Pixel-measured over every scheme x mode x backdrop: the item count fell to 3.8:1 (dark too: its 8%
fill let the toolbar glass and the thumbnails under it through), Channels' tabs to 4.1:1 and the
current Files row to 4.4:1. Light --muted moves 15% toward --fg in every scheme; the badges, the item
count and the current rail row paint opaque bg-tint* fills mixed into the surface. The token contract
now asks 6:1 of --muted on the bare page and checks those three sites use the tints.
A light theme's accent as text on the always-dark chrome was 2.84:1 (Slate). `--chosen` is the
accent unless a scope names its own; `media-marks` (was media-focus) points it, with the focus
ring, at the media amber. A chosen track stays white with an amber tick (MenuCheck reads
`text-chosen`); a chosen settings tab or toggle is white with an amber underline (MEDIA_CHOSEN).
The theme contract test holds the token, the tick and the player components free of accent text.
- useTimecodeField holds a time field's draft for its caller, which places TimecodeError (role
alert) in its own flow under the fields' row: it no longer lies over the crop row taking its
clicks, runs out of the editor's card, or joins the field's <label> name.
- The editor's remove-cut buttons sit in a row under the track at their cut (trackLeft), off the
cut's grab area, where a press drags it; RangeTrack's adornment slot is gone.
- media-focus re-points --focus to the media amber on the Plex player, the YouTube stage and every
bg-media-chrome surface; a contract test holds each such class string to media-focus or
media-scope, the field's focus edge to the focus token, and --color-focus to the inline theme.
- An upload's quota headline says the converted file does not fit, not "Storage full".
- DESIGN.md: the tokens paragraph says what is re-pointed where; the decision row measures all
three colours on the chrome.
TimecodeField drops a draft when the value moves under it (another segment selected, a nudge), so
leaving the field never commits it to another cut; it is invalid only once offered, with a line
under it saying how to type a time. On the always-dark chrome media-scope points every focus ring
at --media-mark and errors at the new --media-danger (a light theme's accent and danger were under
3:1 there). A track whose dragged handle unmounts ends the drag on the pointer's release instead of
locking up; a remove refused while clips are queued leaves no focus to take later; each remove-cut
button names its cut and is a 24px target. DESIGN.md records the media tokens; stale comments fixed.
- A media amber (`--media-mark`), the same in both themes, for what marks a place on the always-dark
chrome or over a video: the clip strip's playhead and focused end, the crop frame's ring, Plex's
intro / credits markers. A light theme's warn was a dark amber there, under 3:1 (contract-tested).
- The editor's remove-cut button rings inside itself (the track clipped its ring), and once it goes
with its cut the focus moves to the cut beside it, or to Split here, not to <body>.
An optional crop in clip mode: a Crop toggle puts a frame on the picture (free, 16:9, 9:16 or 1:1;
the whole picture stays the default). The frame is sent in fractions of the box it was drawn in,
with that box's shape; the worker fits the real picture into the box by its display aspect (sample
aspect and rotation aware), drops the part over the bars, and crops first in the filter chain. A
frame covering the whole box is no crop at all, and one off the picture is refused by name.
The crop frame is a ui primitive (CropFrame) shared with the video editor, keyboard-operable.
YouTube: the wide side panel shuts while clipping and comes back after; maximised, the clip panel
docks in the stage. Plex: the picture sits above the clip panel so the frame lies on it.
Both players get a scissors in their control row (Plex: the control row; YouTube: the actions and
the docked bar), `c`, and `[` / `]` to mark at the playhead. The clip panel lives in the player, so
the watched video is the preview: an overview of the whole item and a zoomed strip around the
selection whose ends are sliders (arrows step a tenth, Shift a second), Start / End fields with
nudges and "to the playhead", the length, a looping Play selection, a name, Cut. Escape closes the
panel before the player and the focus goes back to the scissors. A cut is a toast with a Downloads
link plus the usual Ready notification.
- ui/RangeTrack + RulerTicks: the shared, domain-free time track (regions, keyboard-steppable
handles with a 1.5rem hit area, a playhead, a background slot, over a window of the item). The
Downloads editor's cuts moved onto it, so they are keyboard-steppable now.
- lib/clipRange holds the marking rules (1 s to 10 min, the server's), lib/timecode the editing
timecode the editor's private tc/parseTc became.
- keymap: a symbol typed through AltGr answers its bare-symbol row - on the HU layout `[` is
AltGr+F, which arrives as Ctrl+Alt; letter and Mod rows still never match Ctrl+Alt.
- The YouTube stage sits in a wrapper with the panel, so the maximised stage's blur escape matches
at any depth.
- media-scope: fields on the always-dark player chrome read white in a light theme too.
Back from a channel page hands the card its focus again after a mouse trip;
revealed on focus-within, its hover row stayed up under no pointer until a
reload (owner). The row, the Play layer, the Continue + Restart pair and the
global .reveal rule now show on hover or on :focus-visible on the card or
inside it, so Tab and the arrow keys still reveal it.
Two layout bugs since the player grew a side panel, both reported from prod.
Maximised (F) on a wide window, the video was a thin line across the screen: the side-panel layout
aligns the stage `self-start`, and Chrome applies a flex item's self-alignment to an absolutely
positioned box too, so the fixed stage took its content's height — 0 px. The maximised stage now
stretches between its insets whatever the layout asks of it.
On a short window under 1280 px (a laptop at 100%, a 1080p screen at 175%) only the side strips were
left: the card narrows so the chrome under the video fits, but that chrome grows as the card narrows
(its text wraps), and the loop ran the card down to 2 px. The video now never goes narrower than
36rem to make room; past that the card scrolls.
