Commit Graph
31 Commits
Author SHA1 Message Date
peter 2efa7d5a75 fix(files): an upload is said once in any order, copy buttons speak, a link list that failed says so
- The queue holds an upload it sees land done while this tab's upload still waits for its answer, so
  the dialog's notice is the only one whichever comes first; another device's upload follows after.
- One `useCopyFeedback` for every Copy beside a value (token, share link, set-password link): Copied
  for a moment, a notice a screen reader hears, a warning when the clipboard refuses; the token
  dialog's two Copy buttons are named by what they copy.
- The share dialog's link list shows loading, and a load error with Retry, never "no links" — and no
  New link beside a list it has not seen.
- The settings texts say that signing out elsewhere or a password change revokes the API tokens.
- DESIGN.md logs the folder-link decisions; the design lab keeps only the chosen renderings of the
  Links, Tokens and Files rounds.
2026-10-15 04:58:17 +02:00
peter 86712b6b0e feat(files): share a folder by link — its page lists what is in it, plays a video above the list
A /watch link may now open one of its owner's own folders (migration 0108: folder_id beside job_id,
exactly one set; a folder's links go with it). The page shows what is in the folder when it is
opened, newest first: a video or a song plays in the same player a file link has, above the list,
each keeping its own resume point; a document only downloads, never opens as a page. A file moved
out stops opening through the link at its next request. Password, expiry and stream-only work as on
a file link; the unfurl names the folder and counts its files, never their names. Source folders
and the Hub cannot be shared.

The folder menu gets "Copy link" and "Share with a link…" (the Share dialog's link half); the rail
marks a folder a live link opens.

Two fixes in the Share dialog on the way: revoking the last link no longer mints a new one at once,
and the new-link form goes back to downloadable after making a link.
2026-10-15 02:23:24 +02:00
peter db56f25387 feat(files): API tokens in Settings, the Hub folder in Files, a notice before a token runs out
Settings gains an API tokens tab: a row per token (name and prefix; each
folder with its rights; last use and expiry, "expires soon" marked),
revoked from its menu behind a confirm. A new token is the Hub exchange in
one click, or folders and rights picked per folder (no Write where an
upload cannot land); expiry 30/90 days, 1 year or never (warned). The
token shows once in the same dialog, with Copy and a ready curl line.

The Hub folder closes the Sources in the Files rail, takes uploads and
moved-in files. A token about to run out warns its user once, a week
before (the Files GC's sixth pass); the notice opens the tokens tab.
2026-10-14 23:33:34 +02:00
peter 07e0990ecf design(files): the one-library round in the lab — aligned list columns, the tray, the done notice
The Files page replaces the Downloads page: list rows with one column per value kind and a
right-click menu, an app-wide download tray, a done notice that copies the link. Picked
variants are logged in DESIGN.md.
2026-10-11 02:59:51 +02:00
peter 4aaaaa7860 chore(comments): drop epic, sprint and review-round ids from the code
The code cited its plan instead of saying why: `E28 review J4`, `(R6 S3b)`, `S1 justified…`,
`deep-review round 5`. That plan lives in the private ops repo, so for every reader of this one the
citation was noise, and a sentence whose subject was the plan step ("round 2 showed…") hid its
lesson behind an id. Each one is gone and the "why" kept: a bare citation is deleted, a sentence
carrying a lesson is reworded around it ("a later attempt showed…").

Measured (`scripts/audit_metrics.py`, product code): 652 lines in 270 files carried an epic code by
the definition the next commit holds (507 / 241 by the old, two-digit-only one) -> 0. Across all
code, tests, scripts and configs: ~1100 epic-code lines plus ~320 sprint/round ids.

Behaviour unchanged, checked mechanically: every changed .py file has the same AST once docstrings
are blanked; css/sh/toml/yml/json files are identical once comments are stripped; the only
non-comment changes in TS/JS are test titles, one description string in a contract table, and five
ESLint messages, whose text is all the gates snapshot diff holds. Not touched: Markdown (docs and
the changelog keep their history), Alembic migrations, TV episode notation (`S2 · E5`), DESIGN.md
ids (`C1`, `B4`, `S3h`), tracker ids (`SEC-16`, `DX-17`).

