upper</button>
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<button onClick={() => setLower(false)}>close lower</button>
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</Modal>
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)}
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{upper && (
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<Modal initialFocus="close" title="upper" onClose={() => {}}>
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<button onClick={() => setUpper(false)}>close upper</button>
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</Modal>
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)}
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</>
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);
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}
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render(<Siblings />);
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screen.getByText("open upper").focus();
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act(() => void screen.getByText("open upper").click()); // opened from inside the lower dialog
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const inUpper = screen.getByText("close upper");
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inUpper.focus();
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// The lower closes on its own under the standing upper (`.click()` moves no focus).
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act(() => void screen.getByText("close lower").click());
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expect(screen.queryByText("close lower")).toBeNull();
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expect(document.activeElement).toBe(inUpper);
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act(() => void inUpper.click());
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expect(document.activeElement).toBe(trigger);
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document.body.removeChild(trigger);
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});
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it("restores the trigger when it closes with the focus in one of its menus", () => {
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// The popover engine portals a menu out of the dialog's root (it carries no aria-modal), so a
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// focus on a menu row read as "the user walked away": Back with a menu open inside a dialog
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// left the focus on <body>. The portal marker is the one `ui/AnchoredPopover` reads too.
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const trigger = document.createElement("button");
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document.body.appendChild(trigger);
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trigger.focus();
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const portal = document.createElement("div");
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portal.setAttribute("data-floating-ui-portal", "");
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document.body.appendChild(portal);
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const { unmount } = render(
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<Modal initialFocus="close" title="t" onClose={() => {}}>
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<Body />
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{createPortal(<button>menu-row</button>, portal)}
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</Modal>,
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);
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screen.getByText("menu-row").focus();
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unmount();
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expect(document.activeElement).toBe(trigger);
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document.body.removeChild(trigger);
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document.body.removeChild(portal);
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});
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it("leaves the focus alone when the user moved it out of the dialog themselves", () => {
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// The other half of the same rule, and the branch nothing drove: taking focus back from where
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// the user deliberately put it is the rudest thing a closing dialog can do.
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@@ -75,6 +75,16 @@ export function lockBodyScroll(): () => void {
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};
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}
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// A popover engine surface (`ui/AnchoredPopover`): portalled out of the dialog's root and carrying no
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// aria-modal, so a focus on one of a dialog's menu rows is inside the dialog all the same.
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const FLOATING = "[data-floating-ui-portal]";
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// Restore targets handed to a dialog left standing above one that closed (see the cleanup below):
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// that dialog's own target was captured while the focus was in the one that closed, and is gone.
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// Keyed by the standing dialog's aria-modal element; a WeakMap, so a dialog that never closes
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// through this hook leaves nothing behind.
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const handedRestore = new WeakMap<Element, HTMLElement>();
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/** The rest of the contract: lock the page behind, open focused, hand the focus back on close.
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* `scopeRef` is the panel the focus should land in; `ownerRef`, when the dialog is bigger than its
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* panel, is that whole dialog — it must be the SAME element `trapTab` is scoped to, or the two
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@@ -128,6 +138,11 @@ export function useDialogChrome(
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// Today that reads the same either way (a detached owner and a null one both fail every
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// `contains` below), but the cleanup should not depend on a ref React has already let go of.
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const ownerAtOpen = ownerRef?.current ?? scope;
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// This dialog's aria-modal element, the key a closing dialog under it hands its target by.
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const modalAtOpen =
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ownerAtOpen?.closest('[aria-modal="true"]') ??
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ownerAtOpen?.querySelector('[aria-modal="true"]') ??
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null;
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if (scope && !scope.contains(document.activeElement)) {
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const back = focusedRef.current;
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const target =
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@@ -144,10 +159,12 @@ export function useDialogChrome(
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// it — and while it held the focus we read that as the user walking away. Then both closing
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// together left the focus on <body>: ours skipped the restore, and the child's own
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// `restoreTo` was already detached (passive cleanups run parent-first). Measured in jsdom,
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// and it is the ordinary case — an error dialog raised over a dialog.
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// and it is the ordinary case — an error dialog raised over a dialog. And one of its own
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// menus (see FLOATING): Back with a menu open closed the dialog with the focus on a menu row.
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heldRef.current =
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(owner?.contains(active) ?? false) ||
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(active instanceof Element && active.closest('[aria-modal="true"]') != null);
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(active instanceof Element &&
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(active.closest('[aria-modal="true"]') != null || active.closest(FLOATING) != null));
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// Where to put the focus back on a re-mount, though: the PANEL's own last focus. A toast is
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// gone by then, so restoring onto it would strand the focus exactly as before.
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if (scopeRef.current?.contains(document.activeElement))
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@@ -172,16 +189,28 @@ export function useDialogChrome(
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// this, a dialog closing on its own (an in-flight mutation's `onSuccess`) under a modal raised
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// above it pulled the focus out of that standing dialog onto our own trigger, behind its
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// scrim — where Enter still activated it.
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//
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// Skipped, the trigger is handed to that standing dialog instead: ITS target was captured
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// while the focus was in ours, so it is gone now, and it falls back to the one handed to it.
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// A popover still standing (a menu of a dialog that stays open) is not ours to take from
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// either, though there is no dialog to hand the trigger to.
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const owner = ownerAtOpen;
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const active = document.activeElement;
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const target = restoreTo?.isConnected
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? restoreTo
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: modalAtOpen
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? handedRestore.get(modalAtOpen)
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: undefined;
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const above = active instanceof Element ? active.closest('[aria-modal="true"]') : null;
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const standingAbove =
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above !== null &&
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above.isConnected &&
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!above.contains(owner as Node | null) &&
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!(owner?.contains(above) ?? false);
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if (heldRef.current && !standingAbove && restoreTo && restoreTo.isConnected)
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restoreTo.focus();
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const standingMenu = active instanceof Element && active.closest(FLOATING)?.isConnected;
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if (!heldRef.current || !target?.isConnected) return;
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if (standingAbove) handedRestore.set(above, target);
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else if (!standingMenu) target.focus();
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};
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}, [restoreTo, scopeRef, ownerRef, focusScope]);
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}
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