Measured before/after (localdev, real YouTube iframe): 1097×520 open 0×0 → 610×343; 1920×911 maximised
1920×0 → 1920×911; 1440×760 and 1366×650 maximised fill the window; leaving maximise restores the card.
Held by an e2e test at both sizes (red on the old code: 0 px wide, and 911 ≠ 0), green on Chrome,
WebKit and iPad.
The code cited its plan instead of saying why: `E28 review J4`, `(R6 S3b)`, `S1 justified…`,
`deep-review round 5`. That plan lives in the private ops repo, so for every reader of this one the
citation was noise, and a sentence whose subject was the plan step ("round 2 showed…") hid its
lesson behind an id. Each one is gone and the "why" kept: a bare citation is deleted, a sentence
carrying a lesson is reworded around it ("a later attempt showed…").
Measured (`scripts/audit_metrics.py`, product code): 652 lines in 270 files carried an epic code by
the definition the next commit holds (507 / 241 by the old, two-digit-only one) -> 0. Across all
code, tests, scripts and configs: ~1100 epic-code lines plus ~320 sprint/round ids.
Behaviour unchanged, checked mechanically: every changed .py file has the same AST once docstrings
are blanked; css/sh/toml/yml/json files are identical once comments are stripped; the only
non-comment changes in TS/JS are test titles, one description string in a contract table, and five
ESLint messages, whose text is all the gates snapshot diff holds. Not touched: Markdown (docs and
the changelog keep their history), Alembic migrations, TV episode notation (`S2 · E5`), DESIGN.md
ids (`C1`, `B4`, `S3h`), tracker ids (`SEC-16`, `DX-17`).
One stale claim fixed on the way: test_hls_reaper's docstring said the player checkpoints "every
10 s whether or not it is playing", which plex/stream.py calls wrong; it now says what the code does.
E2EE direct messages, the chat dock, the Messages module, the message
WebSocket and its realtime registry, and the messages / message_keys
tables (migration 0097; the downgrade restores the empty schema). Prod
held two welcome notes, no message between people and one key — never
used (owner decision, E34). WebSocket now has no owner module: the lint
bans it everywhere. Privacy policy updated: it no longer promises E2EE
for a feature that is gone.
The rail was a row of aria-pressed toggles: every tab a Tab stop, no arrows,
nothing tying a tab to its content. tablist/tab/aria-selected, one Tab stop,
arrows on either axis, Home/End, and useTabPanel for aria-controls/labelledby.
The trial is over: the owner kept it. The trial wording goes from the
tokens, the scheme list, the lab and DESIGN; B2's own-hue rule still
binds any new scheme.
C2 as decided: on a coarse pointer, or a window below 768, the panel's
tab (shown at every width, 44 wide on touch) opens the panel as a
start-edge drawer over the content, with a scrim. It is ui/Modal's new
drawer-start placement, so Esc, Back, the scrim, the focus trap and the
scroll lock are the dialog's own. A tap never peeks; pinning is a button
in the drawer's header, offered only at 1024 and up; a pin saved on a
desktop is left alone below that. A mouse on a wide window keeps
hover-to-peek and click-to-pin.
DESIGN: C2 as built, rows answer to their own width, phone-only layout
deferred to its own epic (principle 2).
Modal takes a required initialFocus (field / close / action), a field that
loads late takes the focus while it still rests on the close button, and
ModalFooter portals a dialog's commit row under the scrolling body from any
depth. The header and footer fades follow the body's scroll timeline, and the
viewport's interactive-widget=resizes-content keeps the footer above an
on-screen keyboard.
- ui/MediaCard + mediaCardStyles: one frame for every video, Plex title and
Home tile; the meta line pinned to the bottom edge, the length a badge on
the picture, the media Play only where the click plays, the hover row at
the picture's bottom-right (the owner's pick C).
- Shelf density: on any strip a one-line title over one meta line; mixed
Home shelves are landscape; rails turn content-visibility off (a card's
reserved height had become the strip's). Home slot 232px, so the Play
and the hover row no longer touch; a landscape shelf takes the small Play.
- Home hero is a card (hover row, the whole menu, a touch "…"), three
quarters wide and centred; channel / playlist tiles get Play, open and
"…"; a show tile acts on its next episode, ⓘ opens the show.
- Plex preview: a ~0.9 s mouse rest opens a passive panel with the whole
title, facts and synopsis (popover `pointerOnly`); the synopsis and title
tooltips are gone.
- Compact list row B: the title leads, "…" at the end, toggles over the
date on hover.
- Media-info layout B (collections, crew, cast beside the facts sidebar;
an empty column is not drawn); filtering values are chips there and on
the show page; "Cast" over the cast-only strips.
- Browse tiles hover like a card; prose capped by the `measure` utility.
A list item's ring sat 2 px outside it. On a table row it ran under the
sticky head and past the table's sides; on a Plex playlist show header, flush
in its clipping card, it was cut away and the focus was invisible. A table row
(by its tag), a log line and the Plex show header and episode rows now ring
inside themselves, the show header with its card's corners.
The sticky header's fade-below was drawn at rest, over the first row's top
16 px, hiding the ring's top edge: it now fades in with the first 1rem of
scroll (a scroll-driven animation; no fade where unsupported).