One stale claim fixed on the way: test_hls_reaper's docstring said the player checkpoints "every
10 s whether or not it is playing", which plex/stream.py calls wrong; it now says what the code does.
2026-10-05 00:19:39 +02:00
peter adaa7dc23c build(eslint): drop the Z_RAW and EDGED_LABEL selectors
Both came out of the E28 claim audit (0521149c named z-levels, e13d93a3
static labels as flat Badges) after the audit itself had fixed the sites.
No real hit since: 0 matches in every lint run from E28 to E34 (S2/S3
measurement). Each still cost a probe test (zLayer.contract, the edged-label
half of hoverAndLink.contract) and a place in the gate snapshot. The design
rules stay in DESIGN.md (Tokens: no ad-hoc z-index; Static vs pressable),
with a decision-log row saying the selectors went and why.
2026-10-05 00:19:38 +02:00
peter cca3315836 feat!: remove direct messaging (chat)
E2EE direct messages, the chat dock, the Messages module, the message
WebSocket and its realtime registry, and the messages / message_keys
tables (migration 0097; the downgrade restores the empty schema). Prod
held two welcome notes, no message between people and one key — never
used (owner decision, E34). WebSocket now has no owner module: the lint
bans it everywhere. Privacy policy updated: it no longer promises E2EE
for a feature that is gone.
2026-10-05 00:19:38 +02:00
peter 7ed2ac4e95 build(frontend): knip also checks what ships; strict indexing in every project
`npm run knip` now runs a second, --production pass, which asks whether the
code that ships uses an export, not just whether anything does. Of the 47
exports only tests reached:
- 34 are exported for their test and say so with @internal, naming the test.
- 11 were module-private names with a stray `export`. Two of them were not
  used at all and are deleted.
- The unused alreadyReported re-export is gone.
Test kits, the e2e suite and the two build-tooling modules are excluded from
the production project, each named in knip.jsonc.

noUncheckedIndexedAccess is now on for the node and e2e tsconfigs too (0
errors), matching the app project. tsconfig.node.json listed a
tailwind.config.js that has not existed since Tailwind 4. That entry is now
playwright.config.ts, which the typed lint finds through this project.
2026-10-03 16:44:28 +02:00
peter 471846d784 build(frontend): close the lint gaps the E32 audit measured
eslint now also enforces:
- the React Compiler diagnostics that `recommended` leaves out (todo,
  memo-dependencies and ten zero-hit tripwires);
- a description on every suppression, and no blanket disables;
- no focused or skipped tests (vitest and playwright);
- the typed pair no-floating-promises and no-deprecated.

Lint also covers e2e/ and the TypeScript build configs, which `eslint .`
had been skipping in silence.

Every hit is fixed or suppressed inline with a named reason:
- The 31 try statements the compiler cannot lower yet carry a suppression
  until S3 rewrites them. Five other compiler skips were plain fixes:
  a module counter bumped inside a hook, a ref read in a default
  parameter, and a local named like the <section> it renders.
- The real defects behind floating promises are fixed. ChatDock threw at
  nobody when the device key store could not be opened. VideoEditor's
  play() rejection went unhandled. loadYouTubeApi never rejected, so a
  blocked IFrame API left the player on an empty stage forever; it now
  fails on a script error or after 15 s, shows its own error with the
  way out, and lets the next open try again.
- MutableRefObject, FormEvent and lucide's deprecated brand icon are
  replaced. The YouTube glyph now lives in lib/brandIcons.
- The lint-probe harness lets its virtual file names into TypeScript's
  default project, so the contract tests still run the real config.
2026-10-03 16:34:20 +02:00
peter d3e1d8219c docs(design): Fjord stays a fifth scheme beside Midnight
The trial is over: the owner kept it. The trial wording goes from the
tokens, the scheme list, the lab and DESIGN; B2's own-hue rule still
binds any new scheme.
2026-09-27 06:46:52 +02:00
peter 89e65ca331 feat(design): players on touch and the C5 control set, restart on the card (E28 S3f2)
Plex player: a finger's tap on the picture only shows or hides the controls,
the hide timer starts with playback, a double-tap on a side third skips 10 s,
the seek bar is a 2.75rem touch-none hit area with its head shown on touch.
The row is play/pause, Back by position, Next only with a next item, mute,
time, tracks, a fixed ⋯ (settings, media info, stats, shortcuts, download)
and fullscreen; Stop, Restart and the ±10 s buttons are gone.

