An Esc during a pointer drag is spent on the drag and leaves the selection.
A wheel over the rail re-reads the target each frame, so a drop lands on the
row under the pointer. After a bulk removal the focus goes to the next row
left, and to the list's menu when the list is emptied.
remove-bulk names the videos that went, and its Undo brings back only those.
An Undo of a move keeps each row (and when it was saved), leaves out a video
that moved on from the target, closes up its place, and says how many came
back. Delete with every tick hidden removes nothing and says why. A list gone
before the lock answers 404, and a body without its videos 422.
One removal path now: the single row goes through the bulk one, the same
toast and undo, which also retires the add-at-position route. railDrop reuses
the store and scrollParent, the drag image the overlay and the z-index token,
and the sensors keep their number. The count is read out from a region that
outlives the band. Tests fill the gaps the review named, each seen failing.
A row's grip carries it, or every selected row with a selected one, onto another
list, under a sort or a filter too, and the toast undoes. The rail and the page
are separate React trees, so the page reads the rail by what lies under the
pointer. An unpinned rail peeks by the drag's own hover and scrolls at its edges.
Many rows dropped inside the list stay; a key still moves its own row.