Every Plex poster list (library, Discover rails, person, show, season, collection, Home's rails)
now opens one menu per list from the right-click, the long-press, Shift+F10 and the card's "…":
play/open, watched, add to playlist, media info, copy title, the pin (usePlexCardActions +
PlexMenu, replacing the pin-only PlexPinMenu). The card keeps its state at rest and shows
watched / add to playlist / "…" on its picture on hover (ui/reveal.ts, shared with the video
card); on touch the toggles are gone and a 44px "…" sits beside the title, while the watched pill
stays. The hover ⓘ left the card; an episode's add button moved from its caption to the hover
row. Seasons get their own short menu (open, watched, add, copy), labelled "Open season" (the
card's overlay said "Open show"). Related shows are ordinary poster cards now. A collection's
admin "Remove" X moved into its menu, still behind the confirmation. The collection grid is two
columns on a phone. The unused .reveal-idle rule is gone.
- useContextMenu gains buttonProps (a row's visible "…" opens the same menu under the button; a
second press closes it) and anchor (the element the menu came from, for a panel a row opens).
- ui/MoreButton; ActionMenu rows can run inGesture (a clipboard write inside the click, Safari).
- useVideoActions: one builder for a video's menu (play / restart, channel, watched, save, add to
playlist, download, details, copy title / link, hide, reset, pin), composed by the feed and by
Home's rails; the playlists and details panels open anchored beside the card (VideoFollowUp).
- The card keeps watched / save / add to playlist and the "…": on the picture on hover (the
duration steps aside), in the rows' action column; on touch only a 44px "…" beside the title.
Download, hide, reset and the hover info card leave the card.
- The title is selectable: a click ending a selection neither plays nor follows the link.
- DESIGN.md: how C1 is built + the log row.
The layer was the name button's own and ended at the row's first badge or button. The card now paints
the B3 layer under its content (isolate + a new z-under level), the name button's hit layer spans the
card, and the actions sit above it.
E28 S3d1 moved the modal's card from `.glass-card` (no blur) to the `.glass` panel role, whose
`backdrop-filter` makes the card the containing block of the fixed "full window" stage: F showed a
894×161 strip inside the card with a scrolling, wrapped control bar. While the stage is maximised the
card now drops its blur (`html .glass:has(> .player-stage--max)`, outranking the dark theme's rule);
measured live: the stage 1268×861 = the viewport, the blur back on exit.
buttonStyles/chipStyles glued the hover guard on at runtime (`${ACT}hover:text-fg`). Tailwind emits CSS
only for a class it finds whole in the source, so all 22 guarded hovers shipped with no rule: no text or
edge colour on hover for ghost/outline/danger buttons, no white layer on the player's control row, no
underline on a link button, no accent hover on token/suggest/ghost chips. The stylesheet had 0 rules
for `not-aria-disabled`.
- `@custom-variant act` (index.css): the same guard as the state layers; `:disabled` never matches an
<a>, so one variant serves buttons and links and the per-element variant maps go.
- ui/tailwindScan.contract.test.ts: every class the primitives can emit stands whole in their source.
- a lint rule refuses a variant right after an interpolation; the `enabled:hover:` rule now points at
`act:hover:`.
- F16: --rating (theme-scoped gold, 4.5:1 on the page and its chip), --rating-media, --live/--live-fg,
--media-chrome replace 14 palette literals; a lint rule refuses palette classes; the theme contract
measures them.
- The Plex player's notices drew over its open settings/tracks popovers: notices z-base, popovers z-menu.
- The player's info overlay rendered theme tokens on its always-dark panel: on a light theme the score
(2.6:1), collection years (3.2:1) and cast initials (1.05:1) were unreadable; onDark variants now.
- The lint-rule contract tests share one ESLint with a one-off warm-up (a cold first lint took 8 s,
past vitest's 5 s).
- F12 (owner: A): SwitchRow, the whole settings row toggles; a Config boolean toggles from its title
and hint (a label pointed at the switch).
- F14 (owner: B): the form dropdown trigger wears the field frame (see-through, the >= 3:1 edge);
labelled pills keep the faint edge and the accent-edge hover. DESIGN says so, with log rows.
- F6: ~15 bg-card / bg-border / opacity hovers onto the B3 state layer; a lint rule (HOVER_SWAP)
refuses the swap, contract-tested.
- F10: bare 14px icon links onto IconLink / LinkButton; a local lint rule refuses a glyph-only <a>.
- F13: reason-disabled controls are aria-disabled (Users, Channels backfill, Discovery, Scheduler
runs, Config tests); FocusSafeButton now swallows the click of a caller's aria-disabled; the
Config tests say why while dirty (testDirty, HU/EN).
- F5/F11: every control measured live at 24 (mouse) and 44 (coarse) across every page; touch-target
is a utility that wins over a caller's min-h-6; link variants carry it too; SegmentedToggle,
Tabs, NavRail, menu rows, PriorityStepper, sliders, CheckRow, InnerInput, card links and the rest.
- F9: DismissibleChip's label reaches the chip's 24; the Combobox chips are DismissibleChips.
- F15: the "+N" / "More..." open state worded as it renders.
- In-place editors (Playlists heading + rail rename, Plex collection + playlist rename, PriorityStepper,
Scheduler interval): a real Enter closed the editor, returned the focus to the trigger, and the same
keystroke's activation pressed that trigger again - re-opening the editor, or in the rail selecting
the renamed playlist. useReturnFocus.arm(e) now cancels the key's default (type-enforced); the rail and
Scheduler editors do the same. The earlier tests dispatched a synthetic keydown, which has no default.
- Plex playlist rename: an unchanged or empty title closes with no write, as the collection rename does.
- Switch: a 36x24 box around the track (the 24 floor), 44 on a coarse pointer; `label` is required, and
the Plex two-way-sync switch had no name.
- z-index: numeric z-10/z-20 and a literal 40 moved onto the named layer scale; a lint rule + contract.
