060deb89d21f8ff8cda30b0ef8366a41ca179eda
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Commits
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4b33036e7c |
fix(e10): review round 2 — revert what round 1 got wrong, narrow what it got too broad
Round 2 reviewed round 1's own fix diff, which is where a fix round does
its damage. It found 15 issues in 792 lines — a much higher density than
round 1 found in the whole epic — and most were regressions round 1
introduced. So this follows the rule rather than fighting it: revert the
fixes whose mechanism was wrong, narrow the ones whose guard was too
broad, and stop reaching for a third variant.
REVERTED, because the mechanism does not work:
- The `inert` menu item. Round 1 swapped a native `disabled` for
`aria-disabled` so a row's "why is this off" tooltip could be reached.
floating-ui's list navigation skips `aria-disabled="true"` exactly as it
skips `disabled` (isListIndexDisabled) — and AnchoredPopover's own
comment, written before this branch, already said so. The swap fixed
nothing and made the mouse worse: without native `disabled` the row took
pointer events, the full active highlight and DOM focus, then no-opped
on click. The underlying finding is logged where the prop was, unfixed
and honest: the reason has to go somewhere a disabled row is not.
- `useContextMenu` owning the focus restore. Turning floating-ui's
returnFocus off platform-wide traded one bug for two: Playlists spreads
triggerProps on a bare <tr>, so restoring to it is a spec no-op and
Escape stranded focus on <body>; and with dismissOnScroll now on, the
restore's plain focus() scrolled the row back into view, undoing the
scroll that closed the menu. Patching that needs three more guards on
one fix. The original bug — the rail's rename field dying on arrival —
is fixed at the field instead: it focuses from an effect, which is
scheduled after the microtask that was blurring it.
NARROWED, because the fix was right and the guard was not:
- PlexPlayer's Backspace deferred to `anyLayerAbove`, but the player's own
gear and tracks menus register layers via useDismiss — so Backspace
stopped closing them and did nothing at all. Only the cheat sheet and
the palette own that key, so it names them.
- `historyDepth = 0` also desynced the counter from overlays the
navigation does NOT unmount (About and ReleaseNotes live outside the
page column), leaving one Back to both navigate and close them. The
entries are marked buried and consumed silently by reconcile instead.
- The move's error toast fired for every status, so a transport fault
surfaced twice on top of req's own dialog. Scoped to 403/404.
- The palette's moved-pointer guard could not judge the FIRST move of a
session and went stale across a close. `e.movementX/Y` asks the browser
directly and needs no state.
- `useKeyScope("contextMenu")` runs once per hook, and the Playlists page
mounts two — so the cheat sheet rendered the chords twice under a
duplicated React key. The scope stack dedupes.
- The `enabled:hover:` sweep missed the half that lives in CSS, so a
disabled glass button still lifted. `.glass-hover:not(:disabled):hover`.
- ShareDialog's migrated buttons passed a colour className that the
variant's own colour class outranks under clsx, so Revoke hovered
neutral and a password-protected link looked unprotected. The colour
goes on the icon, as the Copy button beside them already did.
- `matchesShortcut` took an untyped id and ids are only unique within a
scope, so `back` would have answered for the wrong player. Keyed on
scope + id, both literal.
And the systemic one: round 2 reverted eight of round 1's behaviour fixes
as a single mutation and all 763 tests still passed. Round 1 tested the
three fixes that were easy to test and none of the rest. So the guards
with the widest blast radius are pinned now, each mutation-checked to
fail for its own reason: the global keymap's repeat/allowInInput/disabled
handling (a new dom test), the cheat sheet bound to the real
useContextMenu rather than a scope stub, the scope dedupe, the history
burial, and the Button accessible-name union — whose @ts-expect-error
fixtures turn a widened type into a red typecheck lane.
The chipLane contract test that round 1 rewrote to count per lane counted
the import line as a lane, giving every file one free mirror — so the
exact hole it was rewritten to close was still open. Mutation-checked
both ways this time.