A started card shows the video card's Continue + Restart pair (one shared
MediaResumeButtons, beside the picture's button), and its menu lists the
restart; the player opens that item at 0 (fromStart). YouTube modal: the
description opens from an ⓘ, the queue arrows sit inside the screen.
2026-09-27 02:12:54 +02:00
peter 3ef2c38eb4 feat(design): dialogs open by purpose and keep their commit row pinned (E28 S3f1)
Modal takes a required initialFocus (field / close / action), a field that
loads late takes the focus while it still rests on the close button, and
ModalFooter portals a dialog's commit row under the scrolling body from any
depth. The header and footer fades follow the body's scroll timeline, and the
viewport's interactive-widget=resizes-content keeps the footer above an
on-screen keyboard.
2026-09-27 01:33:37 +02:00
peter a453b77f04 feat(design): one media card, and Home's hero and shelves as cards (E28 S3h)
- ui/MediaCard + mediaCardStyles: one frame for every video, Plex title and
  Home tile; the meta line pinned to the bottom edge, the length a badge on
  the picture, the media Play only where the click plays, the hover row at
  the picture's bottom-right (the owner's pick C).
- Shelf density: on any strip a one-line title over one meta line; mixed
  Home shelves are landscape; rails turn content-visibility off (a card's
  reserved height had become the strip's). Home slot 232px, so the Play
  and the hover row no longer touch; a landscape shelf takes the small Play.
- Home hero is a card (hover row, the whole menu, a touch "…"), three
  quarters wide and centred; channel / playlist tiles get Play, open and
  "…"; a show tile acts on its next episode, ⓘ opens the show.
- Plex preview: a ~0.9 s mouse rest opens a passive panel with the whole
  title, facts and synopsis (popover `pointerOnly`); the synopsis and title
  tooltips are gone.
- Compact list row B: the title leads, "…" at the end, toggles over the
  date on hover.
- Media-info layout B (collections, crew, cast beside the facts sidebar;
  an empty column is not drawn); filtering values are chips there and on
  the show page; "Cast" over the cast-only strips.
- Browse tiles hover like a card; prose capped by the `measure` utility.
2026-09-27 00:54:19 +02:00
peter 29abf609f3 fix(design): the lab draws with the primitives' own classes, not a height-ladder copy; DESIGN no longer claims accent-color tints the colour well (E28) 2026-09-25 17:15:03 +02:00
peter e13d93a3ed fix(design): a toggle is pressed, never a bare aria-pressed; static labels are flat Badges with a tone, edged label spans lint-refused (E28) 2026-09-25 17:04:08 +02:00
peter 905a9f2856 feat(design): Fjord, a trial fifth scheme — Midnight's navy with a steel-blue accent and steel rules (E28) 2026-09-25 15:39:49 +02:00
peter ff80cc96fd fix(design): rating and live colour tokens, the player's menus over its notices, the info overlay on a light theme (E28)
- F16: --rating (theme-scoped gold, 4.5:1 on the page and its chip), --rating-media, --live/--live-fg,
  --media-chrome replace 14 palette literals; a lint rule refuses palette classes; the theme contract
  measures them.
- The Plex player's notices drew over its open settings/tracks popovers: notices z-base, popovers z-menu.
- The player's info overlay rendered theme tokens on its always-dark panel: on a light theme the score
  (2.6:1), collection years (3.2:1) and cast initials (1.05:1) were unreadable; onDark variants now.
- The lint-rule contract tests share one ESLint with a one-off warm-up (a cold first lint took 8 s,
  past vitest's 5 s).
2026-09-25 13:55:26 +02:00
peter 295c1db5f1 fix(design): claim audit part 1b — whole-row switches, the field-family edge, state-layer hovers, icon links, reason-disabled controls, 24/44 targets (E28)
- F12 (owner: A): SwitchRow, the whole settings row toggles; a Config boolean toggles from its title
  and hint (a label pointed at the switch).
- F14 (owner: B): the form dropdown trigger wears the field frame (see-through, the >= 3:1 edge);
  labelled pills keep the faint edge and the accent-edge hover. DESIGN says so, with log rows.
- F6: ~15 bg-card / bg-border / opacity hovers onto the B3 state layer; a lint rule (HOVER_SWAP)
  refuses the swap, contract-tested.
- F10: bare 14px icon links onto IconLink / LinkButton; a local lint rule refuses a glyph-only <a>.
- F13: reason-disabled controls are aria-disabled (Users, Channels backfill, Discovery, Scheduler
  runs, Config tests); FocusSafeButton now swallows the click of a caller's aria-disabled; the
  Config tests say why while dirty (testDirty, HU/EN).
- F5/F11: every control measured live at 24 (mouse) and 44 (coarse) across every page; touch-target
  is a utility that wins over a caller's min-h-6; link variants carry it too; SegmentedToggle,
  Tabs, NavRail, menu rows, PriorityStepper, sliders, CheckRow, InnerInput, card links and the rest.
- F9: DismissibleChip's label reaches the chip's 24; the Combobox chips are DismissibleChips.
- F15: the "+N" / "More..." open state worded as it renders.
2026-09-25 03:58:17 +02:00
peter 6354454cc9 feat(design): skeleton first loads by shape on the shared reveal clock (E28 S3d2, B8) 2026-09-25 00:37:45 +02:00
peter c47c193ad1 feat(design): glass surfaces by role, the static Badge, LinkButton, user pickers on the Combobox (E28 S3d1) 2026-09-25 00:34:35 +02:00
peter dac9d89f91 feat(design): the field family, the dropdown trigger, native controls, the no-raw-input lint rule (E28 S3c)
- ui/Input, Textarea, InnerInput + fieldClass (A4): the >= 3:1 edge, a 2px accent
  focus edge, the danger edge for invalid, md/sm/xs/heading rungs, 1rem and 44 on touch
- ui/SelectTrigger (A5): SortControl, FilterSelect, the view switcher and the date
  filter on one trigger, a pill in a toolbar, r8 in a form
- ui/NativeControls (A6): Checkbox, CheckRow, Slider, ColorInput
- every raw input swept (~100 sites); inputCls retired; local/input-primitive
- useReturnFocus: an in-place editor hands the focus back to its trigger on
  Enter/Escape (the playlist and Plex title renames, the priority number);
  the Plex playlist rename gains Escape and an accessible name
- back to top: a round 48 FAB (owner decision); DESIGN.md A2 and the log
2026-09-24 23:48:22 +02:00
peter 81936e9f56 feat(design): every button on its family, the chip primitive, the lint rule (E28 S3b2)
The second half of the button sweep: the remaining hand-rolled buttons in
feature components, the design lab and the components/ui composites now
stand on Button, IconButton, Pressable, Chip or DragHandle.