- The /watch file card's Download is the filled primary: the page's one action.
- Stale comments: the 1024x768 floor, the retired glass tuner.
- A glass role's shadow is one token (shadow-float); the header search's drop-shadow utility had
replaced its top highlight, and the debug pill's shadow-lg did the same. The surface-role lint
rule now refuses a shadow size beside a role.
- Plex: every value that filters carries a hint (genre, certificate, studio had none), and the facts
panel's year and certificate filter like the header's. filterKeyword -> filterValue.
- Downloads: the row resized its buttons with a [&_button] override that the save link escaped
(28px beside 32px); the size is the primitive's md rung now.
The second half of the button sweep: the remaining hand-rolled buttons in
feature components, the design lab and the components/ui composites now
stand on Button, IconButton, Pressable, Chip or DragHandle.
- Chip + DismissibleChip (filter / token / tag / suggest / ghost, 24px
floor, 44 on touch) replace five chip geometries; FilterChipGroup
renders Chips; overflow lanes measure a mirror painted by chipClass.
- The Plex control row is IconButton's player rung (36, 20px glyph,
round, overlay; 44 on touch); the YT modal bar is on the sm rung with
pressed cycle toggles and names that survive a folded label.
- New variants: IconButton ghost-accent, danger-soft; Button warn on a
new state-warn utility. The .btn-{tone} recipes and btnCls are gone.
- Fixed on the way: membership rows (collection editor, Plex playlist
add) announce checked/mixed; a one-letter tag chip was 21px wide;
descriptionLinks moved out of lib/ (it renders components).
- local/button-primitive: a raw <button>/<FocusSafeButton> outside the
control-primitive files is a lint error (contract-tested, seen red).
Button is rebuilt to A1/B1/B3: explicit heights (xs 24 / sm 28 / md 32, lg 40 for a hero CTA), r8 (a
pill on media), state layers instead of opacity and bg-card hovers, a `pressed` toggle, `overlay`,
`media` and `link-muted` variants. The icon-only sizes move to the new IconButton (28 / 32, 48 only for
the Play on a picture; a required label). Pressable (a card, row or tile that is the control) and
DragHandle join them. The state-* utilities now stand down on a disabled, busy or pressed control, held
by theme.contract.test.ts.
Swept onto them: the Button icon-size callers and 16 files (Plex playlist, Plex detail, the YT player
modal chrome, Welcome, Plex and video cards with AddToPlaylist and DownloadButton, the video editor,
Feed, personal views, Scheduler, Users, the nav rail, Plex detail parts, Settings): 268 raw buttons are
153. Fixed on the way: FocusSafeButton overwrote a caller's aria-disabled (the "unavailable, here is
why" state; adminInvites caught it), a season toggle and a Plex settings switch had no name/state, and
the video card's overlay follows the C5 card (Resume pill, From the start pill, a round Play).
The lime accent was the loudest of the four (OKLCH L 0.85, C 0.21) and read as neon; the owner chose the
moss variant at Midnight's lightness with near-neutral greys, and the Matrix backdrops follow it. Fixed
white/black parts on a solid accent fill (two switch knobs, three play buttons, the Up next pill) now use
--accent-fg, and theme.contract.test.ts refuses a fixed white or black next to a solid bg-accent.
Four schemes (Midnight; Forest cyan, Slate fuchsia, Matrix lime), YouTube
and Starship retired with no data migration: normalizeTheme maps a stored
retired scheme to Midnight. A vitest contract measures every scheme x mode
(text 4.5:1, control edge 3:1, status text, the accent's 30-degree hue gap);
it caught light-mode danger at 4.43:1, now red-700. The state layers, the
strong edge, the touch target and the fades are index.css tokens and
utilities the lab now reads. Backdrops recoloured to the new accents, with
a grey overlay grain that actually breaks the banding (longest flat run
15-26px -> 4-8px). The glass tuner is retired.
- docs/DESIGN.md: the written source of truth for the UI. Decided chapters
(principles, device adaptation, action placement, text stays selectable,
interaction rules, copy, anti-patterns, decision log); controls and
surfaces are marked Pending until the owner picks from the lab.
- /design-lab (dev only): renders each open decision's variants with the
app's real CSS, themes and font scale. Batch A = six control decisions.
- devOnlyGuard: a production build fails if anything under src/design-lab
reaches the bundle (seen red with an unguarded import).
- Size contract: tablet portrait + landscape and up, replacing the
1024x768 floor with its never-built "too small" message.
- `overflow-clip` gets a safelist anchor in index.css (its only occurrence is a `.ts` constant),
and the chip-lane contract keeps it there.
- PlexPlayer's Backspace ownership rule is pinned on all three branches: nothing above, a foreign
layer above (it defers), and its own panel open under a layer (it still closes the panel).
- Removing a playlist item bumps the list's `updated_at`, like the three other item-only writes.
- Seen in a real browser on localdev: an exhausted comfort-shelf tile (an empty pinned playlist) is
focusable, aria-disabled, and its Shift+F10 menu offers Play off and Remove from shelf.
A focused button that turns natively disabled loses the focus to <body> in
Chrome. The app disables the very button that was pressed on ~60 sites — a
mutation pending, a pager at its last page, undo with nothing left, a player
at the end of its queue, a form gone clean — so a keyboard user was thrown
out of the page on every such press.
