The watched toggle weighed its own click at click time against marks stamped when the server answered, so the late answer of its previous click overruled the newer one; it now holds its word while any of its writes is on the way, is stamped at the answer, and drops a refused write. The hosts return the write. In a live search the feed's own answered writes stand down over the rows, which carry the marks, so a newer mark from the related list reaches a card the feed touched earlier.
A lit mode cycle got the hover layer, and a variant's hover colour outranked the pressed and lit colours: the state layer stands down on [data-lit] and those colours are important. The menus' Play from the beginning wears RotateCcw like the card's Restart, Reset wears Eraser and Redownload the retry arrow (DESIGN decision log). Tests pin the toggle's orders, the Watch later mark at its call sites, the live-search overrides, the hover exemptions and the menu glyphs.
A session's marks are weighed per field against when each page of a never-refetched list was read:
a page read before the mark (a Show more / Load more on its way) takes it, one read after keeps the
server's word. The live search lays them over its rows too, not only the related list.
Items of the built-in Watch later list ARE the bookmark, so adding, removing and moving them go
through features/video/videoWrites and mark the video; the contract test covers those writes and
catches a write that is named without being called on the spot.
The player's watched toggle follows a mark confirmed elsewhere since it opened (the related row's
menu, a notice's Undo); Restart on the related row after a description link goes back to it.
The file viewer tells the help sheet its keys wait under a layer; refusalReason replaces the last
two open-coded reads.
Auto-advance wears list glyphs of its own (the skip arrows are Previous / Next beside it), and the
auto-advance and loop cycles are `lit`, not toggles: no aria-pressed, the name says the mode. Both
places render from one list of controls, so the docked tooltips name the mode too. The English cap
message and admin hint quote "Show more"; the hint says refunds are limited.
The underline named `--color-chosen`, which is resolved once on :root, so it stayed the accent under
`media-marks` (seen in the browser: fuchsia on Slate light); it reads `--chosen` where it is used
now. An icon button pressed or with its menu open tinted its glyph with the accent; it takes the
chosen colour — the accent everywhere but the player chrome, where it is the media amber.
The media variant's hover darkened its body from 60 to 75% black, which no
one could see on a poster; a rail's scroll arrow over a card could not be told
from the card's own Play under it. Its hover is now a 2px accent ring over an
80% body (owner pick B), on every card control, Plex and YouTube, and the rail
arrows. DESIGN.md B3 names it beside the edged pills, with its log row.
The code cited its plan instead of saying why: `E28 review J4`, `(R6 S3b)`, `S1 justified…`,
`deep-review round 5`. That plan lives in the private ops repo, so for every reader of this one the
citation was noise, and a sentence whose subject was the plan step ("round 2 showed…") hid its
lesson behind an id. Each one is gone and the "why" kept: a bare citation is deleted, a sentence
carrying a lesson is reworded around it ("a later attempt showed…").
Measured (`scripts/audit_metrics.py`, product code): 652 lines in 270 files carried an epic code by
the definition the next commit holds (507 / 241 by the old, two-digit-only one) -> 0. Across all
code, tests, scripts and configs: ~1100 epic-code lines plus ~320 sprint/round ids.
Behaviour unchanged, checked mechanically: every changed .py file has the same AST once docstrings
are blanked; css/sh/toml/yml/json files are identical once comments are stripped; the only
non-comment changes in TS/JS are test titles, one description string in a contract table, and five
ESLint messages, whose text is all the gates snapshot diff holds. Not touched: Markdown (docs and
the changelog keep their history), Alembic migrations, TV episode notation (`S2 · E5`), DESIGN.md
ids (`C1`, `B4`, `S3h`), tracker ids (`SEC-16`, `DX-17`).
One stale claim fixed on the way: test_hls_reaper's docstring said the player checkpoints "every
10 s whether or not it is playing", which plex/stream.py calls wrong; it now says what the code does.
buttonStyles/chipStyles glued the hover guard on at runtime (`${ACT}hover:text-fg`). Tailwind emits CSS
only for a class it finds whole in the source, so all 22 guarded hovers shipped with no rule: no text or
edge colour on hover for ghost/outline/danger buttons, no white layer on the player's control row, no
underline on a link button, no accent hover on token/suggest/ghost chips. The stylesheet had 0 rules
for `not-aria-disabled`.
- `@custom-variant act` (index.css): the same guard as the state layers; `:disabled` never matches an
<a>, so one variant serves buttons and links and the per-element variant maps go.
- ui/tailwindScan.contract.test.ts: every class the primitives can emit stands whole in their source.
- a lint rule refuses a variant right after an interpolation; the `enabled:hover:` rule now points at
`act:hover:`.
- F12 (owner: A): SwitchRow, the whole settings row toggles; a Config boolean toggles from its title
and hint (a label pointed at the switch).
- F14 (owner: B): the form dropdown trigger wears the field frame (see-through, the >= 3:1 edge);
labelled pills keep the faint edge and the accent-edge hover. DESIGN says so, with log rows.
- F6: ~15 bg-card / bg-border / opacity hovers onto the B3 state layer; a lint rule (HOVER_SWAP)
refuses the swap, contract-tested.
- F10: bare 14px icon links onto IconLink / LinkButton; a local lint rule refuses a glyph-only <a>.
- F13: reason-disabled controls are aria-disabled (Users, Channels backfill, Discovery, Scheduler
runs, Config tests); FocusSafeButton now swallows the click of a caller's aria-disabled; the
Config tests say why while dirty (testDirty, HU/EN).
- F5/F11: every control measured live at 24 (mouse) and 44 (coarse) across every page; touch-target
is a utility that wins over a caller's min-h-6; link variants carry it too; SegmentedToggle,
Tabs, NavRail, menu rows, PriorityStepper, sliders, CheckRow, InnerInput, card links and the rest.
- F9: DismissibleChip's label reaches the chip's 24; the Combobox chips are DismissibleChips.
- F15: the "+N" / "More..." open state worded as it renders.