- Chip + DismissibleChip (filter / token / tag / suggest / ghost, 24px
  floor, 44 on touch) replace five chip geometries; FilterChipGroup
  renders Chips; overflow lanes measure a mirror painted by chipClass.
- The Plex control row is IconButton's player rung (36, 20px glyph,
  round, overlay; 44 on touch); the YT modal bar is on the sm rung with
  pressed cycle toggles and names that survive a folded label.
- New variants: IconButton ghost-accent, danger-soft; Button warn on a
  new state-warn utility. The .btn-{tone} recipes and btnCls are gone.
- Fixed on the way: membership rows (collection editor, Plex playlist
  add) announce checked/mixed; a one-letter tag chip was 21px wide;
  descriptionLinks moved out of lib/ (it renders components).
- local/button-primitive: a raw <button>/<FocusSafeButton> outside the
  control-primitive files is a lint error (contract-tested, seen red).
2026-09-24 23:03:23 +02:00
peter 86f467bd65 feat(design): the button families on the decided ladder, first half of the sweep (E28 S3b1)
Button is rebuilt to A1/B1/B3: explicit heights (xs 24 / sm 28 / md 32, lg 40 for a hero CTA), r8 (a
pill on media), state layers instead of opacity and bg-card hovers, a `pressed` toggle, `overlay`,
`media` and `link-muted` variants. The icon-only sizes move to the new IconButton (28 / 32, 48 only for
the Play on a picture; a required label). Pressable (a card, row or tile that is the control) and
DragHandle join them. The state-* utilities now stand down on a disabled, busy or pressed control, held
by theme.contract.test.ts.