One primitive instead of a fix per site: ui/FocusSafeButton renders a
focused-and-disabled (or busy) button as aria-disabled with a click guard,
and applies the native attribute again once the focus is elsewhere. It asks
the document at render time as well as listening for focus events, because
a window without focus fires none (measured). ui/Button and ui/form's Switch
are built on it; 57 hand-rolled buttons swapped their tag for it keeping
their classes, and three hand-copies of the rule (the channel page's Block
and Hide, ChannelDiscovery's Subscribe) now pass `busy`. The soft state's
dim look is one rule in index.css.
`local/focus-safe-disabled` refuses a new raw <button disabled>, pinned by
focusSafe.contract.test.ts. lib/plexDetailUi moved to components/: it is
components, and lib may not import the primitive.
Measured on localdev in Chrome: the audit log's Next button keeps the focus
on reaching the last page, reads aria-disabled, and the guarded click does
nothing.
Owner report: on the Plex browse grid, Tab onto the first card ringed only the poster, and the first
arrow key then moved the ring round the whole card. The poster is the card's own role=button Tab stop,
so Tab gave it the app-wide button ring, while listNav's arrows focus the card root (D2: the ring goes
round the whole item).
The card's "open" element (`data-nav-open` — the Plex poster, a video card's title link) now stands
for the card: when it holds keyboard focus the card root wears the ring and the element's own ring is
transparent. Controls inside the card (watched toggle, actions) keep their own ring.
Measured in Chrome (jsdom evaluates neither :focus-visible nor :has): Plex browse, Tab from the sort
control → poster focused, card outline 2px accent, poster outline transparent; → moves to card 1 with
the same ring. Feed, Tab onto a card's title link → the card is ringed, the link is not.
Second slice of the E11 keyboard layer (S4b). S4a gave the feed, the library and the channel page
`j`/`k`, the arrows and Enter; Home's shelves and the whole Plex module were still Tab-stop country —
a Plex poster is its own Tab stop, and a rail's cards sat behind every control of the cards before.
- `lib/listNav`: a list that mounts every item no longer declares a count or columns — both are
measured off the DOM when a key is pressed, so an auto-fill grid's columns follow its width and a
rail is one row. ↑ on a list's top row and ↓ on its bottom row go on to the neighbouring list, onto
the item horizontally nearest the one left (owner decision D4: ←→ within a rail, ↑↓ to the rail
above or below). The first `j` skips cards a rail has scrolled out to the left.
- `Carousel keyboardNav` registers the scroller; the scroller gets a 4px inset (against a -4px margin,
layout unchanged) so the focus ring is not clipped, and `[data-nav-index]` a 2.5rem inline scroll
margin so a card stepped into view clears the rail's edge fade and paging arrow.
- `ui/NavGrid`: the plain, fully mounted grid that registers itself.
- `navIndex` on PlexPosterCard / SeasonCard / EpisodeCard (the card root is the item, the poster the
open element — the ring goes round poster and title, D2), PosterTile and Home's ShelfTile (the button
is the item); cast, related and collection-strip buttons carry the attrs directly.
- Wired: Home's comfort and resume rails; Plex Browse titles + episodes, Discover rails + genres,
collection view, playlists/collections browse, person known-for + filmography, show seasons, season
episodes, cast/related strips, info-page cast + collection strips.
- `listNav.wiring.contract.test`: every `Carousel` says `keyboardNav`, every card says `navIndex`, and a
card with `navIndex` sits inside a NavGrid / Carousel / VirtualGrid — both halves are opt-in, and
either one missing leaves a list the keyboard silently skips.
A feed card cost ~10 Tab stops, so the tenth card sat ~135 Tabs from the top of the page, and the
only keyboard focus ring (a 60% accent outline on the thumbnail) all but vanished on the dark glass.
First slice of the E11 keyboard layer (S4a); Home, Plex and the tables follow in S4b/S4c.
- `lib/listNav`: one window listener over every registered list, walked in document order. `j`/`k`
step item to item (on into the next list — owner decision D4), the arrows move around a grid, Enter
clicks the item's own `data-nav-open` element, so it opens exactly like a click. An item root is
never a Tab stop: it gets `tabindex=-1` only while the keyboard is on it, and keeps it until the next
item takes it, so the player's focus restore lands back on the card. The first `j` takes the first
card you can see, not the top of the list.
- `VirtualGrid` takes part with `keyboardNav` (column count + scrolling an unmounted row in);
`VirtualFeed` turns it on, so the feed, the library and the channel page all have it.
- Keymap: two-step sequences (`g h`) whose pending step belongs to the scope that started it; the
page-level scopes (`page`, `search`, `list`) are quiet while a layer that owns the keyboard is open,
enforced in `dispatch`. A test pins the owner's rule that none of them needs a modifier on the
Hungarian layout.
- `g h/f/c/p/x/n/m/d/s/,` jump to a module this account can reach; `s` focuses the header search box
and selects the old query; Escape in it hands the keyboard back to the page (Plex's typeahead spends
its first Escape on its panel).
- Hover popovers are passive layers: an open tooltip still takes Escape first but no longer silences
the page keys.
- Focus ring (owner decision D2 = B): solid 2px accent around the whole item; the app-wide button/
link/row ring goes from 60% to solid too. The item keeps a transparent resting outline because the
video card transitions `all` — without it every `j` flashed a 3px white ring (measured in Chrome).
- Help sheet: the new keys, in a fixed order after the surface's own; a `g` chord only for a reachable
module; opened over a player or dialog it leaves out the page-level keys and the context-menu key,
which nothing can reach there (the latter pre-existing since E10).
- CLAUDE.md: a canonical-patterns row for list/grid keys (`useListNav` + `navItemAttrs` +
`data-nav-open`, not a private arrow-key handler).
