- Channels: the row's full-history, hide and unsubscribe buttons become its "…" at the row end
(useChannelActions: open, pin, YouTube, copy name / link, full history or the admin reset,
hide with an undo toast, unsubscribe behind its danger confirm); the card layout docks the "…"
beside the name (ChannelLayoutGrid moreKey). The admin reset's confirm now names the reset.
- Plex playlist page: a title, a show group and a season each open the page's one row menu (a
title's is its usePlexCardActions list plus the removal); no X at rest; removals take an undo
toast whose Undo puts every row back at its own index in one request (bulk add `positions`);
j/k walk the visible rows, Delete removes the walked one; rename and delete in the header's "…".
- notify: a toast with an action lives at least 8 s (the owner's call), whatever the toast setting.
Third and last slice of the E11 keyboard layer (S4c). S4a/S4b covered every card grid and rail; the
table-shaped pages — the channel manager, a playlist, the download center — were still Tab-stop
country: a channel row carries a priority stepper, four action buttons and a tag picker before the next
row's name.
- `ui/DataTable keyboardNav`: the rows are the items, Enter clicks the element a column marks
`data-nav-open`. DataTable renders its rows twice (a table, and a card list below `md`); both register
and `lib/listNav` now walks only lists on screen (`checkVisibility`), so `j` past the last row never
carries on into the hidden copy.
- `lib/listNav` leaves a key something before it already handled (`defaultPrevented`): during a keyboard
drag a playlist row's grip moves the row with the arrows, and dnd-kit takes the key on the document
before listNav's window listener. Without the guard ↓ moved the focus off the grip and dropped the drag.
- `ui/NavGrid as="tbody"` for a table whose body is the list (the playlist, under dnd-kit's
SortableContext).
- Wired: Subscriptions and Discovery tables, the card layout (`ChannelLayoutGrid` → VirtualGrid
`keyboardNav`), Hidden/Blocked cards (the ChannelLink name is a channel's open element); a playlist's
rows (the title plays; the grip keeps Space/Enter); the download queue, library and shared lists (the
play button opens, `IconBtn open`; a row without one opens nothing).
- `listNav.wiring.contract.test`: `VirtualGrid` and `DataTable` must say `keyboardNav` like `Carousel`,
`DownloadRow` is a card; the audit log's table is the one exemption (its rows open nothing), and an
exemption that no longer matches a tag fails the test.
Measured in Chrome: Channels table j → row, ring round the whole row; a row walked down keeps 12px above
the viewport edge, walked up clears the sticky header by 35px; Enter opens the channel. Cards 3 columns:
→ 0→1, ↓ 1→4. Hidden and Discovery: j + Enter open the channel. Playlist: j + Enter plays, Escape returns
focus to the row; a keyboard drag (Enter on the grip, ↓) moves the row with focus kept on the grip, and
Escape cancels with the order unchanged. Downloads library: Enter plays a video row, does nothing on a
plain file row.
S3 wires the shelf's editor. The gesture is the E10 right-click menu, so the
decision "this is comfort media" can be made where the thing is — the feed, a
Plex grid, a channel row, a playlist — rather than only on the page that lists
the shelf.
One shared piece, `components/comfortPin.tsx`: the five pin-kind constructors,
the shelf query, and ONE `ActionMenuItem` that switches Pin/Unpin honestly (and
says "not known yet" with a disabled row until the shelf has answered, since a
confident "Pin" over something already pinned is exactly the quiet lie the house
rules forbid). Surfaces that already have a row menu compose the item in
(`Playlists`, `PlaylistsRail`); the rest mount `ComfortPinMenu`.
Two structural notes:
- The feed's menu lives in `VirtualFeed`, not in `Feed` — that is the list, and
it is also what gives the channel page the gesture for free, since it renders
`<Feed channelScoped>` all the way down.
- Cards take `menuProps` as a FUNCTION of the row, not the built props object.
`triggerProps` is stable across renders while its return value is not, and a
fresh object prop would blow past `VideoCard`'s memo for every card in the
virtualized feed on every parent render.
`DataTable` and `ChannelLayoutGrid` grow a generic `rowProps` so a channel row
answers the same gesture in both of the manager's layouts; the table stays
domain-free and never learns what a menu is.
On Home the shelf tile's menu is the whole editor: four move rows (front / left
/ right / end, reusing the playlist menu's ordering idiom) plus the unpin, over
menu rows rather than drag & drop — dragging inside a horizontal, scrolling
Carousel fights the scroll, and menu rows are keyboard-reachable for free. The
reorder is optimistic on the cached payload and re-asks the server on failure
rather than showing an order that was never accepted.