Swept onto them: the Button icon-size callers and 16 files (Plex playlist, Plex detail, the YT player
modal chrome, Welcome, Plex and video cards with AddToPlaylist and DownloadButton, the video editor,
Feed, personal views, Scheduler, Users, the nav rail, Plex detail parts, Settings): 268 raw buttons are
153. Fixed on the way: FocusSafeButton overwrote a caller's aria-disabled (the "unavailable, here is
why" state; adminInvites caught it), a season toggle and a Plex settings switch had no name/state, and
the video card's overlay follows the C5 card (Resume pill, From the start pill, a round Play).
2026-09-24 05:25:55 +02:00
peter 7d480e2ad0 feat(design): Matrix toned down to moss, text on an accent fill held to --accent-fg
The lime accent was the loudest of the four (OKLCH L 0.85, C 0.21) and read as neon; the owner chose the
moss variant at Midnight's lightness with near-neutral greys, and the Matrix backdrops follow it. Fixed
white/black parts on a solid accent fill (two switch knobs, three play buttons, the Up next pill) now use
--accent-fg, and theme.contract.test.ts refuses a fixed white or black next to a solid bg-accent.
2026-09-24 04:49:07 +02:00
peter ad136c3fe8 feat(design): the scheme set, the colour contract and the token utilities (E28 S3a)
Four schemes (Midnight; Forest cyan, Slate fuchsia, Matrix lime), YouTube
and Starship retired with no data migration: normalizeTheme maps a stored
retired scheme to Midnight. A vitest contract measures every scheme x mode
(text 4.5:1, control edge 3:1, status text, the accent's 30-degree hue gap);
it caught light-mode danger at 4.43:1, now red-700. The state layers, the
strong edge, the touch target and the fades are index.css tokens and
utilities the lab now reads. Backdrops recoloured to the new accents, with
a grey overlay grain that actually breaks the banding (longest flat run
15-26px -> 4-8px). The glass tuner is retired.
2026-09-24 04:33:13 +02:00
peter 9c4a999e54 feat(design): C5 recorded, every E28 decision taken
The owner's lean Plex control set with both refinements (Back by position,
a touch double-tap for the 10 s skip) goes into DESIGN.md's Players
chapter and the log. The lab is now the reference only.
2026-09-24 04:12:19 +02:00
peter 3f5634a44f feat(design): C5 redrawn around the owner's reworked Plex controls
Stop, Restart and the 10 s skips leave the row, Back restarts or steps to
the previous episode, Next shows only when there is a next item, and the
card carries Resume + From the start. The lab asks back two points: how
Back tells restart from previous, and a touch path for the 10 s skip.
2026-09-24 04:05:09 +02:00
peter f4bc60d659 feat(design): batch C recorded, the player row open as C5 (E28 S2d)
C1-C4 as proposed: the action classification, overlay-drawer side panels,
touch-first players, dialog focus by purpose with a pinned footer. The
players were then played live at tablet size, which found the Plex
control row running off-screen below 1024; how it fits is open as C5.
CLAUDE.md now points at DESIGN.md.
2026-09-24 03:27:26 +02:00
peter 7055548260 feat(design): batch B recorded, batch C in the design lab (E28 S2c)
DESIGN.md: B1-B9 decided (compact density, the four-scheme set with the
accent-vs-status rule, state layers, the sticky band, surface per role, the
watch page, the slim NavRail with optional labels, loading by shape, the
fade edges) with their decision-log rows. The lab keeps the chosen A and B
renderings as reference on shared tokens (labTokens.ts) and adds batch C:
the action-placement classification for review, side panels on touch and
below 768, the Plex player on touch, and the dialog conventions.
2026-09-24 03:10:00 +02:00
peter 477271907e feat(design): batch A recorded, batch B in the design lab (E28 S2b)
DESIGN.md: the Controls chapter decided (A1-A6) with the decision-log rows;
density stays open as B1. The lab keeps only the chosen A renderings as
reference and adds batch B: density, the scheme set (measured accent hue
gaps and light contrast), state layers, the page-chrome model, surface per
role, the public watch page, the nav rail, the loading form and where the
header + fade edge goes.
2026-09-24 02:21:20 +02:00
peter d2e40dcffb feat(design): design lab + DESIGN.md skeleton (E28 S2a)
- docs/DESIGN.md: the written source of truth for the UI. Decided chapters
  (principles, device adaptation, action placement, text stays selectable,
  interaction rules, copy, anti-patterns, decision log); controls and
  surfaces are marked Pending until the owner picks from the lab.
- /design-lab (dev only): renders each open decision's variants with the
  app's real CSS, themes and font scale. Batch A = six control decisions.
- devOnlyGuard: a production build fails if anything under src/design-lab
  reaches the bundle (seen red with an unguarded import).
- Size contract: tablet portrait + landscape and up, replacing the
  1024x768 floor with its never-built "too small" message.
2026-09-24 01:34:12 +02:00