Round 2 reviewed round 1's own fix diff, which is where a fix round does
its damage. It found 15 issues in 792 lines — a much higher density than
round 1 found in the whole epic — and most were regressions round 1
introduced. So this follows the rule rather than fighting it: revert the
fixes whose mechanism was wrong, narrow the ones whose guard was too
broad, and stop reaching for a third variant.
REVERTED, because the mechanism does not work:
- The `inert` menu item. Round 1 swapped a native `disabled` for
`aria-disabled` so a row's "why is this off" tooltip could be reached.
floating-ui's list navigation skips `aria-disabled="true"` exactly as it
skips `disabled` (isListIndexDisabled) — and AnchoredPopover's own
comment, written before this branch, already said so. The swap fixed
nothing and made the mouse worse: without native `disabled` the row took
pointer events, the full active highlight and DOM focus, then no-opped
on click. The underlying finding is logged where the prop was, unfixed
and honest: the reason has to go somewhere a disabled row is not.
- `useContextMenu` owning the focus restore. Turning floating-ui's
returnFocus off platform-wide traded one bug for two: Playlists spreads
triggerProps on a bare <tr>, so restoring to it is a spec no-op and
Escape stranded focus on <body>; and with dismissOnScroll now on, the
restore's plain focus() scrolled the row back into view, undoing the
scroll that closed the menu. Patching that needs three more guards on
one fix. The original bug — the rail's rename field dying on arrival —
is fixed at the field instead: it focuses from an effect, which is
scheduled after the microtask that was blurring it.
NARROWED, because the fix was right and the guard was not:
- PlexPlayer's Backspace deferred to `anyLayerAbove`, but the player's own
gear and tracks menus register layers via useDismiss — so Backspace
stopped closing them and did nothing at all. Only the cheat sheet and
the palette own that key, so it names them.
- `historyDepth = 0` also desynced the counter from overlays the
navigation does NOT unmount (About and ReleaseNotes live outside the
page column), leaving one Back to both navigate and close them. The
entries are marked buried and consumed silently by reconcile instead.
- The move's error toast fired for every status, so a transport fault
surfaced twice on top of req's own dialog. Scoped to 403/404.
- The palette's moved-pointer guard could not judge the FIRST move of a
session and went stale across a close. `e.movementX/Y` asks the browser
directly and needs no state.
- `useKeyScope("contextMenu")` runs once per hook, and the Playlists page
mounts two — so the cheat sheet rendered the chords twice under a
duplicated React key. The scope stack dedupes.
- The `enabled:hover:` sweep missed the half that lives in CSS, so a
disabled glass button still lifted. `.glass-hover:not(:disabled):hover`.
- ShareDialog's migrated buttons passed a colour className that the
variant's own colour class outranks under clsx, so Revoke hovered
neutral and a password-protected link looked unprotected. The colour
goes on the icon, as the Copy button beside them already did.
- `matchesShortcut` took an untyped id and ids are only unique within a
scope, so `back` would have answered for the wrong player. Keyed on
scope + id, both literal.
And the systemic one: round 2 reverted eight of round 1's behaviour fixes
as a single mutation and all 763 tests still passed. Round 1 tested the
three fixes that were easy to test and none of the rest. So the guards
with the widest blast radius are pinned now, each mutation-checked to
fail for its own reason: the global keymap's repeat/allowInInput/disabled
handling (a new dom test), the cheat sheet bound to the real
useContextMenu rather than a scope stub, the scope dedupe, the history
burial, and the Button accessible-name union — whose @ts-expect-error
fixtures turn a widened type into a red typecheck lane.
The chipLane contract test that round 1 rewrote to count per lane counted
the import line as a lane, giving every file one free mirror — so the
exact hole it was rewritten to close was still open. Mutation-checked
both ways this time.
S2's headline was never a new Menu: `ActionMenu` already sits on `AnchoredPopover`
(arrows, typeahead, Escape, anchor-flip). What was missing is an INPUT PATH into it, so
this adds `useContextMenu` + `<ContextMenu>` over the same `ActionMenuItem[]` and the same
`MenuItemList` — a row cannot grow a right-click menu that looks or behaves unlike its own
⋯ menu. Three ways in: right-click anywhere on the row, long-press on touch/pen, and
Shift+F10 / the Menu key. The LEFT button is untouched and keeps the row's own action.
One popover per list, anchored to a virtual element at the pointer (native behaviour, and
a table of 200 rows would otherwise mount 200 floating contexts to keep 199 shut).
Platform bits it needed: `hoverAlso` on AnchoredPopover (a submenu falls open under a
mouse and is tapped by a finger — mouse-only, so a tap's synthetic mouseenter can't race
the click toggle) and `elementRef` on PopoverItem (the submenu anchors to the very
menuitem that opens it, where aria-haspopup/expanded belong). `ActionMenuItem` becomes a
discriminated union — a row either fires or opens a submenu — plus `danger` and
`separatorBefore`.
First consumers, both in Playlists:
- item rows: play · move to another list (a submenu of every other playlist, one gesture)
· to top / up / down / bottom · remove. Reordering goes through the same undoable store
as the drag handle and is disabled under a view for the same reason, with the same
explanation rather than silence.
- rail rows: rename (in the row that was right-clicked, keeping its cover so the rail
doesn't jump) · delete. Both now run through `usePlaylistActions`, which also takes over
the detail header's pencil and trash — the delete dialog's YouTube branch and the
"what gets selected next" rule exist once, not twice.
- the rail gains a "recently changed" sort key off the new `updated_at`. NOT the default:
a rail that reshuffles itself while you look at it costs more than it saves.