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80dea4f307 |
fix(e10): review round 1, part 2 — the docs the epic invalidated, and three contracts made real
Finishes round 1. Part 1 took the runtime bugs; this takes the prose that had gone false and the three "the comment says so" gaps behind it. CLAUDE.md is auto-loaded into every agent session and ui/README.md is not, so an architecture paragraph that still described a flat components bag was the most expensive stale sentence in the repo: the next agent adding a popover reads it, sees no platform layer, and writes the generic component into components/ — the invisible-layer failure this epic exists to end. It now names components/ui/ and says the boundary is lint-enforced. The canonical-patterns table gained the three rows the epic established: ui/Button over a hand-rolled <button>, a keymap row over a private keydown listener, and disabled-when-busy vs inert-when-inapplicable. ui/README.md's inventory was written in this branch's first commit and never learned about CommandPalette, ContextMenu/useContextMenu, KeyboardHelp or gridColumns — in a section whose own closing rule is that a second component painting the same thing is how the last inconsistency happened. It also claimed "everything is rem-derived" while VirtualGrid's minCol/GRID_GAP are deliberately px; that is now stated as the exception it is, and a new section records which promises here are tests rather than sentences. Three contracts stopped being prose: - A text-less Button must carry a name. "Required for iconOnly" was a doc comment, which is why the migration shipped two nameless icon buttons through eight green lanes. It is a union now, covering both spellings (iconOnly, and size="icon"/"icon-sm"), satisfied by label, aria-label or title. It caught one more on the way in: Banner's dismiss took an optional dismissTitle, so it could render unnamed — it falls back to common.close now. - gridColumns' gutter arithmetic. Every existing assertion survived replacing floor((w + GAP) / (minCol + GAP)) with the naive floor(w / (minCol + GAP)): the fixed widths agree, the capped cases are cap-bound, and the loops compare columnsFor against itself. Pinned at the exact-fit boundaries where the two first disagree (536 and 828). - ShareDialog's link row. Only Copy was migrated in S1, leaving one 2rem button between two 1.75rem ones — and on a coarse pointer .touch-target grew only the migrated one to 2.75rem while the destructive Revoke stayed small. Also: the maxCols docstring said 8 columns of 384px where the test it shipped with asserts 369. |
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7e97559615 |
feat(e10): put the 1024x768 size contract inside the primitives
S1c, the last part of S1. The contract now lives in components/ui/ and in one CSS recipe instead of in ~160 call sites: - Minimum target 2.75rem, on coarse pointers only (.touch-target). A 32px icon button is fine with a mouse -- precise pointer, hover to confirm the aim -- and not fine with a thumb, so it grows exactly where there is no precise pointer, which on this app's real second device is the tablet. It grows the real box rather than painting an invisible ::after hit area, because two expanded hit areas on icon buttons 4px apart would overlap and the overlap fires the WRONG button. `link` is excluded: it is text inside a sentence. - 2.75rem rather than 44px so the target obeys the text-size slider like everything else; verified that the type/geometry ladder was already rem-derived off --font-scale, so nothing else was needed there. - The ladder is documented as a closed set in Button.tsx, with the site counts it was derived from, and ui/README.md states the contract. Measured in the browser: fine pointer 36x36 and 34px-tall buttons (unchanged), coarse pointer the same buttons at 44x44 and 44px tall. 1024x768 renders identically. 3x tsc, eslint, knip, prettier and 690 vitest green. |
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5bfcf5d83a |
refactor(e10): move the platform components into components/ui/ and enforce the boundary
The app HAS a platform layer -- AnchoredPopover (22 importers, with arrows/typeahead/Escape/anchor-flip), QueryState (21), Modal (17), PageShell, DataTable, Tabs, Tooltip and ~26 more -- but it sat flat among ~160 feature components with nothing marking it as one. Several of those files describe themselves as 'the one place' or 'canonical' and were still bypassed by hand-rolled markup, because a layer nobody can see is a layer nobody uses; three separate inventory passes of this codebase misread it the same way. Moves the 33 domain-free modules into components/ui/, rewrites the imports in 89 files, and makes the boundary a lint rule rather than a convention: inside ui/ a one-level-up import (a feature component) and any lib/api slice are errors. The rule was verified to fire on both and to leave generic lib/ helpers alone. README.md states which side of the line a component belongs on and why. No behaviour change: 3x tsc, eslint, knip, prettier and 687 vitest tests all green; no backend file touched. |