The exhausted shelf tile (a pinned channel with nothing unwatched left) is
`aria-disabled`, not `disabled`: measured in Chromium, a disabled button still
receives contextmenu and pointerdown, but it loses focus — and with it Shift+F10,
the only keyboard route to the menu it most needs.
Verified end to end in the browser against the live account: all five pin kinds,
the reorder (persisted across a reload), the unpin, and the honest Unpin label on
a resume tile that is already on the shelf.
The viewport contract has two ends, and only the floor was enforced. An auto-fill grid
answers "more room" with more columns, never bigger ones, so it settles just above its
minimum column at any width: measured at 3440px, the feed laid out 11 columns of 264px.
A feed diluted across an ultrawide fails the contract as surely as a broken one at the
floor.
Multi-column feed views now carry a `maxCols`; past it the leftover width flows into
the items. At 3440: cards 11x264 -> 8x370, cardsSmall 15 -> 11x264 (still visibly the
dense card, and never as wide as cards gets), tiles 7 -> 6x498. Each cap is set so the
item tops out near 1.5x its own minCol, which is what keeps a view recognisably itself.
A cap can only bind ABOVE the width at which that many columns already fit, so it is a
pure ultrawide affordance — 1024, 1920 and 2560 lay out exactly as before. Verified in
the browser at all three widths and across all five views.
The Channels grid needs no cap: the page's own 96rem --content-mw already bounds it.
Also renames VirtualGrid's `maxCol` to `colMaxWidth`. It was never a column count — it
is the single-column reading-width cap — and `maxCol`/`maxCols` one letter apart is the
kind of drift that has bitten this repo before.
The column maths moves to ui/gridColumns.ts as a pure function so both ends of the
contract are unit-testable without a layout engine; the tests assert the cap's numbers,
that it never binds at the floor, and that the dense card cannot grow into the standard
one.
The app HAS a platform layer -- AnchoredPopover (22 importers, with
arrows/typeahead/Escape/anchor-flip), QueryState (21), Modal (17),
PageShell, DataTable, Tabs, Tooltip and ~26 more -- but it sat flat among
~160 feature components with nothing marking it as one. Several of those
files describe themselves as 'the one place' or 'canonical' and were
still bypassed by hand-rolled markup, because a layer nobody can see is a
layer nobody uses; three separate inventory passes of this codebase
misread it the same way.
Moves the 33 domain-free modules into components/ui/, rewrites the
imports in 89 files, and makes the boundary a lint rule rather than a
convention: inside ui/ a one-level-up import (a feature component) and
any lib/api slice are errors. The rule was verified to fire on both and
to leave generic lib/ helpers alone. README.md states which side of the
line a component belongs on and why.
No behaviour change: 3x tsc, eslint, knip, prettier and 687 vitest tests
all green; no backend file touched.
Prettier 3 (pinned), printWidth 100, double quotes — chosen to match the existing
hand-formatting and minimise reflow. This commit is ONLY the mechanical format pass
(`prettier --write`) plus the config/ignore/scripts, isolated so it never pollutes a
feature diff. Verified behaviour-neutral: typecheck, eslint (0 errors), and vitest
all green before and after. See .git-blame-ignore-revs — `git blame` skips this sha.
UAT round 1 feedback:
- Retire the `rows` layout — it barely differed from the table; keep Table + Cards.
- The card now shows the About cell (+ its hover overlay) and the priority stepper
in every layout, not just the table: ChannelLayoutGrid gains named slots
(lead / about / actions) and stops hiding the `hideInCard` columns, since the
roomy desktop card has space the cramped mobile fallback did not.
- Fix the table losing its centering with "Rows per page: All": a long-titled
channel stretched the uncapped Channel column (~289→429px) and overflowed the
centered table. Cap it with a max-w element inside the cell (table-layout:auto
ignores a cell max-width), the same trick AboutCell already uses. Gaps now 163/162.
Self-review follow-ups: the `rows` layout mapped the primary column without a
React key (single-element today, but a warning waiting to happen); wrap it in a
keyed Fragment. Also replace the guessed card/row rowEst with browser-measured
values (176 / 62) so the scrollbar doesn't jump on first scroll.
A generic ViewSwitcher (reused from the feed) drives a per-account layout
shared by the Subscriptions + Discovery tabs. `table` keeps the DataTable
(numbered pager); `cards` and `rows` render a virtualized grid over the same
client-side list via the new ChannelLayoutGrid, which composes cells straight
from each table's Column<T> render closures (cardPrimary/hideInCard/cardLabel),
so both tabs — with their different columns — get the views for free. Status
chips surface in the fixed band when the table's own controls row is gone.