S1c, the last part of S1. The contract now lives in components/ui/ and
in one CSS recipe instead of in ~160 call sites:
- Minimum target 2.75rem, on coarse pointers only (.touch-target). A
32px icon button is fine with a mouse -- precise pointer, hover to
confirm the aim -- and not fine with a thumb, so it grows exactly where
there is no precise pointer, which on this app's real second device is
the tablet. It grows the real box rather than painting an invisible
::after hit area, because two expanded hit areas on icon buttons 4px
apart would overlap and the overlap fires the WRONG button. `link` is
excluded: it is text inside a sentence.
- 2.75rem rather than 44px so the target obeys the text-size slider like
everything else; verified that the type/geometry ladder was already
rem-derived off --font-scale, so nothing else was needed there.
- The ladder is documented as a closed set in Button.tsx, with the site
counts it was derived from, and ui/README.md states the contract.
Measured in the browser: fine pointer 36x36 and 34px-tall buttons
(unchanged), coarse pointer the same buttons at 44x44 and 44px tall.
1024x768 renders identically. 3x tsc, eslint, knip, prettier and 690
vitest green.
Design option C, chosen by the user 2026-09-05. Nothing in the admin UI
ever showed an account's GATE STATE: an admin could see a "Pending
approval" chip but not whether the address was confirmed, whether SEC-10
had cleared the password, or which Google account was attached — so
every support conversation started by guessing. Clicking a row now opens
a drawer that says which gate the person is actually stuck behind, with
the recovery actions under that readout rather than in the row.
The drawer is `Modal placement="drawer"`, not a second dialog: the layer
stack, ESC, the focus trap, Back-to-close and the scroll lock are the
hard parts, and duplicating them is how two shells drift apart. It
slides in, and honours prefers-reduced-motion like the rest.
The link itself (SEC-15, SEC-16, and the everyday "no SMTP and someone
forgot theirs") reuses the existing token machinery and the SAME
`#reset=` entry the mailed link uses, so the signed-out card consumes it
with no new flow. It is a distinct token KIND for one reason: a mailed
reset arrives in the mailbox, so completing it proves ownership and
confirms the address; an admin-issued link proves nothing about the
mailbox — the admin hands it over by whatever means they choose — so it
must not satisfy the email gate. Claiming otherwise would be the same
false attestation SEC-15 is about.
Issuing does not revoke the current password: a misclick must not lock
anyone out. USING it rewrites the hash and bumps the session epoch,
which is what evicts a squatter — SEC-16's actual remedy. Spending
either kind burns the siblings of both, so a completed reset cannot
leave a live admin link behind. The non-consuming probe learned the new
kind too, or every admin link would have opened onto "this link is
spent". The audit log records that a link was issued, by whom, for whom
— never the link, which is a live credential-setting secret and the last
thing that belongs in a long-lived log a human reads.
Not gated on account state on purpose: it is useful for a pre-empted
address, a revoked password, a Google-only account that wants one, and a
plain forgotten password. Narrowing it would only make it refuse exactly
when the admin needs it. The shared demo account is the one exception.
Verified on localdev, both languages, end to end: issue from the panel
-> the signed-in tab shows the honest "reset links open in a signed-out
window" banner with the token still in the address bar -> signing out
draws the "Set a new password" form, which is only possible because the
probe recognises the new kind. Gate: pytest 925 -> 942, vitest 676.
UX-8: one Escape must close only the topmost layer, never both an open
popover AND the player beneath it. The popover's Escape listener is on
`document` and fires before the player's on `window`; closing the popover
flushes its layer off the shared stack synchronously, so the player's
`anyLayerAbove()` lookup read "nothing above" and closed too. Add a
consumed-event flag to layerStack (`markEscapeHandled`/`escapeHandled`):
the acting topmost layer stamps the shared KeyboardEvent, and both players
check the stamp before the (now-mutated) stack. Immune to listener order
and mid-dispatch stack mutation. Cover with layerStack.dom.test.ts.
UX-7: the E4 `.reveal` sweep already covered the card action rows; two
residual hover-only traps remained — invisible-but-tappable/Tab-focusable
on touch. Add a group-agnostic `.reveal-hover` recipe (display:none under
`(hover: none)`) paired with each site's own hover/focus-within reveal:
- VideoCard play/Continue/Restart overlay: also reveal on
group-focus-within (keyboard), and drop it on touch — the card tap
already plays/resumes, so no permanent scrim over every mobile thumbnail.
- Carousel prev/next arrows: gone on touch, where the strip swipes.
Every page's floating header (search bar + sync chip) and the toolbar band now centre on the SAME
max-width the content column uses, instead of spanning the whole column while a max-w page centres
its grid. So the search bar lines up with the left edge of the cards/table on every page, and sits
centred with the content — not against the full page width.
- PageShell takes a `maxWidth`, published as --content-mw; the header adds max-w-[--content-mw] mx-auto
inside its left-4 / right-(1rem+scrollbar) span, so it centres on that width (`none` = full width).
- moduleRegistry PAGE_CONTENT carries each page's content max width (plex 1600px, channels 96rem,
playlists 64rem, downloads 56rem, notifications/users 48rem; feed stays full width) — one source.
- Playlists: its content (header, filter row, table) was left-aligned max-w-5xl → now mx-auto, so the
table is centred and the header lines up with it.
Verified at 1920px: header left edge == content left edge — feed 340, channels 213, playlists 487.
- New ItemCount: a generic, FIXED-WIDTH count pill (glass, non-interactive) — "192,050 items"
(neutral noun, dynamic plural), min-w-[9rem] so a changing number never shifts the controls
beside it; a million or more collapses to "1M+" with the exact figure in the title tooltip.
- Feed toolbar: ItemCount is the fixed leading element now; dropped the mx-1 separators so every
gap is a uniform 1.5 (Content-types↔Source used to be wider than Watch-state↔Content-types).
- Chrome-to-card alignment (app-wide, via the shared Header + PageShell): the floating header and
the toolbar band now span exactly the card grid's width — left-4, and a right edge of
1rem + the scrollbar gutter (measured once into --sbw), so the fixed chrome lines up with the
scrolled cards instead of running ~15px past them. Wraps cleanly to multiple rows on mobile.
Renames the count testid feed-result-count → item-count (E2Es updated).
Deep-review (6 dimensions, 3-verifier adversarial pass) surfaced 7 findings, all
verified; fixed here.
- NavigationProvider + history.ts (medium, correctness): the popstate handlers
restored the open channel / Plex sub-view from history.state ONLY, but a fresh
?chan / ?v bookmark lives in the URL with no marker in state — so any overlay's
programmatic history.back() (closing a modal/player) silently closed the
bookmarked channel or collapsed the sub-view to the grid. Give onPop the same
URL fallback the initializers already use (history.ts extracts a shared readView
so seed and popstate can't diverge again).
- plexCards SeasonCard (medium, a11y): the "In progress" season badge was a
reveal-idle swap-badge → display:none on touch, and a season has no progress bar,
so an in-progress season was indistinguishable from unwatched on touch. Moved it
to the top-left (the toggle owns top-right) and made it always visible.
- plexCards watched toggle (low, a11y / WCAG 1.4.1): watched state was color-only
on touch (green vs white CheckCircle2). New WatchedIcon distinguishes by SHAPE —
CheckCircle2 (watched) vs an empty Circle (not) — used by all three card toggles.
- Modal.tsx (low, a11y): the focus trap leaked on Shift+Tab when focus rested on
the panel container itself (Node.contains(self) is true, so the pull-back branch
never ran). Guard now also checks `active === panel`.
- index.css (low, a11y): .reveal-idle faded only on .group:hover though .reveal is
revealed on hover AND focus-within → the badge overlapped the control on keyboard
focus. Added the focus-within fade.
- PlexBrowse.tsx (low, correctness): the ?v=playlist decoder accepted a non-integer
id (Number.isFinite); tightened to Number.isInteger(n) && n > 0, matching the ?pl
guard.
Gate green (tsc, knip, lint 0-err, 247 vitest). Self-E2E (localdev): ?v=show and
?chan bookmarks survive a modal open+close (were collapsing/closing before); Modal
Shift+Tab from the panel stays inside; in-progress season badge visible on touch;
watched toggle shows an empty-circle-vs-check shape difference; 0 console errors.
UX-7 — hover-only card actions were `opacity-0 group-hover:opacity-100`: fine on
a mouse, but invisible AND still tappable on a touch device (no hover). New
`.reveal` primitive (index.css) gates the hide on `@media (hover: hover)`, so a
touch device keeps the control visible; its partner `.reveal-idle` is the idle
badge a control replaces (watched/in-progress pill under the watched-toggle),
faded on hover and dropped on touch so the two don't collide at the same corner.
Migrated the true controls — feed card action toolbar (VideoCard), Plex poster
card watched-toggle/info/add across all card variants + their swap badges
(plexCards), message pop-out (Messages), edit-interval pencil (Scheduler), and
saved-view star/rename/delete (SavedViewsWidget). Pure play-scrim overlays (the
whole card is the tap target) stay hover-only by design.
FE-9 — Modal.tsx had aria-modal but no focus management. Adds: a Tab/Shift+Tab
focus trap (topmost layer only, wraps at the edges and pulls escaped focus back);
initial focus into the dialog unless an autoFocus child already placed it; focus
restore to the trigger on close (captured in a useState initializer during render,
before commit runs autoFocus and moves activeElement inside); and aria-labelledby
wiring the dialog to its title.
Gate green (tsc, knip, lint 0-err, 247 vitest). Self-E2E (localdev): FE-9 trap
both directions + pull-back + Escape-restore-to-trigger + aria-labelledby verified;
UX-7 feed toolbar opacity 0 on desktop / 1 under mobile (hover:none) emulation,
Plex reveal buttons opacity 1 + reveal-idle badges display:none on touch.
- Channel-manager tab row: pt-4 -> pt-2, closing the too-wide gap under the
fixed header.
- Row hover was barely visible (--card sits close to --bg in dark schemes). New
shared --hover token (a 9% foreground mix, clear in every scheme + theme,
auto-adapting via --fg); the .selectable recipe and the DataTable row both use
it, so every hoverable row app-wide (tables, nav rail, menu rows) reads.
- Channel tag chips: text-3xs -> text-2xs + font-medium, so the tiny labels stay
legible on the accent fill across all colour schemes.
Self-E2E'd: tighter gap, a table-row hover now clearly visible. gate green
(tsc/eslint-0/vitest 147/knip/prettier/build).
The root font-size was calc(16px * var(--font-scale)); a non-integer scale
(1.02 -> 16.32px) made every rem-derived box height fractional. When a filter
section's visible row count changes on a facet refetch, its fractional height
shifts everything below it by the sub-pixel remainder — a deterministic ~0.5px
CSS move that snaps to a visible 1px jitter of the whole filter rail at DPR=1.
round(calc(16px * var(--font-scale)), 1px) keeps the font-scale feature but
quantises the root to an integer pixel, so metrics land on integers and the
sub-pixel reflow jitter is gone app-wide. Verified: root 16.32->16px, chip row
26.453->26px, build + Lightning CSS pass round() through intact.